_1SMV_Poppy_64
Apr-28-2014, 18:25
Hi all,
please, someone know how OnAircraftTookOf doesn't work when the aircraft is created by a human player in a birthplace?
public override void OnAircraftTookOff(int missionNumber, string shortName, AiAircraft aircraft)
{
base.OnAircraftTookOff(missionNumber, shortName, aircraft);
GamePlay.gpHUDLogCenter("Debug: OnAircraftTookOF =>" + shortName + " is on flight.");
}
I'm going crazy ...
please, someone know how OnAircraftTookOf doesn't work when the aircraft is created by a human player in a birthplace?
public override void OnAircraftTookOff(int missionNumber, string shortName, AiAircraft aircraft)
{
base.OnAircraftTookOff(missionNumber, shortName, aircraft);
GamePlay.gpHUDLogCenter("Debug: OnAircraftTookOF =>" + shortName + " is on flight.");
}
I'm going crazy ...