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Thread: Team Fusion Friday Update -Some work on the night time environment

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    Ace Mattias's Avatar
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    Team Fusion Friday Update -Some work on the night time environment



    I'm in a real hurry so my plans of posting a proper Friday's update went down the drain...I just have the time to post a few screenshots of fixes and improvements to the night time environment. I hope you enjoy them










    Cheers/m

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Searchlights??????




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    Manual Creation Group Continu0's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Figher-Blenny?

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    Supporting Member Ohms's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    WOW, TF continue to amaze.

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    Re: Team Fusion Friday Update -Some work on the night time environment

    will the death star be flyable?

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by E69_pupo View Post
    will the death star be flyable?
    + full 3d interior

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    Re: Team Fusion Friday Update -Some work on the night time environment

    The fact that TF keeps putting the fighter blenny in screenshots then telling the fighter blenny is not available to fly shows a disturbing tendancy towards sadism just let us have it! We also want the beaufighter even if it has the wrong cockpit
    56sqn US@R - Diary of a hopeless Pilot Officer http://roblex56raf.livejournal.com/


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    Re: Team Fusion Friday Update -Some work on the night time environment

    The last screenshot - is awesome! Bravo!
    But.. texture of the moon - trying to fix this?

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    Supporting Member 92 Sqn. Philstyle (QJ-P)'s Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Looks great!

    Are the cockpits fixed at night now? (i..e strange window/ reflection effects)

    A bit of a proviso on the searchlight image, not to complain, but hopefully to provide some reasoned critique,

    The searchlight beams appear as very thick white lasers. In the image they appear rather immersion killing.
    should not the searchlights be more transparent to a degree?

    Some examples;
    http://www.maam.org/wwii/photos/camp/searchlight.jpg - looks like it as been colourised, however note the bugs being illuminated by the light. You can see through the light to the illuminated objects within. In the TF example photo, the light, instead of illuminating the object (the aircraft wing), actually obscures it.

    http://www.skylighters.org/slimages3/amslcrew1.jpg - Objects behind the light (trees) appear to be illuminated by the residual glow, and are very visible.

    http://upload.wikimedia.org/wikipedi...-99-02235.JPEG - objects behind the light are light up and visible. Light beam is partly transparent.

    http://www.tunesberry.com/__topage_searchlights.jpg - as beams extend upwards they become more diffused

    http://atomictoasters.com/wp-content...ck-1940-45.jpg - diffusion (from clouds/ dust?)

    http://www.strangeoldepictures.com/i...ent/139529.jpg -diffused edges of the beams made up around 50% of the beam's width, only the very center section is complete white-out

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    Re: Team Fusion Friday Update -Some work on the night time environment

    You Team Fusion guys are such stars. Is there any way (PayPal?) we could buy you a beer or three to say thanks?

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by hugso View Post
    You Team Fusion guys are such stars. Is there any way (PayPal?) we could buy you a beer or three to say thanks?
    +1000

    thx TF

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by hugso View Post
    You Team Fusion guys are such stars. Is there any way (PayPal?) we could buy you a beer or three to say thanks?
    Just donate to the ATAG server. I'm sure that people are honourable enough to share it out.

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    TF Leadership RAF74_Buzzsaw's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by ATAG_Dutch View Post
    Just donate to the ATAG server. I'm sure that people are honourable enough to share it out.
    We certainly encourage people to donate to the ATAG server, it's a worthy cause, and provides a stable dependable place for people to fly CLIFFS OF DOVER.

    But I want to emphasize TEAM FUSION does not receive any money for any of the work we do on our CLIFFS OF DOVER Mods, we do not receive any money from ATAG or any donations made there, we do not profit in any way from our releases.

    Thanks Buzzsaw

  14. #14
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by RAF74_Buzzsaw View Post
    We certainly encourage people to donate to the ATAG server, it's a worthy cause, and provides a stable dependable place for people to fly CLIFFS OF DOVER.

    But I want to emphasize TEAM FUSION does not receive any money for any of the work we do on our CLIFFS OF DOVER Mods, we do not receive any money from ATAG or any donations made there, we do not profit in any way from our releases.

    Thanks Buzzsaw
    Cheers, Buzz.

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    Re: Team Fusion Friday Update -Some work on the night time environment

    And paypal does not accept beers

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Holly molly!!!!

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by Roblex View Post
    The fact that TF keeps putting the fighter blenny in screenshots then telling the fighter blenny is not available to fly shows a disturbing tendancy towards sadism just let us have it! We also want the beaufighter even if it has the wrong cockpit
    We are not complete sadists and the night fighter blenny will indeed be flyable with the new patch :


    Quote Originally Posted by 92 Sqn. Philstyle (QJ-P) View Post
    The searchlight beams appear as very thick white lasers. In the image they appear rather immersion killing.
    should not the searchlights be more transparent to a degree?
    Yes you are right, the searchlights are not 100% there yet, but we're still working on them

    Quote Originally Posted by TheVino3 View Post
    + full 3d interior


    Cheers/m

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by Mattias View Post
    That's no moon !

    ( sorry, couldn't resist )

    Awesome looking work, really.

  19. #19
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by J2_Sturm View Post
    That's no moon !

    ( sorry, couldn't resist )

    Awesome looking work, really.
    I put it there as a test -if no one noticed it would mean no one really look at the pictures
    I used to do this at my first job, as a secretary -when I recieved a hand written document I usally put in a joke or a funny type-o somewhere in the text. If the boss didn't notice while proofreading it I knew he had not read it

    Cheers/m

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    Re: Team Fusion Friday Update -Some work on the night time environment

    That is simply OUTSTANDING! I have always felt dawn/dusk and night missions were quite fun to fly, and were so on the original IL. The dawn dusk was better on the original CLOD but the night missions were just so hard to see, it was better just avoiding them. Its really awesome to see these images, and what will be possible in the near future, the searchlights are fantastic, the night tracers from the plane guns are great, very exciting stuff. Will the night tracers from ground flak be visible, and if so, will the weave and bob as they tended to do as the gun tracked the plane, and the shells expent their energy?
    Thanks again for the update, and all your stunning work!

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    Veteran Combat pilot Uwe's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Those screenshots look like paintings.
    The shot of the 109's-just beautiful!

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    Re: Team Fusion Friday Update -Some work on the night time environment

    It is so nice. Amazing!
    But we see it every Friday. And it seems like TF works on this direction only. I do hope it is not true.
    What about old bugs, stability?
    For example, video recording and timeout, lights shining trough cockpit, freezes and so on.

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    Supporting Member Tonester's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by =vit_unit= View Post
    It is so nice. Amazing!
    But we see it every Friday. And it seems like TF works on this direction only. I do hope it is not true.
    What about old bugs, stability?
    For example, video recording and timeout, lights shining trough cockpit, freezes and so on.
    Beggars cant be chosers mate

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    Veteran Combat pilot Uwe's Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by ATAG_Tonester View Post
    Beggars cant be chosers mate
    Quoted because it bears repeating.

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by =vit_unit= View Post
    What about old bugs, stability?
    For example, video recording and timeout, lights shining trough cockpit, freezes and so on.
    We don't show 95% of what we are working on.

    All the bugs you mention are being worked on, some we have solutions for, some need more work.

    For some of these, the solution is not a simple matter, ie. find an entry into an encrypted code, find a section which might be related to a problem, decrypt it, and then guess what might fix the problem, test it to see if it is related to the problem, if that's successful, then check to see that you're not causing 5 other problems. If you've created other problems, fix them, but make sure you're not again, causing more problems by fixing the first round of problems. Then show it to the team, and see if they fall over laughing at you when you show your 'solution' to the problem...

    I think you get the idea.

    If you know of people with high level professional coding skills, and who are willing to work long hours, for no money, please have them PM myself or Mattias.

    New Team members will also have the pure pleasure of answering questions on this forum....
    Last edited by RAF74_Buzzsaw; Jul-20-2013 at 03:13.

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    Supporting Member =vit_unit='s Avatar
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Thank you for detailed answer.
    Just know I stay on TF side in debates about what you're doing.

    All people I know is already TF members.
    Last edited by =vit_unit=; Jul-20-2013 at 03:11.

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by RAF74_Buzzsaw View Post
    We don't show 95% of what we are working on.

    All the bugs you mention are being worked on, some we have solutions for, some need more work.

    For some of these, the solution is not a simple matter, ie. find an entry into an encrypted code, find a section which might be related to a problem, decrypt it, and then guess what might fix the problem, test it to see if it is related to the problem, if that's successful, then check to see that you're not causing 5 other problems. If you've created other problems, fix them, but make sure you're not again, causing more problems by fixing the first round of problems. Then show it to the team, and see if they fall over laughing at you when you show your 'solution' to the problem...

    I think you get the idea.

    If you know of people with high level professional coding skills, and who are willing to work long hours, for no money, please have them PM myself or Mattias.

    New Team members will also have the pure pleasure of answering questions on this forum....

    Moan moan moan, just do it quicker...and better...





    Only joking, looks like bloody awesome work to me.

    One question, are TF able to make any progress with FSAA, or is it hardcoded?
    Last edited by =BKHZ=Furbs; Jul-20-2013 at 04:38.

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by =vit_unit= View Post
    It is so nice. Amazing!
    But we see it every Friday. And it seems like TF works on this direction only. I do hope it is not true.
    What about old bugs, stability?
    For example, video recording and timeout, lights shining trough cockpit, freezes and so on.


    The bug causing lights shining through cockpits has been found and smashed
    The other issues you mention are being worked on, as well as a ton of other stuff. As Buzzsaw said above it's no easy task and even a seemingly small bug can require 100+ hours of work

    Cheers/m

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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by Mattias View Post
    We are not complete sadists and the night fighter blenny will indeed be flyable with the new patch :

    OH WOW, that is gonna add a whole new dimension. Is that 4 hispano ventrally mounted cannons ??

  30. #30
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    Re: Team Fusion Friday Update -Some work on the night time environment

    Quote Originally Posted by ATAG_Torian View Post
    OH WOW, that is gonna add a whole new dimension. Is that 4 hispano ventrally mounted cannons ??
    Yep! That would be the ... Blenheim Mk IF, night fighter version, equipped with an AI Mk III or Mk IV airborne interceptor radar, armed with four 0.303 in (7.7 mm) machine guns in a special gun pack under the fuselage. About 200 Blenheim Mk Is were converted into Mk IF night fighters.

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