SPITFIREPILOT
May-10-2017, 17:39
Hello,
As mentioned in my previous 'Hello All' post, I come from a game titled "War Thunder" which also has a skinning element. However I thought there wouldnt be much of a difference however I was wrong. This is a list of things War Thunder has in skinning:
PBR Textures
High-Poly Models
Ability to use any size skin you like (514pixels to 64k is how high its possible performance wise)
Colour file, Colour file damage, Normal File, Normal File Damage
BLK (Tells the game what file is what and what it does)
UV Mapping (Vertices on models to find the edges of things easily)
DDS and TGA format file saves
I would like any skinner from IL2CloD to tell me what is diffrent and how, so I can get to grips with what I think is a very diffrent system.
Cheers,
SPITFIREPILOT
As mentioned in my previous 'Hello All' post, I come from a game titled "War Thunder" which also has a skinning element. However I thought there wouldnt be much of a difference however I was wrong. This is a list of things War Thunder has in skinning:
PBR Textures
High-Poly Models
Ability to use any size skin you like (514pixels to 64k is how high its possible performance wise)
Colour file, Colour file damage, Normal File, Normal File Damage
BLK (Tells the game what file is what and what it does)
UV Mapping (Vertices on models to find the edges of things easily)
DDS and TGA format file saves
I would like any skinner from IL2CloD to tell me what is diffrent and how, so I can get to grips with what I think is a very diffrent system.
Cheers,
SPITFIREPILOT