If player spawns on ground and starts normal, there's force feedback from the control surfaces (aileron, elevator) relative to speed and flight situation (plus force feedback from ground, engine, guns, etc).
If player spawns in mid-air there's force feedback from engine and guns _but possibly not from the control surfaces_ (aileron, elevator).
Steps to reproduce:
* Start Computer
* Start CloD
* Go into Single Player, Quick missions, start any (i.e. "Free Flight - Channel")
* Hit "Fly"
Now, there *is* either force feedback from the control surfaces or ther is *not*.
(A) If there *is no* force feedback
* Take up speed and make a looping
* force feedback from the control surfaces kicks in halway through it
Force feedback from the control surfaces will then always be present in airspawns, unless:
(B) If there *is* force feedback
* Hit <Esc>
* Exit back to Quick Missions
* Exit CloD (Main Menu, Exit)
* Restart CloD
* Go into Single Player, Quick missions, start any (i.e. "Free Flight - Channel")
* Hit "Fly"
* There's no force feedback from the control surfaces
There's a "thread@1C forum":
http://forum.1cpublishing.eu/showthread.php?t=31308 confirming this issue (at least from G940 owners).
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