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ATAG_Ezzie
May-02-2014, 20:58
Hi fellow 110 pilots,

Does anyone have a guaranteed / works most times method to recover from flat spin in the 110?

I'm trying to fly more aggressively when being attacked by s/e aircraft and have departed a few times. Some times I have recovered but some times I don't. So I'm wondering if this is the way it is, or if there are some things I can do. I've tried releasing controls, reducing rpm, opposite rudder etc but they don't always work.

Any tips, ideas etc much appreciated.

Thanks

Ezzie

III./ZG76_Keller
May-02-2014, 22:06
To be honest with you, I fly the 110 a lot and have only ever had a handful of spins in it and I was able to recover quite quickly with all of them. Best bet is to get the nose down in whatever way possible and apply opposite rudder.

You really need to keep the 110 fast, if you keep your speed up it's hard to stall her.

Godfather Actual
May-02-2014, 22:20
Yea Ezzie you need to keep her fast. Your no good in a turning fight in a 110. The Stall outs ive had I usually just cut throttle and use opposite rudder. As the plane begins to stabilize then I slowly increase the throttle again. The only plane i couldnt pull out of a spin was the G50. If I have enough altitude the 110 recovers easily enough.

darkside3/4
May-02-2014, 22:36
Yea Ezzie you need to keep her fast. Your no good in a turning fight in a 110. The Stall outs ive had I usually just cut throttle and use opposite rudder. As the plane begins to stabilize then I slowly increase the throttle again. The only plane i couldnt pull out of a spin was the G50. If I have enough altitude the 110 recovers easily enough.

1st Post welcome 2 the party!

ATAG_Ezzie
May-03-2014, 00:34
Thanks Keller and GF.

Agree re keeping fast. I'm trying to work on some manoevres to get separation for when they have caught up and are sitting on my tail banging away. Usually I'm low and slow by then and it's pretty much game over. But if i could avoid getting too low One thought perhaps was to deliberately spin out if I (a) had sufficient alt to recover and (b) could guarantee I could recover. I was at 1k over abbeville this morning with a spit on my tail and tried it. Got separation but couldn't recover so had to bail. Tried it 2 nights ago and got separation and recovered and was able to do a head to head pass on the spit as he came back at me. Missed but eventually he went home and left me to crash land in a paddock. Which is better than the usual pk or smoking hole in the ground

Bottom line is I should avoid getting into situations where s/e fighters can get on my tail but I haven't figured out how to do that and still do useful stuff in all situations.

Ezzie

III./ZG76_Keller
May-03-2014, 06:32
I've found that there isn't much you can do in a 110 once a fighter is on your six, I've taken to using my gunner to make sure he goes home damaged. With practice you'll get pretty good at flying the plane backwards from the gunner spot while filling the Spit or Hurri full of bullets.

LBR=H.Ostermann
May-03-2014, 11:09
S!


To recover the spin:

Full rudder to opossite, nose down, reduce RPM will help. If you are in a flat spin, some times you need use aileron to help.

Combat maneuvers for 110:

Attack:

If you are at the same height or higher, but more fast than enemy make this:
http://upload.wikimedia.org/wikipedia/commons/1/15/High_Yo-Yo_with_instruction_diagram.PNG


If you are slow, at the same altitude or higher, make this:

http://defence.pk/attachments/low_speed_yoyo-jpg.1845/

Defense maneuvers:

Make this maneuver with speed high than 400km/h and at a diving, you can start this with a high -g dive or a split-s (only if you are high than 3k and with a close enemy)

http://www.combataircraft.com/tactics/images/vertical_rolling_scissors.jpg

Make this maneuvers without rolling, only with elevator (need practice), but works
http://www.asoe-squad.co.uk/Data/Sites/1/siteimages/air-combat-manoeuvring/rolling_scissors_maneuvering_with_instruction_symb ols.jpg


Other nice maneuver to use (offensive/defensive)

http://fly.historicwings.com/wp-content/uploads/2012/06/HighFlight-MaxImmelmann4final.jpg

Tactics to use:

The classical Boom and Zoom and energy fighting

Others:
Fly always tactical, 1k above the enemies
If you don't know the enemy position/height fly above 5k.
Speed is you best friend, keep your best friend with you.
Don't start a turn fight, only 90° turns, I high advice to use high yo-yo in all attack maneuvers to preserve energy.
Don't be a sitting duck, move!
Learn how to use the gunner
Don't trust to much in your gunner skills
Don't start one fight alone below 1k
Practice your aim skills (offline is good)
Practice maneuvers, practice again, and again, and again...
Know your plane, maximun speed, dive speed, etc...


:)

ATAG_Ezzie
May-03-2014, 15:53
I've found that there isn't much you can do in a 110 once a fighter is on your six, I've taken to using my gunner to make sure he goes home damaged. With practice you'll get pretty good at flying the plane backwards from the gunner spot while filling the Spit or Hurri full of bullets.

Thanks again Keller. I haven't tried the do-it-yourself gunner option yet but it's on the list of things to try so will give it a go soon.

Ezzie

ATAG_Ezzie
May-03-2014, 15:57
S!


To recover the spin:

Full rudder to opossite, nose down, reduce RPM will help. If you are in a flat spin, some times you need use aileron to help.

Combat maneuvers for 110:

Attack:

If you are at the same height or higher, but more fast than enemy make this:
http://upload.wikimedia.org/wikipedia/commons/1/15/High_Yo-Yo_with_instruction_diagram.PNG


If you are slow, at the same altitude or higher, make this:

http://defence.pk/attachments/low_speed_yoyo-jpg.1845/

Defense maneuvers:

Make this maneuver with speed high than 400km/h and at a diving, you can start this with a high -g dive or a split-s (only if you are high than 3k and with a close enemy)

http://www.combataircraft.com/tactics/images/vertical_rolling_scissors.jpg

Make this maneuvers without rolling, only with elevator (need practice), but works
http://www.asoe-squad.co.uk/Data/Sites/1/siteimages/air-combat-manoeuvring/rolling_scissors_maneuvering_with_instruction_symb ols.jpg


Other nice maneuver to use (offensive/defensive)

http://fly.historicwings.com/wp-content/uploads/2012/06/HighFlight-MaxImmelmann4final.jpg

Tactics to use:

The classical Boom and Zoom and energy fighting

Others:
Fly always tactical, 1k above the enemies
If you don't know the enemy position/height fly above 5k.
Speed is you best friend, keep your best friend with you.
Don't start a turn fight, only 90° turns, I high advice to use high yo-yo in all attack maneuvers to preserve energy.
Don't be a sitting duck, move!
Learn how to use the gunner
Don't trust to much in your gunner skills
Don't start one fight alone below 1k
Practice your aim skills (offline is good)
Practice maneuvers, practice again, and again, and again...
Know your plane, maximun speed, dive speed, etc...


:)

Thanks Ostermann. I'm following some of these tips already but there's some I don't so will try them out. Thanks for the spin recovery - I suspect I'll be trying your tips out soon.

Ezzie

Runnner
May-04-2014, 11:15
Ahmm the Bf110 is underpowerd here in CoD, is so sad. When this plane flight like in real like in the game Mr. Messerschmitt would sack. :recon:

trademe900
May-04-2014, 17:37
Ahmm the Bf110 is underpowerd here in CoD, is so sad. When this plane flight like in real like in the game Mr. Messerschmitt would sack. :recon:

Not true. Define 'underpowered '.

This plane is only capable of boom and zoom, that's it. The thing weighs several tonnes!

LuseKofte
May-04-2014, 18:35
Flying aggressive in a 110 means turn against the attacker and go head on, or zoom down on it. You cannot encounter enemy fighters alone in a 110 and expect to survive. Because you do not have the speed to run away.
Rule #1 don't go aggressive without a friend

With a dedicated wingman and tactics you are going to get more successful. It is easy to aim, so head on attacks are often successful. I like the 110, but it aint a plane for lone wolfs

ATAG_Ezzie
May-05-2014, 04:39
Flying aggressive in a 110 means turn against the attacker and go head on, or zoom down on it. You cannot encounter enemy fighters alone in a 110 and expect to survive. Because you do not have the speed to run away.
Rule #1 don't go aggressive without a friend

With a dedicated wingman and tactics you are going to get more successful. It is easy to aim, so head on attacks are often successful. I like the 110, but it aint a plane for lone wolfs

I agree re wingman and tactics helping and enjoy that when it happens. But i have also found that lone wolfing is possible if i am very patient and only choose to engage when everything is in my favour. I sometimes will fly for a 2 hour sortie and maybe only make a couple of attacks but if I get a kill from one of them its very satisfying esp if its a fighter.

I'm very much in the minority i suspect but would enjoy night fighting in the 110 for the cat and mouse aspects etc. Last night I was chased by a very persistent fighter in cloud for about 20 mins west of abbeville and enjoyed it especially as I was able to break away eventually. I then chased a blenny in cloud ivo arras and enjoyed that as well and managed to damage it. Once or twice I've attacked a blenny being escorted by fighters and done 1 high speed pass caused damage and run away and survived. But most times I've tried this I've ended up with a spit on my tail hence my original question.

All good fun and i appreciate everyone's advice etc -thanks.

Ezzie

Runnner
May-05-2014, 04:49
I know is not a fighter like a 109 but in low altitute she was not that bad and faster then the Hurri. Only in high altitute she slower. Spit was always faster in each altitute. Right now in the game the she lost to fast energy in each maneuver.

LBR=H.Ostermann
May-05-2014, 10:58
I agree re wingman and tactics helping and enjoy that when it happens. But i have also found that lone wolfing is possible if i am very patient and only choose to engage when everything is in my favour. I sometimes will fly for a 2 hour sortie and maybe only make a couple of attacks but if I get a kill from one of them its very satisfying esp if its a fighter.

I'm very much in the minority i suspect but would enjoy night fighting in the 110 for the cat and mouse aspects etc. Last night I was chased by a very persistent fighter in cloud for about 20 mins west of abbeville and enjoyed it especially as I was able to break away eventually. I then chased a blenny in cloud ivo arras and enjoyed that as well and managed to damage it. Once or twice I've attacked a blenny being escorted by fighters and done 1 high speed pass caused damage and run away and survived. But most times I've tried this I've ended up with a spit on my tail hence my original question.

All good fun and i appreciate everyone's advice etc -thanks.

Ezzie


Agree with you Ezzie. I am a dedicated bf 110 pilot, flying lone wolf most of the time and agree that lone wolf is possible.
My pilot style for bf110 is agressive, alone or in groups, i never be the "defensive" pilot, even in the most obsolete airplane, even alone.

@ Runner, for me the FM is ok, Team fusion will improve even more and the Bf 110 is much better now.

Faster than the Hurri? Depends what Hurri, the 100oct is faster in low altitude.

LizLemon
May-07-2014, 02:35
Dual throttles ;)

Seriously, any 110 driver owes it to themselves to try it.

ATAG_Ezzie
May-07-2014, 03:57
Dual throttles ;)

Seriously, any 110 driver owes it to themselves to try it.

Ok I'll bite. Why?

Ahhhh did some experimenting and think I now know why. Thanks

Ezzie