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View Full Version : TFS 5.0 Martlett Fleet Air Arm 13 Sept 2019



ATAG_Pattle
Sep-13-2019, 09:26
:thumbsup:

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Cheers,

Pattle

Topgum
Sep-13-2019, 10:27
Wow! Inspiring pics showing the "new" Martlet on the "old" map in combat with scourge-of-atlantic-legends. Thank you, Pattle & Larry, carry on TF! :thumbsup::thumbsup::thumbsup:

Ojisan_Mjoelner
Sep-13-2019, 10:33
Can't wait, looks extremely well done!

Releasing it tonite? It's Friday after all LOL

Cheers

Gatto Pardo 23
Sep-13-2019, 11:17
... when will it happen?
hurry up guys, ... soon, early !!!:kiss:

Blade_Meister
Sep-13-2019, 12:17
Now you guys are just starting to really piss me off! :grrr:


Looks fantastic and this was probably my favorite plane to fight in in IL2PF besides maybe the Corsair. Anyway, while I Love the updates and it does stir interest, I have been watching this Damn Martlett getting better and better for a LONG DAMN time and I am ready to fly it!!!!!
I know, I know, it will be released when it is ready. My patience grows thin, but my Faithfulness holds steady! Good work TF and thanks ATAG Pattle, even if this does chap me. That landing gear detail, awesome! Are we going to have to push the gear activate button a thousand times to raise or lower the gear? Time to set up a repeating macro if so. :)

S!Blade<><

Kendy for the State
Sep-13-2019, 12:48
Hopefully the gear will work with an analog axis just like the other gear... time to 3D print a geared crank handle with potentiometer for my cockpit! I believe it needs to be cranked 29 rotations to raise or lower. May need more than 2 gears to get that ratio!
Needed one anyway for the water rad on a 109.

ATAG_Jeepy
Sep-13-2019, 13:05
Great pics there !

Really looking forward to this one :thumbsup:

Thanks Pattle and TF !

:salute:

Arthursmedley
Sep-13-2019, 13:43
Absolutely brilliant and how wonderful it looks in the game too!:)

The real thing at Duxford;

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Yep, you've got her bang on Spiritus:thumbsup:

♣_Spiritus_♣
Sep-13-2019, 14:33
Thanks. The Duxford aircraft is an FM-1/2, which is slightly different than TFS's Martlet. Tail is different, along with the exhaust, engine type, and prop.

I'm away from my PC but I think the gear crank amount is in the high twenties or low thirties if I remember correctly.

RAF74_Buzzsaw
Sep-13-2019, 14:56
The Duxford version also has the D-Day invasion stripes which were only added a few days before Operation Overlord.

Very different aircraft when you consider the engine/prop/fuselage changes etc. (FM-1/FM-2 had the Wright R-1820, our Martlet III has the Pratt and Whitney R-1830-90)


Absolutely brilliant and how wonderful it looks in the game too!:)

The real thing at Duxford;

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Yep, you've got her bang on Spiritus:thumbsup:

Hyperus
Sep-13-2019, 20:05
This is what i want my Fw190 3d model to look like at the end.....

ATAG_TCP
Sep-14-2019, 07:24
Fantastic screenshots!
My Granddad never flew them as he was not a fighter man, but was on deck with the Fleet Air Arm during the war.
Excellent to see the Air Arm out and about! :)

IIJG27Rich
Sep-14-2019, 11:23
Very nice. Also I'd like to say that I think Cliffs of Dover's water beats them all :thumbsup: :salute:

major_setback
Sep-14-2019, 11:48
Very nice. Also I'd like to say that I think Cliffs of Dover's water beats them all :thumbsup: :salute:

It's a shame that Maddox (et el.) developments with water didn't get passed on to us.

https://www.youtube.com/watch?v=b3Xe6f6ZzGs

https://www.youtube.com/watch?v=CqpCx8MdNss

... Cheers

ATAG_Ribbs
Sep-14-2019, 18:42
You would think if it was possible 10 years ago..it would be possible now..haha its obviously capable with the game engine?

priller26
Sep-24-2019, 18:46
Beautifully rendered and skinned aircraft! Well done!

Kendy for the State
Nov-08-2019, 16:04
Can anyone from Team Fusion confirm whether or not the Martlet landing gear crank will operate with an axis, like all the other planes, or will it be button/keypress only? I'm starting to design a control for my cockpit and need to know if I can use a potentiometer so i can assign an axis, or if I have to use buttons. My best research indicates it will take 31 turns on a crank handle, so gears and a potentiometer will be more realistic than just having a crank tap a pushbutton 31 times.

♣_Spiritus_♣
Nov-09-2019, 13:24
Not sure yet. I'd lean towards yes but the final tweaks to the animations are being done. Once that is finished, we can tell you for sure.