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Mastiff
Sep-18-2012, 12:38
seems to be stuck or CTD?

ATAG_Snapper
Sep-18-2012, 12:54
Thanks for the heads up -- have alerted the ATAG admins.

ATAG_Bliss
Sep-18-2012, 13:51
Thanks for the heads up, Masiff.

I won't be able to get in there for another few hours. Hopefully another admin can restart it :(

Tonka
Sep-18-2012, 15:59
Bump

Wolf
Sep-18-2012, 17:45
I restarted it. there was a launcher crash.

The crash was an unusual one. I am not sure if it was because someone tried to record tracks or something. There was an Object reference, but it was not during a mission load, which is weird.

I will get the section of the error log and send off to Dev team tonight with the crash log.

Tonka
Sep-18-2012, 18:19
Thanks Wolf. :salute:

ATAG_Snapper
Sep-18-2012, 18:27
Thanks, Wolf! :thumbsup:

ATAG_Colander
Sep-18-2012, 18:59
I just took a quick look, these are the exceptions I found....

System.IO.IOException: File not found: C:\BLAHBLAHBLAH/InterceptB20.mis
[16:53:43] at v5bhNa6J6Mri5558ucG.J0unV363B3ZOEUX34mR..ctor(Stri ng )
[16:53:43] at Sjdc8dWlcTmWYM4wDOA.pCfMitWyhlUWwSFVxUI.4Z66Krg0Op u(Stream , Boolean )



[17:05:14] ERROR: HierMesh: Can't find chunk '<edge>'
[17:05:14]
[17:05:14] =================================================
[17:05:14] System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[17:05:14] at corelib.CoreERROR(SByte* )
[17:05:14] at corelib.HierMeshObj.GetChunkIdxByName(HierMeshObj* , SByte* name)
[17:05:14] at maddox.core.WHMesh.chunkFind(String name)
[17:05:14] at ILpaP0bRtuuUpb0fOK2.5pssZDbK781WwPF2q34.msgCollisi on(rnYEZTeeDMkTZgIDwq , String , String )
[17:05:14] at 3LgnNb98HHUOxnypdyW.Xwx0RV9CbhPwxUntbGy.1Yk6zsYmdf w(Object )
[17:05:14] at eqER1x60txt4AbwUKnw.s3bV556Ux20bbPSxAnE.80fkmS9XZJ (Object )
[17:05:14] =================================================
[17:05:14] ERROR: HierMesh: Can't find chunk '<edge>'




[03:58:54] =================================================
[03:58:54] System.ArithmeticException: Function does not accept floating point Not-a-Number values.
[03:58:54] at System.Math.Sign(Double value)
[03:58:54] at BupWWJX7xGcPtQMy6cW.CTTZ5lXlF5pWexphBXk.T4kiNf2QJI QomS1EMBp(Double )
[03:58:54] at BupWWJX7xGcPtQMy6cW.CTTZ5lXlF5pWexphBXk.iZ4TOStY2i (Double )
[03:58:54] at BupWWJX7xGcPtQMy6cW.CTTZ5lXlF5pWexphBXk.Q31Tk45Ux2 (Double )
[03:58:54] at BupWWJX7xGcPtQMy6cW.CTTZ5lXlF5pWexphBXk.K09wijTXty s(Double )
[03:58:54] at YwOtBKXwLPlKa3BB1cF.FBiFEfXQ7n8QyG9LMJM.41BhElyj0X eSgJElIxe(Object , Double )
[03:58:54] at YwOtBKXwLPlKa3BB1cF.FBiFEfXQ7n8QyG9LMJM.va7EvIAAG3 (Double )
[03:58:54] at DBYThdeDnubjGViJig4.dFycZMeOVHSQyfUJVK3.908Od5eWhU yZWPv8Axk.tick()
[03:58:54] at QDOvnkGcqIf3tpnJhWF.iavv9DGj25U9vsRKedF.yAQsQIFdIa T()

I'm going to modify the watchdog to try to catch those errors where windows is asking for user interaction (which is why is not picking it up).

Wolf
Sep-18-2012, 19:14
Thanks Colander,


InterceptB20.mis
Yep that is a 10 second fix. I see the problem there. All the coding is in, just not the file. Will pop it in tonight.



ERROR: HierMesh: Can't find chunk '<edge>'
This is weird! usually (not always) I see this when the mission first starts. I think I have it pinned to a particular mission load. But have no idea which object or from which file this occurs. I don't know if it is a plane exploding or something sppawning that blows up
Is there anyway we can look in the core lib to track this down..? It is hard to capture as it does not happen every time.

System.ArithmeticException: Function does not accept floating point Not-a-Number values.
Not seen this before.

ATAG_Colander
Sep-19-2012, 08:16
ERROR: HierMesh: Can't find chunk '<edge>'
This is weird! usually (not always) I see this when the mission first starts. I think I have it pinned to a particular mission load. But have no idea which object or from which file this occurs. I don't know if it is a plane exploding or something sppawning that blows up
Is there anyway we can look in the core lib to track this down..? It is hard to capture as it does not happen every time.


If you can make a smaller mission that triggers this quickly (as opposed of after 2 hours) I could take a look.

Wolf
Sep-19-2012, 08:28
If you can make a smaller mission that triggers this quickly (as opposed of after 2 hours) I could take a look.

Adjusted the mission to fix the interceptorB30 should have been 20. That is live fixed on server 1.

While at work I worked on some scripting to tell me which specific mission is been loaded each time so I can identify exactly which mission causes an error on load. Like the "heir mesh".
Mostly I only see heir mesh error on first load of the mission after another mission has been played. Does not usually happen during mission when loading sub missions. But I think the code I add tomorrow will weed it out.


I also added an "admin" code so when active it allows me to use specific menu items or do things live in game and blocks others. Neat little trick.

I did not have time tonight but will add this code to server 1 mission tomorrow.

ATAG_Torian
Sep-19-2012, 08:34
Server 1 down again 22:30 (Aus Eastern Standard time)