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Mysticpuma
Apr-27-2015, 06:22
Okay, well as the title suggests, this weeks video update shows a few of the features TF are working on. I could list everything in the video....but hey....watch the video :)


https://www.youtube.com/watch?v=ZBxOQe99Vv8&feature=youtu.be

Okay, so now you've watched the video, we were as surprised as you when the Millennium Falcon popped up...but hey, plan for the future, that's what TF say!

Alright, calm down, that's why I said watch the video and you'll know the above comment was mischievous.....or was it? :devilish:

Now, embarrassingly...I have to own up to a mistake on my part and that is that some of the sounds you heard are incorrect (or not the latest version) and so my next update (if our sound editor is still speaking to me) shall include revisions of those effects. I'm not going to.list which they are but some are not the latest version and that's on me......so apologies.....but it means I have something at-least for the next update to show you, although the video further down this post should compensate a little?

Here is another short video posted by Slipstream showing some more audio work:


https://www.youtube.com/watch?v=yLKsI-he6uw

The next update will be a few weeks away so hopefully the amount of content in the video will be enough to keep the community talking for a while. Steadily the sum of all parts are coming together and while testing the mods (and creating them) is sometimes a real pain.....blimey it's cool to see some of the stuff our guys are creating behind the scenes :)

As always I'd like to say thanks to Artist for his work on the Bugtracker, news of which he has compiled here:

From the Team Fusion Bugtracker (http://tfbt.nuvturais.de)

The bugtracker (http://tfbt.nuvturais.de/projects/il2clodtf) keeps accumulating data: Since the last published update on March, 27th, 17 new users brought the total up to 879 registered users of which 89 have been active since then. We currently have 181 open issues (127 bugs and 54 feature requests). 2 have already been resolved with patch 4.312 and 21 are currently in progress (http://tfbt.nuvturais.de/projects/il2clodtf/issues?set_filter=1&f[]=status_id&op[status_id]=%3D&v[status_id][]=2&f[]=&c[]=tracker&c[]=status&c[]=priority&c[]=subject&c[]=author&c[]=updated_on&c[]=category&c[]=votes_value&group_by=) to be fixed or implemented.

6 new issues have been raised since the last update, among them are (no judgment implied): Reported Bug #746 (http://tfbt.nuvturais.de/issues/746): "MG-15 gunner reload time" (New) Reported Bug #745 (http://tfbt.nuvturais.de/issues/745): "Bf 110 Rear Machine Gunner possible Bug" (New) Reported Bug #744 (http://tfbt.nuvturais.de/issues/744): "Calculation for density of the atmosphere decrease with altitude is incorrect" (Confirmed) Reported Bug #743 (http://tfbt.nuvturais.de/issues/743): "Neg. G cutout of planes with carburator" (New) Reported Bug #742 (http://tfbt.nuvturais.de/issues/742): "Bf 109 cooling system" (New) Reported Bug #741 (http://tfbt.nuvturais.de/issues/741): "Fiat G50 pilot movements " (New)

The issues with the highest (summary) vote currently are:
52: #725 (http://tfbt.nuvturais.de/issues/725): "BF 110 Airspeed" (New) 47: #581 (http://tfbt.nuvturais.de/issues/581): "RAF fighter engines incorrectly start cold in Multiplayer" (New) 41: #614 (http://tfbt.nuvturais.de/issues/614): "Large cloud formations do not appear in replay of track (.TRK) files" (New) 39: #498 (http://tfbt.nuvturais.de/issues/498): "Bf 109: Prop Pitch Inverted" (New) 36: #690 (http://tfbt.nuvturais.de/issues/690): "Bf 109: The Half Armor Plate in upcoming 109 Variants" (New)

There are a number of issues set on "Feedback". We kindly ask the authors to respond:
#489 (http://tfbt.nuvturais.de/issues/489): "All Static Objects should have a destroyed model #604 (http://tfbt.nuvturais.de/issues/604): "Blenheim: fuel cocks incorrectly labeled #669 (http://tfbt.nuvturais.de/issues/669): "Bf 110: Navigational Lights #670 (http://tfbt.nuvturais.de/issues/670): "Bf 110: Landing Lights #707 (http://tfbt.nuvturais.de/issues/707): "Map near Folkestone #716 (http://tfbt.nuvturais.de/issues/716): "Texture #718 (http://tfbt.nuvturais.de/issues/718): "Ju-88: Sight cannot be moved to the left and to right #731 (http://tfbt.nuvturais.de/issues/731): "BR-20 bomb aimer CTD #732 (http://tfbt.nuvturais.de/issues/732): "Fiat BR-20 bomb aimind device can only be set to 2.700 meters #733 (http://tfbt.nuvturais.de/issues/733): "Hurricane Mk I Rotol 100: Course setter

We invite all pilots to participate in the bugtracker either by reporting bugs, requesting features, and/or vote on issues. But before you do anything, please read the guidelines and FAQ here: http://tfbt.nuvturais.de/projects/il2clodtf/boards/4
===

Now, it's always important for us to mention that this is a community based project. All members of TF are just 'normal' Flight-Sim enthusiasts like yourself and from that community we are always on the lookout for new members to join our team especially those of you with the ability to work with 3D modelling software.

Please check out this link if you think you may be able to help with creating new objects for Mission Builders and Pilots to build with (and destroy!):

http://theairtacticalassaultgroup.com/forum/showthread.php?t=11129


Don't forget that we have a Facebook page and you may just see some exclusive pictures over there, so if you have a Facebook account, why not 'Like' our page and check in to see some more Team Fusion exclusives (even Oleg Maddox has liked our page!)

https://www.facebook.com/teamfusionmod

Finally I'd like to bring to the communities attention the following.

Chuck_Owl has created a great User Guide for Cliffs of Dover and it really is worth a visit no-matter if you are a beginner or an experienced pilot. It can be found here:

http://theairtacticalassaultgroup.com/forum/showthread.php?t=16592


So there you go chaps. See you next time, cheers, MP/TF

Lanceforthright
Apr-27-2015, 06:48
Amazing

Just truly amazing

I bought this sim the day it released. TF have made it so much more.

Eternal gratitude.......Thank you so much for all the valuable work you do to give this sim True Life

hnbdgr
Apr-27-2015, 06:57
Keep up the good work, looking better and better with every update!

Cybermat47
Apr-27-2015, 07:02
Please tell me that the face map is part of the official release.

EAF51_Jimmi
Apr-27-2015, 07:14
Wonderful news!
Thank you for the update!

CG_Justin
Apr-27-2015, 07:52
The sounds! The glorious sounds!!! BRAVO! !!

ATAG_Lolsav
Apr-27-2015, 08:13
Neat sounds on the spit! The flyby is awesome, it roars like a spit!

Lovely update Mystic, but on the bofors bit showing the new tracers, it was a bit pixelated... was it on purpose or accident? Overall a great update. Thank you again! :thumbsup:

ATAG_Dave
Apr-27-2015, 08:24
Another great update - thank you TF :thumbsup::thumbsup::thumbsup:

Kling
Apr-27-2015, 08:37
Neat sounds on the spit! The flyby is awesome, it roars like a spit!

Lovely update Mystic, but on the bofors bit showing the new tracers, it was a bit pixelated... was it on purpose or accident? Overall a great update. Thank you again! :thumbsup:

Most likely just by accident. ;)

Mysticpuma
Apr-27-2015, 09:02
Lovely update Mystic, but on the bofors bit showing the new tracers, it was a bit pixelated... was it on purpose or accident? Overall a great update. Thank you again! :thumbsup:

The pixelation is down to the recoding of the original video. The way this happens is some of the guys work on their effects/features/mods and then share the videos with me. Due to the time I have available I sometimes don't have access to the files to reshoot the video and so I use their original and slot it into the one I am preparing. The original video is stunning but youtube just wont do it justice.....the tracer from the Bofors is glorious in the original....and I only saw the footage this-morning but felt I had to share it.

Hope that explains it and by way of an apology....have a bonus couple of pictures :) Cheers, MP

16904 16905

ATAG_Slipstream
Apr-27-2015, 09:25
Please tell me that the face map is part of the official release.

Please tell me you're joking right?

Uwe
Apr-27-2015, 09:45
Those bofors tracers are the closest to reality I've ever seen in a game. I must admit they bring up some very disturbing memories that I try not to conciously acknowledge.
Very, very very well done.

Jugdriver
Apr-27-2015, 09:47
Yeah! Update on my birthday, love it!

Were those canons on the Spitfire?

AKA_MattE

ATAG_NakedSquirrel
Apr-27-2015, 09:56
I'm going to miss the .303 gun sound of TFv4 :(

But wow, that wellington cockpit looks better than the stock game cockpits!

heinkill
Apr-27-2015, 10:20
Why do the German pilots look grumpier?

Jugdriver
Apr-27-2015, 10:25
I'm going to miss the .303 gun sound of TFv4 :(

I agree, I do like the .303 sounds from V4.

AKA_MattE

ATAG_Snapper
Apr-27-2015, 10:26
I'm going to miss the .303 gun sound of TFv4 :(

But wow, that wellington cockpit looks better than the stock game cockpits!

My thoughts: The current .303 gun sounds are amazingly close to that of the resurrected Spitfire Browning that was test fired in a field. But I suspect the sound of 8 Brownings hard-mounted in the wings arrayed on each side (estimated) 4 to 8 feet away from the confines of a closed cockpit would sound quite a bit differently. It's a bit difficult to tell with the very short bursts depicted in the video (vs an extended burst for evaluation purposes), but the TF 5 version certainly sounds a bit more "robust" IMHO.

:salute:

9./JG52 Mindle
Apr-27-2015, 10:28
Why do the German pilots look grumpier?

They've heard about the Beaufighter. [emoji57]

Talisman
Apr-27-2015, 10:29
Yeah! Update on my birthday, love it!

Were those canons on the Spitfire?

AKA_MattE

Yes, I thought the sound was more like cannon too, but I could not see cannons visible on the Spit wing and the damage to the 109 did not look much like cannon fire to me. We seem to have lost the sound like "ripping dry paper" that is reportedly the sound of the machine guns when fired. Seems like we are now hearing more individual rounds with too much space for the extremely rapid firing Spit and Hurry guns.

Perhaps it is the new sound for the cannons to come, but without showing the cannons visually.

Blitzen
Apr-27-2015, 10:35
:thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup:

jjohnson241
Apr-27-2015, 10:41
Great Update Guys!
I thought I saw a working mirror on the Spit. I'd given up on that fix.
Please confirm?

ATAG_Lolsav
Apr-27-2015, 10:50
Its confirmed johson, althought still a bit fps hungry by what i read.

If not attempted by Team Fusion i would suggest what is done on other games to reduce fps hungriness: Reduce to half the fps on the mirror?

eekz
Apr-27-2015, 11:01
Go go TF! :thumbsup:

Kling
Apr-27-2015, 11:04
Its confirmed johson, althought still a bit fps hungry by what i read.

If not attempted by Team Fusion i would suggest what is done on other games to reduce fps hungriness: Reduce to half the fps on the mirror?

Thats already done...

ATAG_Colander
Apr-27-2015, 11:07
Thats already done...

Yep. In fact it you see the video you will notice is not smooth but jumpy.

Chuck_Owl
Apr-27-2015, 11:12
Very nice! :D

Stupid question though... is it me or the Beaufighter seems incredibly slow to accelerate on takeoff? Maybe it's just me... but when I takeoff with a bomb payload on a Blennie I use even less runway than that...

Mysticpuma
Apr-27-2015, 11:14
Chaps, firstly thanks for the feedback.
The German pilots look grumpy because their new Jumo and other engine sounds (plus more) were not showcased......I mean, come on Mysticpuma is obviously British and biased...I'd cry fowl :)

Now, embarrassingly...I have to own up to a mistake on my part and that is that some of the sounds you heard are incorrect (or not the latest version) and so my next update (if our sound editor is still speaking to me) shall include revisions of those effects. I'm not going to.list which they are but some are not the latest version and that's on me......so apologies.....but it means I have something at-least for the next update to show you :)

Okay, so here's some information on the mirror. It is a complete workaround and was/is being a real PIA! For those of you who saw the original "Vanilla" game mirror, you'll know it showed a super pixellated image and that it was pointed at 45 (ish) degrees away from the aircraft,so showed nothing behind you and then it looked like a low resolution image from Minecraft!

So the current fix for the mirror now shows what is behind the aircraft but to save fps, it only renders every 3rd frame. It does look a little jittery.....but.....as we try and make a compromise between no mirror and the severely hit fps (as the game is rendering what you see twice) the 'render every third frame in the mirror' seems to be a fair compromise.

There is obviously lots of other features showcased in the video.....but apologies again for some of the sounds not being the latest version.......but the Beaufighter certainly is the latest version as it came directly from our sound editor :)

Cheers, MP

spartan18a
Apr-27-2015, 11:16
The island face is clearly Malta seemed from space!!!! [emoji12] [emoji12] [emoji12]

Mysticpuma
Apr-27-2015, 11:16
Hi Chuck, the new FM's are being worked on....this is just a testbed aircraft so we can break it a lot to make it work perfectly ;)

Also, the slow take-off lets you hear the beautiful engines for much longer ;)

Cheers, MP


Very nice! :D

Stupid question though... is it me or the Beaufighter seems incredibly slow to accelerate on takeoff? Maybe it's just me... but when I takeoff with a bomb payload on a Blennie I use even less runway than that...

Talisman
Apr-27-2015, 11:17
My thoughts: The current .303 gun sounds are amazingly close to that of the resurrected Spitfire Browning that was test fired in a field. But I suspect the sound of 8 Brownings hard-mounted in the wings arrayed on each side (estimated) 4 to 8 feet away from the confines of a closed cockpit would sound quite a bit differently. It's a bit difficult to tell with the very short bursts depicted in the video (vs an extended burst for evaluation purposes), but the TF 5 version certainly sounds a bit more "robust" IMHO.

:salute:

Sounds off to me Snapper. 8 x mg at 120 to 150 rounds per second should sound more like "blowing a raspberry" LOL, :-P

In the clip, the Spit guns do not sound like they are firing much faster that the much, much, slower firing Bf 109.

Bewolf
Apr-27-2015, 11:30
I am wondering, are each of the 8 303s modelled individually in the sound department, or is there a generic sound file for all 8 guns?

In the first case, getting one gun right should automatically make all guins sound pretty accurate when fired in unison.

Either way, awesome update, darn british biased one, but still awesome :thumbsup:

Topgum
Apr-27-2015, 11:50
so good to see this WIP. WELLDONE, IMPRESSIVE & PLEASURE :thumbsup:

keeno
Apr-27-2015, 11:50
Thanks TF,

amazing update. So much to comment on, for me the Spitfires flying through the wall of flak, the bofors firing at night was nothing short of incredible, the beau engine sounds, the spit cannons?, the wellington cockpit, the 3D work, the, the, the.............

Cheers

farley
Apr-27-2015, 11:57
Now, embarrassingly...I have to own up to a mistake on my part and that is that some of the sounds you heard are incorrect (or not the latest version) and so my next update (if our sound editor is still speaking to me) shall include revisions of those effects. I'm not going to.list which they are but some are not the latest version and that's on me......so apologies.....but it means I have something at-least for the next update to show you :)

What do you think chaps, 2 days off without pay for the Mystic man?! Unforgivable!!! :stunned:



In terms of the mirror, i have heard (correctly or incorrectly) that the mirrors tended to vibrate a lot, so some jumping around might just be adding to the realism. Sure looking forward to that addition.

Every update is great, and what a way to start the work week. Thanks for that MP!

:thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: ......... Just had to outdo Blitzen..... :)

InvaderZim
Apr-27-2015, 12:04
SOOOOOOO Much to look frward too! Thanks TF!:go:

ATAG_Slipstream
Apr-27-2015, 12:05
Very nice! :D

Stupid question though... is it me or the Beaufighter seems incredibly slow to accelerate on takeoff? Maybe it's just me... but when I takeoff with a bomb payload on a Blennie I use even less runway than that...

Its my fault for not releasing the wheel brakes. A testimony to my crappy video making and flying skills!

But don't worry Chuck, I'm not giving up my day job. Just moving over to let the professionals to their work :)

♣_Spiritus_♣
Apr-27-2015, 12:10
Its my fault for not releasing the wheel brakes. A testimony to my crappy video making and flying skills!

But don't worry Chuck, I'm not giving up my day job. Just moving over to let the professionals to their work :)

Lol, it was a good fault, gave us more time to listen to everything. :thumbsup:

Also, the F-4 being modeled currently is the F4F-3.

Aufpassen
Apr-27-2015, 12:17
It all looks great. I can't wait until TF 5.0 is released but unfortunately I have to. Darn.

Thank you for the update, MP and thank you for your work, effort and dedication TF!

Catseye
Apr-27-2015, 12:21
My thoughts: The current .303 gun sounds are amazingly close to that of the resurrected Spitfire Browning that was test fired in a field. But I suspect the sound of 8 Brownings hard-mounted in the wings arrayed on each side (estimated) 4 to 8 feet away from the confines of a closed cockpit would sound quite a bit differently. It's a bit difficult to tell with the very short bursts depicted in the video (vs an extended burst for evaluation purposes), but the TF 5 version certainly sounds a bit more "robust" IMHO.

:salute:

Supposed to be like "heavy cloth tearing" by all reported pilot accounts.
Current TF4.0 version is very close but perhaps a bit "heaver-deeper" would be closer.

The current video makes one question if there is indeed a Hispano being fired but I didn't see the barrel extensions in the wing.

Can't wait for the Beaufighter. Would make me switch to my favourite role of close ground attack with the heavy firepower.

IIJG27Rich
Apr-27-2015, 12:31
Why do the German pilots look grumpier?

https://www.youtube.com/watch?v=d8SbCVX5jrU


German pilots will always look grumpier I'm afraid Heinkill ;;)

ATAG_Slipstream
Apr-27-2015, 12:35
And the gun sounds are like everything, are W.I.P. There is a good chance that by TF5 they'll have changed again. To the sound of a high compression air gun! :)

MysticPuma, you have no need to apologise, the fault is with me and my bad video editing again.

Like MP says, we'll get back to the sounds when I've learnt to tie my shoelaces, but until then, I was going to a quick preview of some Spitfire or BF-109 sounds. But because we are so bias to the English and Germans, here is some love for the Italians and their wonderful little G.50. (with sound more G.50's, BF109's and Spitfire's thrown in the soup.)


https://www.youtube.com/watch?v=yLKsI-he6uw

JG4_sKylon
Apr-27-2015, 13:10
And the gun sounds are like everything, are W.I.P.

Understood, but i still want to give my feedback on the sounds.

88mm = like it, has a good punch
109 guns = please no, no.
Spit guns = do not sound like 8 mg, more like a gun.



Edit: checked your G50 video. What happened to the sound there? Did you record with an external microphone?
Is this a new german ground control voice or is it sound distortion?

jjohnson241
Apr-27-2015, 13:22
Its confirmed johson, althought still a bit fps hungry by what i read.

If not attempted by Team Fusion i would suggest what is done on other games to reduce fps hungriness: Reduce to half the fps on the mirror?

I'd certainly live with 1/2 FPS in the mirror.
Thanks for the response.

ATAG_Lolsav
Apr-27-2015, 13:26
Pitty i only can put 1 like Slipstream. What a wonderfull G50 sound! You look at it and the ound fits with that big engine on the nose. Also, with spits and 109s overhead its a wonderfull combination.

Waiting for more! more! more!

ATAG_Slipstream
Apr-27-2015, 13:32
Hi Skylon

Thanks for your comments,

I'm just one of the sound designers on the team, so any feedback must be considered by all. Also any thanks goes to all who put in their free time to do this, as is the case with all the modders in Team Fusion.

The reason all this work is marked as "Work in progress" is because a lot of the stuff you hear hasn't been mixed, mastered or had any effects applied to it. Also the quality of the sound you hear on the video isn't necessarily what you'll eventually hear in the game.

Nothing has changed with the voices, they sound like a radio transmission as always and the G.50 engine sounds crystal clear to me on the video.


Understood, but i still want to give my feedback on the sounds.

88mm = like it, has a good punch
109 guns = please no, no.
Spit guns = do not sound like 8 mg, more like a gun.



Edit: checked your G50 video. What happened to the sound there? Did you record with an external microphone?
Is this a new german ground control voice or is it sound distortion?

Raven Morpheus
Apr-27-2015, 13:36
OMG! Map Tool!

Does this mean people can now make maps and add them to CoD (for single player as well as MP) in the same way as has been done for years with IL2 1946?

If so, I can't wait for some maps outside of the Channel area.

ATAG_Dave
Apr-27-2015, 13:47
And the gun sounds are like everything, are W.I.P. There is a good chance that by TF5 they'll have changed again. To the sound of a high compression air gun! :)

MysticPuma, you have no need to apologise, the fault is with me and my bad video editing again.

Like MP says, we'll get back to the sounds when I've learnt to tie my shoelaces, but until then, I was going to a quick preview of some Spitfire or BF-109 sounds. But because we are so bias to the English and Germans, here is some love for the Italians and their wonderful little G.50. (with sound more G.50's, BF109's and Spitfire's thrown in the soup.)


https://www.youtube.com/watch?v=yLKsI-he6uw

Bloody hell Slipstream that sound was amazing :stunned::stunned::stunned: fantastic work :thumbsup:

ATAG_Lolsav
Apr-27-2015, 13:55
Well.. who else saw a arrest hook on the martlet? :D

RAF74_Buzzsaw
Apr-27-2015, 14:10
Just to let everyone know:

Regarding the Sounds, Slipstream can go into more detail, but the real big advance we have made is not entirely audible to the listeners... but hugely affects our ability to program sound.

The big step forward is gaining access to and complete control of the game's digital soundbank. This is the total envelope which controls and modulates all sound in the game, and once we have this tool at our disposal, we can much more precisely program sounds. Sounds can be added, switched, etc. much more easily now.

The sounds in this update are mostly samples and experiments, the important thing to remember is we can make changes fairly simply now, and we can be very precise.

implicit A
Apr-27-2015, 14:21
awesome buddies, as always ! Keep on the VERY VERY good work.
can't wait for the new mediterranian theater.
love the sound of incockpit bleinheim also.:thumbsup:

ATAG_Lewis
Apr-27-2015, 14:23
So many exciting things to look forward to....The Beau and Wimpy....WOW!!...so much win here....

We humble ones are forever in your debt kind sirs...~S~

=vit_unit=
Apr-27-2015, 15:28
Why don't you, guys, want to give to the community of something that you have already finished? Maybe some little patch with new ground textures :recon:

ATAG_Colander
Apr-27-2015, 15:46
Why don't you, guys, want to give to the community of something that you have already finished? Maybe some little patch with new ground textures :recon:

a) WIP
b) Some things depend on others.
c) Is not easy to compile a release.
d) Is not worth adding yet another release to the list of files to install.
e) A release means having to provide support on it. Providing support means less time to work on the new features.
f) If a release is made with, say, only textures, some people will complain.
...
...

DaRat
Apr-27-2015, 16:55
Fantastic update - thanks for all the hard work TF

Email sent :salute:

1lokos
Apr-27-2015, 17:07
I'm going to miss the .303 gun sound of TFv4 :(



I too like the "brrrrrrrrrrup" :D

If I remember correctly at time is said that MS CFS1 use sound recorded from real guns - probable from Browning .30 as .303.

Edit - Better sample: https://youtu.be/6CS0EUWjfEo?t=77

ATAG_Lolsav
Apr-27-2015, 17:41
I too like the "brrrrrrrrrrup" :D

Many hated them at start, i remember that. For me it wasnt love at first sight, but it grown fast. I also assume i do like them as they are. Brrrrrrrrrrttttt.

The new sound of the guns isnt bad at all, just the opposite. It is good. The sound is a bit muffled by the cockpit (which is a nice touch), that i noticed and without knowing how true one or the other is (im tottally ignorant there), the "Brrrrttt" seem to have personnality. Its like a devil kitten :devilish:

zionid
Apr-27-2015, 18:09
Very interesting update, as well as follow up clips and comments. Thank you!

Very excited about the progress made on the sound bank. A part of me hope we can at some point in the future be able to add our own sounds as well. Even so, the clips here show great and exciting progress and that last G-50 clip with the raging dogfight was like music to my ears.

Best of wishes for your further efforts on the project:)

thee_oddball
Apr-27-2015, 18:16
Thank you TF you truly are restoring my hope :):):):):) your update could not have come at a better time, I received a message today from one of the oldest members of one of the most well known groups in IL2 and was informed that he may very well be the last man standing :(:(:( I hope this video helps to change their minds :)

I truly believe the new map and planes will breath new life into CLoD :) thnx TF for not giving up (like i did :sorry: ) I really hope your updates start getting people to come back and encourage new people to join.

S!

CG_Justin
Apr-27-2015, 18:22
I too like the "brrrrrrrrrrup" :D

If I remember correctly at time is said that MS CFS1 use sound recorded from real guns - probable from Browning .30 as .303.

https://youtu.be/6CS0EUWjfEo?t=209
I loved CFS1!!! Such a classic! I still have my disk.

ATAG_Colander
Apr-27-2015, 18:31
OMG! Map Tool!

Does this mean people can now make maps and add them to CoD (for single player as well as MP) in the same way as has been done for years with IL2 1946?

If so, I can't wait for some maps outside of the Channel area.

The map tool (+56k lines of code so far, countless weekends and a few trash it and start all over) is for TF use only. Anyway, you can't just put a map and make the game pick it up so it has to come as part of an update.
On the other hand, the map tool is there to allow TF to do just that, create new scenarios. Once completed creating new maps from scratch should be a LOT faster than it is now.

RAF74_Buzzsaw
Apr-27-2015, 18:52
As Colander says, the Map Tool will be strictly for TF members.

But we are a welcoming bunch, we are happy to bring new members with the time and the skills into the team.

We hope to have a thriving group of new map makers to complement our busy group of 3D modelers. :D

This is all part of the long term plan for TF... we have to build the tools and get the understanding of how to do things before we can really start to churn out new aircraft/objects/maps.

Part of our plan to rule the world.

http://farm5.staticflickr.com/4002/4270556555_150ec71ea2.jpg

ATAG_Lolsav
Apr-27-2015, 19:16
lol @ smiley roflmao

ram0506
Apr-27-2015, 19:19
Thank you for the update!
I really like the new sounds and cockpit.
Any news on the work that is done to improve the AI and about a working radio menu?

=AFJ=Oracle
Apr-27-2015, 19:25
Really great and exciting work!!! It is nice to hear the skin being impacted by flak!

FYI - here is a cool and recent video of a recovered gun from a crashed Spitfire being fired after spending 70 years in the ground. Hard to say what one would have sounded like from inside with the sound coming through the airframe, the engine roaring, the canopy closed and all the ammo links rattling in their tracks.

http://www.bbc.com/news/magazine-15652440

ATAG_Flare
Apr-27-2015, 23:36
Really great and exciting work!!! It is nice to hear the skin being impacted by flak!

FYI - here is a cool and recent video of a recovered gun from a crashed Spitfire being fired after spending 70 years in the ground. Hard to say what one would have sounded like from inside with the sound coming through the airframe, the engine roaring, the canopy closed and all the ammo links rattling in their tracks.

http://www.bbc.com/news/magazine-15652440

I think the TF sounds can't get any better to a match to this. I think the new sounds sound too "arcadey". But the 109 sounds (for the MGs at least) sound awesome.

Flare

Cybermat47
Apr-28-2015, 00:24
I think the TF sounds can't get any better to a match to this. I think the new sounds sound too "arcadey". But the 109 sounds (for the MGs at least) sound awesome.

Flare

Yeah, the 7.92mm MGs sound awesome. What I love the most about it is that all my favourite flying games (CloD, BoS, and WT) have similar sounding 7.92mm MGs :thumbsup:

ATAG_Eshark
Apr-28-2015, 00:56
Awesome work RESPECT for all your efforts

1lokos
Apr-28-2015, 01:28
I think the TF sounds can't get any better to a match to this.

I did this quick&dirt "highly professional" test, record - with Windows sound record - the sound of this"archaeological" .303, open in Audacity, create more 7 bands, each one with the same sound with slight delay from the other. Reproduced all 8 simultaneous and record the output with Windows sound record. The result in the zip.

16931

Not far from the actual in game. But you know, people like "Hollywood". :D

BenQuinn
Apr-28-2015, 01:58
Sounds good to me!
I hope the reticule can be fixed in 5.0, as it is it looks like an arcade game fixture!
:)

F/JG300_Gruber
Apr-28-2015, 03:58
Wow ! Great update coming !

Can't wait to see all this come alive :jump::jump:



Please tell me that You managed to include a bomb release sound in your audio pack ! I've been dreaming of it for a long time :D

keeno
Apr-28-2015, 04:13
1lokos,

I'm really surprised how close you have got this sample to the current CoD Spit/Hurri sound of the guns firing, to me it shows just how close TF have got it. As someone else stated, people have been fooled by Hollywood just how a gun does/should sound.



Cheers

zionid
Apr-28-2015, 04:26
1lokos,

I'm really surprised how close you have got this sample to the current CoD Spit/Hurri sound of the guns firing, to me it shows just how close TF have got it. As someone else stated, people have been fooled by Hollywood just how a gun does/should sound.



Cheers

Indeed, they are similar- but as has been pointed out above- it would not sound like that from the cockpit at all. The sound would plant itself in the airframe and resonate, blend as well as be partially drowned and mixed by the engine roar. I am no expert- but I think it that would make quite a difference. Nevertheless- all is WIP and on the right track:)

Mysticpuma
Apr-28-2015, 06:55
I have spoken with Art Fiedler a P-51 Ace of the 325th Fighter Group flying P-51's. This is his description of the sound of guns from the cockpit.

"Machine gun sounds: My recollection was that when all 6 guns fired, it was more of a roar. I do not remember ever hearing the sound of individual rounds. It was said the rate of fire was 550 rpm or about 7 rounds per second. With 6 guns firing, that would be +/- 42 rounds per second. I think it would be hard to distinguish individual gun sounds. I will tell you that on one occasion I jammed 5 of the 6 guns and when the one gun fired, I could not believe how slowly it seemed to be firing. Could have been the adrenlin though."

But as has been said before, this isn't released, it's all Work in Progress. Maybe we should just stop the updates and just release the finished versions when they are done :D


:recon:

Don't panic, the updates wont stop, but we really do appreciate your input especially when it's constructive, cheers, MP

PanTast
Apr-28-2015, 07:08
Thank you very much Team Fusion :thumbsup:

ATAG_Lolsav
Apr-28-2015, 07:11
You know MP, several times i tought about that, about some of the community do have acess to old time glorys who knew exactly how they sounded. With facebook and youtube, how difficult it is to ask them what they think about modeled sounds? Im sure this idea has crossed you boys mind also, i just dont know how we could get some feedback without bothering them too much.

Cybermat47
Apr-28-2015, 07:28
Waitasecond... if the rumours of a Libya map are true...

We might be getting another Beafighter variant! HNNNNNGH.

*One week later the new map is revealed to be Germany at the start of the RAF's bomber offensive in 1940*

Oh, nevermind then.

Ekko
Apr-28-2015, 07:48
Thank you TF.

Thank you MP for the Update's

All that work you Gents put in this sim is outstanding.

All of me, love' s all of you...in the cool Way!whaa

ATAG_Snapper
Apr-28-2015, 08:18
Indeed, they are similar- but as has been pointed out above- it would not sound like that from the cockpit at all. The sound would plant itself in the airframe and resonate, blend as well as be partially drowned and mixed by the engine roar. I am no expert- but I think it that would make quite a difference. Nevertheless- all is WIP and on the right track:)

That's my thinking as well, Zionid. :salute:

For instance, imagine a pilot hanging in his 'chute at 10 angels in the unenviable position of a front row observer of a dogfight swilrling all about him in the thin air. As a Spit/Hurri opens fire nearby I expect (Doppler effect notwithstanding) that THIS is what our current TF 4.312 version of .303's would sound like. But encased in a tight steel & aluminum cockpit, there would certainly be a number of effects going on that would affect the overall sound the leather-helmeted pilot would hear - including, but not restricted to, harmonization, resonation, plus the oft-mentioned "chuffing of the air-operated breech blocks".

Cybermat47
Apr-28-2015, 08:18
All of me, love' s all of you...in the cool Way!whaa

All ways of love are cool :)

ATAG_NakedSquirrel
Apr-28-2015, 08:53
Now, embarrassingly...I have to own up to a mistake on my part and that is that some of the sounds you heard are incorrect (or not the latest version) and so my next update (if our sound editor is still speaking to me) shall include revisions of those effects. I'm not going to.list which they are but some are not the latest version and that's on me......so apologies.....but it means I have something at-least for the next update to show you :)

Oh good to hear! (Or not hear in this update :-P)

I know I've read/heard people complain about the spitfire guns sounding silly with TFv4, (I dont hear it as often anymore, but I remember people calling it a 'fart' when it first came out roflmao ) but with 8 guns spilling out 9000+ rounds per minute... I would expect it to have a uniquely blended sound. Heck the A-10 warthog sounds like a hum and it only shoots 4200rpm.

The MGs guns sound awesome in the video though

ATAG_Ribbs
Apr-28-2015, 09:26
I think what I like about the new gun sounds is the metallic metal sounds which is prevalent in the .50 cals it sounds like they have a lot of punch behind them. As far as the browning 303's go.. I don't think they had that.

ATAG_Colander
Apr-28-2015, 10:01
Waitasecond... if the rumours of a Libya map are true...

Funny how every now and then a location candidate is thrown trying to get a response from TF (saw a similar comment on simhq) :)

You saw the map on the update. It's Oleg's face map! :D

1lokos
Apr-28-2015, 10:13
The same sound (restored .303) with more "punch".

https://www.youtube.com/watch?v=sH0QjeNg4nU
https://www.youtube.com/watch?v=ZG1kI-aYzcw

ATAG_Slipstream
Apr-28-2015, 10:19
Funny how every now and then a location candidate is thrown trying to get a response from TF (saw a similar comment on simhq) :)

You saw the map on the update. It's Oleg's face map! :D

Funny you should mention. I heard from a reliable source that this.....

http://farm5.staticflickr.com/4002/4270556555_150ec71ea2.jpg

is the next map! :)

ATAG_Colander
Apr-28-2015, 10:26
You got it.
The first SP mission is called, "bomb the mustache" :)

ATAG_Snapper
Apr-28-2015, 10:27
The same sound (restored .303) with more "punch".

https://www.youtube.com/watch?v=sH0QjeNg4nU
https://www.youtube.com/watch?v=ZG1kI-aYzcw

That 2nd Youtube vid was very interesting! :salute:

thee_oddball
Apr-28-2015, 10:28
In terms of the mirror, i have heard (correctly or incorrectly) that the mirrors tended to vibrate a lot, so some jumping around might just be adding to the realism. Sure looking forward to that addition.


I remember an interview with Gunther Rall i believe who said mirrors vibrated so bad they were useless, he also added that by the time you saw an aircraft in the mirror it was time to bail out :)

ATAG_Lolsav
Apr-28-2015, 10:30
That 2nd Youtube vid was very interesting! :salute:

Err.. i might getting senil, but isnt the exact same sound (or very close to it) we do have now?

ATAG_Slipstream
Apr-28-2015, 10:45
You got it.
The first SP mission is called, "bomb the mustache" :)

I tell you what.

You take the moustache, I'll bomb the eyes, hitler ends up with a shocked expression on his face and the map rolls.

Sounds like a mission plan :D

ATAG_Snapper
Apr-28-2015, 10:45
Err.. i might getting senil, but isnt the exact same sound (or very close to it) we do have now?

You have to watch the whole thing. He alternates the sound we have now and the stronger sound that he proposes.

♣_Spiritus_♣
Apr-28-2015, 11:07
With an aircraft that is traveling at 150+ mph, everything within that aircraft vibrating, 8 individual guns firing at high rates of fire all from different locations from the pilot ears which are covered by headphones. I think the sounds are on the right path.

Here is a .50 firing by itself in a Huey gunship:


https://youtu.be/jdJZsD-LCwU?t=105

Now add 7 more guns firing at ALMOST the same time, all of which would be slightly different due to the distance to the pilot and the actual harmonics each gun produces, which are all different because they are not identical pieces of machines. Its like a piano, go play a single note over and over again and you can clearly hear that note, but then add the note which is a half-step lower or higher and play it with the original... you start to lose the clarity because the sound waves are conflicting with one another in our ears, then add 6 more notes all a half-step lower or higher and you'll see what I mean.

The original sound is still present but we don't perceive that sound the same way because of everything else going on.

Kruger
Apr-28-2015, 12:55
https://www.youtube.com/watch?feature=player_embedded&v=niJ82YCiuYU

diziet
Apr-28-2015, 12:59
fwiw I recently watched 'heroes of Biggin Hill' on yesterday. A guy who was a young boy at the time of Bob described the sound of mgs being like ripping paper. Obviously, he was on the ground listening to the dogfights going on above him.... I would have thought the sound in the cockpit would have been a bit 'beefier' than that... Anyhoo the OP is the update. TF you're doing a great job. I for one am very grateful :-)

1lokos
Apr-28-2015, 13:17
This .50 sound will be nice... for P-40 and Wildcat. :thumbsup:

DoubleStandards
Apr-28-2015, 13:38
Thanks for the update MP. The edge of my seat is getting worn out waiting for 5.0 :thumbsup:

DS

farley
Apr-28-2015, 14:23
Funny you should mention. I heard from a reliable source that this.....

http://farm5.staticflickr.com/4002/4270556555_150ec71ea2.jpg

is the next map! :)


Looks like my old French teacher..... and she wasn't much fun!

ATAG_Snapper
Apr-28-2015, 14:39
Great videos, but these are all from OUTSIDE the cockpit, stationary, with no engine running at 2800 rpms at 280 mph. The Mustang video clearly has echo off nearby structures/terrain. I don't see how that would be the same sound heard by the pilot in a closed cockpit in a combat environment.

♣_Spiritus_♣
Apr-28-2015, 16:21
Stills.

16937

16938

16939

16940

ATAG_Lolsav
Apr-28-2015, 16:56
Its getting really "prutty" Spiritus!

thee_oddball
Apr-28-2015, 17:07
Great videos, but these are all from OUTSIDE the cockpit, stationary, with no engine running at 2800 rpms at 280 mph. The Mustang video clearly has echo off nearby structures/terrain. I don't see how that would be the same sound heard by the pilot in a closed cockpit in a combat environment.

I think there is poor recording quality and maybe some over dubbing....or is this what it sounds like from the cockpit? 2:24

https://www.youtube.com/watch?v=nzTCJI863N4

https://www.youtube.com/watch?v=CrBeN4oaE9k

ATAG_Colander
Apr-28-2015, 17:31
We need someone to put 8 big speakers in top of a pit wing, a mike inside the cockpit, play the recovered machine gun sound on each speaker and record how it sounds inside :)

javelina
Apr-28-2015, 22:21
Stills.

16937

16938

16939

16940

Woot! Loving it! :thumbsup:

Berserker
Apr-29-2015, 02:38
Neat sounds on the spit! The flyby is awesome, it roars like a spit!

Lovely update Mystic, but on the bofors bit showing the new tracers, it was a bit pixelated... was it on purpose or accident? Overall a great update. Thank you again! :thumbsup:

Looked great on my PC.

HenryLuebberstedt
Apr-29-2015, 07:26
Why do the German pilots look grumpier?

What did you expect Heinkill? The poor guy is sitting there behind his little lonley MG 15 looking into eight 303-Brownings. One can look a bit grumpy in this disapointing situation :-)
BTW I've never seen a smart and handsome looking german soldier in a war movie/game. Steiner-Iron Cross maybe, oh wait, this was an american actor :) No no, playing on the german side means you have the coolest hardware, fancy colours on your plane but gunners who look like fat grumpy cats :)

But anyway: TF i love you!!!

ATAG_Ribbs
Apr-29-2015, 07:54
I can't wait to fly that baby Spirtus! It looks awesome already.. Arresting hook.. Very interesting... :devilish:

nacy
Apr-29-2015, 12:11
Team Fusion if you can make it controllable He115 B-2 torpedo attack?
http://i19.servimg.com/u/f19/18/08/15/97/614.jpg (http://www.servimg.com/view/18081597/852)


https://www.youtube.com/watch?v=cy5tJfzYQNo&feature=youtu.be

Catseye
Apr-29-2015, 17:07
I too like the "brrrrrrrrrrup" :D

If I remember correctly at time is said that MS CFS1 use sound recorded from real guns - probable from Browning .30 as .303.

Edit - Better sample: https://youtu.be/6CS0EUWjfEo?t=77

That is not the correct sound of the 8 brownings of a Spitfiire or Hurricane.

There is much documentation on that particular sound and the current TF4.0 is almost spot on as it is.

Heavy fabric tearing.

Catseye
Apr-29-2015, 17:12
Many hated them at start, i remember that. For me it wasnt love at first sight, but it grown fast. I also assume i do like them as they are. Brrrrrrrrrrttttt.

The new sound of the guns isnt bad at all, just the opposite. It is good. The sound is a bit muffled by the cockpit (which is a nice touch), that i noticed and without knowing how true one or the other is (im tottally ignorant there), the "Brrrrttt" seem to have personnality. Its like a devil kitten :devilish:

Hi Lolsav,
TF4.0, of which I was a member, did a lot of research on the sound of the Spitfire and Hurricane 8 browning .303's and the distinct sound reported by pilots as "Heavy Fabric Tearing". That is the current sound in TF4.0. The current sound just released according to TF5.0 is not the final version and I trust they will continue to build on the TF4.0 version with the new sound bank available.

Cats . . .

ATAG_Kev i
Apr-29-2015, 18:37
:salute::salute::salute::thumbsup::thumbsup::thumb sup:UNREAL

Raven Morpheus
Apr-29-2015, 18:45
The map tool (+56k lines of code so far, countless weekends and a few trash it and start all over) is for TF use only. Anyway, you can't just put a map and make the game pick it up so it has to come as part of an update.
On the other hand, the map tool is there to allow TF to do just that, create new scenarios. Once completed creating new maps from scratch should be a LOT faster than it is now.


As Colander says, the Map Tool will be strictly for TF members.

But we are a welcoming bunch, we are happy to bring new members with the time and the skills into the team.

We hope to have a thriving group of new map makers to complement our busy group of 3D modelers. :D

This is all part of the long term plan for TF... we have to build the tools and get the understanding of how to do things before we can really start to churn out new aircraft/objects/maps.

Part of our plan to rule the world.


Ah OK. I was getting my hopes up a little too high then.

Really do appreciate what you guys have done with CoD, it was unplayable or at least very poor the first time I played it when it was released, the campaign was a big let down.

Just wish we could get a WWII flight sim that is equal to IL2 1946 in terms of content, even the stock version has tons of it, and features but with a modern (or at least more modern) engine. From what I've read Battle of Stalingrad isn't really that, and they're now moving onto (or making alongside BoS) Battle of Moscow.

I (as I'm sure we all do) yearn for a modern graphics/physics engine WW2 flight sim that covers all the theatres of war (with both good static and also dynamically generated campaigns and MP (although MP is not for me)) with the majority of the planes/ground/sea units involved, not just one theatre or a couple or a specific area a battle took place in and a handful of flyable panes and enemies.

Sadly I don't think we'll ever get it and IL2 1946 will be as close as we'll ever get.

Still, carry on guys, I look forward to TF mod v5.0 (but hope it doesn't drop my framerates as they're not always great at the moment).

RAF74_Buzzsaw
Apr-29-2015, 22:22
Once we get the map tools working properly and complete our first few attempts, we will undoubtedly put out calls for volunteers, (only those with the knowledge and skills) to work on creating new maps, in the same way we are now continually putting out calls for 3D artists.

Salmo
Apr-30-2015, 01:13
Just wish we could get a WWII flight sim that is equal to IL2 1946 in terms of content, even the stock version has tons of it, and features but with a modern (or at least more modern) engine.

Totally agree. TF is building tools to make the addition of new content easier. So that over time, the addition of content should progressively become quicker & the process take less time. The game engine is sound & contains features not seen in other sims. Oleg, Ilya & the dev-team built an engine that has by far more capacity & features than any sim on the market. It will be some time before this engine becomes obsolete.

IIJG27Rich
Apr-30-2015, 15:14
What did you expect Heinkill? The poor guy is sitting there behind his little lonley MG 15 looking into eight 303-Brownings. One can look a bit grumpy in this disapointing situation :-)
BTW I've never seen a smart and handsome looking german soldier in a war movie/game. Steiner-Iron Cross maybe, oh wait, this was an american actor :) No no, playing on the german side means you have the coolest hardware, fancy colours on your plane but gunners who look like fat grumpy cats :)

But anyway: TF i love you!!!

Why woos out like the rest of the sim world does with these Hollywood versions?
http://i1200.photobucket.com/albums/bb322/IIJG27Rich/2012_red_tails_018_zpsbxcbsmrh.jpg~original

Make realistic ones. Cliffs of Dover's aren't far off actually. If you look at the BOS Luftwaffe pilot he's almost identical to Mr. Scar-Face

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/bf109g_153-swfoto_zpshvy29iaz.jpg

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/5-Pilot-Joachim-Muncheberg-12_zpspwzwwxia.jpg

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/6NE7ZnHwJRI_zpsofbz7gkf.jpg

ATAG_Snapper
Apr-30-2015, 17:41
Great shots, Rich! :salute:

I think the pilots of both sides were ordinary guys doing extra-ordinary things!

AKA_Knutsac
Apr-30-2015, 19:56
I'm not sure about the sound 4 to 6 heavy .50 cals with their relatively low cyclic rate will make, but for the .303 Browning MG sounds...I know we went round and round prior to the last patch discussing this. Eight guns with a very high cyclic rate are gonna "burb" or "buzz", not "rat-a-tat-tat". I suspect the current version is about spot on, I posted these first hand accounts before, but here goes again...

“It’s grand to sit there and hear a noise like taut canvas ripping as the eight guns send out flashing white streaks towards their objective.” (“Ten Fighter Boys”; 1942; Pg 32)

“Closing to about 300 or 400 yards, I opened fire, the bullets roared out over the noise of the engine. They don’t rattle like an ordinary Army Vickers gun. No sir! When eight Brownings open fire – what a thrill! The smoke whips back into the cockpit and sends a thrill running down your spine.” (“Ten Fighter Boys”; 1942; Pg 49)

“My right thumb felt for the firing button on the stick and pressed it. A muffled “B-r-r-r-p” came from the wings and I felt the aircraft check slightly as eight streams of tracer spanned the space between us.” (“Spitfire: The experiences of a Battle of Britain fighter pilot” by Brian Lane; 1942; Pg 49)

“I pressed the firing button. The muffled “Br-r-r-r-p” of the guns came to my ears as streams of tracer leaped from the wings…” (“Spitfire: The experiences of a Battle of Britain fighter pilot” by Brian Lane; 1942; Pg 93)

“I squeezed the firing button with my thumb. B-r-r-rup-pup-u-pup! The sound came to me muffled by my heavy helmet, and I could feel the Spitfire shudder and slow from the recoil as the eight Browning guns snarled and barked their terrific staccato.” (“Tally-Ho! Yankee in a Spitfire” by Arthur Donahue; 1941; Pg 39-40)

~S~

AKA Knutsac

IIJG27Rich
Apr-30-2015, 20:04
Great shots, Rich! :salute:

I think the pilots of both sides were ordinary guys doing extra-ordinary things!

I agree Snapper. COD is much more diplomatic than BOS

ATAG_Colander
Apr-30-2015, 20:12
http://i1200.photobucket.com/albums/bb322/IIJG27Rich/bf109g_153-swfoto_zpshvy29iaz.jpg

Are those engine start cartridges in his leg?
If so, could they put them in from inside the cockpit? :S

1lokos
May-01-2015, 00:51
I think is flares for the signal gun.

At least is how is modeled in DCS Luftwaffe planes.

http://s30.postimg.org/u6l61qhy9/Flares.jpg (http://postimage.org/)
post img (http://postimage.org/)

This pilot have shoot 3 flares, and have 2 left in the holster.

Mudcat
May-01-2015, 10:21
Stills.

16937

16938

16939

16940

Looking good :thumbsup:

reef
May-01-2015, 13:09
Great Update::thumbsup:

IIJG27Rich
May-01-2015, 18:34
Great shots, Rich! :salute:

I think the pilots of both sides were ordinary guys doing extra-ordinary things!

Over all I would say I have about 200 pretty casual pictures of Luftwaffe fighter pilots

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/tumblr_ngox2vCBx21riezf4o1_1280_zps0iyoyi60.jpg~or iginal

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/_54_zpsaesr0fvo.jpg~original

http://i1200.photobucket.com/albums/bb322/IIJG27Rich/Aircrew-Luftwaffe-pilot-Bruno-Dilley-featured-in-Signal-Dec-1942_zpse6vcnra3.jpg

Bewolf
May-02-2015, 05:11
Is anybody really astonished about that? O.o

The same is true for Russians, Chinese, Vietnamese, Africans, Middle Easterns, Americans, probably even British....the list goes on and on.

ATAG_Snapper
May-02-2015, 07:19
"Astonished"????

Bewolf
May-02-2015, 07:47
"Astonished"????

Not really aimed at you Snapper, sorry if it went that way. But you'd wonder how often you stumble along these "oh...these were just people! O.ol" lines. Yours was a statement, not a question.

The thing is, wars work on the principle of dehumanisation. Wars can't even work in any other way because man has an in built limitation of hurting others as long there is some empathy. Only way to get rid of that empathy is by depicting the opposition as inhumane, demons, monsters, or "subhuman". etc. Ever heared of that nice word "collatoral" damage? Premier example of how the human element is taken away and replaced by a technical term to justify own actions.

Btw, not just aiming that at WW2, but pretty much every war ever fought.

ATAG_Snapper
May-02-2015, 08:22
No worries. I was disappointed/derisive with the 2nd Red Tails movie depiction of that demonic scarfaced LW pilot who seemed to be demonicly salivating in every scene. What rubbish. Equally with the poor radio discipline/procedure many WW2 air combat movies portray in Hollywood's effort "to tell a story". Utter crap.

I do enjoy Rich's photos of the LW pilots in their relaxed hours. You could easily swap out the uniforms in any of those shots...just regular guys who like dogs and drink beer.

Mysticpuma
May-02-2015, 14:33
For those of you who don't read the Facebook page, here are a few images I posted there that never made the update :)

17018 17019 17020 17022 17021

RAF74_Buzzsaw
May-02-2015, 17:00
Pilots in WWII really weren't 'Regular Guys'.

They were the elite of their nation's youth in most cases.

There was generally a requirement they have a higher standard of education, initially the USAAF required a college education from pilot applicants at a time when a college degree was far more difficult to obtain... even during the height of the war, training services required a demonstrated high level of intelligence.

The training very quickly weeded out those who were not capable either intellectually or physically, the demands of the courses which were taught was not for the scatter-brained, and combined with the fact flying these aircraft required high levels of coordination, sense of balance, visual acuity, and physical skill.

The courses were taught in a compressed time scale, trainees had to learn very quickly or fail... the washout rate was very high... as well the number of pilots who died in training was also very high... for all sides.

As has been mention previously on these boards, enduring high G maneuver for ten minutes is the equivalent of taking part in a high endurance race, only those which exceptional levels of physical fitness could expect to excel.

Very few people can become fighter pilots, the average fell by the wayside.

Once into combat, the demands multiplied fourfold... managing very complex aircraft, at the same time being able to navigate, fight, and shoot.

Reaching the status of a fighter pilot is basically the equivalent of being a professional athlete... with a lot more intellectual demands and complex reasoning required. Ask yourself how many people make the big leagues?

Everyone who flys a sim likes to believe they could also fly the real thing in combat... but most of us are deluding ourselves.

ATAG_Snapper
May-02-2015, 17:08
Of course, Buzzsaw. Semantics. By "regular guys" I wasn't referring to their academic or physical prowess, but simply that they had the same likes, interests, etc as most young men their age in context to the related posts in this thread. Or maybe they didn't. Whatever.

farley
May-02-2015, 17:20
For those of you who don't read the Facebook page, here are a few images I posted there that never made the update :)

17018 17019 17020 17022 17021

MP, thanks for adding these. I am not on Facebook, so appreciate your posting them here.
I have something inside me that just won't let me go onto Facebook, and i don't see that changing soon. Showing my age i guess.
So, thanks again for sharing the images here, they look fantastic!

ATAG_Colander
May-02-2015, 17:56
MP, thanks for adding these. I am not on Facebook, so appreciate your posting them here.
I have something inside me that just won't let me go onto Facebook, and i don't see that changing soon. Showing my age i guess.
So, thanks again for sharing the images here, they look fantastic!

Me either but you don't need to be a member to view the TF site on FB.

IIJG27Rich
May-02-2015, 18:39
Sure didn't mean to cause a fuss guys with the pilots

RAF74_Buzzsaw
May-02-2015, 20:35
Of course, Buzzsaw. Semantics. By "regular guys" I wasn't referring to their academic or physical prowess, but simply that they had the same likes, interests, etc as most young men their age in context to the related posts in this thread. Or maybe they didn't. Whatever.

Hey Snapper

Didn't mean to be critical of your post... if I appeared to be... my apologies.

My point is these guys were exceptional. Pilots like Hans Joachim Marseille, 'Buzz' Beurling, Alexander Pokryshkin or Robert Johnson were the equivalent of Pele, Franz Beckenbauer, Wayne Gretzky or Joe Montana. Except of course, when they competed they didn't just lose a game... they were torn apart by cannon shells, burned alive in flaming coffins or pulverized into fragments. They had eyesight, hand eye coordination, metabolisms, and an ability to stay focused under enormous stress which most people don't even come close to. Perhaps the closest equivalent nowadays are Formula 1 drivers, but no one is shooting at F1 drivers and there are a lot fewer dead.

Maybe I'm overstating the obvious, yes, they tried to relax in ways which are familiar to us, but usually those were coping mechanisms to deal with the dangers they faced. We see pictures of them with smiles on their faces, but anyone who has read diaries or bios knows what they were going through emotionally.

Ioshic
May-03-2015, 04:44
Thank you guys for your hard work and dedication.
The patch is shaping up amazingly well!

I especially love those new sounds, the 12,7 mm Bredas sound amazing!!
And can't wait to fly with the Welli and Martlet...


You're really the best.

:salute::salute::salute:

1lokos
May-03-2015, 09:16
For those of you who don't read the Facebook page, here are a few images I posted there that never made the update :)

17018 17019 17020 17022 17021

THe Wellington starts look very good. :thumbsup:

But... were's the "Lubber Line (http://s1.postimg.org/svpi9hyq7/P8_Compass_Lubber_line.jpg)"? :D

http://s4.postimg.org/ao1zn2ayl/P_8_LL.jpg (http://postimage.org/)
jpg images (http://postimage.org/)

:(

JanoD
May-03-2015, 14:26
THe Wellington starts look very good. :thumbsup:

But... were's the "Lubber Line (http://s1.postimg.org/svpi9hyq7/P8_Compass_Lubber_line.jpg)"? :D

http://s4.postimg.org/ao1zn2ayl/P_8_LL.jpg (http://postimage.org/)
jpg images (http://postimage.org/)

:(

Hi Sokol,
thextures on the scale, wires uder the glass and magnetic " needle" are temporarily taken from P8 compass from blenheim. This is P10 compass and it's not finished.
Jan

RedToo
May-03-2015, 16:14
Hi all,

Back to pilots again ... Does anybody think that the new pilot models in the video are a bit on the fat side? They still seem a bit rotund to me compared to pilots of the time. A few pics:

http://img.photobucket.com/albums/v369/RedToo/g.jpg (http://smg.photobucket.com/user/RedToo/media/g.jpg.html)

http://img.photobucket.com/albums/v369/RedToo/large3.jpg (http://smg.photobucket.com/user/RedToo/media/large3.jpg.html)

http://img.photobucket.com/albums/v369/RedToo/There-he-was.jpg (http://smg.photobucket.com/user/RedToo/media/There-he-was.jpg.html)

RedToo.

1lokos
May-03-2015, 18:12
Hi Sokol,
thextures on the scale, wires uder the glass and magnetic " needle" are temporarily taken from P8 compass from blenheim. This is P10 compass and it's not finished.
Jan

JanoD, thanks for the reply. Maybe if fix the thing in Blenheim compass first... :)

IIJG27Rich
May-04-2015, 01:00
Hi all,

Back to pilots again ... Does anybody think that the new pilot models in the video are a bit on the fat side? They still seem a bit rotund to me compared to pilots of the time. A few pics:

http://img.photobucket.com/albums/v369/RedToo/g.jpg (http://smg.photobucket.com/user/RedToo/media/g.jpg.html)

http://img.photobucket.com/albums/v369/RedToo/large3.jpg (http://smg.photobucket.com/user/RedToo/media/large3.jpg.html)

http://img.photobucket.com/albums/v369/RedToo/There-he-was.jpg (http://smg.photobucket.com/user/RedToo/media/There-he-was.jpg.html)

RedToo.
Maybe and how about doing away with the facial hair. Anything with a mustache just seems to look like Hitler imo.:P

RAF74_Buzzsaw
May-04-2015, 02:36
Maybe and how about doing away with the facial hair. Anything with a mustache just seems to look like Hitler imo.:P

The Hitler style of mustache was worn by men in the Allied countries prior to the war too. Wasn't unique to Adolf.

Of course, it did become a fairly definitive label... which is why no one except perhaps John Clease in a comedy skit wears one now.

AKA_Knutsac
May-04-2015, 15:40
The Hitler style of mustache was worn by men in the Allied countries prior to the war too. Wasn't unique to Adolf.

Of course, it did become a fairly definitive label... which is why no one except perhaps John Clease in a comedy skit wears one now.

Waaayyyyy off topic here, but has anybody here known anybody that kept the "Hitler" surname? I have yet to run across any in the US.

~S~

AKA Knutsac

RedToo
May-04-2015, 15:54
Google?

http://everything2.com/title/Ordinary+people+called+Hitler

RedToo.

Mad G
May-05-2015, 04:27
Great to have this map tool. Perhaps TF could consider to edit original map and correct the seashores of Cliffs deleting trees and adding seaweed and also deleting trees on cliff´s top leaving just meadows as it was.

DKönig
May-09-2015, 09:41
Way late to the party here, but that AA fire and Flak looks amazing...

I havn't flown in a while and I'm always amazed every time at how gorgeous this game is... and the game is like 4 years old.

Amazing work by the TF team!

PS: I also hated the new red tails movie. I made it about 20 minutes in. After the comically villain-ized Luftwaffe pilot with scars and eyepatch (he was missing horns and flames for eyes) I couldn't handle it anymore. The acting was terrible all around.

buster_dee
May-10-2015, 08:41
PS: I also hated the new red tails movie. I made it about 20 minutes in. After the comically villain-ized Luftwaffe pilot with scars and eyepatch (he was missing horns and flames for eyes) I couldn't handle it anymore. The acting was terrible all around.

...and 30mm to the chest was a "bit" undermodeled.

major_setback
May-10-2015, 10:43
Great to have this map tool. Perhaps TF could consider to edit original map and correct the seashores of Cliffs deleting trees and adding seaweed and also deleting trees on cliff´s top leaving just meadows as it was.

I don't think the cliffs are perfect, and the trees can look a bit odd. But there is quite a bit of greenery at the bottom of the cliffs. Some photos of it were posted at the 1C forum when the same subject came up for discussion.

Note that there are at least some trees/bushes at the top of the cliffs.

http://volokh.com/sasha/dover.JPG

http://i1.trekearth.com/photos/12257/423._st_margaret-at-cliffe.jpg

http://www.bbc.co.uk/kent/content/images/2006/05/11/view_from_dover_castle_370x300.jpg

Original 1C thread:
http://forum.1cpublishing.eu/showthread.php?t=18304&page=11


Here's another couple I just found (click to enlarge):
17171
17172


Bur I totally agree that the flat beaches should be without solitary trees. And the trees/bushes should be at the base of the cliffs only.


.

Cheers, Setback

SaimOn
May-17-2015, 10:31
Thank you for the update!
I really like the new sounds and cockpit.
Any news on the work that is done to improve the AI and about a working radio menu?

Yep, more important to me then sound... :devilish:

Mysticpuma
May-17-2015, 10:44
Yep, more important to me then sound... :devilish:

All I can say is that it's something we are keen to fix too. This is though a really difficult feature to fix but if our 'top men' have time then it may make v5.00, however there are lots of features being worked on at the moment and rather than keep delaying and delaying, we may have to release v5.00 and then look at this later. I should add though, our top coder sometimes pulls something out from up his sleeve and surprises the rest of us in TF, so never say never :)

Cheers, MP

SaimOn
May-18-2015, 00:36
All I can say is that it's something we are keen to fix too. This is though a really difficult feature to fix but if our 'top men' have time then it may make v5.00, however there are lots of features being worked on at the moment and rather than keep delaying and delaying, we may have to release v5.00 and then look at this later. I should add though, our top coder sometimes pulls something out from up his sleeve and surprises the rest of us in TF, so never say never :)

Cheers, MP

Thank you very much for the info Puma!
Not to be mistaken, eye candy and sound is really important to me too, but Clod with TF is already the best looking sim out there imo.
So working single player content is a priority for me. This would make all the nice Devastersoft Add ons more playable for instance..

Mysticpuma
May-18-2015, 08:22
Thank you very much for the info Puma!
Not to be mistaken, eye candy and sound is really important to me too, but Clod with TF is already the best looking sim out there imo.
So working single player content is a priority for me. This would make all the nice Devastersoft Add ons more playable for instance..

I am a Single Player (offline) too (and no I don't need the usual "online is the only way" messages please :) ) and so this is something I am keen to see addressed too.

Time will tell if it's v5.00 or later though.....but I am interested as much as you in this feature working :)

Cheers, MP

Cybermat47
May-18-2015, 23:57
No worries. I was disappointed/derisive with the 2nd Red Tails movie depiction of that demonic scarfaced LW pilot who seemed to be demonicly salivating in every scene.

Actually, demonic salivating was quite common among Luftwaffe pilots. One time in the Polish campaign, Adolf Galland couldn't release his bombs on a target, because his Satan Spit had solidified on the controls.

:-P

P.S. are there any plans for a career mode in the future?

IIJG27Rich
May-22-2015, 10:46
TWO FOUR SIX EIGHT WHO DO WE APPRECIATE ....UPDATES UPDATES....YEAAAAAAH TEAM!



http://www.oocities.org/ranchocarnehigh/bringiton6.jpg

spartan18a
May-22-2015, 13:05
Today is ... Friday! Maybe ...

Mysticpuma
May-22-2015, 13:23
Nope

IIJG27Rich
May-22-2015, 14:20
Nope

http://static.celebuzz.com/uploads/2014/07/21/Kirsten-Dunst-2-640x426.jpg

spartan18a
May-22-2015, 14:54
Lol

ATAG_Endless
May-27-2015, 22:12
Is there an update this week ?

Mysticpuma
May-27-2015, 22:27
50/50 at the moment. I am.waiting on something and if it arrives, yes, if it doesn't, most likely no. It's only a small file but hopefully it will give a taste of what the future holds...... :)

Cheers, MP

ATAG_Endless
May-27-2015, 22:35
50/50 at the moment. I am.waiting on something and if it arrives, yes, if it doesn't, most likely no. It's only a small file but hopefully it will give a taste of what the future holds...... :)

Cheers, MP

Good to hear no rush mate was just curious :thumbsup:

Mudcat
Jun-05-2015, 11:23
50/50 at the moment. I am.waiting on something and if it arrives, yes, if it doesn't, most likely no. It's only a small file but hopefully it will give a taste of what the future holds...... :)

Cheers, MP

Have those chances increased from 50/50 this week?

Mysticpuma
Jun-05-2015, 13:58
As much as I'D like to ge the bringer of all things wonderful......nope :(

Honestly when I have something significant to announce I will. Currently (and inconsiderately of-course! :) ) some TF members have gone outside to see what that bright shiny thing is in the sky. .....what are they thinking! :)

Seriously though, I am doing my best to dig out details that I can share......leave it with me chaps....I'M on it :)

Mudcat
Jun-05-2015, 14:15
As much as I'D like to ge the bringer of all things wonderful......nope :(

Honestly when I have something significant to announce I will. Currently (and inconsiderately of-course! :) ) some TF members have gone outside to see what that bright shiny thing is in the sky. .....what are they thinking! :)

Seriously though, I am doing my best to dig out details that I can share......leave it with me chaps....I'M on it :)

Not to worry, I think we all appreciate the scope and scale of what you all are working on, in your spare time no less. That bright shiny thing sure can be distracting, took me darn near a month just to get around to doing an audio track on a video and I didn't even have anything else to do. :thumbsup:

baronWastelan
Jun-06-2015, 22:50
Colander is still here. There is still hope.

Jags
Jun-07-2015, 10:35
Keep up the good work! Amazing what has been accomplished already.

heinkill
Jun-07-2015, 17:37
Summer is soooo overrated. Sunshine, beer, tanned girls in short skirts with freckles and ginger hair smiling as they roll across the picnic blanket reaching fir another glass of...

Damn you summer.

H

Mudcat
Jun-07-2015, 21:11
Summer is soooo overrated. Sunshine, beer, tanned girls in short skirts with freckles and ginger hair smiling as they roll across the picnic blanket reaching fir another glass of...

Damn you summer.

H

I call bull...
be-freckled ginger girls don't get anything resembling what most non-ginger folks would call a tan :-P

Uwe
Jun-07-2015, 23:49
I call bull...
be-freckled ginger girls don't get anything resembling what most non-ginger folks would call a tan :-P

Confirmed. My son is nearly ginger and he burns under bright indoor lighting.

VII.Racetrack
Jun-08-2015, 03:18
As much as I'D like to ge the bringer of all things wonderful......nope :(

Honestly when I have something significant to announce I will. Currently (and inconsiderately of-course! :) ) some TF members have gone outside to see what that bright shiny thing is in the sky. .....what are they thinking! :)

Seriously though, I am doing my best to dig out details that I can share......leave it with me chaps....I'M on it :)

Take your time no problem.

:-)

major_setback
Jun-09-2015, 10:32
Efficient TF member avoiding the sun:

https://s-media-cache-ak0.pinimg.com/736x/d9/72/2d/d9722dd19bb4aa0678c40bcd6e3b3c79.jpg

heinkill
Jun-09-2015, 10:46
Confirmed. My son is nearly ginger and he burns under bright indoor lighting.

RL experience tells me so (and she was a true rehead, carpets, curtains etc). Anyway for you non believers:

http://howtobearedhead.com/redheads-canamp039t-get-a-tan-can-they-3-steps-to-glowing-skin/

http://www.dailymail.co.uk/health/article-1288656/Ginger-haired-people-DO-tan--just-react-badly-sun-time.html

And if slow and steady doesn't work, there is always spray-tan!

https://s-media-cache-ak0.pinimg.com/236x/a9/bc/b0/a9bcb04059b1f02a152b2c6159df0f2f.jpg

Anyway how did we get here - back on topic - 100 reasons why ATAG members should not be out enjoying their summer:

100: Summer is overrated
99: Indoor activities are more fun, esp at night
98: Most PC screens are crap in the sunlight
97: Vitamin D lamps are inexpensive these days
96: Insects
95: Sunburn
94: Sand between your toes
95: Sand in other places on your body sand should not be
94: Amorous bears
93: Sharks
92: Pickpockets
91: Tourists
90: Visits from relatives
89: People constantly asking, 'why are you sitting at your computer on such a nice day'?
88: Electricity brownouts
87: Airconditioning viruses
86: Public transport is worse in summer
85: to be continued...

H

ATAG_Colander
Jun-09-2015, 11:45
That picture would be the #1 reason for not to leave home but forget about any TF work :)

ATAG_Lolsav
Jun-09-2015, 12:26
That picture would be the #1 reason for not to leave home but forget about any TF work :)

Heinkill you are forbidden of posting more pics

ATAG_Colander
Jun-09-2015, 12:31
Heinkill you are forbidden of posting more pics

Hehehehe just to clarify, I meant the real life version of that pic :D

ATAG_Lolsav
Jun-09-2015, 12:33
Hehehehe just to clarify, I meant the real life version of that pic :D

Sure you were :devilish:

heinkill
Jun-10-2015, 07:01
(cont.)

84: no soccer on the tube
83: only tennis and (yawn) golf
82: all the good tv series go into hiatus
81: your icecream melts in the heat
80: your car seat is uncomfortably warm
79: bluebottle jellyfish
78: you need new sunglasses
77: your wife needs a new swim suit
76: your wife tells you you need to go on a diet to fit your old swim suit
75: bees, the most deadly of all insects; many more people die of bee sting than spider bite
74: wasps in your fanta
73: running out of gas for the bbq after the hardware store shuts
72: pruning
71: planting
70: fertilising (grass, flowerbeds you perverts)
69: weeding
68: stopping ant nests from undermining your pavers
67: edging the lawns
66: cutting the hedge, no matter how grunty your hedge trimmer is
65: children playing sport outside instead of inside in front of their console where they are safe
64: chalk drawings on the sidewalk
65: skaters
66: parkour
67: jazz. outdoor bloody jazz concerts and jazz fans everywhere you go. hate jazz.

(to be continued)

FAE_Boqueron
Jun-10-2015, 12:44
Take a look at TF facebook page...summer is overated, by the way.

Mysticpuma
Jun-10-2015, 13:29
:)

Wraithzlt
Jun-11-2015, 02:42
Looks awesome guys! Im loving the TF mod and cant wait for the new sounds etc! :thumbsup:

5./JG11_Rain
Jun-11-2015, 05:43
http://i57.tinypic.com/zoaykx.jpg

IIJG27Rich
Jun-11-2015, 21:20
Six weeks!

It's like waiting for the D A Christmas Special

http://img.thesun.co.uk/aidemitlum/archive/01597/DOWNTON_ABBEY__1597453a.jpg

But won't it be fun when it get's here. Always loved foobar's desert skins. I really hope he comes back to this sim to do more.


http://i1200.photobucket.com/albums/bb322/IIJG27Rich/IL2%201_zpsl7rrjplt.jpg



:salute:

Meaks
Jun-12-2015, 10:11
Six weeks!

It's like waiting for the D A Christmas Special


:salute:

Excuse my ignorance old fellow,but what is taking six weeks,have I missed something ?........prey tell old boy........and BTW what the bloody hell is Margeret Thatcher doing in your avitar,lol.

BenQuinn
Jun-12-2015, 11:49
Your a jolly good chap Meaker!
Taff

IIJG27Rich
Jun-12-2015, 12:51
Excuse my ignorance old fellow,but what is taking six weeks,have I missed something ?........prey tell old boy........and BTW what the bloody hell is Margeret Thatcher doing in your avitar,lol.

It's six weeks since the last update and......
Ya I don't know where the hell he found her. Or maybe that old which was in France in 1940:salute:

Meaks
Jun-13-2015, 06:05
Your a jolly good chap Meaker!
Taff

Thanks awfully old chap..............all donations will be richly appreciated btw :)

Meaks
Jun-13-2015, 06:17
It's six weeks since the last update and......
Ya I don't know where the hell he found her. Or maybe that old which was in France in 1940:salute:

Ahhhh,gotcha :thumbsup:,........Oh yes,that 'old witch' as you mercifully and most elequently put it,would've definately been in France in 1940,warts and all,getting ready no doubt to try and start her own master race come 1979!

Kawlmacher
Sep-20-2015, 22:38
Awsome.

IIJG27Rich
Sep-21-2015, 19:36
Ahhhh,gotcha :thumbsup:,........Oh yes,that 'old witch' as you mercifully and most elequently put it,would've definately been in France in 1940,warts and all,getting ready no doubt to try and start her own master race come 1979!

Well maybe I'll paint shop pro some pretty girl in there :)


Is there going to be an update this week?