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View Full Version : Update 02/19/13: WIP - A few screenies that speak for themselves!!



ATAG_Bliss
Feb-19-2013, 18:53
Very much work in progress and obviously on low graphics settings, but I think you'll get the idea :)

http://img42.imageshack.us/img42/8329/playableantiair.jpg (http://imageshack.us/photo/my-images/42/playableantiair.jpg/)

http://img46.imageshack.us/img46/7682/playableantiair2.jpg (http://imageshack.us/photo/my-images/46/playableantiair2.jpg/)

9./ZG26Eicken
Feb-19-2013, 18:54
FIRST!

And very, very nice :)

ATAG_Lolsav
Feb-19-2013, 19:09
err is this CLOD or COD (Call of Duty®) ? :-P

P.S. Dang it pressed "submit" before i even said anything about it: *voice of Kazakistain* "Very nice, Very nice you"

ATAG_Snapper
Feb-19-2013, 19:11
Now that's something that can reach out and touch someone! LOL

Nice! :thumbsup:

VO101_Tom
Feb-19-2013, 19:16
Great! :thumbsup:

92 Cdt. Kiwikillemoff (QJ-Z)
Feb-19-2013, 19:16
:stunned:

getting excited!

ATAG_Colander
Feb-19-2013, 19:34
If some one makes a comment about the textures I'll delete the whole thread! :)

ATAG_Bliss
Feb-19-2013, 19:39
Yes - time to mod them I think :)

http://img341.imageshack.us/img341/5646/playablemg.jpg (http://imageshack.us/photo/my-images/341/playablemg.jpg/)

ATAG_JTDawg
Feb-19-2013, 20:02
If some one makes a comment about the textures I'll delete the whole thread! :)

roflmao well said :thumbsup:

9./ZG26Eicken
Feb-19-2013, 20:33
Is it possible to mod those two mg 34's into the back of a Bf 110? :P

LizLemon
Feb-19-2013, 20:36
Is it possible to mod those two mg 34's into the back of a Bf 110? :P

Why?

So the AI gunner can hit something :salute:

9./ZG26Eicken
Feb-19-2013, 20:53
xD lol yeah pretty much

LG1.Farber
Feb-19-2013, 21:02
Manable AA? - Now I am impressed!

Things like this tickle me under the toes like an accordian to a cajun!


http://youtu.be/nSdB74zl4cE

Catseye
Feb-19-2013, 22:14
Nice mix of aircraft on the field.
Must have been an interesting landing for the Sutherland!

Skoshi_Tiger
Feb-19-2013, 22:50
WoW!

Well done guys! I thought that that stuff was gone for good!

Cheers!

SlipBall
Feb-20-2013, 03:49
very cool

vranac
Feb-20-2013, 04:00
Great :thumbsup:

Muffin
Feb-20-2013, 05:28
Brilliant:thumbsup:

92 Sqn. Philstyle (QJ-P)
Feb-20-2013, 05:29
nice work guys.

71st_AH_Eagle
Feb-20-2013, 06:19
Nice work. One question though: can backgrounds for the GUI be set for different things?

buster_dee
Feb-20-2013, 06:49
Saaaweeeet!

Would be awesome to be controlling several AA assets from an "observer" post. Bino view plus sound location, then ability to assign fire concentration on the fly (AI takes back some positions if under threat).

I know: crawl before you run ;)

Kling
Feb-20-2013, 07:20
Am i imagining or is the view distance for grass extended?! :)
Otherwise i really hope it will be in a future TF patch! ;)

Awesome screenies!!!
Keep up the amazing work!!

Tvrdi
Feb-20-2013, 07:42
Now I need to change my underpants...

SlipBall
Feb-20-2013, 09:10
I ♥ Oleg's dream lives :thumbsup:

DennydD
Feb-20-2013, 09:18
Wow! :thumbsup:

Thank you TF for keeping my favourite WW2 Sim alive.


There is only one thing I have to ask: Whats about the swastika issue on Steam? Don't get me wrong, I can life with the fact that this is historical but I am not so sure about Steam. As you all might know this is a delicate question in german speaking countries and interferes with constitutional law. Just to mention it.

cheers

ATAG_Bliss
Feb-20-2013, 09:22
Wow! :thumbsup:

Thank you TF for keeping my favourite WW2 Sim alive.


There is only one thing I have to ask: Whats about the swastika issue on Steam? Don't get me wrong, I can life with the fact that this is historical but I am not so sure about Steam. As you all might know this is a delicate question in german speaking countries and interferes with constitutional law. Just to mention it.

cheers

Hi DennyD,

The tool to enable the swastica will be an optional download to avoid that issue. Also only people running the optional mod will see the swastica and won't effect those not using it. It should be a non-issue.

And think of steam as the platform to download the sim and validate that you have a legit copy. Nothing more. So it won't effect you. Though our patch will have its own anticheat. So don't worry :D

skouras
Feb-20-2013, 09:24
wow you guys are awesome:)

DennydD
Feb-20-2013, 09:29
Hi DennyD,

The tool to enable the swastica will be an optional download to avoid that issue. Also only people running the optional mod will see the swastica and won't effect those not using it. It should be a non-issue.

And think of steam as the platform to download the sim and validate that you have a legit copy. Nothing more. So it won't effect you. Though our patch will have its own anticheat. So don't worry :D

Thanks a lot for taking time to explain. I get excited like a preshooler when you make an update. :)

Meaks
Feb-20-2013, 09:41
Manable AA? - Now I am impressed!

Things like this tickle me under the toes like an accordian to a cajun!


http://youtu.be/nSdB74zl4cE


Ye-haaaaa,go,go gran Pappy!...............and I'm suitably impressed with the AA too:thumbsup:

murkz
Feb-20-2013, 10:24
Excellent work gents :) I can't fly but I can shoot.

Veteran66
Feb-20-2013, 10:27
good work :)

palker
Feb-20-2013, 10:39
Nice

http://www.youtube.com/watch?v=iwrGg9u7TWA

Lowe
Feb-20-2013, 10:41
YES! YES! YES! Excellent work guys! That's exactly what I was thinking about! Just curiosity, are you working in making the vehicles "mannable"? Thank you very very much for what you are doing, I would help if I could, but I don't know anything about modding. Thank you again, and we all appreciate what you are doing :-)

LG1.Farber
Feb-20-2013, 11:39
Ye-haaaaa,go,go gran Pappy!...............and I'm suitably impressed with the AA too:thumbsup:


What? Like this:



http://www.youtube.com/watch?v=BLg10V4U_ME

Vencejo
Feb-20-2013, 13:44
Superb.
Thank you very much for your effort and dedication. I am very happy, especially with this update.
Thank you.

Skoshi_Tiger
Feb-20-2013, 19:34
Just a question about control to the people inthe know. How do they operate the Bofors gun and the MG's? Is it like the turret position in a bomber or a different set of controls?

Cheers!

9./JG52 Hans Gruber
Feb-20-2013, 19:43
Just a question about control to the people inthe know. How do they operate the Bofors gun and the MG's? Is it like the turret position in a bomber or a different set of controls?

Cheers!

I'm wondering myself if the nasty gunner bugs have been squashed.