- Setting up an airfield as a target/objective
- Creating and scripting the destroy area tgt trigger- how to?
- Randomising sub-mission loading - cant quite get it to work
- FMB help!!
- Script help Checkin AI are all dead
- How do i write London Calling in German?
- London Ruft - an update and teaser..
- Screenshots while in mission builder?
- Channel Dash/ Operation Donnerkeil
- Launching a random sub-mission TUTORIAL
- More Randomness - INTERMEDIATE TUTORIAL
- Logging game events
- Runways in FMB
- Can I start the FBM without having to start the game?
- What values are the SKILL levels?
- Any way to step out of the FMB once in?
- 92 Sqn. Philstyle's sirfield templates
- Cameas: What do I need to know?!
- Search lights
- Quick Mission and the foe taking a nap after a few minutes of dog fighting.
- Where are the trees?
- What do I do in FMB to create a 9 JG26 Me109 I can fly ?
- Identifying which position the Player is in?
- Oil drum fires
- does the Lighthouse object work
- Server Drops without any messages or errors..
- Barrage ballons
- Local Weather object graphics glitch
- OnActorDead Question
- Ideas on how to reduce stutters when a trigger spawns an iar group
- complete freeze
- Cooperative multiplayer mission building questions
- Problem Building Factories in FMB
- Script damage aircraft
- Sal's useful scripts - Random aircraft damage/failure on takeoff
- english and german soldiers
- Sal's Useful Scripts - Tree collisions
- Success or Failure!
- Getting AI to land
- Anyway to force realism settings in single player missions?
- Static aircraft; skins
- possible to change an AI Aircraft's purpose with a script
- Spawn Point for Single Player Mission
- Using Strategy.THIS.GamePlay in seperate class
- Making a new airgroup on the fly
- Can anyone help with a super basic mission to drive a tank?
- How can I set the realism and icon in a mis in FMB?
- Question for the Mission Builders
- Edit "training" missions
- Question for mission builders
- delaying AI-flights
- Spawning flak guns.
- Override LW-twin engine 9-bomber limit in FMB?
- OnBuildingKilled
- SP mission building - no runway boards or windsock, what am I missing?
- Spline Road & Runtime Error
- Bombing Parameters
- Flak guns and flak generally
- Being lazy - and trying to understand the script event-model when using FMB
- Install Visual Studio and Add CLOD libraries in 7 steps in Windows 10
- Auto-generate ground vehicles for missions script - Ambulance, fire truck, fuel truck
- A couple of FMB questions...
- PilotsInGame.exists...?
- Converting single player missions to multiplayer?
- AI Flak Gunners
- Making an auto landing script
- Lobby scripting help please.
- !aircraft.IsAirborne()
- Stopping a Battle
- ok having been successful at the start I now have an issue
- Static ships colliding
- Object scripts library
- Destroying actors and other objects
- FMB - Get Flight to fly endless patrol?
- Game class extensions
- Adding weather fronts.
- Class Extensions - GamePlay
- Possible To Compile Missions To DLL's?
- ATOM 1.0 - Neat!
- airfield icons not showing up in MB
- Rearm-Refuel function
- Air raid siren object
- Flying Boat Take off and landing
- Script for random composition of air units
- Where is realistic cloud choice option ?
- How to delete all ground vehicles, ships, artillery, other statics in CLOD
- Moving spawnbases
- Accessing an aircraft/AiAirgroup's serial number, skin, loadout, etc?
- Transfer a group.
- Balloons and aircraft with markings
- ATAG is boring for bombers
- Taxiing.....
- Bare Map
- need a bit of help here please
- Get GPS coordinates
- What new game ON-events would you like to see?
- Airfields.
- Setting up a private server
- Script extension dll for mission builders
- Newbie build Manston mission
- Help with my Tab 4 mission menu script
- A Funny thing happened on the way to the FMB folder
- Start time for Luft bombers disallows suitable start time for RAF fighters intercept.
- Can someone explain spawns and what a spawn area is for ?
- Can Missions be used from other users and is there a library of such ?
- Why dont my Ju88As bomb when I have done target set and clicked on hanger ?
- Can one turn clock backward if missing a good part of the action for a photo ?
- Swapping positions give false bail out code
- Airfield templates - by Ajay
- How do we add Belfast Truss hangers ?
- Creating Me110 defensive circles
- Zoom to ground for object placement loses location for final zoom scale.
- Question for TF....New or same scripting?
- Background sound
- Is there an aircraft carrier under the British flag in the FMB ?
- Can I ask a favour of our mission building community? Need a couple of missions
- Is it possible to change the text in a mission to change the map but keep the mission
- Script help - how add a pause.
- TWC MIssion Server Source Code release
- So, I create a small mission. How do I add it to Quick Mission with Icon?
- Multiplayer missions getting stuck at 99% loading for a long time - any ideas?
- spawnpoints
- spawnpoints1
- IPlayerStat kill count ?
- Naming Spawn Points - Why FMB won't take what you type
- New TFS 4.5 Watchdog
- 4.5 - C# way of detecting players have left the aircraft seems to no longer work
- Mission editor TF v4,50
- Stationary ini. ?
- FMB bomber spawn ?
- Blitz and FMB is there an easy way to bring missions and skins etc in ?
- Customized airfields
- How does one create a spitfire parked on grass and fire mguns on Hawkinge ?
- What needs doing to get an aircraft to adopt a spawn point and place trees around it?
- Placing trees and airfield base graphics ?
- Denying game use of certain default aircraft spawn points ?
- Tech Skin for static aircraft in FMB how do we access LW skins used in flying ac ?
- How does one view static objects as if in game ?
- Is there a lawn mower tool ?
- adding music
- adding aircraft to your flight?
- FMB controls question
- bone head wingman
- Getting AI to Skip Bomb?
- Cameras along mission route to make a movie
- Why airport spawn points/airdrome points sometimes or often don't work - with solutio
- Why do my Ju88 jump to runway and then not bomb target ?
- New script for running a CloD server - starting missions, running a mission queue etc
- How to get maddox.game.world.Strategy.DamagerList for crash-landed aircraft ?
- Fmb 101
- Best AI Skill settings?
- Trees and bushes
- Code Question
- Naughty Germans bombed the chip shop not airfield first mission help needed !
- RAF Maidstone/RAF West Malling
- Spectator View ?
- Compiler Error CS0246: namespace name 'IPLAYER' could not be found
- How to access code from various submissions from each other, using a dll
- Question for TF about airdrome points.
- Splines and electrical pole
- Nissen hut
- Can someone test this Larry mis file as my aircraft get destroyed instantly.
- where can one download other players missions ?
- Raising and lowering static objects in FMB
- Are Bf 110s fighters or bombers ?
- White Cross-T Marker.
- Gatwick race track map
- The wind is pulling out my (h)air!
- TF Wiki - Weather
- Wind
- Template RAF Hawkinge
- Creating new maps?
- Main Maps
- Object browser
- The new ReArm, Refuel, Repair - issue when running mission as MultiPlayer
- Skins in FMB ?
- Troubleshoot script problem?
- issue with Full Mission builder (4.56) new and old single missions.
- Weather Fronts
- Could someone create a script that sets an engine on fire after a certain time?
- Help with a script needed
- I found an oil/fuel refinery on the map once... Any idea where they are?
- Aircraft placement (minus default skins)
- More armies more colours!
- My Full Mission builder freezes
- about buildings
- Humans in Cliffs of Dover
- Full Mission Builder Bafflement
- "Player Skins "
- Zero point for aircraft (and other?) models?
- Question about Flight0 syntax in .mis files, Full Mission Builder
- Customized airfields follow-up
- unable to change landing to take off for waypoint
- How to tell which exact position a Player is currently in--2 possible, which active?
- Formula for converting True Air Speed to Indicated Air Speed in CloD, and/or . . .
- Posts about CloD FMB scripting problems & solutions-groundstationaries, birthplaces..
- Can't delete/remove smoke or fire via Clod FMB script - any solutions or ideas?
- ground types and airfields
- ground types and airfields mission
- Recursive Timeout stops randomly - help!?
- Calculate altitude/height of ground at any given point on the map?
- Template RAF North Weald
- Launcher64 client crashing in certain multiplayemissions under certain circumstances?
- How to start & run a Cliffs of Dover Server - Launcher64.exe -server
- Will there be an official FMB Guide after the release of Desert Wings?
- Static plane skins
- Basic things I should know...
- Script headache
- Visual studio - can't find references
- Adding a timer for a message
- Trigger on destroyed
- Define an actor?
- FMB consideration
- Airfields and their runways
- Choosing where the player spawns parked in SP
- CloD Speech folder .OGG files X Windows 10
- Sunderland - Landing
- Cover, Escort, Attack Fighters, Attack Bombers
- How can I use the gray spawn points in FMB?
- Tobruk Mission BuilderProblems
- AI planes flying "wave Tops" / "tree tops" not working
- Setting up a campaign - Changed since 5.0?
- Mission success in a campaign
- External camera/
- FMB waypoint action "ESCORT"
- Static cameras
- Continiuous loop
- Default Commands for Mission Builder?
- Automatic Bomb Release
- Some questions about possibilities via scripting
- Yo-Yo's SP FMB guide for beginners
- onAircraftDamaged - for scripted spawned aircraft
- isAiControlledPlane
- Why onActorDamaged not working?
- How to: Make the trigger of submission appear in the script file of main mission
- Using Trigger/Action in FMB scripting; Action in .mis disabled=0, enabled=1?
- Run a multiplayer server: random crash and weird behaviour
- Puzzle for the day: How to identify in code which map you are on?
- Delay the next waypoint? - is it possible?
- Script action don't work.
- Stupid question: What is onTickGame
- Ground unit scripted spawn
- FMB - Templates for objects
- FLAK battery.
- Add pilot 3d model in FMB
- Script creation
- Bizarre behavior/bug of the day: Two "LANDING" in a row make Stuka/JU-87 drop bombs
- ATTACK_AIR Task - How to fix it?
- AI jumping to last waypoint after ATTACK AIR task
- How to make a spawn point for drivable vehicles/artillery/AA in FMB