Kling

Mar-18-2013, 22:04

First of all thank you for the greatest patch ever created for this game!!

Now to my question, and please correct me if I am wrong.

I am in th understanding that TF at some point will look at DM for the CLOD aircraft.

As far as I know the 109 had two radiator systems working together. One under the left wing and one under the right wing. I seem to remember that in case of one system being hit, this damaged system could be shut down and the plane could continue flying on the remaining system, although most likely prone to overheat alot easier, but enough to take you home at least.

Now to my thought, and I hope that I am wrong.

Is CLOD currently modelling BOTH these systems on the 109? Because if it is, and we have no way of switching one system off, it means that the 109 will suffer twice as many critical radiator failures compared to lets say the Spitfire since hitting one radiator system on the 109 means that both system will fail, while only ONE wing on the spit has a water radiator.

To make it clear:

1. Hitting either wing on a 109 = Critical total radiator failure (incorrect if modeled this way, since failure of one system currently means failure of the other system)

2. Hitting only the wing with the radiator on the spit = Critical radiator failure (correct)

This kind of would confirm what we see in game as well, when flying the spit I get water radiator damage ALOT more seldom compared to the 109. As a matter of fact, in the 109, I crash land almost 99% due to radiator failure, which leads to engine failure ALWAYS after 2min and 10 secs. I can take hits in the left wing and lose all my radiator fluid, also from the system that should be on the right wing system

As I said, correct me if Im wrong, which I hope I am. But could it really be that, the 109 has the double amount of radiator failure due to this reason?

I hope you understand what Im trying to point out here... haha

Best regards

Now to my question, and please correct me if I am wrong.

I am in th understanding that TF at some point will look at DM for the CLOD aircraft.

As far as I know the 109 had two radiator systems working together. One under the left wing and one under the right wing. I seem to remember that in case of one system being hit, this damaged system could be shut down and the plane could continue flying on the remaining system, although most likely prone to overheat alot easier, but enough to take you home at least.

Now to my thought, and I hope that I am wrong.

Is CLOD currently modelling BOTH these systems on the 109? Because if it is, and we have no way of switching one system off, it means that the 109 will suffer twice as many critical radiator failures compared to lets say the Spitfire since hitting one radiator system on the 109 means that both system will fail, while only ONE wing on the spit has a water radiator.

To make it clear:

1. Hitting either wing on a 109 = Critical total radiator failure (incorrect if modeled this way, since failure of one system currently means failure of the other system)

2. Hitting only the wing with the radiator on the spit = Critical radiator failure (correct)

This kind of would confirm what we see in game as well, when flying the spit I get water radiator damage ALOT more seldom compared to the 109. As a matter of fact, in the 109, I crash land almost 99% due to radiator failure, which leads to engine failure ALWAYS after 2min and 10 secs. I can take hits in the left wing and lose all my radiator fluid, also from the system that should be on the right wing system

As I said, correct me if Im wrong, which I hope I am. But could it really be that, the 109 has the double amount of radiator failure due to this reason?

I hope you understand what Im trying to point out here... haha

Best regards