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9./JG52 Hans Gruber
Apr-04-2014, 23:03
Sunrise, ground fog, short Channel crossing, Spit II's & 109 E-4/N-DeRated (limited to 20 each). What's not to love?

Red Briefing

Late September 1940 – Sealion v1.1

Weather: Partly cloudy, winds from the SW @ 10 knots.

06:00

Get your asses out of bed, Jerry is crossing the Channel!! We've heard rumors for weeks from the French Resistance and have seen the pictures from our reconnaissance aircraft of the build-up at Calais but we didn't think Herr Hitler had the nerve to actually try and invade. Folkestone and Dover were heavily bombed last night and are still burning. Before dawn German troops began loading and have set sail with a ragtag fleet of civilian and military vessels. The Cliffs of Dover appears to be the landing site and rumors are running wild of German paratrooper landings all over. Several companies of elite Fallschirmjäger have occupied the town of Hawkinge making use of the nearby airfield impossible. Expect heavy ground fire in that area. We cannot allow the Germans to establish a foothold on English soil. Remember the words of the Prime Minister and do your duty today.

""If this long island story of ours is to end at last, let it end only when each of us lies choking in his own blood upon the ground." - Winston Churchill

Fighter Command Orders

- Establish air superiority over Dover (AX23). Expect the Luftwaffe to launch frequent attacks on the harbor and nearby coastal defenses (AY23.7).

- The Royal Navy has launched a group of destroyers which are moving south from AY28 to block the Invasion fleet. Provide top cover as the ships are vulnerable to air attack, especially enemy dive bombers.

- The army is scrambling to move troops & tanks into Dover and throw the Germans back into the sea. The rail yards at Canterbury (AW25.1) & Ashford (AU23.9) are packed with men & equipment and are prime targets for German level bombers.

- If we weren't stretched thin enough, Bomber Command will be launching constant attacks on the German invasion ships. Jerry is sure to have a strong fighter presence over their fleet and the Blenheims will be easy meat if we don't tie up their fighters.

- In accordance with their Blitzkrieg doctrine the coastal airfields at Littlestone (AV22.2), Lympne (AV23.2), and Canterbury (AW24.8) are sure to come under attack. After constant attack from fighter-bombers Manston was abandoned in late August. The RAF cannot afford to be pushed further inland if we hope to achieve air superiority.


Bomber Command Orders

- Several waves of German barges, destroyers, and support ships are crossing the Channel from Calais (BB21) heading towards Dover (AX23). Every ship we can destroy at sea is one less spilling jack boot thugs onto our beaches.

- French Resistance reports that a large contingent of German High Command & Officers have gathered at a bunker complex at Cap Griz Nez (AZ20.8) in order to spectate the invasion. It's possible the Führer himself could be in attendance. Disrupting their Command & Control could throw their invasion plans into chaos.
http://i153.photobucket.com/albums/s207/atp9697/th_2014-04-04_00006_zps04c69e05.jpg (http://s153.photobucket.com/user/atp9697/media/2014-04-04_00006_zps04c69e05.jpg.html)

- The airfield at Calais-Marck (BC21.7) is home to German fighter-bomber and Stuka squadrons. The Luftwaffe is sure to rely on them heavily today for close support of their invasion forces. Raids on their airfield would not only draw fighters away from defending their invasion fleet but also allow our boys on the ground to man their guns without threat of Jerry bombers overhead.

- Several months of hard fighting have worn the Luftwaffe down to a fraction of the original strength. Pilot and aircraft fatigue are so great they have requested help from their Italian allies. A detachment from the Regia Aeronautica has recently became operational and were probably responsible for the bombing of Dover last evening. Knock out their base at Zutkerque (BD20.4) and send them back to Italy.

Blue Briefing

Late September 1940 – Sealion v1.1

Weather: Partly cloudy, winds from the SW @ 5 m/s.

06:00

ALARM!!! After weeks of hard fighting OKW has decided to launch Unternehmen Seelöwe, the invasion of England. Under cover of darkness our troops began loading onto barges and support ships early this morning and are now a few kilometers off Calais. They will begin landing at approximately 09:45. The English defense is in shambles after abandoning most of their equipment in France and will be no match for our troops and panzers if we can see them safely to the beaches. In a series of daring pre-dawn operations, Fallschirmjäger dropped into England to capture key crossroads behind the beachhead including the critical airfield at Hawkinge. They are lightly armed and will not be able to hold against determined armored counterattacks.

Bf 109 / Bf 110 Orders

- Establish air superiority over the invasion fleet sailing from Calais (BB21) to Dover (AX23). Sweep the English from the skies!!

Ju 87 / Ju 88 / He 111 / Erpr.Gr.210 Orders

- A group of British destroyers were spotted sailing south from AY28. The thinly armoured vessels our troops are using are no match for the guns of the Royal Navy. Destroy them before they lay waste to our fleet.

- A British Coastal Battery in AY23.7 will be able to bombard our transports from kilometers away before they reach Dover harbor. Knock these guns out of action.
http://i153.photobucket.com/albums/s207/atp9697/th_2014-04-04_00004_zps9e10abdd.jpg (http://s153.photobucket.com/user/atp9697/media/2014-04-04_00004_zps9e10abdd.jpg.html)

- Over the past several weeks the British have setup formidable defenses in Dover harbor (AX23.6). The Kriegsmarine will bombard the harbor prior to troop landing but accurate dive bombing will be required to neutralize the strongpoints.
http://i153.photobucket.com/albums/s207/atp9697/th_2014-04-04_00005_zps6db7d4f6.jpg (http://s153.photobucket.com/user/atp9697/media/2014-04-04_00005_zps6db7d4f6.jpg.html)

- The rail yards at Canterbury (AW25.1) & Ashford (AU23.9) are being used to rush men and equipment into Dover. Bombard these installations as well as any trains you see to delay the enemy from moving reinforcements to the front.
http://i153.photobucket.com/albums/s207/atp9697/th_2014-04-04_00001_zps5a8cd2f6.jpg (http://s153.photobucket.com/user/atp9697/media/2014-04-04_00001_zps5a8cd2f6.jpg.html) http://i153.photobucket.com/albums/s207/atp9697/th_2014-04-04_00002_zps78c6688f.jpg (http://s153.photobucket.com/user/atp9697/media/2014-04-04_00002_zps78c6688f.jpg.html)

- The airfields at Littlestone (AV22.2), Lympne (AV23.2) and Canterbury (AW24.8) will allow the RAF to get fighters over the battle area quickly. Put these fields out of action once and for all.

ATAG_Freya
Apr-04-2014, 23:19
:thumbsup: This looks smashing, HG! Coming soon to a server near us? :salute: and thank you!

III./ZG76_Saipan
Apr-04-2014, 23:26
cool, new missions needed badly.

9./JG52_J-HAT
Apr-05-2014, 06:14
Cool! Thanks Gruber!

ElGringo
Apr-05-2014, 09:18
I' m eager to play it!!! Could you please put some 110s c4n and C7 late in it?

ATAG_Naz
Apr-05-2014, 09:39
Excellent HG!!

Thanks mate, cant wait to fly it

:thumbsup:

UrineJoeGarin
Apr-05-2014, 10:41
Nice, but a small point on the Red briefing; it should be arses, not asses, and rumours not rumors, to be properly British! ;P

LBR=H.Ostermann
Apr-05-2014, 13:12
I' m eager to play it!!! Could you please put some 110s c4n and C7 late in it?

+1

Please:thumbsup:

EG14_Marcast
Apr-05-2014, 13:20
It looks like another great map from you, Gruber. Thanks a lot for your commitment :thumbsup:

darkside3/4
Apr-05-2014, 13:28
Can't wait

LuseKofte
Apr-05-2014, 13:42
Bring it on,might very well be the best one yet. Thanks for your work

9./JG52 Hans Gruber
Apr-05-2014, 14:14
I' m eager to play it!!! Could you please put some 110s c4n and C7 late in it?

These a/c are included.


Nice, but a small point on the Red briefing; it should be arses, not asses, and rumours not rumors, to be properly British! ;P

Will take a look at the briefing again before sending off to ATAG.

DUI
Apr-05-2014, 14:30
Sounds great! I also like the sunrise and ground fog aspect! :gourmet:

ATAG_Bliss
Apr-05-2014, 15:56
Looks great Gruber - Thank you!

♣_Spiritus_♣
Apr-07-2014, 02:19
Got a taste of the mission today. Superb stuff, I almost just felt like flying around and taking in the eye candy rather than fighting!

trademe900
Apr-07-2014, 03:09
Great to hear about the new mission.

Does it have a G50 available? Thanks.

LuseKofte
Apr-07-2014, 03:54
Trademe you and @I gonna fly bombers anyway so why bother with those fancy boy machines :P

JG4_sKylon
Apr-07-2014, 04:47
Had a short look on this map yesterday.... it is epic!
Hope to fly this Mission soon again.

Thank you very, very much for your efforts.

Regards

ATAG_Jeepy
Apr-07-2014, 05:24
What a beautiful mission! :clap:

Tried it yesterday, and the scenery's at morning takeoff
and those mighty furball's over those ships..!

Great map for both bombers and fighters.

One Q.: "winds from the SW @ 5 m/s."
How high is this wind effective..did You set any "top limit"?

Appreciate Your hard work on this great mission!

~S~
jeepy

EG14_Marcast
Apr-07-2014, 05:38
Trademe you and @I gonna fly bombers anyway so why bother with those fancy boy machines :P

Well I hope Br20 (with correct markings :D) is there then. In fact lately italian aircrafts disappeared from the maps in rotation. But if the next patch will bring us in a "new theatre of war" I'm afraid you'll have to familiarize with our wonderful flying machines:)

Stig1207
Apr-07-2014, 07:33
Great to hear about the new mission.

Does it have a G50 available? Thanks.


I saw a couple of G50's on the map last night.

trademe900
Apr-07-2014, 07:47
I saw a couple of G50's on the map last night.

This has made my day. Thanks.

ATAG_Snapper
Apr-07-2014, 08:13
This is a fantastic map, HG! :thumbsup:

It was very stable and ran smoothly for me even when Bliss was pushing us close to the new 120 player max. The early morning mist at both Eastchurch and Rochford airfields is amazing (thanks, too, to Team Fusion).

This was the perfect mission to try the fixed 'n tweaked Spitfire 1a 100 octanes (thanks, Buzzsaw :salute:). Great mission, great sim.

:)

ATAG_Lolsav
Apr-07-2014, 08:49
I saw a couple of G50's on the map last night.

Yeah i saw them too. But they were beeing shot by 109s while trying to clear a 109 from a spit. Nothing G50 pilots arent used to :) :recon:

=vit_unit=
Apr-09-2014, 06:41
Is it in the map rotation now?

92 Sqn. Philstyle (QJ-P)
Apr-09-2014, 06:59
Is it in the map rotation now?

yes.

9./JG52 Ziegler
Apr-09-2014, 07:37
This has made my day. Thanks.

I'll keep my eyes open ;-)


Thanks for the mission work and time Kapitan. :salute:

9./JG52 Hans Gruber
Apr-09-2014, 10:32
I don't think it is in rotation now as there was a bit too much going on with AI (ships & ground vehicles) and was causing some problems during the 120 player test. I am working on a scaled back version that should appear soon.

♣_Spiritus_♣
Apr-13-2014, 00:13
Any update on the mission Gruber?

It was epic when I got a taste of it for 15 mins, I miss it.

Cassius
Apr-20-2014, 17:10
Cool map! Just flew a few hours ago...It's a pity quickly ended...:)

9./JG52 Hans Gruber
Apr-20-2014, 17:48
I want to thank everybody for their patience today. We tested two version of Sealion back to back and the results really show what can & cannot be done. Here is some insight into the frustration that comes with developing missions.

The 1st version had a mixed fleet of minensuchboots, tankers w/ 3" guns, & landing craft assaults (LCA). We quickly discovered a bug where even though all of the ships were on the same army, the minensuchboot & tankers immediately attacked the LCA's and within the first couple of minutes all of the LCA's were destroyed. Aside from that there did not seem to be any problems, especially with FPS.

The 2nd version tested I removed the weapons from the tankers & removed the minensuchboots so the invasion force consisted only of unarmed tankers & LCA's. There was nothing with weapons to go rogue on the LCA's so all should be good, right? Unfortunately, it was a massive slideshow near the ships. The conclusion is that the LCA's are a massive bandwidth/resource drain in multiplayer. If you didn't approach the ships all was well.

So with this knowledge I will change the LCA's to tankers since those are proven to be a reliable ship type in multiplayer.

Otyg
Apr-20-2014, 17:56
I want to thank everybody for their patience today. We tested two version of Sealion back to back and the results really show what can & cannot be done. Here is some insight into the frustration that comes with developing missions.

The 1st version had a mixed fleet of minensuchboots, tankers w/ 3" guns, & landing craft assaults (LCA). We quickly discovered a bug where even though all of the ships were on the same army, the minensuchboot & tankers immediately attacked the LCA's and within the first couple of minutes all of the LCA's were destroyed. Aside from that there did not seem to be any problems, especially with FPS.

The 2nd version tested I removed the weapons from the tankers & removed the minensuchboots so the invasion force consisted only of unarmed tankers & LCA's. There was nothing with weapons to go rogue on the LCA's so all should be good, right? Unfortunately, it was a massive slideshow near the ships. The conclusion is that the LCA's are a massive bandwidth/resource drain in multiplayer. If you didn't approach the ships all was well.

So with this knowledge I will change the LCA's to tankers since those are proven to be a reliable ship type in multiplayer.

Awesome stuff hans! ill take a beer and watch some NHL and check later. The maps looks really fun and the Spitfire mk2 is great to fly high!

ATAG_Paranoid_Glitch
Apr-20-2014, 17:58
Hi Hans

thank you for the new map- its great to have another map in the rotation.

In a positive spirit may I offer two observations?

The wind at Canterbury is very strong indeed- to the point where the plane will turn right around on the ground when you spawn in.

On this map only my fps become very tricky around dover/hawking/hells corner

thank you for your time making this new map

Paranoid

JG4_sKylon
Apr-20-2014, 18:27
I want to thank everybody for their patience today. We tested two version of Sealion back to back and the results really show what can & cannot be done. Here is some insight into the frustration that comes with developing missions.

The 1st version had a mixed fleet of minensuchboots, tankers w/ 3" guns, & landing craft assaults (LCA). We quickly discovered a bug where even though all of the ships were on the same army, the minensuchboot & tankers immediately attacked the LCA's and within the first couple of minutes all of the LCA's were destroyed. Aside from that there did not seem to be any problems, especially with FPS.

The 2nd version tested I removed the weapons from the tankers & removed the minensuchboots so the invasion force consisted only of unarmed tankers & LCA's. There was nothing with weapons to go rogue on the LCA's so all should be good, right? Unfortunately, it was a massive slideshow near the ships. The conclusion is that the LCA's are a massive bandwidth/resource drain in multiplayer. If you didn't approach the ships all was well.

So with this knowledge I will change the LCA's to tankers since those are proven to be a reliable ship type in multiplayer.

I had no problems at the first 2 or 3 sorties!
Then suddenly, as soon as i got wet feet west of Calais, frames dropped to 1fps.
Changing course back south fixed the problem after flying over land again.

Kling
Apr-20-2014, 18:48
This sounds like a great map HG! Only had time to test it for 10mins yesterday (when u saw me getting bounced) but it looked stunning!

ATAG_Lolsav
Apr-20-2014, 19:00
I heard people complaining about fps on Teamspeak but i must say i did not felt any drop down.

ATI card here (HD6970 - its outdated by now) and no stutter, no fps loss, nothing. Intel I7 @4Ghz

ATAG_Ezzie
Apr-20-2014, 19:20
I heard people complaining about fps on Teamspeak but i must say i did not felt any drop down.

ATI card here (HD6970 - its outdated by now) and no stutter, no fps loss, nothing. Intel I7 @4Ghz

Just taking a break between maps and wanted to report in re the slide show ivo the ships. Looks like hg is aware of it. Just for the record I had all of same symptoms ie near ships I had slide show away I didn't. I was escorting along with boyzee and I was at 5-6k on 2nd sortie and had no issues sw of ships. But he was lower and did. VK in his 88 had issues as well. So in my case it seems the distance from ships was relevant re the fps issue.

Several others on blue ts were mentioning the prob as well.

Excellent map btw. Look fwd to playing it again soon

Ezzie

ATAG_Dave
Apr-20-2014, 19:30
I also had FPS issues that I don't normally experience. Its was worst of all when near the four big smoke plumes over dover where it did turn into a slide show and FPS was in single figures. Generally my FPS dropped considerably (tho not unplayably) anywhere near the ships / Deal area.

Aside form that its a fun map - the morning mist looks incredible :)

Incog
Apr-21-2014, 03:11
I can confirm a FPS drop east of ships.

I also experienced a FPS drop when being chased by a Spitfire from Canterbury to Dover; I was feet dry and coming over Dover I got the slideshow.

Great map though, as soon as the fps problems are fixed it'll be greater still.

=vit_unit=
Apr-21-2014, 03:42
Very nice map!
I was almost everywhere: over ships, Caleas, Dover, Canterbury. And everytime I was with group of Ju-87, 109s, He-111, Ju-88, 110s in different sorties. We were around 8-10 pilots. Of course we bombed targets, had dogfights and etc. It was fun. But there were no any fps drops at all. Everything looked good for me and for everybody who was with me.

TURK_Enlem
Apr-21-2014, 04:27
Here is my report about yestedays sorties:

In first sortie I was getting good fps for first half hour; then it dropped 1 fps suddenly.
I leaved server re-entered and same story: half hour later 1 fps...
The fps drop was sudden and unrecoverable, I wasn't even close the ships...

I really liked mission idea; if issues solves it will be great mission...
:salute:

palker
Apr-21-2014, 04:34
No FPS drops for me yesterday only some screen freezes in the worst possible moment but that happens on each map.
I have HD6790 and 4.3GHz AMD 6300 CPU

Incog
Apr-21-2014, 04:42
Very nice map!
I was almost everywhere: over ships, Caleas, Dover, Canterbury. And everytimeI was with group of Ju-87, 109s, He-111, Ju-88, 110s in different sorties. We were around 8-10 pilots. Of course we bombed targets, had dogfights and etc. It was fun. But there were no any fps drops at all. Everything looked good.

Are you all Russian when you do Axis sorties? I've been wanting to escort Axis bombers now but on ATAG TS no one seems to talk that much on the Axis side of things.

=vit_unit=
Apr-21-2014, 05:14
Are you all Russian when you do Axis sorties? I've been wanting to escort Axis bombers now but on ATAG TS no one seems to talk that much on the Axis side of things.

There are not many of Russians who still fly this sim... Sadly... But the majority of remained flies on the blue side. As we small russian-speaking community here we try to organize some group flights in evenings at appointed time to have more fun.

If you see a lot of us in TS u can contact me or whoever speaks english if you want to participate in such kind of sorties...

Incog
Apr-21-2014, 05:36
There are not many of Russians who still fly this sim... Sadly... But the majority of remained flies on the blue side. As we small russian-speaking community here we try to organize some group flights in evenings at appointed time to have more fun.

If you see a lot of us in TS u can contact me or whoever speaks english if you want to participate in such kind of sorties...

Thank you for the friendly offer!

regards!

DUI
Apr-21-2014, 06:15
Very interesting map - we had a lot of fun yesterday attacking the targets at Canterbury, Ashford and Dover!

Gruber, did you add a "target x percent destroyed"-script in the second mission? I saw correspondending messages which I did not see when we attacked it in the first mission.
As the target at Ashford also takes a lot of bombs (we did not manage to destroy it in two bombing runs): is there a chance to add the destroyed-script for Ashford as well?
I know it is not most realistic but for bomber pilots it is very motivating. Especially, if you make a high-level attack it sometimes is a bit frustrating to not know if your bombs hit.

Spinal Tap
Apr-25-2014, 12:26
This map looks awesome! Quick request though: could you show pictures of the targets from altitude, so that us bombers can figure out how best to hit them?
Thanks, and great work!

ATAG_Paranoid_Glitch
Apr-25-2014, 21:06
map running smoothly on my rig now thanks for the fix hg

Incog
Apr-26-2014, 06:05
new sealion is a good, no fps drop, everything smooth and it's a great new map! nice work! s!

9./JG52 Ziegler
Apr-26-2014, 09:15
The changes are working well HG. I flew it yesterday with no problems and it's a really fun map. We challenged a well coordinated group of Blennies coming to France that were well defended by Hurri's and Spits. The rear gunners were also deadly so one had to be very careful if in fact you could get to one at all as the escorts were very aggressive and not easily distracted. :salute: to the red pilots who put this raid together! Made a memorable sortie for us.

ATAG_Snapper
Apr-26-2014, 09:38
The changes are working well HG. I flew it yesterday with no problems and it's a really fun map. We challenged a well coordinated group of Blennies coming to France that were well defended by Hurri's and Spits. The rear gunners were also deadly so one had to be very careful if in fact you could get to one at all as the escorts were very aggressive and not easily distracted. :salute: to the red pilots who put this raid together! Made a memorable sortie for us.

It was intense! :thumbsup:

:salute:

EG14_Marcast
May-02-2014, 19:42
I could play it this afternoon for the first time. Really a great map!

vranac
May-05-2014, 19:11
Why Blues have 109E4N's here fighting against Spit Ia 100 oct when 109E4 outperforms SpitIIa on any altitude ?

ATAG_Snapper
May-05-2014, 19:13
It's incentive for the RAF to knock out the E4N's sole spawning point: Caffiers airfield.

Kling
May-06-2014, 05:36
It's incentive for the RAF to knock out the E4N's sole spawning point: Caffiers airfield.
Well to be fair the reds should have ONE SpitIIa airfield as well then, just waiting to be knocked out :)

To be honest though, i didnt know the E4N was available at all on this map!

Foul Ole Ron
May-06-2014, 08:22
The Spit IIa is available in Sealion in Eastchurch if I remember right?

9./JG52 Ziegler
May-06-2014, 08:26
It's incentive for the RAF to knock out the E4N's sole spawning point: Caffiers airfield.

Shhhhhheeeeeeat! ain't no such a thang at Caffiers. :-P

ATAG_Snapper
May-06-2014, 09:18
Shhhhhheeeeeeat! ain't no such a thang at Caffiers. :-P

Very likely Vranac and I are mixing up the missions. :doh:

At any rate, I've got no worries. I prefer the Spit 1a 100 octane over the Spit IIa below 20 angels anyway. E4's, E4N's.....bring 'em on! :thumbsup:

I find the Spitfire IIa really shines above 25 angels. When I see Ju88's and He111's are being flown, I really enjoy "going hunting". Frequently they're not escorted, but they're still not easy to bring down before they reach their target.

It's all good, IMHO.

:)

ATAG_Snapper
May-06-2014, 09:26
The Spit IIa is available in Sealion in Eastchurch if I remember right?

Yeah, that's right, Ron. At Southend (Rochford) as well. I really enjoy taking a IIa up to 32+ angels and read RDF reports while sipping coffee (or quaffing a beer :D) listening to the dogfights (via TS) far, far below. Eventually, there'll be reports of an aircraft flying high and fast westward far to the south or north. Bomber! At that point, I put my coffee down.......

:)

AKA_Recon
May-06-2014, 23:27
Interesting no one has brought this up, after checking around TS last night, seems to be a known issue as well.

Basically goes like this : I goto skip bomb the ships, as I have - with normal good success. All 4 bombs, no joy. Then guys say 'this map, you can't skip bomb'.

I get on ATAG comms, run into another pilot who says 'not sure why , but I have only destroyed 1 out of 12 attempts', and voices the same thing.

I know guys said something about it on comms another night but I didn't get details. So I came back, same guys seemed to not really say much but said 'it's hard to skip bomb on Sealion map'.

So, what's the scoop fellows ?

AKA_Recon
May-06-2014, 23:36
oh... to be sure I'm not complaining, I just love your mission briefings in here.

Thanks for taking that extra effort to provide those recon photos

I take it when you say 'knock out the airfield' - that we just hit Calais Mark enough times and it will become non-operational ? Does it have a % that comes up for those fields ?

Thanks again

92 Sqn. Philstyle (QJ-P)
May-07-2014, 00:44
I've had very little success bombing those ships in this mission., to the point where I no longer bother.
I think there is a problem with the way water is reacting with bombs (they're sinking below the ships, even if they strike the hull).

I can only suggest that people make some short .trk files, and then enable external views on them afterwards to see what's going on

EG14_Marcast
May-07-2014, 03:50
I've had very little success bombing those ships in this mission., to the point where I no longer bother.
I think there is a problem with the way water is reacting with bombs (they're sinking below the ships, even if they strike the hull).

I can only suggest that people make some short .trk files, and then enable external views on them afterwards to see what's going on

In my experience, .trk with external view doesn't work with ships on ATAG. When you see the movie, the ship is always far from the point where it was in "reality". So you see your bombs falling in the void and the ship exploding hundred of meters away :stunned:

EG14_Marcast
May-07-2014, 04:06
I really love this map. Plenty of different targets and a full plane set (finally I could fly again a Br20..). And as I hear in TS it's the preferred map for many others. The problem is that we could play it a bit yesterday evening only because Steam crashed in the former map. Actually, at night CEST time in the last two weeks we only played Hellfire Corner and Kanalkampf. I like those maps too, but everybody would like some variations. So let me make again my old proposal: wouldn't be possible to insert one more map in the rotation, just to break the 24-hours cycle and have different maps at same time every day? I think everybody would be happy in this way.

JG4_sKylon
May-07-2014, 05:28
Again: this map is awesome!
I manned the ships Bofors the last 2 times i played the map and obtained 20+ kills with it.
Video recording did not work unfortunately when i hit a Blenheim and it disappeared in a big fireball! First time i saw this.

Question to all: was the map ever won by one side? Everytime i played it ended in a draw.

LuseKofte
May-07-2014, 05:59
Very likely Vranac and I are mixing up the missions. :doh:

At any rate, I've got no worries. I prefer the Spit 1a 100 octane over the Spit IIa below 20 angels anyway. E4's, E4N's.....bring 'em on! :thumbsup:

I find the Spitfire IIa really shines above 25 angels. When I see Ju88's and He111's are being flown, I really enjoy "going hunting". Frequently they're not escorted, but they're still not easy to bring down before they reach their target.

It's all good, IMHO.

:)

I have noticed your hunting skills on a few occasions. But not many manage to shoot my 111 down when I am at altitude.

9./JG52 Hans Gruber
May-07-2014, 06:10
Skipping bomb ships should be the same as any other mission. After TF4.0 the water within ~10km of the coast is broken so that bombs fall below the surface & planes explode on impact with water. You can see these areas in the FMB by placing a large object (factory or ship) in the water and moving it around. If the object sits on top of the surface the water is normal, if it drops below the water is borked. I tried to avoid those bad spots as best possible but in the last 30-45 minutes as the ships approach Dover they are passing through one of those bad areas. So for at least 3/4 of the mission length they should be in "good" water.

I still think there is a bit too much going on around the invasion ships and will likely remove several of them to increase performance at some point.

AKA_Recon
May-07-2014, 07:13
You say this, but above is this

"I've had very little success bombing those ships in this mission., to the point where I no longer bother.
I think there is a problem with the way water is reacting with bombs (they're sinking below the ships, even if they strike the hull)."

I saw this myself last night.

If you say there is a problem with 10km, and just about everyone I know says this setup has issues, how about moving the ships ?

I hate to see a good mission not be playable. To have Blennie pilots say they can't destroy ships and wont bother trying defeats the entire premise of this map (it's no wonder the Germans rave about this map then - lol).

But seriously, can you move the ships and keep the same overall mission intact ?

DUI
May-07-2014, 07:33
After TF4.0 the water within ~10km of the coast is broken so that bombs fall below the surface & planes explode on impact with water.

I think this ugly bug is not yet mentioned in the TF Bugtracker (http://tfbt.nuvturais.de). It would be great if you can add this issue. Elsewise I can also try with my limited knowledge about it.

EG14_Marcast
May-13-2014, 03:25
How many tons of bombs are required to destroy the rail yards? I've never seen them destroyed.

9./JG52_Meyer
May-16-2014, 04:56
Me and Ziegler flew this map last night and i got to say the lighting in this map never ceases to amaze me . It looks truly beautiful hats off to our Staffelkapitain for this one :thumbsup:

9./JG52 Reinhart
May-17-2014, 15:49
Thanks for this map, Gruber. It is literally my favorite, haven't seen the lightning everyone's talking about though :/

92 Sqn. Philstyle (QJ-P)
May-18-2014, 02:49
Thanks for this map, Gruber. It is literally my favorite, haven't seen the lightning everyone's talking about though :/

lighting, not lightning. ;)

It's early morning.... the sun is low.

EG14_Marcast
May-18-2014, 07:21
lighting, not lightning. ;)

It's early morning.... the sun is low.

I love to take off in the morning haze...

Throweight
Jul-15-2014, 09:09
Nice, but a small point on the Red briefing; it should be arses, not asses, and rumours not rumors, to be properly British! ;P

Please understand that it is difficult to change our literary skills. We have, after all, learned them in places like Tulsa, America.

9./JG52 Hans Gruber
Aug-13-2014, 20:06
v1.3 changelog

- Split the invasion ships into 2 groups in an attempt to eliminate pauses when players get within visual range of the ships. One convoy now crosses from Calais to Dover while another crosses from Boulogne to Folkestone.
- Reduced % required to complete rail yard objectives.

trademe900
Aug-13-2014, 21:58
Awesome changes- thanks.

That Canterbury railyard was extremely difficult to destroy. I look forward to more 110 raids on that target now!

AKA_Recon
Aug-13-2014, 23:18
Awesome changes- thanks.

That Canterbury railyard was extremely difficult to destroy. I look forward to more 110 raids on that target now!


+1 thanks!

b0czek
Oct-14-2014, 06:07
Would it be possible to repost screenshots from first page, as they ar no longer available?
I drop bombs from Stuka and nothing happened - so I completely missed targets. I probably did not even found them. :)

EG14_Marcast
Oct-14-2014, 09:08
Would it be possible to repost screenshots from first page, as they ar no longer available?
I drop bombs from Stuka and nothing happened - so I completely missed targets. I probably did not even found them. :)

I still can see the screenshots in the first message....

b0czek
Oct-14-2014, 15:04
I still can see the screenshots in the first message....

To be honest - me too this moment.

II/JG77_RC
Oct-15-2014, 06:06
Great stuff.

Its to bad this stuff could not be uploaded to be displayed on the "mission briefs" page on the main ATAG site. Its a cool feature and as far as I can tell only 2 of those missions are still on the server, and, the briefs for those missions are not even close to up to date with what is actually on the server. It would be awesome to see all the missions and there briefings displayed on the main "missions briefings" page again with recon photo's and all the other cool stuff.

abr
May-14-2015, 16:52
Oh interesting to know about that Sea Lion is alive, we together with Small_Bee and Scavenger did the first mission in 2011 (http://andersbravers.narod.ru/index_en.htm), good thing she's got going on!