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    Manual Creation Group ATAG_Ezzie's Avatar
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    Venting aircraft - is the rate variable?

    Most of us have the experience of venting an opposing aircraft which then continues to fight as it vents. Im curious to know if there are any tactics to increase the venting rate of the wouded opponent? For instance if the venting opponent is induced to fly at max engine settings will this result in him/her venting all his/her 'stuff' quicker than if he/she flies at less than max engine settings?

    Im thinking that venting rate is related to engine settings but dont know for sure. Be interested in thoughts or the good oil from those who have seen under the hood re the damage model if they are happy to discuss.

    Ezzie

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    Re: Venting aircraft - is the rate variable?

    The problem is that a venting aircraft should disengage and try to save his life. But there are a lot of kamikaze style players

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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by III./ZG76_Ezzie View Post
    Most of us have the experience of venting an opposing aircraft which then continues to fight as it vents. Im curious to know if there are any tactics to increase the venting rate of the wouded opponent? For instance if the venting opponent is induced to fly at max engine settings will this result in him/her venting all his/her 'stuff' quicker than if he/she flies at less than max engine settings?

    Im thinking that venting rate is related to engine settings but dont know for sure. Be interested in thoughts or the good oil from those who have seen under the hood re the damage model if they are happy to discuss.

    Ezzie
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    Re: Venting aircraft - is the rate variable?

    If I get vented and manage to disengage I will lower my throttle and prop to 50% or so and put my rads on fully...I always assumed that this made my engine last a bit longer and it certainly feels that I get a long time on those settings before my engine starts to give up...It can be fun to see if I can get back to my home base too...
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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by ATAG_Lewis View Post
    If I get vented and manage to disengage I will lower my throttle and prop to 50% or so and put my rads on fully...I always assumed that this made my engine last a bit longer and it certainly feels that I get a long time on those settings before my engine starts to give up...It can be fun to see if I can get back to my home base too...
    Yep..

    Landing with no engine is certainly worth a go... can be a seriously fun challenge in its own right.

    Like that time you talked me all the was back to Thorney Island... and I came in mere feet above the field at stall speed... then and overshot it awyway !

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    Re: Venting aircraft - is the rate variable?

    For instance if the venting opponent is induced to fly at max engine settings will this result in him/her venting all his/her 'stuff' quicker than if he/she flies at less than max engine settings
    You're in combat and NOT at max engine settings already?

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    Re: Venting aircraft - is the rate variable?

    I use conservative settings throughout...so I don't have to be looking at the dash during a fight...I go max settings only in a climb during a fight...A fight will be up and down and I don't think you gain much by being at max settings in the dive so that's a good time to go back to cooling your engine...

    There's a lot to be learned by watching YouTube vids of dogfights in CLOD...You will often see the engine management window in the lower left side of the screen and be able to watch exactly what folks are doing with settings mid-fight...Dogfights can last 10 minutes or so and to be on max settings for that time WILL blow your engine...so you need to have some restraint throughout...Knowing when to max out or cool is important in the fight...
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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by Perfesser View Post
    You're in combat and NOT at max engine settings already?
    In the -110 i have 3 different engine settings i tend to use - continous, 30min or 5 min. What often happens is that i hit a spit on my 6 with my rear gun and will get some lucky hits on it and sometime it will then vent. I then have to decide what to do next while the spit vents out. And often the spits will not disengage once vented and my goal is to minimise the time the angry spit has left to kill me. And usually im flying at the continous setting by now having flown at the 30 min setting until the spit eventually caught up to me.

    So i have some options - i could fly at 5 min settings to decrease the spit's rate of closure but do i climb or dive? climbing might make the Spit use higher engine settings (ie work harder) and maybe vent at a higher rate than if i dive and the spit can catch up without working as hard.

    But i think from Kling's reply it seems its 2 min regardless if i have vented the spit. So in my case i just need to figure out how to stay out of the spit's guns / ramming for 2 minutes and then hopefully the engine 'ist kaput'.

    Ezzie

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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by ATAG_Highseas View Post
    Yep..

    Landing with no engine is certainly worth a go... can be a seriously fun challenge in its own right.

    Like that time you talked me all the was back to Thorney Island... and I came in mere feet above the field at stall speed... then and overshot it awyway !

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    Re: Venting aircraft - is the rate variable?

    Wow !!

    I remember every second of that !!

    Cheers Lew !!

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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by ATAG_Lewis View Post
    If I get vented and manage to disengage I will lower my throttle and prop to 50% or so and put my rads on fully...I always assumed that this made my engine last a bit longer and it certainly feels that I get a long time on those settings before my engine starts to give up...It can be fun to see if I can get back to my home base too...
    Spits can fly way more longer then the 109.... Alwais... Lewis..!

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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by III./ZG76_Ezzie View Post
    For instance if the venting opponent is induced to fly at max engine settings will this result in him/her venting all his/her 'stuff' quicker than if he/she flies at less than max engine settings?
    Excellent question - Ive always flown assuming that if vented and i back off the revs etc ill last longer and have a better chance of getting back, but its just an assumption...I also wonder if it depends on how many holes you have in your cooling system (for the purpose here Im assuming that the only damage to the plane is to the cooling system)....so if someone shoots (say) 50x .303 holes into your cooling system is the time to total failure different than if just 1x .303 hole is shot...?

    S!
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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by ATAG_Dave View Post
    Excellent question - Ive always flown assuming that if vented and i back off the revs etc ill last longer and have a better chance of getting back, but its just an assumption...I also wonder if it depends on how many holes you have in your cooling system (for the purpose here Im assuming that the only damage to the plane is to the cooling system)....so if someone shoots (say) 50x .303 holes into your cooling system is the time to total failure different than if just 1x .303 hole is shot...?

    S!
    I'm curious too.

    a hole in your car radiator from a stone will kill your engine and mess up that weekend away..

    total annihilation of your radiator by 50 stones will also screw your weekend away.. probably at much the same rate as you free wheel to the next available services..

    but in a plane?

    Zero cooling.... certain seizure.


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    Re: Venting aircraft - is the rate variable?

    From my own experiments on this.
    Losing the radiator to bullet hits will make the engine die after 2mins no matter what you do with the revs.

    However bursting the rads due to overheating the engine in combat(no hits recieved) will make the engine last a LOT longer if you come back on power and revs. So at least in this case nursing the engine will make a difference. Pls try it out and report back.

    I read at least one report of a mustang pikot saying the engine would stop completely after ca 15mins if the coolant system was hit. I guess in the end it all depends on where in the coolant system the bullet has penetrated.
    Clod only has one type of damage for the coolant system when its hit. Its either damaged or not. And when it is you have 2 mins period. You can rund idle power or full power. Its one thing TFS hopes to investigate for the future FM and DM updates.

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    Re: Venting aircraft - is the rate variable?

    Quote Originally Posted by Kling View Post
    From my own experiments on this.
    Losing the radiator to bullet hits will make the engine die after 2mins no matter what you do with the revs.

    However bursting the rads due to overheating the engine in combat(no hits recieved) will make the engine last a LOT longer if you come back on power and revs. So at least in this case nursing the engine will make a difference. Pls try it out and report back.

    I read at least one report of a mustang pikot saying the engine would stop completely after ca 15mins if the coolant system was hit. I guess in the end it all depends on where in the coolant system the bullet has penetrated.
    Clod only has one type of damage for the coolant system when its hit. Its either damaged or not. And when it is you have 2 mins period. You can rund idle power or full power. Its one thing TFS hopes to investigate for the future FM and DM updates.

    Thanks Kling - very useful to know.

    Ezzie

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    Re: Venting aircraft - is the rate variable?

    Very good to know. Cheers.

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    Re: Venting aircraft - is the rate variable?

    Venting?!!!!! All I know is: my rate of venting goes through the roof...the moment Brennus gets behind me with that 110 of his! LOL!

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    Re: Venting aircraft - is the rate variable?

    Huh? My Hurricane or Spitfire give up the ghost within 2 minutes of venting...Oil all over the windscreen, coughing, sputtering (forget the aircraft, that's just from me), while 109s stay in the fight for 10 minutes or more, then fly back across the channel and land safely, venting steam the whole way. (This also seems to happen after I set a 109 on fire, 5 minutes later I'll look behind me and find I'm being shot down by that flaming 109 I thought was out of the fight).

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    Re: Venting aircraft - is the rate variable?

    obviously, this is all based on feelings (sans buzz and kling )

    No oil = very quickly seized engine. How fast it drains would determine how quickly it seizes, similar to coolant. Also likely similar is how it is a set rate, as i've seen anything with their oil shot out last less than a minute.

    Clostermann had a slow leak, which is obviously not modeled in the game. Most old cars have slow leaks too, but they only seize up once they run out! (disclaimer: do not try this with your daily commuter)
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    Re: Venting aircraft - is the rate variable?




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