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III./ZG76_Keller
May-05-2012, 20:34
Try this guys:

-Have Steam verify your game files. (this will return you to pre-patch)
-Delete shaders folder
-Reinstall patch

Since I did this my problems with the patch are almost gone. Textures still go from low rez to hi rez sometimes, but aside from little bugs the launcher crashes have stopped. I flew 3 missions without restarting the game and only left because the mission was ending.

Fried
May-05-2012, 21:06
Launcher crashing every 20 mins or so, will give this a go and let you know if it helps



*Edit* OK I did exactly what Keller says above and it actualy worked, just flown for a good 1hr+ and not a single crash, I can go to bed happy now :)

Thank you Keller, was getting frustrated earlier but doing as you suggested made me smile again :)

III./ZG76_Keller
May-06-2012, 00:03
I'm glad there was an improvement for you.

I should add that my launcher crashed once after doing this tonight; and to my dismay I was escorting a JU-88 when it happened.

*Helo*
May-06-2012, 02:37
Worked for me for at least 30 mins until the mission ended.
Thanks for the advice.

Forcavitale
May-06-2012, 12:48
I actually tried all above but i still have launcher crashes, but i took a bit of the
stuttering away. If somebody have some other trick to make this new patch playable
im all ears.
Forca

ATAG_Colander
May-06-2012, 13:13
All,

I also did this:
- backed up "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover\conf.ini"
- Deleted the "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder
- Created a new, empty "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder.
- Copied the conf.ini file into the new folder.

I did this before the steps on the OP and my crashes disappeared (at least I haven't got any since then)

cebit
May-06-2012, 15:07
I get failedserver authentification (or something similar) every time trying to connect to your beta sever. But only the ATAG one. works fine logging into some of the others.

ANy ideas what could be wrong??? Heaven't changed anything in my config file since patching, and followed the propper patching procedure... 3 times already :0:

ALso... if any of you might be a graph wiz.... when 1st installed game i had problem with water appearing flat (no waves or anything). Solved it a few days later by setting my AA and one other setting in the graph-card CCC to overide ingame settings. ATI 6970 btw.
Since patch installed water reverted to flat, and stays flat even when rolling back to previous patch and nomatter what i do i cant get the water to look as should again.. ANy ideas??? Been banging my head for 2 days with this now. Impossible fly low close to water as will dive prop-first as impossible to judge the alt by sight pure :-(

ATAG_Bliss
May-06-2012, 15:23
Hi cebit - that's a common problem with the game and steam. Basically if you try to connect to the server and break the connection (AKA - escape out of it because it's taking too long) the server won't let your steam ID go. That's why we restart the server after every mission - so it clears you out.

I think the mission just restarted so you should be able to join now. But just remember don't break the connection once you've tried to join - even if it's a 10 minute wait or you'll be in the same boat.

*Helo*
May-06-2012, 17:31
All,

I also did this:
- backed up "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover\conf.ini"
- Deleted the "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder
- Created a new, empty "My Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder.
- Copied the conf.ini file into the new folder.

I did this before the steps on the OP and my crashes disappeared (at least I haven't got any since then)

Launcher crash after every 5-10 minutes after having done this.

Fried
May-06-2012, 20:25
Had a few launcher crashes today, some after a short time others after flying over the channel, using up my ammo and flying back and then crash so decided to have another go.

Used both methods above with slight deviations, first I followed Colanders method but slightly differently I renamed the 1C Softclub folder so I had the whole folder backed up, then I had steam verify and repair my instalation and then applied the patch. I didnt remake the 1C Softclub folder etc as I wanted to see what Steam did with it.

I joined the server and by doing so steam/cod rebuilt my 1C Softclub folder, all my key/joystick settings were as setup because steam downloaded them from the cloud and the only thing that needed setting up were my video settings as these had gone back to standard settings with grass and trees etc turned back on, being fairly old my card can not handle that and gave me 15fps (did look very nice but not practical), restarted and rejoined the server and everything felt fresh and clean.

Tested over 4hrs including time spent sitting on airfields and in hangers whilst doing other stuff at home, flights over the channel and back, furballs over ships, bail outs etc etc logged in and out a couple of times without deleting the cache and not one launcher crash, hopefully it will remain like that :)

A couple of things I have noticed is that my cache folder is now alot larger than it used to be, at this moment its sitting at 77mb where it used to be around 15mb, I get the old stutter in-game and have heard others mention the same, I am wondering if this is stuff being cached as you come across it for the first time in-game etc, perhaps someone can confirm if this is how the cache works.

Ohms
May-06-2012, 20:40
Hi Guys
I have tried almost everthing and I can't get this Alpha to run as I would like, so I will wait until it goes Beta and then final. I just hope and pray it get's there!:banghead:

Ohmie

MADDMANN
May-06-2012, 22:04
Trouble with new patch?..

In short.. Yes.

CTD in 15-10 min not 45 min.

all of the game seems "washed out" less detailed.

still cant play in native res without horrid lagg..

Im not a fan. Im sorry to those who are enjoying this patch, not trying to bash it. it frankly does not work well with me at all. Im going to take some time off and see what happens. I hope the beta works better for me than the "alpha"
~S~ And best to you all, see you soon.
Al AkA MADDMANN

BKellem
May-07-2012, 21:23
I have followed all the tips and tricks for applying the patch and it still crashes. I had no problems before the alpha patch. I'm just waiting till the server is done testing the alpha patch so I can play online again :angry: I have sent several emails to icpublishing containing my crash logs. I hope they fix this quickly

ATAG_Deacon
May-07-2012, 21:47
Gentle reminder to those who are crashing with the alpha patch...Server 2 is still the "official patch", not alpha/beta or whatever...

Fried
May-07-2012, 22:06
Its amazing how these bugs affect different systems, doesnt seem to be just low end machines but as many or more high end computers as well, I am beginning to think that the bugs are so varied and random that they will never be able to fix them all for everyone.

I have just checked my cache, it is growing larger and now sits at 90mb, far bigger than it ever got before for me, I am not emptying it for now in the hope that more stuff cached might help with loading of objects in-game, only time will tell I guess and it may need emptying at some point.

For me it now seems to be working quite well for a beta patch and I have had quite a few hours today with only 1 launcher crash, far better than it was pre patch. It is rather anoying that its not working for everyone because we all just want to play the game online together and it sucks that some cant.

III./ZG76_Keller
May-07-2012, 22:46
...I have just checked my cache, it is growing larger and now sits at 90mb, far bigger than it ever got before for me, I am not emptying it for now in the hope that more stuff cached might help with loading of objects in-game, only time will tell I guess and it may need emptying at some point...

Inside your cache folder you'll find all the skins that you've downloaded, that's why the increase. Your shaders folder will contain the files that you may occasionally want to delete. If you turn custom skins off on your client side you will cease to download custom skins.

I'm still occasionally deleting my shaders folder but I leave the skins as it's my belief that the game reuses these files. For example, player A joins server and you load his skin, the next night player A joins with the same skin, you do not need to re-load the same skin; at least I hope it works this way.

CIA_Panteramutt
May-08-2012, 01:03
I can't get the game to even load with v.1.6. The pipper & plane logo displays for about 15 seconds, then CRT. I don't see the red box that some describe seeing whilst loading.

Anyone else have this? So far I've tried this to fix it:

- downloaded the .RAR file from two different sites, to see if one was corrupt
- used Steam to validate the cache files (returns system to working 1.5 version)
- cleaned out the cache files
- installed latest AMD video drivers
- fiddled with some AMD 3D graphics settings, all to no avail.

Guess I will have to wait for final patch through Steam. At least the v1.5 works fine both on and offline.

S!

System specs:
Mainboard : Gigabyte GA-MA78GM-US2H
Chipset : AMD 780
Processor : AMD Phenom II X4 965e @ 3900MHz
Physical Memory : 8192MB (4 x 2048 DDR2-SDRAM )
Video Card : AMD Radeon HD 6790
Operating System : Windows 7 Home Premium Home Edition Media Center 6.01.7601 Service Pack 1 (64-bit)
DirectX : Version 11.00

ATAG_Deacon
May-08-2012, 05:50
I can't get the game to even load with v.1.6. The pipper & plane logo displays for about 15 seconds, then CRT. I don't see the red box that some describe seeing whilst loading.

Anyone else have this? So far I've tried this to fix it:

- downloaded the .RAR file from two different sites, to see if one was corrupt
- used Steam to validate the cache files (returns system to working 1.5 version)
- cleaned out the cache files
- installed latest AMD video drivers
- fiddled with some AMD 3D graphics settings, all to no avail.

Guess I will have to wait for final patch through Steam. At least the v1.5 works fine both on and offline.

S!

System specs:
Mainboard : Gigabyte GA-MA78GM-US2H
Chipset : AMD 780
Processor : AMD Phenom II X4 965e @ 3900MHz
Physical Memory : 8192MB (4 x 2048 DDR2-SDRAM )
Video Card : AMD Radeon HD 6790
Operating System : Windows 7 Home Premium Home Edition Media Center 6.01.7601 Service Pack 1 (64-bit)
DirectX : Version 11.00

Others have similar issue, try this:



Insuber
Senior Member

Join Date: Oct 2007
Location: Paris - France
Posts: 1,198

Quote:
Originally Posted by AKA_Goshawk
Followed all the instructions originally posted by Blackdog_kt and added the patch as instructed. When starting, the gold reticle comes up, then disappears and the game goes no further. The reticle disappears after several seconds then nothing, just the Windows desktop.

Please help!!

AKA_Goshawk
Ataros suggested to set Windowed mode in the conf.ini, start the game and then set Full Screen inside the game.

Cheers!

Form here:

http://forum.1cpublishing.eu/showthread.php?t=31759&page=43

XE9O
May-08-2012, 10:56
~S~ Gents, I think I may have found a Solution for my PC with the new Patch, I have only been able to Fly for 20 minutes with out a Launcher Crash. This Morning I flew for a hour and had to land because of Fuel. Only one Test Was In ATAG server with 15 to 30 Players.

(My System: Win7 Home Premium , EVGA 580 3 gig mem.,I7 920 Overclocked to 3.6, 16 gig memory.
Changes to my system outside of game. Turned HYPER THREADING Off, Turned off EVGA PresionX off , running in game FPS system, Rolled back to Nvidia Driver 296.10.)

In Game Video setting
Resoltion 1920x1080 native Anti-aliasing : 8X
Full Screen On Anti-Eplesy : Off
Detail Level : Custom SSAO : Off
Vsync: Off
Model Detail: High Damage Detail: High
Building Detail: Very High Building Amount: High
Land Detail: High Land Shading: High
Forest: High Grass: On
Visual Effects: High Shadows: On
Texture Quality: Original Roads: On

Nvidia Control Panel settings
Anisotropic Filtering: Application Controlled
Antialiasing Gama: Global setting
Antiialiasing Mode: Enhance The Application
Antialiasing Setting: 8X CSAA
Antialiasing Transparency: Off
Cuda Gpu : Global Setting ( All )
Maximum Pre-Rendered Frames : 3
Muli-Display: Single Dispay Performance Mode
Power Management Mode : Global (Adaptive )
Texture Filtering: anisotropic sample off
Texture Filtering Negative Load Bias: Allow
Texture Filtering Quality: Quality
Texture Filtering Trilinear Optimization : On
Thread Optimization: Global Auto
Triple Buffering : On
Texture Filtering , Anisotropic Filter : OFF
Vertical Sync: Force Off

ATAG_EvangelusE
May-08-2012, 21:47
I have gone through every possible solution but CTD within 10 minutes on ATAG. However, I tried other servers and in particular Kampverband13 No1 server which is full realism, uses Channel Map and lots of AI and I don't get CTD. The only thing I noticed is that it has no clouds (but not a fat lot of players either but I had rapid crashes on a server with no players on with Clouds enabled!).

Might be worthwhile seeing if your alpha patch runs on this server or any server with clouds disabled in their mission realism settings. Why this should be so is a mystery given the number of people who are having no problems with clouds enabled.

CIA_Panteramutt
May-09-2012, 01:50
Others have similar issue, try this:

Form here:

http://forum.1cpublishing.eu/showthread.php?t=31759&page=43

Thanks for the help Deacon, but no luck unfortunately.

I first tested the windowed settings on v1.5, got it working, then tried to apply to v1.6 with no success.

Back to the drawing board...at least the wife is smiling again.

EDIT: I did get it working when I realized the conf.ini file still had version DX11_0 in there and not 10_0. This didn't matter with v1.5 but v1.6 wouldn't start. Now I've logged about 6 hours multiplayer without a single CTD so all is well.

S!

MajorBorris
May-09-2012, 11:00
686

I had help from a buddy, now my system is bloody, I mean buttery smooth!

ATAG_EvangelusE
May-09-2012, 16:32
Following my post at 1c regards CTD with servers having clouds but not on servers with no clouds enabled, my problems with ATAG CTD seem to be solved.

Appears on my rig that you need to have SSAO and Shadows checked if clouds are enabled.

Not sure how SSAO and Shadows enabled overcomes the problem but I only saw clouds when I spawned and they all disappeared afterwards. On all previous failed attempts, clouds were popping up and disappearing followed by a CTD.

Doc
May-09-2012, 18:24
Interesting. I hope the developers are getting good feedback. They sure been awfully quiet.

Dutch
May-09-2012, 22:25
Interesting. I hope the developers are getting good feedback. They sure been awfully quiet.

They're all on holiday until Thursday owing to some Russian celebration thingy.

Or at least so I've heard.


I was only online for about an hour tonight (but long enough to watch Krupi stall and flat spin into the ground when he decided to have a turn fight with a SpitII, haha!) and I didn't have any crash problems with ssao on.

Offline, in the 'cross country' mission, medium clouds caused some pretty awful stutters, but the flight was reasonably pleasurable, apart from the clouds popping up in a ridiculous fashion. Again, no crashes (they were happening offline too without ssao).

I think Macro has really come up with something here with the ssao on thing, so I'm just hoping the devs spot it, if they don't know about it already, but lordy there's a lot missing from this patch as it stands, whether clouds, crappy looking paintwork on the wings when you look out the window, totally shitty FMs for the RAF etc.

The daftest thing I've seen was offline when I landed back at Littlestone in a Blenheim. The bottom half of the aircraft sank into the ground but carried on as normal (this was in F2 external view). The landing gear was under the grass as well as most of the rear half of the fuselage.

I've been alternating between the patch and the previous version quite a lot since Saturday for comparison's sake, and of course I prefer the pre-patch version for online play, crashes or no. Formations were never a problem for the Blenheim boys.

Maybe we'll get some sort of news Friday, once they've read the 3billion e-mails they requested! :bgsmile:

Edit: I also re-enabled aero for launcher.exe in windows, something most of us may have forgotten, I wanted to see if this made any difference - apparently not.

ATAG_EvangelusE
May-11-2012, 08:47
Server Admins should set one or two missions with 'Clouds' disabled in the realism settings and evaluate the effect it has with early CTD.

The alpha had distant clouds disabled because they were causing problems - the ones that pop up are also causing problems for some.

ATAG_Septic
May-12-2012, 08:52
Server Admins should set one or two missions with 'Clouds' disabled in the realism settings and evaluate the effect it has with early CTD.

The alpha had distant clouds disabled because they were causing problems - the ones that pop up are also causing problems for some.

This seems a simple idea to try, after all the clouds in 1.6 serve no tactical purpose and they could be a cause of problems.

Has anyone else noticed they are different to fly through? They seem textured to me and there's a good feeling of speed through them rather than a blank white.

Cheers Chaps.

Septic.

Dutch
May-12-2012, 10:16
Posted by B6 earlier today;

'Info and mini-fix will be in 1-2 hours'

That's 4.00 - 5.00pm-ish UK time, 10.00 - 11.00am CST (daylight saving time - oh no not again!! :Grin:)