Results 1 to 27 of 27

Thread: Raiders Map

  1. #1
    Student Pilot
    Join Date
    Apr 2014
    Posts
    9
    Post Thanks / Like
    Total Downloaded
    0

    Raiders Map

    Hi Guys,

    Just had a blast on the new Raiders map (very cool).

    1 Bug so far, we put 3 bomb loads on Campagne-Les-Guines but it did not take any damage at all. Hits were made on the runway, next too and on the airfield buildings.

    Syrin

  2. #2
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Thanks Syrin, I thought I had that fixed, guess not. Will update and re-submit asap.

    Thanks for the feedback!

  3. #3
    Ace sw1ive's Avatar
    Join Date
    Feb 2013
    Location
    Hellas Athenss
    Posts
    1,020
    Post Thanks / Like
    Total Downloaded
    951.63 MB

    Re: Raiders Map

    you can find informations for this map at this link...

    http://theairtacticalassaultgroup.co...ad.php?t=13957

  4. #4
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Quote Originally Posted by Syrin Widlfire View Post
    1 Bug so far, we put 3 bomb loads on Campagne-Les-Guines but it did not take any damage at all. Hits were made on the runway, next too and on the airfield buildings.
    Fixed and submitted! (it was a spelling error in the script) Not sure when the new version will be on but the brief will say "Raiders V1.1". Some other minor changes were made also, if you've played the mission, please re-read the briefing.


  5. #5
    Supporting Member PanTast's Avatar
    Join Date
    Aug 2014
    Location
    Germany
    Posts
    1,795
    Post Thanks / Like
    Total Downloaded
    116.50 MB

    Re: Raiders Map

    Good map, Freya. I would love the map being started at one or two hours earlier (ingame time) because in the finishing hour of the map aiming for red pilots is very hard due to overbright gunsights.

    John Lydgate: “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

  6. #6
    Manual Creation Group ATAG_Ezzie's Avatar
    Join Date
    Feb 2014
    Posts
    2,301
    Post Thanks / Like
    Total Downloaded
    115.2 KB

    Re: Raiders Map

    Freya,

    Just flown on your map for the first time - excellent work, lots of fun, excellent scenario and thanks for making it available!!

    A couple of people on Blue TS mentioned some issues with spawning in at one of the Blue bases. i think it might have been Estree but I'm not 100% sure and it may have been somewhere else. The issue they mentioned was that when they spawned in they found themselves in a forest and/or on the side of a hill and it was very very difficult for them to take off.

    I encouraged them to post here to explain in detail their issue but just in case they dont get a chance to do so I thought I'd let you know so you could take a look. Sounds like some of the spawn points might not be working correctly?

    In my case i didnt notice any bugs. I shot down a Blennie but no kill was registered but i dont think that is an issue specifically with your map. I liked how it got darker and darker (I feel safer in my 110 in the darker skies...) but can understand Pan Tast's point re the gunsights though.

    I'm looking fwd to flying it again.

    Ezzie

  7. #7
    ATAG Member ATAG_Dave's Avatar
    Join Date
    Mar 2014
    Location
    Bedfordshire, England
    Posts
    2,862
    Post Thanks / Like
    Total Downloaded
    88.77 MB

    Re: Raiders Map

    Great map Freya

    The only bugs ive noticed so far are the Campagne-Les-Guines issue which has been fixed and there are some spawn points at Littlestone where its easy to flip your plane when taxiing

    Dave

  8. #8
    Supporting Member 9./JG52 Mindle's Avatar
    Join Date
    Oct 2013
    Location
    UK
    Posts
    1,077
    Post Thanks / Like
    Total Downloaded
    911.26 MB

    Raiders Map

    We flew the map also Tuesday and the bombs I put down on champagne didn't register. Glad it's a now-fixed-bug. Pantast reckoned I must have dropped them on the forest!


    Sent from my iPhone using Tapatalk
    Last edited by 9./JG52 Mindle; Dec-11-2014 at 20:49.


    Windows 10 64-bit; Intel Core i5-4670K @ 3.4 GHz Processor; 16.0 GB RAM; NVIDIA GTX970; TM Warthog HOTAS; MFG Crosswinds; Track IR5

  9. #9
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map



    @ Pan - I never intended this mission to run into dusk, so thanks! I'll change the time a bit to keep daylight hours..perhaps 1 hour earlier should do. (?)

    @Ezzie, Dave - I'll check the spawns at all airfields again - thanks for bringing it to my attention!

    @ Mindle - If you put down enough champagne, you'll be bombed! lol - Seriously, I hope damage is working at ...Les Guines now. I still doubt that you could ever miss though.

    Thank you all for the feedback. Unfortunately, I haven't been able to fly this mission on the server yet, so I rely heavily on reports from those of you that have. I'll do some fixing tomorrow, and re-submit. Thanks for your help! Please let me know if anything else needs worked on.


  10. #10
    Supporting Member Vlerkies's Avatar
    Join Date
    Sep 2013
    Location
    South Africa
    Posts
    2,058
    Post Thanks / Like
    Total Downloaded
    4.45 MB

    Re: Raiders Map

    This is a fun map, thanks!

    A bit dark towards the end but not unplayable, so starting time a bit earlier would certainly get my
    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

  11. #11
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Raiders V 1.2 submitted. (On 12/12...ha) Should be on soonish, at Bliss' earliest convenient time . Check briefings. No major changes, just starts 1 hour earlier in the day, and added more spawn points. I think the reason the spawns were goofy is because there were not enough of them, so when the server is busy, and spawn points get used up, CoD seems to 'make' its own extra spawns behind the originals, which are already near the edges of the airbases, hence finding yourselves in the hills sometimes. So I added more at most airbases. IF anyone finds more of these crazy spawns please let me know (where) and I'll keep adding fixes! I plan on making some mostly cosmetic changes for later next week when I have more time, and I would be interested to know from the flak gunners if gun placement and amount is adequate/satisfactory.


  12. #12
    Manual Creation Group ATAG_Ezzie's Avatar
    Join Date
    Feb 2014
    Posts
    2,301
    Post Thanks / Like
    Total Downloaded
    115.2 KB

    Re: Raiders Map

    Sounds good Freya.

    Hope your spawn points work out. For me they are one of the most frustrating things to try and get right and no matter how much testing i do some still sneak thru the cracks. I suffered my first death this month on my own map a few minutes ago (only 2nd time ive flown it online) due to a tight spawn and subsequent collision with a pen as i taxied out - the irony....

    I was pretty sure i had fixed them all up on the base in question but it seems not and i'm wondering if its one of the default ones that we have no control over.

    I'm off to recheck the base and see and might add to the list for a future update.

    Happy FMB'ing..

    Ezzie
    Last edited by ATAG_Ezzie; Dec-12-2014 at 16:38.

  13. #13
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Thanks Ezzie, yeah them spawnpoints, they can be...fun. I think Swallow sums it up best, so I'll use a quote from one of his posts. (he's got alot of really good ones..)

    As usual, CloD teeters on a razor's edge between pure overarching ambitious genius and sheer total ruinous madness.
    Lol. So true.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    I suffered my first death this month on my own map a few minutes ago (only 2nd time ive flown it online) due to a tight spawn and subsequent collision with a pen as i taxied out - the irony....

    Sorry to hear of your virtual death! I guess it's true what they say...

    "The pen is mightier than the sword."


  14. #14
    Ace Cassius's Avatar
    Join Date
    Dec 2011
    Posts
    2,659
    Post Thanks / Like
    Total Downloaded
    424.49 MB

    Re: Raiders Map

    Thanks for the new Map.
    Some observations.
    Object battle artillery factory AS21.1 not visible in the crosshair from a height of 5000 meters.
    It did not even visible from a height of 500 meters at a distance of 2000 meters. It merges with the white landscape.
    as21.png
    Cut off to tryin to find the object.


  15. #15
    ATAG Member ATAG_Lolsav's Avatar
    Join Date
    Jun 2012
    Posts
    4,684
    Post Thanks / Like
    Blog Entries
    1
    Total Downloaded
    16.32 MB

    Re: Raiders Map

    Quote Originally Posted by Cassius View Post
    Object battle artillery factory AS21.1 not visible in the crosshair from a height of 5000 meters.
    It did not even visible from a height of 500 meters at a distance of 2000 meters. It merges with the white landscape.
    Suggestion: Put a smoke pile on it?

  16. #16
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Thankyou Cassius! Very detailed report, I appreciate it! I'll see what I can do to make the target easier to spot, Lolsav's suggestion is very good too! I'll be working on this and some other things through the week, and hopefully I'll find a method to remedy this. Seems that every time I try to get a night for Cliffs in, another X-mas function presents itself and I have to go... and I'm rumming out of run! Humbug. Raiders 1.3 is on the way, before 2015, thank you all for your cooperation and plz keep reporting anything that needs work. Cheers!

  17. #17
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Been trying like hell to get this target to show up earlier, but have come to the conclusion that it's a 'in-game' limitation. I've messed with things like z-offset, re-location, and tried using different buildings but it's still the same. For some reason the place doesn't want to draw in from beyond a certain altitude or distance. I've taken Lolsav's suggestion and added a smoke north of the target, which helps, but it will still be challenging to line up a bomb run for those who are seeing it for the first time. I'll take a couple days and see if I can do any better, but I have my doubts. I'll submit 1.3 in a couple days...



    EDIT: 1.3 submitted 22/12/2014 - added smoke to Battle target to aid visability, location moved only slightly, some minor cosmetic details, flak placements etc...
    Last edited by ATAG_Freya; Dec-22-2014 at 23:28.

  18. #18
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    I found some probs with the last mission - made a mistake on the files I sent. New one sent away, Raiders 1.3 should be all good now..I hope.

    PS. has anyone had problems with parachutes so far in this mission...?


  19. #19
    Manual Creation Group ATAG_Ezzie's Avatar
    Join Date
    Feb 2014
    Posts
    2,301
    Post Thanks / Like
    Total Downloaded
    115.2 KB

    Re: Raiders Map

    I think I bailed out once on your map Freya and the chute worked ok for me.


    Quote Originally Posted by ATAG_Freya View Post
    I found some probs with the last mission - made a mistake on the files I sent. New one sent away, Raiders 1.3 should be all good now..I hope.

    PS. has anyone had problems with parachutes so far in this mission...?


  20. #20
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Ok glad to hear it worked. I took a look at the mission file, compared it to others, and found the [birthpace] places had the parachute box un-ticked. I freaked out and thought maybe it meant that no parachutes were available, but it seems it doesn't make a difference. Another FMB lesson learned I guess! Have fun skydiving, rest assured that if you pull the ripcord, it might be your lucky day...maybe...just try your best to make the other guy test it out first!


  21. #21
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    I was spawning in the weeds at Littlestone on your map, which is awesome by the way!

  22. Likes ATAG_Septic liked this post
  23. #22
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Hey thanks! And thanks for the heads up about littlestone. I'll try to fix it as soon as I can, please be patient!

  24. #23
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    No prob, take your time!

  25. #24
    ATAG Member ATAG_Lolsav's Avatar
    Join Date
    Jun 2012
    Posts
    4,684
    Post Thanks / Like
    Blog Entries
    1
    Total Downloaded
    16.32 MB

    Re: Raiders Map

    this is confusing. Who you talking to Freya? Yourself?

  26. Likes N/A liked this post
  27. #25
    Supporting Member Vlerkies's Avatar
    Join Date
    Sep 2013
    Location
    South Africa
    Posts
    2,058
    Post Thanks / Like
    Total Downloaded
    4.45 MB

    Re: Raiders Map

    Quote Originally Posted by ATAG_Lolsav View Post
    this is confusing. Who you talking to Freya? Yourself?
    Battle stress



    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

  28. Likes N/A liked this post
  29. #26
    ATAG Member ATAG_Dave's Avatar
    Join Date
    Mar 2014
    Location
    Bedfordshire, England
    Posts
    2,862
    Post Thanks / Like
    Total Downloaded
    88.77 MB

    Re: Raiders Map

    Quote Originally Posted by ATAG_Lolsav View Post
    this is confusing. Who you talking to Freya? Yourself?
    Hmm this does seem a bit like that scene in lord of the rings where Golum is talking 'to' Sméagol

  30. Likes N/A liked this post
  31. #27
    ATAG Member ATAG_Freya's Avatar
    Join Date
    Jan 2013
    Location
    Lethbridge, Alberta
    Posts
    3,592
    Post Thanks / Like
    Total Downloaded
    16.16 MB

    Re: Raiders Map

    Hehe. Sorry. Just wanted it to be known that I know of these probs...about my precious.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •