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Bonkin
Sep-10-2018, 14:59
Hello everybody. Time seems to be accelerating so much. It doesn’t seem like more than a week since I put the last update out! The team has been very busy though and there seems to be more going on than I can fit in to a single update. So much so that it may be necessary to start doing a few mid-month updates! So without further ado, let us proceed…

Team
We welcome two new members to the team this month. Emeren works as a freelancer in the 3D industry and will be working on existing and new 3D models. Daveod06 is a map creator and will be bringing his experience of producing several maps for IL-2 1946 into the map team.
To me it feels like there is a certain buzz going on within the team. For so long team members have been working their spare time on various labours of love – but now, much is being shared as we progressively move out of the modelling phase (i.e. stand-alone 3D models and textures), and into an integration phase (i.e. importing the new data items into the game). For many, it is the first time we’re starting to see completed work in all its refinery and there is a lot of positive feedback going on.

Schedule
We remain on track to our internal schedule and confidence and morale remain high.

Progress
Map
The team continue to stabilise the Map Editor and have done some tremendous work. The all new Tobruk map has been imported into a development build and we’re starting to fly around above it. The sad news is that I’m not going to show it off in this release. Why? Well we want to refine the textures and get some more objects populated on it before we showcase it e.g. airfields and buildings. There is also the matter of the sea… which needs to be changed from mucky English Channel colours to lovely rich Mediterranean blue.

Aircraft
In all cases, the flight models continue to be tweaked during test and are not therefore specifically reported on. This includes the various Mk variants, e.g. Spitfire VB would cover both the +12 boost and +16 boost types as well as tropical mods. This is the current status:
- CR42 cockpit 3D and textures complete. Importing almost complete.
- Bf-108 3D and textures complete awaiting import.
- Bf-109F-1, 2 & 4 imported and awaiting cockpit texturing re-work.
- Spitfire IIa 3D and textures complete, import complete. Internal animation and test in progress.
- Spitfire IIb 3D and textures complete, import complete. Internal animation and test in progress.
- Spitfire VA 3D and textures complete, import complete. Internal animation and test in progress.
- Spitfire VB 3D and textures complete, import complete. Internal animation and test in progress.
- P-40B/C Tomahawk 3D modelling almost complete. Texturing phase has started.
- P-40E Kittihawk 3D modelling almost complete. Texturing phase has started.
- Macchi C-202 cockpit 3D modelling almost complete.
- Macchi C-202 external model 3D modelling underway.
- Dewoitine D.520 3D and textures complete, import in progress.
- Gladiator II completed.
- Hurricane IIA 3D modelling and textures complete, awaiting import.
- Hurricane IIB 3D modelling and textures complete, awaiting import.
- Hurricane IIC 3D modelling and textures complete, awaiting import.
- Beaufighter Mk IC awaiting import.
- Wellington IA turrets 3D, texture complete and imported. Cockpit/Bombardier positions 3D and textures almost complete, awaiting import.
- Wellington IC turrets 3D, texture complete and imported. Cockpit/Bombardier positions 3D and textures almost complete, awaiting import.
- Wellington IC external 3D details underway.
- Martlet III external, cockpit 3D and texture just about complete, awaiting import.

AI
Work is underway with re-writing the AI command GUI to fix the errors and mistakes which were there. In addition, work is currently be done on addressing certain AI combat routines.

Notable Fixes


Bug #749: Overheated cooling system shouldn't blow the radiator.


So now on with a few of your questions from across the different forums (again, forgive me for paraphrasing). Note, the best place to post questions for me to find them is always the latest update thread:

Q1. If v5.0 is a success and a v6.0 is planned will there be aircraft carriers?
A. We would like to introduce Carriers in TF 6.0 yes, but it does depend on the success of TF 5.0 and whether we can continue our development efforts.

Q2. Do you have an idea of the price range?
A. Not at this time. Pricing will be determined by 1C.

Q3. Can the next update maybe show some new effects and maybe a selection of new aircraft, especially as there are so many to choose from?
A. The video updates so far have deliberately been cinematically styled but do take a long time to produce. The video’s will continue to feature new aircraft as they are imported into the game engine but as we approach the testing phase it may not be practical to focus on one aircraft each month. How the PR updates are provided will therefore be re-considered and we will attempt to show more than just one aircraft. From a practical perspective it may be easier to show pictures rather than video for example. Regarding effects, these are always be refined – both for the visual aspects and the graphical overheads. Here are a few images to illustrate work in progress:

http://www.wowee.co.uk/images/tfs/promo03/channelSkin_01.jpg

http://www.wowee.co.uk/images/tfs/promo03/NewFlame02.jpg

http://www.wowee.co.uk/images/tfs/promo03/NewFlame03.jpg

http://www.wowee.co.uk/images/tfs/promo03/NewFlame05.jpg

Q4. Why are you including a Bf-108 Taifun?
A. We include the Bf-108 Taifun because it was one of the first test attempts by TF to get new aircraft cockpit into the game prior to us signing with 1C and receiving the source code. Since we had already done the work, it made sense to include the aircraft in TF 5.0. It will stand as an intermediate trainer and can be flown by two people online. In addition, it was used by Rommel as a “Desert Taxi” so could be used for some interesting missions.

Q5. Can we have a bigger map area that have a navigation challenge?
A. At the moment there is a size limit for maps of approx. 400 km X 400 km. (we may look at increasing this for later maps) The map we are creating for the TF 5.0 "Tobruk" is based around the November 1940 to May 1942 period and covers the major areas where combat occurred.

Q6. Pilots in 109s had the option to close the right or left radiator flap manually with a cable down at the right and left leg. Could this ever be an option?
A. Pilots flying 109F's will have option to use either manual or auto rads. They will also be able to shut off one rad completely if there is a leak in that rad... this will keep the fluid in the other rad contained.

Q7. Any chance of a work in progress video of how the modelling work is done for a ground vehicle/object so people can appreciate how much effort is required in making one from the ground up?
A. Certainly. This video shows Yotheguy at work on the Macchi C-202 cockpit. Even though it is sped up it hopefully illustrates just how complex and time consuming this aspect of the work is. Where we don’t have original drawings, additional work is required to determine accurate object measurements and sizes from photos.


https://www.youtube.com/watch?v=MjqMxyBVfUc

This is obviously just one part of the development process. A huge amount of effort also goes into ensuring accurate high-fidelity flight models, damage models and ballistics.

Q8. Any plans to improve the sound quality?
A. Yes, among other improvements, new engine sounds are currently being worked for Daimler Benz, Hispano Suiza, Pratt & Whiney and Allison engines. Also, on the subject of sound, with the introduction of flyable French and Italian aircraft we are also recording new voice packs.

Q9. Regarding the movement of the Spit and Hurri on the ground whilst taxying, would it not be important to rectify the existing problems now (and try to instil some confidence in TF5), rather than wait until TF5 I released?
A. Doing additional releases does take up additional effort and there is always the question of where we would draw the line. There is much work to be done and our focus needs to be to deliver TF5. As stated previously, we continue to work on the flight models all the way to the point of release to deliver the most accurate simulation we can.

Q10. Will future updates to Blitz be free or will it require a purchase of TF5 to get updates?
A. To fly the Tobruk map and the new planes will require you to purchase TF5. Patches and fixes made to the core game engine, (for example, improvements to AI behaviour) will be available to existing owners of TF4.5/CoD-Blitz free of charge.

Q11. TFS has been promising so much yet nothing seems to be forthcoming. Can we see some improvements to Blitz now – even if it is to show the customer base are being listened to?
A. We hope that through these regular updates you can see what the team are working on, but otherwise the response to question 9 also applies to this. Through these updates I do hope to show that the team is listening and responding as best it can. If for example there is something specific you want to see, I can try to capture it and show it within these regular updates.

Q12. The law in Germany is changing which means that swastikas are to be allowed. Does this mean that v5.0 will be able to use accurate markings featuring swastikas?
A. To ensure the game can maintain an international distribution (e.g. Russia), it is necessary to continue to avoid the use of swastikas in all aircraft markings.

Q13. How hard would it be to implement Nvidia Ansel?
A. It would need to be assessed. Right now it is not in our planned scope of work.

Q14. Have the coding team been able to do any work on Anti-Aliasing options?
A. Yes. It is something we are working on as part of game engine improvements.

As usual I will finish with a short video…


https://www.youtube.com/watch?v=Rv2QPZAtYgA

Thank you for your continued support, patience and understanding.

For and on behalf of Team Fusion Simulations,

Bonkin.

ATAG_Flare
Sep-10-2018, 15:18
Q10. Will future updates to Blitz be free or will it require a purchase of TF5 to get updates?
A. To fly the Tobruk map and the new planes will require you to purchase TF5. Patches and fixes made to the core game engine, (for example, improvements to AI behaviour) will be available to existing owners of TF4.5/CoD-Blitz free of charge.

Out of all of the questions this is probably the most imporant, of course I will buy the expansion but this is good as to not split up the community into 2 totally separate games.

And the rest of the stuff looks great too! Super excited to fly the Spit with cannons.

Of course I still think the fire effect and venting effect are inferior to the 4.3 versions but it's hard to please everyone. Keep it up TF!

ATAG_Vampire
Sep-10-2018, 15:24
Thanks for posting another comprehensive update Bonkin.

Additionally thanks to the TFS team for everything they are doing. It is very much appreciated.

Have to echo Flare as well the 'Spitty' with cannons......lovely! :thumbsup:

o7 :salute:

ATAG_Laser
Sep-10-2018, 15:29
Thanks for the update Bonkin

Looking good so far.

Thank you TFS for all you have done and continue to do to keep the dream alive :salute:

DUI
Sep-10-2018, 15:32
Very nice update, thank you! :thumbsup:

1lokos
Sep-10-2018, 15:42
:confused!:


http://www.wowee.co.uk/images/tfs/promo03/NewFlame02.jpg

ATAG_Highseas
Sep-10-2018, 15:42
What a great update !

Cheers Bonkin really informative

You do this so well. Brilliant stuff!


:salute:

CANNONS !!!

Eeek!

Lythronax
Sep-10-2018, 16:33
Looking good!

I hope the +16lbs Spit V has the pointed Rotol prop, fishtail exhausts and wing fences though ;).

http://worldwarwings.com/wp-content/uploads/2015/04/spit-fix-735x413.jpg
(ignore the clipped tips)

RAF74_Buzzsaw
Sep-10-2018, 16:43
Looking good!

I hope the +16lbs Spit V has the pointed Rotol prop, fishtail exhausts and wing fences though ;).

http://worldwarwings.com/wp-content/uploads/2015/04/spit-fix-735x413.jpg
(ignore the clipped tips)

Yes it does... you were looking at a Spit IIB in the video, it was the first imported and therefore Bonkin used it for the video captures.

There will not be clipped wing types and the Merlin 45M/50M engines till we get to the next module.

For this module, we include the Spit VB with the Merlin 45 at +12 and +16 boost and the high altitude Merlin 46 at +12 and +16.

And there will be Tropical models of the versions with the Merlin 45 +16 and the Merlin 46 +16. (by the time the Spits arrived in the Desert, the Merlin 45/46 were using +16)

Lythronax
Sep-10-2018, 16:55
Yes it does... you were looking at a Spit IIB in the video, it was the first imported and therefore Bonkin used it for the video captures.

There will not be clipped wing types and the Merlin 45M/50M engines till we get to the next module.

For this module, we include the Spit VB with the Merlin 45 at +12 and +16 boost and the high altitude Merlin 46 at +12 and +16.

Wonderful news :) I'm so happy with the teams attention to detail it really is pleasing to a Spit buff!

I feel I'm too critical sometimes but really, this is all so genuinely beautiful and I'm really looking forward to getting my MP fix since WOTR has come out.

keeno
Sep-10-2018, 16:55
Great update,

looks and sounds awesome!

Cheers

ATAG_Ribbs
Sep-10-2018, 17:38
Awesome stuff thanks for sharing! All the cockpits look amazing as does the Macchi 202 3d model! S! Can't wait to see the flames in action. The trailing smoke looks gorgeous! TFS! :thumbsup:

Ohms
Sep-10-2018, 18:18
Thank you for the great work lads.

Pans
Sep-10-2018, 19:28
Awesome stuff thanks for sharing! All the cockpits look amazing as does the Macchi 202 3d model! S! Can't wait to see the flames in action. The trailing smoke looks gorgeous! TFS! :thumbsup:

I know nothing about their performance, but the Macchi certainly looks fast!

farley
Sep-10-2018, 20:34
I must thank you for another Bonkin great update.:D

Things are looking fantastic!

Welcome to the two new TF members and tip of the hat to all of TF for your hard work and attention to detail.:salute:

Very exciting times ahead. :thumbsup:

IIJG27Rich
Sep-10-2018, 21:54
Made my week :) :salute:

ATAG_Knight
Sep-11-2018, 02:47
It all looks and sound great .

Lots of very hard work no doubt and very much appreciated by all I'd say .

So close now you can almost taste it .

Thanks for posting .



Can't wait ! :thumbsup:

Ekko
Sep-11-2018, 03:23
:)All this great stuff coming our way.
Thank you TFS
Great update.

SIA_Sp00k
Sep-11-2018, 04:54
Have you all gone stark raving mad ????


........did you miss the Beaufighter with BOMBS???? :thumbsup:

DerDa
Sep-11-2018, 05:48
Have you all gone stark raving mad ????


........did you miss the Beaufighter with BOMBS???? :thumbsup:

No.
I was just busy drooling since I saw it.

Tibsun
Sep-11-2018, 05:56
Q6. Pilots in 109s had the option to close the right or left radiator flap manually with a cable down at the right and left leg. Could this ever be an option?
A. Pilots flying 109F's will have option to use either manual or auto rads. They will also be able to shut off one rad completely if there is a leak in that rad... this will keep the fluid in the other rad contained.

Will we see a single rad damage on the Bf 109 E aswell? Just without the option to shut one off?
Both rads spraying water while only one was hit seems so weird.

ATAG_Pattle
Sep-11-2018, 06:12
Great report. Thanks.

Thanks to the two new TF members. We all appreciate your involvement.

Thanks to my mate Yo for putting together your clip.

Doing a great job Bonkin. I sincerely hope you are all getting similarly positive reviews on the other sites you are posting to, as you all deserve to.

Cheers,

Pattle :salute:

ATAG_Marlow
Sep-11-2018, 06:58
Thanks for taking more of your valuable time to share this with us! It all looks really exciting and the Community has so much to look forward to!

(Go, Yo.....the Man!) Salute All! :thumbsup::thumbsup::thumbsup:

Karaya
Sep-11-2018, 07:06
I know nothing about their performance, but the Macchi certainly looks fast!

It runs an Alfa-Romeo licence built version of the DB601Aa that we currently have featured on the /B model 109s (well except for the E-1/B). Speed-wise as it's a very clean design it should be comparable to the early Friedrichs (F-1/2) and the Spitfire Mk.V at +12lbs boost, the Spit V at +16lbs and the F-4 especially however will both leave it in the dust.

Armament will be its biggest shortcoming however as the C.202 was at best only armed with a pair of 12.7mm MGs in the nose and a pair of 7.7mm MGs in the wings. Early production series were even limited to just the heavy MGs. There were a handful of experimental aircraft fitted with 20mm MG151/20 gunpods but their performance hit was just too high so those never saw use on a production aircraft, let alone in combat.

It wasnt until the C.205 that the Macchi fighter received cannons and even then only starting with Series III. Earlier Series I aircraft still had the same mixed MG armament as the C.202.

ATAG_Vampire
Sep-11-2018, 08:05
Have you all gone stark raving mad ????


........did you miss the Beaufighter with BOMBS???? :thumbsup:

No didn't miss it Sp00k but was so overcome by it all that I failed to mention it mate. :satisfied:

o7 :salute:

Bonkin
Sep-11-2018, 13:50
Will we see a single rad damage on the Bf 109 E aswell? Just without the option to shut one off?
Both rads spraying water while only one was hit seems so weird.
Yes this work has already been done. It just wasn't in the build that I used for the video.

Edit by Buzzsaw: Sorry, not the case, 109E did not have this function.

varrattu
Sep-11-2018, 16:38
What's about

Bomb drop bugs in He 111 and Ju 88?
Ju 88 A-1 automatic propeller pitch control function fix?
Linking Ju 88, He 111 and Bf 110 heading indicator and repeater compass?
Bugged Ju 88 A-1 rotating track for machine gun?
Reversed Ju 88 A-1 "Kursgeberrose"" and "Kursrose"?
Missing Ju 88 A-1 Prop Feathering (Segelstellung)?
Ju 88 A-1 adjustable propeller switches?
Ju 88 A-1 dive break indicator?
Missing Ju 88 A-1 Bosch horn warning sound?
Ju 88 A-1 Landing Lights & Navigational Lights?
Ju 88 A-1 LotFe, Autopilot nodding in mode 22?

:salute:~V~

varrattu
Sep-11-2018, 17:31
Bugtracker Issue #711 (http://tfbt.nuvturais.de/issues/711#change-3585) - (Ju 88 A-1 Prop Feathering) just has been updated by Oskar:

"Feathering works correctly in v4.53. Possible to maintain 300kph in level flight on one engine with other engine feathered down.

Should be closed."

:salute:~V~

RAF74_Buzzsaw
Sep-11-2018, 17:50
Will we see a single rad damage on the Bf 109 E aswell? Just without the option to shut one off?
Both rads spraying water while only one was hit seems so weird.

No, the 109E did not have this function... it was added in the 109F and later models.

Kling
Sep-11-2018, 18:54
No, the 109E did not have this function... it was added in the 109F and later models.

I think Buzz misread the question...

Buzz the question is not if you can shut it off on the 109E. We all know you cannot. The question is if both rads will leak if one rad is damaged. The answer is no. This has been fixed also for the 109E.
If left rad is hit the left rad will leak. If right rad is hit the right rad will leak. The difference for 109E is that you will not be able to isolate the leak as you will be able to do on the F series.

RAF74_Buzzsaw
Sep-11-2018, 19:03
I think Buzz misread the question...

Buzz the question is not if you can shut it off on the 109E. We all know you cannot. The question is if both rads will leak if one rad is damaged. The answer is no. This has been fixed also for the 109E.
If left rad is hit the left rad will leak. If right rad is hit the right rad will leak. The difference for 109E is that you will not be able to isolate the leak as you will be able to do on the F series.

If I misread the question... my apologies... the answer above is correct.

IIJG27Rich
Sep-11-2018, 19:25
I thought I would put this video up. They talk all about this radiator feature that is current in the forum at time 1:23


https://www.youtube.com/watch?v=4vCMrOi0FPY

ATAG_NakedSquirrel
Sep-12-2018, 01:36
Update video 2 is amazing.

You guys work fast!

Fastest mouse in the west...

Ekko
Sep-12-2018, 04:11
Some of the great stuff coming our way, is very well mystified in this battle song. :)

https://www.youtube.com/watch?v=7p5PK3dmVQE

Tibsun
Sep-12-2018, 09:15
I think Buzz misread the question...

Buzz the question is not if you can shut it off on the 109E. We all know you cannot. The question is if both rads will leak if one rad is damaged. The answer is no. This has been fixed also for the 109E.
If left rad is hit the left rad will leak. If right rad is hit the right rad will leak. The difference for 109E is that you will not be able to isolate the leak as you will be able to do on the F series.

Thanks for clarifying. Sounds good :salute:

9./JG52 Kettarian_Fox
Sep-12-2018, 14:02
Thank you for the great update!

Love the sounds of the cannon armed Spit

IIJG27Rich
Sep-12-2018, 14:47
Isn't that tank for oil and not glycol?


36880

Arthursmedley
Sep-12-2018, 17:13
I know what you mean Rich. They had that big horse-shoe shaped oil tank right behind the propellor boss.

That certainly is the schematic for the cooling system.

I'm guessing here but was the coolant tank mounted behind the oil tank? It's shape would obviously be governed by engine covers and clearance of the prop. shaft so it would be pretty similar to the oil tank.

\Hawk/
Sep-13-2018, 12:36
Thanks TFS!

Super amped!

Any hope for some rain and lightning?

IIJG27Rich
Sep-13-2018, 13:25
I know what you mean Rich. They had that big horse-shoe shaped oil tank right behind the propellor boss.

That certainly is the schematic for the cooling system.

I'm guessing here but was the coolant tank mounted behind the oil tank? It's shape would obviously be governed by engine covers and clearance of the prop. shaft so it would be pretty similar to the oil tank.

On the Fs and later I'm pretty sure the oil tank was behind the spinner but it looks like on the E's they are using their coolant tank in this location. I think I now know where their oil tank is. On the side towards the back, kind of a bottle shape. The hydraulic tanks are also in a different place. We need a good drawing of a labeled 109E 601 DB

IIJG27Rich
Sep-13-2018, 13:55
I know what you mean Rich. They had that big horse-shoe shaped oil tank right behind the propellor boss.

That certainly is the schematic for the cooling system.

I'm guessing here but was the coolant tank mounted behind the oil tank? It's shape would obviously be governed by engine covers and clearance of the prop. shaft so it would be pretty similar to the oil tank.

On the Fs and later I'm pretty sure the oil tank was behind the spinner but it looks like on the E's they are using their coolant tank in this location. I think I now know where their oil tank is. On the side towards the back, kind of a bottle shape. The hydraulic tanks are also in a different place

109E 601 DB and 109F 601 DB very different as far as tank arrangements

36884


36885

rel4y
Sep-13-2018, 16:06
The 109 E models had their oiltank right in front of the instrument panel. The bottle on the right side was an additional reservoir that could be installed starting with the introduction of the E7 models.

https://s19.postimg.cc/noxu0ej67/109_E_oil_system.jpg (https://postimg.cc/image/noxu0ej67/)

IIJG27Rich
Sep-13-2018, 17:26
The 109 E models had their oiltank right in front of the instrument panel. The bottle on the right side was an additional reservoir that could be installed starting with the introduction of the E7 models.

https://s19.postimg.cc/noxu0ej67/109_E_oil_system.jpg (https://postimg.cc/image/noxu0ej67/)

Thank you rel4y..That's interesting how the two are so different

major_setback
Sep-14-2018, 11:37
Thanks TFS!

Super amped!

Any hope for some rain and lightning?


Only someone from outside the UK would be wishing for rain and lightning. :)

Good point though. Not under development at the moment.

\Hawk/
Sep-14-2018, 12:37
Only someone from outside the UK would be wishing for rain and lightning. :)

Good point though. Not under development at the moment.

Hahahaha!
In Sunny South Africa ...we all come out to look at the rain like it's an alien sighting.

It's so rare I left my umbrella on the London Tube.

IIJG27Rich
Sep-14-2018, 19:13
Only someone from outside the UK would be wishing for rain and lightning. :)

Good point though. Not under development at the moment.

The past two years have been very bad hear in BC Canada for forest fires so lightning no not good rain yes but when there's rain in July August you get the lightning. Last year was really weird first a ton of rain in June and flooding then July August forest fires...really bad. Sometimes I think this weather weapon stuff is for real

ATAG_kiwiflieger
Sep-14-2018, 19:56
Fantastic update once more Bonkin, there's a lot to look forward to with 5.0. Double thumbs up and well deserved :dthumb:

Interesting to see the similarities between the planned fire effects for Cliffs and those planned for IL-2 Great Battles, as seen here: https://forum.il2sturmovik.com/topic/168-developer-diary/?page=6&tab=comments#comment-668994
I think one of the reasons it doesn't look quite right in still images is because it's not moving, the short clips of fire in the cinematic look better. Regardless of whether it's moving or not though, that tongue of flame from the Ju88 in that last picture looks great.


Couple of questions - how is progress on the 5.0 GUI going, and are there any plans to include documentation/manuals or pilots note's with 5.0?

Thanks

kronovan
Sep-18-2018, 14:47
The past two years have been very bad hear in BC Canada for forest fires so lightning no not good rain yes but when there's rain in July August you get the lightning. Last year was really weird first a ton of rain in June and flooding then July August forest fires...really bad. Sometimes I think this weather weapon stuff is for real

I'm in Burnaby (suburb or Vancouver) and I'm very happy that we had enough rainy days in mid Sept that I didn't feel like a fool wearing my rain jacket. I walked for miles on those couple or rainy days, because it felt very refreshing to be out and about and not getting baked by the sun. :)

Back on track...the Beaufighter Mk IC looks awesome. I can't wait to do some mud moving or ship wreaking with it. I'm really looking forward to the Martlet III too and are wondering if you might be able to show some footage of it soon?

ATAG_yotheguy
Sep-18-2018, 15:45
I'm in Burnaby (suburb or Vancouver) and I'm very happy that we had enough rainy days in mid Sept that I didn't feel like a fool wearing my rain jacket. I walked for miles on those couple or rainy days, because it felt very refreshing to be out and about and not getting baked by the sun. :)

Back on track...the Beaufighter Mk IC looks awesome. I can't wait to do some mud moving or ship wreaking with it. I'm really looking forward to the Martlet III too and are wondering if you might be able to show some footage of it soon?

There is a few of us BC boy's here. ;;):cheers::wave:

RAF74_Buzzsaw
Sep-18-2018, 15:47
I'm in Burnaby (suburb or Vancouver) and I'm very happy that we had enough rainy days in mid Sept that I didn't feel like a fool wearing my rain jacket. I walked for miles on those couple or rainy days, because it felt very refreshing to be out and about and not getting baked by the sun. :)

Back on track...the Beaufighter Mk IC looks awesome. I can't wait to do some mud moving or ship wreaking with it. I'm really looking forward to the Martlet III too and are wondering if you might be able to show some footage of it soon?

The Martlet is waiting at the import pipeline while other aircraft are completed... not sure when we might be able to show something.

Likely at least a month away.

ATAG_Flare
Sep-18-2018, 21:12
There is a few of us BC boy's here. ;;):cheers::wave:

A few? A small army more like!

On topic however, I would like to echo Kiwi's question about if there will be a GUI update for 5.0. GUI is probably the weakest part of CloD at the moment so an overhaul would do it wonders.

ATAG_Lewis
Sep-18-2018, 22:59
Thanks for another great update fellas...~S~

I've been on travels and missed this update...

...Lew...

RAF74_Buzzsaw
Sep-19-2018, 03:59
A few? A small army more like!

On topic however, I would like to echo Kiwi's question about if there will be a GUI update for 5.0. GUI is probably the weakest part of CloD at the moment so an overhaul would do it wonders.

We will definitely be separating the aircraft from the vehicles in Quick Mission... and hopefully some other improvements in other areas.

Mastiff
Sep-19-2018, 11:09
With my new enlightenment and travels to temples in Japan. I'm now a peaceful Ronin.

36953

♣_Spiritus_♣
Sep-19-2018, 12:02
With my new enlightenment and travels to temples in Japan. I'm now a peaceful Ronin.

36953

Love that country, wish to go back at some point.

5.0 will be worth the wait, plenty of things to do and accomplish while waiting.

IIJG27Rich
Sep-20-2018, 18:07
If I did a no no take it down. Couldn't resist though :salute:

https://c2.staticflickr.com/2/1900/43000189080_4df1d1c603_b.jpg

ATAG_JackMaxx
Sep-24-2018, 15:45
really looking forward to TF5.0 keep up the good work

PS does one of the Hurri models have four cannon?

RAF74_Buzzsaw
Sep-24-2018, 16:30
really looking forward to TF5.0 keep up the good work

PS does one of the Hurri models have four cannon?

Yes, the Hurricane IIC has four 20mm Hispano cannons.

The Hurricane IID will have two 40mm cannon and two light MG's.

IIJG27Rich
Sep-24-2018, 17:19
Tobruk will sell well lol:)

ATAG_Ribbs
Sep-24-2018, 18:58
Yes, the Hurricane IIC has four 20mm Hispano cannons.

The Hurricane IID will have two 40mm cannon and two light MG's.

CRIKEY! Ground pounding is going to be so much fun! I can't wait! Keep up the great work!

ATAG_JackMaxx
Sep-24-2018, 19:13
Hurricane IIC the tool for shredding bombers cant wait

IIJG27Rich
Sep-24-2018, 20:03
Tin opener eh:salute:


https://www.youtube.com/watch?v=bIx_pMwjGyE

Not Tank Busters below but just Hurris looking great in the desert

https://c1.staticflickr.com/5/4519/37433275674_1256a4823e_b.jpg

III./ZG76_Saipan
Sep-25-2018, 00:07
any updates on torpedoes?

IIJG27Rich
Sep-25-2018, 17:35
I just had a thought..will TFS be making a promotional video before the release of Tobruk?

ATAG_Flare
Sep-25-2018, 19:52
I just had a thought..will TFS be making a promotional video before the release of Tobruk?

There was one before 4.5 so I would assume that yes there will be one for 5.0. And it'll probably be awesome now that they have Bonkin on board - I wish I had that man's talents at CloD filmmaking!

IIJG27Rich
Sep-25-2018, 21:55
GREAT!! I love the North Africa cinema. P-40 teeth turning tight, 50 cals blazing away, F-4s zooming by, bright sun beautiful tan sand and blue sea :)

I'm thinking if the promo is done really well that simmers who don't know this arena will be really taken aback and awed by it because you hardly ever see North Africa in sims anymore, or done really well and this will be done very well this time around. I'm editing and adding to this every minute lol. Another problem, there just aren't many movies for the general Joe Blow to reference. There are a few but not too many. A really good documentary came out recently called Desert War from Australia but it's really hard to find.

https://electricpictures.com.au/product/desert-war/

IIJG27Rich
Sep-29-2018, 04:15
Any updates coming this Friday?

http://i.pbase.com/g3/32/803532/2/99237234.fDbi3ga9.jpg

ATAG_Ribbs
Oct-16-2018, 11:24
Time seems to be accelerating so much. It doesn’t seem like more than a week since I put the last update out! The team has been very busy though and there seems to be more going on than I can fit in to a single update. So much so that it may be necessary to start doing a few mid-month updates![/B] So without further ado, let us proceed…

Waiting patiently for this.. :)

♣_Spiritus_♣
Oct-16-2018, 15:27
There should be an update within a weeks time I believe.

IIJG27Rich
Oct-16-2018, 21:08
Cool...Wondered when I would get a reply. Took a lot of work to get my phone to stay in the tree:salute:

Bonkin
Oct-18-2018, 07:49
Aye sorry. An update is coming... I'm away on a business trip at the moment.

Ctrl e
Oct-21-2018, 19:30
Upitty-update?