(1998-2001) Desert Fighters
Following the release of Red Baron II/3D, Dynamix began development on a new era of flight sims. Several different project ideas were put on the drawing board. With the advent of fully 3D accelerated graphics, new games in the genre would be radically different than what had been done before.
In 1999, Dynamix announced their next project, Desert Fighters. Flight sims were experiencing a particular spike in popularity at the end of the
Updated Feb-03-2017 at 17:47 by FightingSteel1
Originally Posted by Saylors
Originally Posted by tango
аналогичная ситуация с полётами, да ещё и видюха стала глючить по полной (r9 200)... вот разжился новой - geforce gtx 1060 strix 6gb, сегодня буду втюхивать эту 30 ти сантиметровую радость в комп. кстати - какие настройки для боба нужно делать и нужно ли? у меня всегда radeon были, про geforce ни бум-бум
Вот скрины настроек (которые мы настраивали), - Влад сделал по моей просьбе для поколений (советую сохранить
It would be a few years before Dynamix would release another flight sim, but in-between two other interesting games would be released. The first was Aces of the Deep (later called Command: Aces of the Deep), a WWII submarine sim. The game allowed players to roam the Atlantic shadowing convoys as the captain of an infamous U-Boat. The game featured 3D graphics, wolfpacks, a career mode, and missions covering the Battle of the Atlantic. Aces of the Deep modeled a large
Updated Jan-22-2017 at 17:30 by FightingSteel1
Originally Posted by 6BL-Bird-Dog
Hi,I have a bug that when I spawn sometimes(hit and miss),I get a split screen with lines.My monitor is not 3d and I have tried all the recomended settings from here ,a range of drivers and even dumped the 3d drivers and run on the card driver only .I am dont have this with ROF,BOS or any other program].
Running an MSI GTX980i Gamer LE S.Attached is a shot of the screen bug.
I would appreciate any knowledge or further setup info that works for this set up . My res is 3840x2160 on an
A short introduction... I had the idea several months ago to look into an old favorite developer of mine, Dynamix Inc. Over time I did some research, contacted and corresponded with several ex-Dynamix staff, and put together a small three part series of articles covering the companies well known simulation games of the 90's. I will also include a couple of interviews and some other interesting looks at the development of those games. Some of the game features noted in this article sound typical
Updated Jan-12-2017 at 01:28 by FightingSteel1