View Full Version : Friday April 4, 2014 Development Update - The 109 is Fun!

Apr-05-2014, 00:15
Update #33 here!


Apr-05-2014, 07:48
I still don't have access to that backers forum :(

Good to hear of the progress

Apr-05-2014, 09:08
I still don't have access to that backers forum :(

Good to hear of the progress

I had the same problem..

I reset my DCS password and now I have full access :thumbsup:

Apr-05-2014, 09:50
The 109 is looking more sexy this week, good stuff:thumbsup:

Apr-05-2014, 10:56
Can someone who has access to the backers forum post those screenshots for us non backers to see? Please!

Apr-05-2014, 12:31
Can someone who has access to the backers forum post those screenshots for us non backers to see? Please!

yes, would appreciate too! Beeing a backer and not having access...

Apr-05-2014, 16:24
Did you two back through paypal? The update is in kickstarter too, not just the forum.Link leads to KS.

Edit: doh, got it now. You didn't miss much. Two angles of the 109, with different rad settings, 3 shots from each angle. Last update had more different shots. And I didn't see anything too different this time either.

Apr-06-2014, 01:59
There it is:

Evening folks,
The 109 is a lot more mature.

Game development is always a funny process. For the longest time, everything is in pieces, really moving slowly, and you have no game, just the ingredients. Then you get to the stage where you put things together, and that’s where you begin to encounter various annoying and unexpected obstacles, and nothing seems to move forwards, and sometimes it even seems like you’re moving backwards, like the light at the end of the tunnel only seems to get dimmer.

And then, suddenly, wham! Things just begin to work, and all of a sudden, in a very short time, you have something tangible, something that actually feels solid.

You’re nowhere near the finished product yet, but at least you have a product and not a bunch of disjointed parts.

With the 109, we still have ways to go. Most animations are not working yet, especially cockpit animations. If it seems trivial, here’s a few brief excerpts from our cockpit animation spec.

https://s3.amazonaws.com/ksr/assets/001/839/068/c2cfe631be5b481d43b242ee8cd7513d_large.bmp?1396656 184
https://s3.amazonaws.com/ksr/assets/001/839/074/e2ca069818c55a64d55b9c39503e00f0_large.bmp?1396656 219

This all takes time to spec out, to code, and especially to test.

And there’s also some screenshots below showing some of the things implemented this week, like working radiator and rotating prop.

If you’re one of the very few remaining people affected by access issues to the beta version of our Backer Section, please bear with us! We did uncover some unexpected bugs in the system which do unfortunately affect a few backers, and we’re working on them as fast as we can. Some just ended up needed more work than we hoped.

Hope you have a great weekend!


Apr-06-2014, 08:04
Thanks. I can see the update on kickstarter as well, but not the 109-screenshots in the closed backer-section. I hope it will solve itself soon, we`ll see...