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View Full Version : AirWarfare by TheOden



1lokos
Jan-05-2018, 09:39
For those who "hang" only there, from SimHQ (http://simhq.com/forum/ubbthreads.php/topics/4398383/airwarfare-mission-set#Post4398383).

Attention - mission to be started as MP server - even for play solo, can be used for "COOP". (https://theairtacticalassaultgroup.com/forum/showthread.php?t=7029)


AirWarfare mission set

Click to Download (3mb) (http://odenhouse.servegame.com/AirWarfareR1.7z)
Install: You'll figure it out.

(Give me a shout if links/pics doesn't show up, I can't see them from inside my LAN)

'AirWarfare' is an early attempt to recreate what we in OFP/ArmA call "CTI" (later "Warfare") where you get an initial credit to use spawning in units and assets as you please and earning more credits by destroying enemy assets and securing towns.

Mind you, these take a few seconds to load when hosting so just wait it out.
Not really suitable for large public servers I would assume but intended for SP hosting your own passworded server or small coop teams.

How this is done here is listed below in the preview of ingame briefing but this shows part of the TAB-4 menu:

The set is currently 3 missions:

Battle of France 1940

http://odenhouse.servegame.com/BattleOfFrance.jpg

This is the smaller of the three and is set on summer map.
French airforce is represented by these replacements in french liveries:

Bloch 152 = Hurricane MkI 5-20
Potez 631 = Bf-110C-2 (spot on look-alike)
Dewoitine 520 = Spitfire MkI
Bloch 210 = Wellington MkIc

Battle of Britain 1940

http://odenhouse.servegame.com/BattleOfBritain.jpg

This one has Chain Home Radar implemented and any Luftwaffe formation getting detected by CH will get hunted by a RAF section.
British convoys took me 4 evenings to debug but had to be left out, you can still hit them but AI will ignore them.

Italians in Belgium but also at Bologne-Alprech so they might show up a bit more than historically.

Battle of Britain 1941 - Winter

http://odenhouse.servegame.com/CircusRRR1941.jpg

Direct copy of 1940 above but on winter map.

This will have RAF squadrons to do sweep more than CAP (as for Luftwaffe in 1940 version) and using more "Late" versions and Spitfire MkII along with the Beaufighter.

Spitfires in 1941 grey/green camo (also in download since not all Mk's have them by Blitz standard)

Ingame Briefing:



'AirWarfare' mission series is an attempt to recreate CTI/Warfare from ArmA for IL-2 Blitz.

Side reaching 100 score first will win the battle.
Once in cockpit use the mission menu (TAB 4) to control assets such as launching a bomber strike on nearby targets or defend a nearby airfield creating CAP flight or AAA battery.

Selecting target will show targets sorted from your position and the same goes for selecting Squadron.

You will start with 3 credits, enough to launch 3 bomber strikes (one-at-a-time) or one escorted strike and one AAA battery.
Each target area can be identified by a Barrage Balloon at 700m
Once a strike reach its target area a screen message will tell you.
When your strike flight leave the target area you will get a second message and now you're free to launch another mission.

Flying a fighter you will get a small flight of 2 to 4 bombers and as a bomber pilot you will see a bigger 6 to 9 bomber formation.
Selecting a CAP will give you 3 or 4 fighters (Italians and early RAF fly 3-VIC*).
Selecting a Sweep will give you 6 or 4 fighters (Italians and early RAF fly 2x3-VIC*).

You will earn 2 new credits from your strike hitting target, also your side will earn 1 score each 1000lb/454kg delivered on target.
Landing your plane will give your side 1 score and if damaged you can receive up to 5 extra score (player receives 1 credit too).

To keep in mind:
Your bomber-formation will airstart, see to get airborne and close to the airbase you plan to call them from if you plan to join/escort them.
Bomber escort flight will be removed along with the bombers on RTB.
You may only have 1 CAP flight at a time (active until all planes lost).
Fighter Sweep goes by bomber rules, once they leave target area you may call a new one.

* RAF 74 Sqn flew FingerFour under 'Sailor' Malan



Mission Menu

Press TAB-4
Select 2.Attack Target
http://odenhouse.servegame.com/AirWarfareTab4.png
(ignore hud message from mission in progress):

Select Attack Type such as 1. Bombers Only:
http://odenhouse.servegame.com/AirWarfareTab4a.png

Targets sorted from your position (old picture, you will see distance):
http://odenhouse.servegame.com/AirWarfareTab4b.png

Select what Squadron to use:
http://odenhouse.servegame.com/AirWarfareTab4c.png

Notification your mission is on the way:
http://odenhouse.servegame.com/AirWarfareTab4d.png