Page 1 of 3 123 LastLast
Results 1 to 30 of 72

Thread: To those having difficulties spotting contacts more than 5km... solution, maybe.

  1. #1
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    To those having difficulties spotting contacts more than 5km... solution, maybe.

    Ok.. Ive been playing a lot on Cliffs of Dover last month, and my main difficulties were 2 different things.

    Getting used to the gunsight movements (much more than Il2 and il2Bos which i was used to) and I solved it by removing the Y translation axis on my track IR 3VE and practice I am now a decent shooter, like I use to be in other sims. I just need to stop zooming too much for shooting, as I was used to, because this leads to collisions in clod.

    My other main difficulty is/was spottin contacts soon enough.. people online always seem to spot contacts minutes before I do, and I am twice as efficient with someone directing me than alone. This also leads me to being jumped by things that I never saw coming, or missing whole fights happening only 6-7km away from me. It makes/made finding and helping people difficult.

    I tried everything people told me on these forums, and the thing that only really helped a little was playing without Antialiasing... but still, i couldnt see crap.

    Until I browsed the web, and found something about the original Il2, that i tried with Clod, and it worked. Offline, in single player. I still have to try it online to confirm it works.

    Anyway, since its a great handicap for those in the same situation as me, im posting it here. I understand it will also help those who see farther already, but, the difference in between 5km and 10km, is a much bigger deal than 10km - 15km...

    here is the screenshots of how it changes things on my system. Same mission. planes at 2.5km, 5km, 7.6km, 10km, 12.5km

    before the mod :



    after the mod :



    Same screens with clues at what to look at :

    before the mod:



    after the mod:




    Now I just hope it works the same in multiplayer. Those with huge TV screen have too much of an advantage otherwise
    Last edited by FZG_Immel; Nov-11-2014 at 12:14.
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  2. Likes sw1ive, ATAG_Laser liked this post
  3. #2
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    oh, I almost forgot the how to.

    please try and let me know:

    a) backup your RCU file, and then open your RCU file (in the MOD folder) with notepad++ and add this line in the end after the others @file icons.rcu

    b) create another file in the same format of the rcu one and name it icons.rcu (what I did was make a copy of the rcu file, open the copy with notepad, delete everything in there, saved it, and renamed it icons.rcu)

    c) open icons.rcu with notepad make sure its empty, and simply add these lines:

    mp_dotrange FOE DOT 25.000 COLOR 4.0 RANGE 4.0 TYPE 2.0 ID 1.0 NAME 0.1
    mp_dotrange FRIENDLY DOT 25.000 COLOR 4.0 RANGE 4.0 TYPE 2.0 ID 1.0 NAME 0.1

    timeout 60000 file icons.rcu


    d) save (not using save as..) it in your MOD folder.


    hope it works online, but its more difficult to test online (it should, according to the mp parameter)

    PLEASE LET ME KNOW IF IT WORKS FOR YOU TOO
    Last edited by FZG_Immel; Nov-11-2014 at 12:16.
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  4. Likes ATAG_Lewis, sw1ive liked this post
  5. #3
    Supporting Member JG4_sKylon's Avatar
    Join Date
    Jan 2014
    Location
    Hessen / Germany
    Posts
    578
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Tested offline with a special misson DUI had set up to check spotting abilities.
    Before change: spotted 14 contacts, very hard
    After change: spotted 20 contacts easily!

    THANK YOU!

  6. #4
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Yeahhhh
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  7. #5
    Veteran Combat pilot 3./JG51_Heiden's Avatar
    Join Date
    May 2014
    Location
    March ARB, CA
    Posts
    396
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    I am having trouble finding this RCU file. Can you provide a direct pathway?
    Oblt. Jochen Heiden
    3./Jagdgeschwader 51
    162 Confirmed Kills - "Ace In A Day" Club Member


    HARDWARE:
    - i7 2600k @ 4.6GHz
    - 16gig DDR3-1600
    - Intel 128GB SSD
    - MSI GTX 660ti 2GB OC'd

    Check out my Youtube Channel for great videos of aircraft destruction and Bf-109 training instruction!
    https://www.youtube.com/channel/UCou...QRue1omZ-INlag

  8. #6
    Supporting Member JG4_sKylon's Avatar
    Join Date
    Jan 2014
    Location
    Hessen / Germany
    Posts
    578
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    RCU.JPGC:\Users\username\Documents\1C SoftClub\il-2 sturmovik cliffs of dover - MOD

  9. #7
    Veteran Combat pilot 3./JG51_Heiden's Avatar
    Join Date
    May 2014
    Location
    March ARB, CA
    Posts
    396
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Found the RCU file. I did as you said, but when I rename the file to icons.RCU, the file type changes from "file" to "RCU file"

    Is that going to be a problem? I think the period is messing things up.

    RCU.jpg
    Last edited by 3./JG51_Heiden; Nov-11-2014 at 13:45.
    Oblt. Jochen Heiden
    3./Jagdgeschwader 51
    162 Confirmed Kills - "Ace In A Day" Club Member


    HARDWARE:
    - i7 2600k @ 4.6GHz
    - 16gig DDR3-1600
    - Intel 128GB SSD
    - MSI GTX 660ti 2GB OC'd

    Check out my Youtube Channel for great videos of aircraft destruction and Bf-109 training instruction!
    https://www.youtube.com/channel/UCou...QRue1omZ-INlag

  10. #8
    Supporting Member 92 Sqn. Philstyle (QJ-P)'s Avatar
    Join Date
    Sep 2012
    Location
    Bayern
    Posts
    2,739
    Post Thanks / Like
    Blog Entries
    1
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by 3./JG51_Heiden View Post
    Found the RCU file. I did as you said, but when I rename the file to icons.RCU, the file type changes from "file" to "RCU file"
    Is that going to be a problem? I think the period is messing things up.

    The icon.rcu file is a SERVER or HOST setting. It sets the parameters for when the icons show (icons must be turned on, in the server's options settings) for ALL players who join the server.
    Unless you are hosting or only playing single player (with icons turned on), there is no point editing this file.

    the "dot" value in the icon.rcu file simply sets the distance at which the ICON is just a dot. The other values set the distances at which the various text elements show up.
    If you fly on AX Dogfight - which has icons enabled, you can see the text icons in action.
    Last edited by 92 Sqn. Philstyle (QJ-P); Nov-11-2014 at 13:48.

  11. #9
    ATAG_Colander's Avatar
    Join Date
    Nov 2011
    Location
    Bir Tawil
    Posts
    11,128
    Post Thanks / Like
    Total Downloaded
    255.73 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    In MP this setting comes from the server so the file change should work only offline.

  12. Likes ATAG_Lewis liked this post
  13. #10
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    dang.

    Any chance we could edit this file on the server so people with less advantageous hardware can see contacts from far enough ?

    As you see in my screenies, i can't honestly see past 5km without it
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  14. #11
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by 92 Sqn. Philstyle (QJ-P) View Post
    The icon.rcu file is a SERVER or HOST setting. It sets the parameters for when the icons show (icons must be turned on, in the server's options settings) for ALL players who join the server.
    Unless you are hosting or only playing single player (with icons turned on), there is no point editing this file.

    the "dot" value in the icon.rcu file simply sets the distance at which the ICON is just a dot. The other values set the distances at which the various text elements show up.
    If you fly on AX Dogfight - which has icons enabled, you can see the text icons in action
    .
    it clearly change not only the dot of the icon, but also the dot of the planes at distance. check screenies
    Last edited by FZG_Immel; Nov-11-2014 at 14:23.
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  15. #12
    Supporting Member Black034's Avatar
    Join Date
    Oct 2014
    Location
    Netherlands
    Posts
    283
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    It's the same thing

    Long distance dot = low contrast pixel
    Medium distance dot = medium contrast pixel
    Shot distance dot = black pixel

    Everything closer than that is enough for the game to render the actual LOD models.

    Think of the dots as the Labels you get in easy mode, just replaced with a single period (.) varying in tone instead of detailed text about aircraft/distance.

    Most of this spotting issue could (without modding) be fixed by disabling AA (which makes the period blend in even more!) playing with your gamma levels (which enhances contrast in relation to white balance) OR by buying a better resolution monitor.
    Turncoat #1

  16. #13
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    clearly not the same thing in my screenies-

    adding gamma doesnt seem to help me.

    the mod did, but if its useless in MP, then its useless to me
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  17. #14
    Supporting Member DUI's Avatar
    Join Date
    Nov 2012
    Location
    Germany
    Posts
    1,463
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    As it is related to your topic: Here is a small mission that may help to find out how well your monitor displays contacts and if/in which way software-based adjustments (i. e. SweetFX).

  18. #15
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    thanks, will tell you.
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  19. #16
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    to those who are using a standard PC monitor which offers you good spotting abilities, can you post what model you are currently using ? thanks !
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  20. #17
    Admin ATAG_Snapper's Avatar
    Join Date
    Nov 2011
    Location
    Kitchener, Ontario, Canada
    Posts
    11,638
    Post Thanks / Like
    Total Downloaded
    406.29 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by DUI View Post
    As it is related to your topic: Here is a small mission that may help to find out how well your monitor displays contacts and if/in which way software-based adjustments (i. e. SweetFX).
    This mission is an EXCELLENT tool for evaluating contact visibility in Cliffs of Dover. I use it now as a litmus test anytime I make any video setting changes. For instance, when I set DSR to 2.0 the terrain and cockpit looked fantastic with reduced shimmering, BUT........I could only see the 5 LOD contacts and NONE of the smaller pixel targets! When I changed resolution back to native 1920 x 1080p on my LCD TV (Samsung 46" @ 60 Hz), I could easily see an additional 6 contacts (pixels). Far from the ideal 16 or so contacts that DUI suggests, but acceptable for me. With a little more playing within the TV settings itself (gamma, sharpness, contrast etc etc) I was able to see a total of 13 -- pretty good.

    DUI - I will find your post with this little mission you made and sticky the thread. IMHO everyone should have your little creation in their Single Missions as a handy reference.


    HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
    VR: None
    Installation path: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz

  21. #18
    Supporting Member Baffin's Avatar
    Join Date
    Apr 2013
    Location
    Northwestern Virginia, USA
    Posts
    1,980
    Post Thanks / Like
    Total Downloaded
    127.26 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by Black034 View Post
    It's the same thing

    Long distance dot = low contrast pixel
    Medium distance dot = medium contrast pixel
    Shot distance dot = black pixel

    Everything closer than that is enough for the game to render the actual LOD models.

    Think of the dots as the Labels you get in easy mode, just replaced with a single period (.) varying in tone instead of detailed text about aircraft/distance.

    Most of this spotting issue could (without modding) be fixed by disabling AA (which makes the period blend in even more!) playing with your gamma levels (which enhances contrast in relation to white balance) OR by buying a better resolution monitor.
    Can you describe the effect that using only FXAA (all real AA OFF) has on this problem? Is the pixel still harder to see?
    Windows 11 Pro, ASUS ROG Maximus Z790 Dark Hero, 2 TB Samsung M.2 SSD 990PRO. Intel Core i9 14900KF using TPUII BIOS feature. Air Cooling with Thermalright Peerless Assassin 120 SE CPU Cooler w/ 2 fans. Crucial 96GB DDR 5 RAM at 5600 MT/s. LG 55" 4K OLEDC7P TV, NVIDIA GeForce RTX 4090 Gaming X Trio 24G. Realtek High Definition Audio, Sony Surround amp w/ optical cable for 5.1 speakers, Ear Buds from Motherboard for Discord/TeamSpeak3. TrackIR5, Buttkicker Gamer 2, Thrustmaster Warthog, 2x Saitek X-52 (Buttons & Gear), Gear-Falcon Trim Box, Thrustmaster TPR Pendular Rudder Pedals. Voice Activated Controls.

  22. #19
    Supporting Member FZG_Immel's Avatar
    Join Date
    Oct 2014
    Posts
    220
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    I can see only 11.. and that is going very close to the screen and from an angle from below.

    ive tried all adjustements possible.

    the problem comes from my Samsung Syncmaster P2770 or from my conf.ini. I dont know
    Asus Maximus VII Ranger - Intel I7 4970k@ 4.4Ghz - 16Gb Kingston fury - MSI GTX 970 4G - Cougar FSSB + Cougar NN_Dan - Saitek Combat Pedals - Track IR3 Pro VE

  23. #20
    Supporting Member JG4_sKylon's Avatar
    Join Date
    Jan 2014
    Location
    Hessen / Germany
    Posts
    578
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by ATAG_Snapper View Post
    This mission is an EXCELLENT tool for evaluating contact visibility in Cliffs of Dover. I use it now as a litmus test anytime I make any video setting changes. For instance, when I set DSR to 2.0 the terrain and cockpit looked fantastic with reduced shimmering, BUT........I could only see the 5 LOD contacts and NONE of the smaller pixel targets! When I changed resolution back to native 1920 x 1080p on my LCD TV (Samsung 46" @ 60 Hz), I could easily see an additional 6 contacts (pixels). Far from the ideal 16 or so contacts that DUI suggests, but acceptable for me. With a little more playing within the TV settings itself (gamma, sharpness, contrast etc etc) I was able to see a total of 13 -- pretty good.

    DUI - I will find your post with this little mission you made and sticky the thread. IMHO everyone should have your little creation in their Single Missions as a handy reference.
    I have DSR 2x and see 14 contacts, the last 2-3 only little pixels with out of the box config after new installation of the system. But i have deactivated all post processing (AA etc). With DSR and AA you´ll lose some contacts.

  24. #21
    Supporting Member hnbdgr's Avatar
    Join Date
    Jun 2013
    Location
    UK
    Posts
    1,321
    Post Thanks / Like
    Total Downloaded
    160.45 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by JG4_sKylon View Post
    I have DSR 2x and see 14 contacts, the last 2-3 only little pixels with out of the box config after new installation of the system. But i have deactivated all post processing (AA etc). With DSR and AA you´ll lose some contacts.
    what is DSR if you don't mind me asking?

  25. #22
    Supporting Member DUI's Avatar
    Join Date
    Nov 2012
    Location
    Germany
    Posts
    1,463
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by ATAG_Snapper View Post
    Far from the ideal 16 or so contacts that DUI suggests, but acceptable for me.
    To be honest, the only reason I put 16 contacts in the mission was that I was able to spot 14. So I thought that 16 might be a good start. But it does not say that it is the ideal amount. Of course, if there is the need I also can add some more.
    Probably, the main reason for me to choose "only" 16 contacts: No one should be allowed to see more than two contacts than I do.

    Quote Originally Posted by ATAG_Snapper View Post
    I will find your post with this little mission you made and sticky the thread.

  26. #23
    Supporting Member JG4_sKylon's Avatar
    Join Date
    Jan 2014
    Location
    Hessen / Germany
    Posts
    578
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by hnbdgr View Post
    what is DSR if you don't mind me asking?
    DSR is a new NVIDIA driver feature for GTX6xx and higher. It´s simply downsampling integrated in the NVIDIA driver.

  27. #24
    Ace
    Join Date
    Jun 2011
    Location
    Duchy of Grand Fenwick
    Posts
    2,515
    Post Thanks / Like
    Total Downloaded
    463.16 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by JG4_sKylon View Post
    DSR is a new NVIDIA driver feature for GTX6xx and higher. It´s simply downsampling integrated in the NVIDIA driver.

    Works with 5xx also.

    Septic.
    [CENTER][CENTER] [SIGPIC][/SIGPIC]

    [/CENTER]
    [/CENTER]

  28. #25
    Public Relations ATAG_Lewis's Avatar
    Join Date
    Jan 2012
    Location
    Sheffield UK
    Posts
    7,253
    Post Thanks / Like
    Total Downloaded
    506.15 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    I did this mod last night and could see a lot more contacts on DUIs contact spotting test....

    Does it work in the ATAG server?
    "The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.'' - Bertrand Russell
    1.618 - You know this number?
    My Turing machine :CPU: Intel Core i7 2700K 3.50GHz Sandybridge, Motherboard: Asus Maximus IV Extreme -Z Intel Z68 (Socket 1155) PCI-Express DDR3,
    RAM: 8GB (2x4GB) DDR3 Dual Channel Kit, Graphics Card: Nvidia GeForce GTX 970 4096MB GDDR5, OS:Windows 10
    Joystick: Microsoft Sidewinder II ForceFeedback Joystick, Throttle: CH Products Pro Throttle
    ATAG_Lewis Youtube Channel

  29. #26
    ATAG Member ATAG_Dave's Avatar
    Join Date
    Mar 2014
    Location
    Bedfordshire, England
    Posts
    2,862
    Post Thanks / Like
    Total Downloaded
    88.77 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by ATAG_Lewis View Post
    Does it work in the ATAG server?
    No - sadly not as its a server side setting for online

    EDIT: I'm talking about the mod suggested by the OP not DSR
    Last edited by ATAG_Dave; Mar-19-2016 at 13:19.

  30. #27
    ATAG_Colander's Avatar
    Join Date
    Nov 2011
    Location
    Bir Tawil
    Posts
    11,128
    Post Thanks / Like
    Total Downloaded
    255.73 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by ATAG_Lewis View Post
    Does it work in the ATAG server?
    If you are talking about DSR, yes as is a setting on your video card.

  31. #28
    Student Pilot
    Join Date
    Mar 2016
    Posts
    24
    Post Thanks / Like
    Total Downloaded
    175.03 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Hello everyone.

    After reading the post it is not clear one thing:

    Following the steps Immel said in the first post (which is often messy) contacts are online servers in more distant (12.5 km) and is only 1 player games.

    Thanks for your time.

    -----------------------

    Hola a todos.

    Tras leer el post no me queda claro una cosa:

    Siguiendo los pasos que dice Immel en el primer post (que menudo lio es) se ven los contactos en servidores on line mas lejanos (12,5 km) o solamente es en partidas de 1 jugador.

    Gracias por vuestro tiempo.

  32. #29
    Student Pilot
    Join Date
    Sep 2017
    Posts
    1
    Post Thanks / Like
    Total Downloaded
    0

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Disable AA makes a huge improvement for me - NV 690TI.
    DSR to lowest value and DSR ratio to 0%.
    thanks guys.

  33. Likes ATAG_Snapper liked this post
  34. #30
    ATAG Member ATAG_SKUD's Avatar
    Join Date
    Jul 2012
    Location
    Sunny Alaska
    Posts
    319
    Post Thanks / Like
    Total Downloaded
    180.32 MB

    Re: To those having difficulties spotting contacts more than 5km... solution, maybe.

    Quote Originally Posted by ATAG_Colander View Post
    In MP this setting comes from the server so the file change should work only offline.
    Sooo...what would happen if the setting on the server was changed like this? Would it even the playing field a bit for the folks with hi-res monitors?
    i-9 11900KF@ 5.1 GHZ CPU Watercooled, 32GB Corsair vengeance@4133Mhz, ASUS ROG Maximus XIII Hero (WiFi 6E) Z590 , MSI Gaming X Trio RTX 3080Ti, 2 x 1Tb Samsung NVMe 980 Pro, 43" Gigabyte Aorus FV43U QLED 4K monitor, GVL 224 Ju 88 Big Throttle, BAUR BRD-DS with KG-13A control column, MFG Crosswind Rudders, GVL224 Ju88 Trim Wheel Box, GVL224 Ju 88 Switch Panel, Blackhog SB-2, SB AE-9, Audeze LCD-GX headset, TrackIR5, Buttkicker Simkit + Buttkicker Gamer2, 2 x DSD Flight Panel 2s

Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •