Searchlights??????
VR: None
HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
Installation path: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz
Figher-Blenny?
WOW, TF continue to amaze.
will the death star be flyable?
The fact that TF keeps putting the fighter blenny in screenshots then telling the fighter blenny is not available to fly shows a disturbing tendancy towards sadism just let us have it! We also want the beaufighter even if it has the wrong cockpit
56sqn US@R - Diary of a hopeless Pilot Officer http://roblex56raf.livejournal.com/
Windows 7 Home Premium (64-bit) > AMD Athlon II X4 605e @ 2300MHz
16Gb RAM > Video Card : NVIDIA GeForce 1050Ti
The last screenshot - is awesome! Bravo!
But.. texture of the moon - trying to fix this?
Looks great!
Are the cockpits fixed at night now? (i..e strange window/ reflection effects)
A bit of a proviso on the searchlight image, not to complain, but hopefully to provide some reasoned critique,
The searchlight beams appear as very thick white lasers. In the image they appear rather immersion killing.
should not the searchlights be more transparent to a degree?
Some examples;
http://www.maam.org/wwii/photos/camp/searchlight.jpg - looks like it as been colourised, however note the bugs being illuminated by the light. You can see through the light to the illuminated objects within. In the TF example photo, the light, instead of illuminating the object (the aircraft wing), actually obscures it.
http://www.skylighters.org/slimages3/amslcrew1.jpg - Objects behind the light (trees) appear to be illuminated by the residual glow, and are very visible.
http://upload.wikimedia.org/wikipedi...-99-02235.JPEG - objects behind the light are light up and visible. Light beam is partly transparent.
http://www.tunesberry.com/__topage_searchlights.jpg - as beams extend upwards they become more diffused
http://atomictoasters.com/wp-content...ck-1940-45.jpg - diffusion (from clouds/ dust?)
http://www.strangeoldepictures.com/i...ent/139529.jpg -diffused edges of the beams made up around 50% of the beam's width, only the very center section is complete white-out
You Team Fusion guys are such stars. Is there any way (PayPal?) we could buy you a beer or three to say thanks?
We certainly encourage people to donate to the ATAG server, it's a worthy cause, and provides a stable dependable place for people to fly CLIFFS OF DOVER.
But I want to emphasize TEAM FUSION does not receive any money for any of the work we do on our CLIFFS OF DOVER Mods, we do not receive any money from ATAG or any donations made there, we do not profit in any way from our releases.
Thanks Buzzsaw
And paypal does not accept beers
Holly molly!!!!
I put it there as a test -if no one noticed it would mean no one really look at the pictures
I used to do this at my first job, as a secretary -when I recieved a hand written document I usally put in a joke or a funny type-o somewhere in the text. If the boss didn't notice while proofreading it I knew he had not read it
Cheers/m
That is simply OUTSTANDING! I have always felt dawn/dusk and night missions were quite fun to fly, and were so on the original IL. The dawn dusk was better on the original CLOD but the night missions were just so hard to see, it was better just avoiding them. Its really awesome to see these images, and what will be possible in the near future, the searchlights are fantastic, the night tracers from the plane guns are great, very exciting stuff. Will the night tracers from ground flak be visible, and if so, will the weave and bob as they tended to do as the gun tracked the plane, and the shells expent their energy?
Thanks again for the update, and all your stunning work!
Those screenshots look like paintings.
The shot of the 109's-just beautiful!
It is so nice. Amazing!
But we see it every Friday. And it seems like TF works on this direction only. I do hope it is not true.
What about old bugs, stability?
For example, video recording and timeout, lights shining trough cockpit, freezes and so on.
We don't show 95% of what we are working on.
All the bugs you mention are being worked on, some we have solutions for, some need more work.
For some of these, the solution is not a simple matter, ie. find an entry into an encrypted code, find a section which might be related to a problem, decrypt it, and then guess what might fix the problem, test it to see if it is related to the problem, if that's successful, then check to see that you're not causing 5 other problems. If you've created other problems, fix them, but make sure you're not again, causing more problems by fixing the first round of problems. Then show it to the team, and see if they fall over laughing at you when you show your 'solution' to the problem...
I think you get the idea.
If you know of people with high level professional coding skills, and who are willing to work long hours, for no money, please have them PM myself or Mattias.
New Team members will also have the pure pleasure of answering questions on this forum....
Last edited by RAF74_Buzzsaw; Jul-20-2013 at 03:13.
Thank you for detailed answer.
Just know I stay on TF side in debates about what you're doing.
All people I know is already TF members.
Last edited by =vit_unit=; Jul-20-2013 at 03:11.
Last edited by =BKHZ=Furbs; Jul-20-2013 at 04:38.
The bug causing lights shining through cockpits has been found and smashed
The other issues you mention are being worked on, as well as a ton of other stuff. As Buzzsaw said above it's no easy task and even a seemingly small bug can require 100+ hours of work
Cheers/m
Yep! That would be the ... Blenheim Mk IF, night fighter version, equipped with an AI Mk III or Mk IV airborne interceptor radar, armed with four 0.303 in (7.7 mm) machine guns in a special gun pack under the fuselage. About 200 Blenheim Mk Is were converted into Mk IF night fighters.
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