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Continu0
May-05-2013, 13:13
This seems to be from BoS:

http://psy06.deviantart.com/gallery/

1lokos
May-29-2013, 23:31
New screens of BoS Bf-109Fcockpit with airspeed indicator changed based on players suggestions.

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=350


ISIDA
Community manager
The changes in cockpit were made as a result of reasonable suggestions of users of this forum.

:thumbsup:

Sokol1

Royraiden
May-30-2013, 17:42
This seems to be from BoS:

http://psy06.deviantart.com/gallery/

Well Im not sure, why have those unpublished screens laying around on a public site?

Royraiden
May-30-2013, 17:49
New screens of BoS Bf-109Fcockpit with airspeed indicator changed based on players suggestions.

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=350



:thumbsup:

Sokol1
I love those pictures and the fact that the dev team seems to be listening to the community, even if its just this time around.I wish they keep this more relaxed attitude instead of that super strict one they have showed a few times.

ATAG_Snapper
May-30-2013, 18:37
Wow! Those screenshots look pretty good to me! :thumbsup:

Borsch
May-30-2013, 18:53
I love those pictures and the fact that the dev team seems to be listening to the community, even if its just this time around.I wish they keep this more relaxed attitude instead of that super strict one they have showed a few times.

Russian BOS forum is super relaxed, its the English one that is something out of 1984.


This seems to be from BoS:

http://psy06.deviantart.com/gallery/

COuld this be Ilya Shevchenko's new sim? :) I do not think Psy06 is on BOS team, but he did work with Il2:1946.

Royraiden
May-30-2013, 19:23
Russian BOS forum is super relaxed, its the English one that is something out of 1984.



COuld this be Ilya Shevchenko's new sim? :) I do not think Psy06 is on BOS team, but he did work with Il2:1946.

Well that seems to point out that those screens might have been for the Battle of Moscow sim they had started working on.

Borsch
May-30-2013, 19:26
But then why are they dated feb 2013 and why is there North Korean La-9 ?

Royraiden
May-30-2013, 19:35
But then why are they dated feb 2013 and why is there North Korean La-9 ?

Whoah!!!!! You are definitely right!! I had not seen that picture and the captions says " for future simulator"

Borsch
May-30-2013, 19:41
interesting, interesting :) There were rumours on Sukhoi forums few months ago, so not completely unexpected, but still... Are we allowed to say wow ? :)

But then again what strange combination of planes- La-9, IL-4, TB-7, I-16...

Arthursmedley
May-30-2013, 21:40
But then why are they dated feb 2013 and why is there North Korean La-9 ?

Because that was when they were placed on the Deviant Art website? They're not from CoD/BoM/BoS or even IL21946. They're from "Project Galber" - a Korean war sim - that Luthier was working on whilst Oleg was going full steam on CoD and before it all went tits-up. Here's some more;
2922
2923
2924
2925
2926
2927
2928
2929

Royraiden
May-30-2013, 21:54
Because that was when they were placed on the Deviant Art website? They're not from CoD/BoM/BoS or even IL21946. They're from "Project Galber" - a Korean war sim - that Luthier was working on whilst Oleg was going full steam on CoD and before it all went tits-up. Here's some more;
2922
2923
2924
2925
2926
2927
2928
2929

Bummer :doh: I wish Luthier could eventually get back on it.

Borsch
May-31-2013, 09:12
OK, but


26.12.2012 Psy06
You do not have to lower (expectations).
I certainly can not say anything, I can not even hint, trade secret because, I say except that I now have to spend time to build the external model for a single-engine airplane [sensored] as much as I spent on two engine plane for BOS (Ilya's closed MMO). For example, if the project will include the ever Pe-8, and the following conversation was, the cabin of the IL-2 will become cabs external model.

The people, all will be well!

My post has nothing to do with products and 777 1C.

http://www.sukhoi.ru/forum/showthread.php?t=78162&page=8&p=1950136&viewfull=1#post1950136

http://www.sukhoi.ru/forum/showthread.php?t=78162&page=9&p=1950176#post1950176

Arthursmedley
May-31-2013, 11:30
If they're still working on something then thats great news. If this is a resurrection of project Galba then it'll be interesting as it was built on the CoD engine. As you can see from the pics, quite a bit of work was put into this before Luthier's RRG Studios team became co-opted into CoD development and it was put on hold.

Check out this blast from the past;

http://forum.1cpublishing.eu/showthread.php?t=2040

Oleg's post no. 7. Is this what Luthiers doing now?

Borsch
May-31-2013, 14:37
http://forum.1cpublishing.eu/showthread.php?t=2040

Oleg's post no. 7. Is this what Luthiers doing now?

Dont ask me! ;) Very nice blast from the past, I particularly liked Oleg's post number 10, the video of user's map maker. We never saw it afterwards :(

Royraiden
Jun-05-2013, 21:53
If they're still working on something then thats great news. If this is a resurrection of project Galba then it'll be interesting as it was built on the CoD engine. As you can see from the pics, quite a bit of work was put into this before Luthier's RRG Studios team became co-opted into CoD development and it was put on hold.

Check out this blast from the past;

http://forum.1cpublishing.eu/showthread.php?t=2040

Oleg's post no. 7. Is this what Luthiers doing now?

Thanks for sharing, I had not seen those before.As you said it seems that that sim was put into production a while back and certainly it would be interesting to know if Luthier and Co. are still behind it.I hope it still underway and I if it is I can only hope that it is successful.

podvoxx
Jun-06-2013, 09:04
Video from BoS

https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/edit?pli=1

Royraiden
Jun-06-2013, 10:12
Video from BoS

https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/edit?pli=1

That looks great!! Where did you get it from?

podvoxx
Jun-06-2013, 10:38
That looks great!! Where did you get it from?

The video was private, turned leak.
http://forum.il2sturmovik.su/topic/360-obsuzhdenie-18-j-chasti-dnevnikov-razrabotki/page-6#entry27500

9./JG52 Hans Gruber
Jun-06-2013, 11:21
It's still way too early but the naysayers might be eating some crow on this one.

ATAG_Slipstream
Jun-06-2013, 12:30
It's still way too early but the naysayers might be eating some crow on this one.

I don't think there are any naysayers and crow is quite delicious, I recommend it to anyone. :thumbsup:

There are however, people that recognise that this is a watered down version of the amazing flight sim BoM which was finished, but never saw the light of day because of a certain business move.

It looks nice, no doubt about that, but the fact remains that it's stolen from other people's hard work and some of us don't agree with it simply on principle.

~S~

Royraiden
Jun-06-2013, 12:33
The video was private, turned leak.
http://forum.il2sturmovik.su/topic/360-obsuzhdenie-18-j-chasti-dnevnikov-razrabotki/page-6#entry27500

Reminds me of the that 109 video that was leaked before Cliffs of Dover release.Well bad for the developers as that is a foul move, but at least for the public is a good glimpse of whats to come.BTW the russian forums are Disneyland when compared to the English one :)

Borsch
Jun-06-2013, 12:57
There are however, people that recognise that this is a watered down version of the amazing flight sim BoM which was finished,
~S~

Not BoM, BOS MMO was disbanded by 777. BOM was abandoned by Luthier himself.

THank you Podovoxx for the video! It's pre alpha, and imho looks good for that stage. The snow dunes and glass cracks are new technology that is not in ROF.

Royraiden
Jun-06-2013, 13:11
Im sure that video will be taken down soon, so to those who havent seen it bear that in mind.Google Docs videos are downloadable though...

vranac
Jun-06-2013, 14:31
Not BoM, BOS MMO was disbanded by 777. BOM was abandoned by Luthier himself.


Very strange point of view.You mean Luthier and MG team was working hard to meet deadlines to release BoM this year and then just given up all of that work?

ATAG_Bliss
Jun-06-2013, 15:23
MG was making BOS. SoftClub was making the MMO. It was 2 separate titles. Both obviously were axed.

ATAG_Bliss
Jun-06-2013, 15:50
Also -
https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/preview?pli=1

Royraiden
Jun-06-2013, 16:10
Also -
https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/preview?pli=1

Yup that was the video posted by Podvoxx

ATAG_Snapper
Jun-06-2013, 16:39
Also -
https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/preview?pli=1

Thanks, Bliss, this link played the video great on my iPad. The earlier link came up as "Private Video". The external footage looked pretty good.

Borsch
Jun-06-2013, 17:08
Very strange point of view.You mean Luthier and MG team was working hard to meet deadlines to release BoM this year and then just given up all of that work?



MG was making BOS. SoftClub was making the MMO. It was 2 separate titles. Both obviously were axed.

It's not a "point of view". Loft: " I did not close down CLOD, I only closed down the MMO about Stalingrad. http://forum.il2sturmovik.su/topic/109-obsuzhdenie-pervoj-chasti-dnevnikov-razrabotchik/?p=3202

Loft: "In the meantime you are talking about what you do not know. MG, before closure, has worked on MMO game (for about a year) which included monetisation through microtransactions for pilot clothing. Yes, plane simulators are going through tough times, but it didnt go all bad this September, it happened long time ago. http://www.sukhoi.ru/forum/showthread.php?t=78123&page=16&p=1944151&viewfull=1#post1944151

EDIT: Actually, Blacksix said that BOM was not developed by 1C, so 1C+777 inherited only the BOS MMO (Screenshots from which were posted by Luthier).

http://www.sukhoi.ru/forum/showthread.php?t=78123&page=7&p=1941955&viewfull=1#post1941955
http://www.sukhoi.ru/forum/showthread.php?t=78123&page=7&p=1941985&viewfull=1#post1941985

WHat happened to BOM and Luthier's Korea is not clear. All Blacksix says is that BOM was developed by a different team, not 1C. http://www.sukhoi.ru/forum/showthread.php?t=78123&page=28&p=1956933&viewfull=1#post1956933

NB I'm only going to trouble of finding these posts to dis-spell some of the myths around IL2 and to relieve some of the undue animosity that, although quieted down, is still latent somewhat I feel.
S!

ATAG_Slipstream
Jun-06-2013, 17:47
It's not a "point of view". Loft: " I did not close down CLOD, I only closed down the MMO about Stalingrad. http://forum.il2sturmovik.su/topic/109-obsuzhdenie-pervoj-chasti-dnevnikov-razrabotchik/?p=3202
I also remember Blacksix sayign that Battle for Moscow was canned long before the 777 deal.

EDIT: Actually, Blacksix said that BOM was not developed by 1C, so 1C+777 inhereted only the BOS MMO (Screenshots from which were posted by Luthier).

http://www.sukhoi.ru/forum/showthread.php?t=78123&page=7&p=1941955&viewfull=1#post1941955
http://www.sukhoi.ru/forum/showthread.php?t=78123&page=7&p=1941985&viewfull=1#post1941985

NB I'm only going to trouble of finding these posts to disspell some of the myths around IL2 and to relieve some of the undue animosity that, although quieted down, is still latent somewhat I feel.
S!

No disrespect to BlackSix, but he gives the information he is provided and that is his job. There is no animosity, there are just informed people that know certain "facts" that others call myth.

Now this was covered in another thread a few months ago which you were a part of, and you have the right to your opinion, and myself and others have a right to ours and no amount of digging out threads or anything else for that matter is going to change them so I really don't see a point in this.

~S~

Borsch
Jun-06-2013, 18:53
No probs :thumbsup:

I've edited my previous post as well as I could not find proof that B6 said BOM was closed. I hope it is not closed and that it is the project Psy06 was hinting about - competition is always good for the consumer.

ATAG_Slipstream
Jun-06-2013, 19:34
No probs :thumbsup:

I've edited my previous post as well as I could not find proof that B6 said BOM was closed. I hope it is not closed and that it is the project Psy06 was hinting about - competition is always good for the consumer.

I couldn't agree more, the genre will have a fair selection with ROF, BOS, CLOD and hopefully something from Luthier.
If I win the lotto I'll try and buy Oleg out of that place he is working too :thumbsup:

Continu0
Jun-07-2013, 02:50
I couldn't agree more, the genre will have a fair selection with ROF, BOS, CLOD and hopefully something from Luthier.
If I win the lotto I'll try and buy Oleg out of that place he is working too :thumbsup:

Haha... I was thinking about that too, no joke...
But I think I would just buy the source code of CloD and let Team Fusion do the magic... (and surely pay them....)

Manoxerox
Jun-07-2013, 05:09
https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/edit?pli=1

You can find the video from here!!:-)

92 Sqn. Philstyle (QJ-P)
Jun-07-2013, 07:15
It's not a "point of view". Loft: " I did not close down CLOD, I only closed down the MMO about Stalingrad. ..........
NB I'm only going to trouble of finding these posts to dis-spell some of the myths around IL2 and to relieve some of the undue animosity that, although quieted down, is still latent somewhat I feel.
S!

I don't know about everyone else. But I need a flow chart.

BoS, BoM, abandoned, not abandoned, 777, 1C, Luthier, Loft, Scott, Carry James, Peter and Dave, the Glen Miller Band, BMW M3 GT, socks-on-the-fire; hey! you! wake up it's Christmas!

Is there, or is there not a game being made?
Who is making it?

Incidentally, the video looks OK. No features that look particularly ground breaking for me, but it's only a wee taster vid that clearly is not designed to show case such features. So I won't judge the game on the basis of that vid.

Mastiff
Jun-07-2013, 08:30
y'all crack me up!,

It may have been there work, but in the end company owns it not them.

9./JG52 Hans Gruber
Jun-07-2013, 10:06
y'all crack me up!,

It may have been there work, but in the end company owns it not them.

Omg...I agree with Mastiff?! What is the temp in hell?

ATAG_Lewis
Jun-08-2013, 04:15
A friend of mine has found this video someone has posted on the SimHQ forums.....It shows a clip from the upcoming Flight Sim IL-2 Battle for Moscow....

Hope folks don't mind me posting this here...I thought it would be a good Headsup for our community and TF to see what ROF devs were doing......

Actually for my money in terms of competition, I don't think COD has much to worry about!!!....

https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/edit?pli=1

=================================================

EDIT - Thanks for moving this post....~S~

9./JG52 Hans Gruber
Jun-08-2013, 08:54
Actually for my money in terms of competition, I don't think COD has much to worry about!!!....


Yes, just like the dead have nothing to worry about.

ATAG_Snapper
Jun-08-2013, 09:53
EDIT - Thanks for moving this post....~S~

No worries, just a mouse click! :D Note to everyone: I'd rather have two posts the same/similar than no posts at all. On this forum never worry if something has been already posted which makes you hesitate to contribute. I just merge the duplicate with the existing. Easy peasy.

:)

ATAG_Snapper
Jun-08-2013, 10:06
Yes, just like the dead have nothing to worry about.



http://www.youtube.com/watch?v=Sh8mNjeuyV4&sns=em

Chivas
Jun-08-2013, 13:06
I would never underestimate the capabilities of the BOS development crew. I was amazed at how quickly they build their new game engine for ROF when they realized the old IL-2 game engine wasn't capable of doing what they were trying to do with their game.

It interesting the amount of people who raved about the ROF game engine, forgetting about the troubles the game engine had on release. The same could have been true if the COD developers were allowed to finish their far more complicated COD game engine, but the financers seen more rancour than support from the community. The community certainly didn't kill COD, it died of a thousand cuts, but we certainly had some blood on our knives.

The ROF game engine still has its problems, but I'm sure they will be able to improve, tweak, rewrite many aspects of the game engine to make a decent WW2 aircombat sim. I still have a lot of animosity toward the ROF developers for their part in the demise of the COD game engine, but it appears to be the only development crew outside of Team Fusion building the type of aircombat sim I would like to fly. Infact it would be great to have two great combat flight sims in BOS and COD, with the strong possibility of further enhancements and theaters from both development crews.

Royraiden
Jun-08-2013, 13:22
I would never underestimate the capabilities of the BOS development crew. I was amazed at how quickly they build their new game engine for ROF when they realized the old IL-2 game engine wasn't capable of doing what they were trying to do with their game.

It interesting the amount of people who raved about the ROF game engine, forgetting about the troubles the game engine had on release. The same could have been true if the COD developers were allowed to finish their far more complicated COD game engine, but the financers seen more rancour than support from the community. The community certainly didn't kill COD, it died of a thousand cuts, but we certainly had some blood on our knives.

The ROF game engine still has its problems, but I'm sure they will be able to improve, tweak, rewrite many aspects of the game engine to make a decent WW2 aircombat sim. I still have a lot of animosity toward the ROF developers for their part in the demise of the COD game engine, but it appears to be the only development crew outside of Team Fusion building the type of aircombat sim I would like to fly. Infact it would be great to have two great combat flight sims in BOS and COD, with the strong possibility of further enhancements and theaters from both development crews.

I agree with you 100%

ATAG_Slipstream
Jun-08-2013, 14:09
I agree with you 100%

+1, Great post Chivas :thumbsup:

Mastiff
Jun-08-2013, 15:44
once upon a time, in the not so long, long time ago (15 to 20 years) you used to be able to turn around a game in a year. Then the coding Technology revolution took a hold and 8, 16bit to 32bit to 64bit and new GPU's Graphic technology came into effect. Making it more difficult to code this and that and make this work and make that work, now it takes 4 people to write the code, another 4 to make art, another 4 to code the art work to work in the engine, so on and so forth. Now it takes 7 to 10 years just to build a good flight sim, and then not only that you have to remodel your whole economics on the game. i.e EVE., ROF. That my friends is the future of gaming...The more stuff we ask them game companies to put in the game the more and longer it takes. if it wasn't for us gamers we wouldn't be pushing the PC envelope on builds and power...It's us who make the market. our passions and our silly games as my wife puts it, to control an environment and to lose our selfs in it. to escape and build life long friendships along the way. I bet theres not one person in here that doesn't know some one through this whole community, from any other gaming community thats more tight then we are...

ATAG_Snapper
Jun-08-2013, 15:59
+1 Mastiff!

I couldn't imagine trying to forecast, 7 to 10 years hence, what kind of hardware, software (including OS), peripherals, etc. to build my game towards. Talk about a moving target!!!!

Roblex
Jun-08-2013, 16:42
I am confused. We have been shown a video from BoM but 777 are working on BoS; what is that video showing us? Is it an old video from the abandoned BoM project or something relevant to the new BoS game?

GerritJ9
Jun-08-2013, 16:45
IL2 4.05m, 4.06m and 4.07m were all done by Luthier's RRG (Russian Rocket Games) for 1C/MG while Oleg's team worked on SoW, now CloD- prior to those they made the add-on Battle over Europe. The RRG website disappeared some time ago, but did feature a brief announcement on a Korean War sim using the SoW/CloD engine. It wouldn't surprise me in the least if Luthier has resurrected the KW project, but I'm not sure whether it will use the CloD engine. 1C owns the rights to that and I doubt whether they would let Luthier use it. So Luthier would probably have to develop his own engine from scratch, which will take a lot of time.
As for BoM, I think we can forget that appearing. 777 would not want a competitor being released and their agreement with 1C for BoS most probably will have contained a clause that kills that off for several years at least. Shame really as it would have been an add-on to CloD and would have featured a lot of rewritten and improved code for the CloD engine according to Luthier.

By the way, I liked Oleg's post and pic about "new girl Olga" best!:thumbsup:

1lokos
Jun-08-2013, 18:51
I am confused. We have been shown a video from BoM but 777 are working on BoS; what is that video showing us? Is it an old video from the abandoned BoM project or something relevant to the new BoS game?

If you refer at this video:

https://docs.google.com/file/d/0B8XsLHaG5Q2sa2VKWjl4TlpGMGM/edit?pli=1

This is a "stolen" (accord Jason/777) WiP video of the project il2 - Battle of Stalingrad (http://il2sturmovik.net) (il-2:BoS for short) from 1c/777 partnership.

Cockpit ilumination (WiP) for il-2:BoS cockpit - from the last DD (http://forum.il2sturmovik.net/topic/168-developer-diary/#entry12292):

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=358

What I dont like from il-2:BoS dev's is some too simplist approach - like this expressed in Loft (one of Dev's) comment about the above screen:


...night light in the cockpits. I'm sure that you would be ok with how it was done in the original "IL-2,"

I think that for "you" he refer to the average "Russian sim gamer", the major target of this project, that probable dont care much about "realism". Look at the success of WT.

BTW - "BOM" it's a http://simhq.com/forum/images/graemlins/default/deadhorse.gif ... Leave RiP.

Sokol1

Dutch
Jun-08-2013, 19:37
Thought for the day - maybe Loft and Co. didn't want us to see that vid, because they know that the end result won't be half as good.

Just a thought.....for the day.....

:devilish:

Royraiden
Jun-08-2013, 22:07
Thought for the day - maybe Loft and Co. didn't want us to see that vid, because they know that the end result won't be half as good.

Just a thought.....for the day.....

:devilish:

:-P

Hooves
Jun-09-2013, 07:27
https://docs.google.com/file/d/0B8Xs.../preview?pli=1


Looks good for Pre alpha, wonder what kind of upgrades the new engine has. Hopefully we'll find out this summer!

Muffin
Jun-09-2013, 08:12
Broken URL :/

1lokos
Jun-09-2013, 12:28
Already posted in BoS sub-forum:

http://theairtacticalassaultgroup.com/forum/showthread.php?t=4436&p=47184&viewfull=1#post47184

:thumbsup:

Sokol1

RAF74_Buzzsaw
Jun-09-2013, 12:43
Salute

As flight simming enthusiasts, I think all Team Fusion wishes the team developing BoS the best in their endeavors.

Hopefully we get a wonderful East Front Sim out of their work.

Roblex
Jun-09-2013, 13:15
I am confused. We have been shown a video from BoM but 777 are working on BoS; what is that video showing us? Is it an old video from the abandoned BoM project or something relevant to the new BoS game?

OK so the video posted earlier described as BoM has now been reposted on the same thread as a video of BoS. My brain hurts :-)

ATAG_Snapper
Jun-09-2013, 13:34
OK so the video posted earlier described as BoM has now been reposted on the same thread as a video of BoS. My brain hurts :-)

Ha! You and me both!

For the sake of expediency, I'm placing posts pertaining to Battle of Stalingrad, Battle of Moscow, Battle of Kurdistan, the Forgotten Battle of Yghrstigistanovia, and other some such "Battles of" here in the BoS section.

Hooves
Jun-09-2013, 18:14
If you refer at this video:



This is a "stolen" (accord Jason/777) WiP video of the project il2 - Battle of Stalingrad (http://il2sturmovik.net) (il-2:BoS for short) from 1c/777 partnership.

Cockpit ilumination (WiP) for il-2:BoS cockpit - from the last DD (http://forum.il2sturmovik.net/topic/168-developer-diary/#entry12292):

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=358

What I dont like from il-2:BoS dev's is some too simplist approach - like this expressed in Loft (one of Dev's) comment about the above screen:

.....night light in the cockpits. I'm sure that you would be ok with how it was done in the original "IL-2,"



You took this a little out of context which doesn't surprise me in the least

" I'm sure that you would be ok with how it was done in the original "IL-2", but modern technology allows us to do everything better and more realistic, and we decided to give it a little attention." is what he actually said.

http://forum.il2sturmovik.net/topic/679-developer-diary-part-xix/

vranac
Jun-09-2013, 18:49
IL2 4.05m, 4.06m and 4.07m were all done by Luthier's RRG (Russian Rocket Games) for 1C/MG while Oleg's team worked on SoW, now CloD- prior to those they made the add-on Battle over Europe. The RRG website disappeared some time ago, but did feature a brief announcement on a Korean War sim using the SoW/CloD engine. It wouldn't surprise me in the least if Luthier has resurrected the KW project, but I'm not sure whether it will use the CloD engine. 1C owns the rights to that and I doubt whether they would let Luthier use it. So Luthier would probably have to develop his own engine from scratch, which will take a lot of time.
As for BoM, I think we can forget that appearing. 777 would not want a competitor being released and their agreement with 1C for BoS most probably will have contained a clause that kills that off for several years at least. Shame really as it would have been an add-on to CloD and would have featured a lot of rewritten and improved code for the CloD engine according to Luthier.

By the way, I liked Oleg's post and pic about "new girl Olga" best!:thumbsup:

I just hope that Ilja pulled those guys that written the engine with him, one of the 3D modelers wrote on sukhoi that everything will be ok.
Maybe 1C owns the engine but those guys made it and they can call it differently and modify it to avoid lawsuits.


And Hooves please don't mention modern technology with that obsolete engine, DX9 , dumbed down cockpits and 3D models from the original ones
that they are just importing in that RoF engine.
That is ridiculous.

Hooves
Jun-09-2013, 22:07
I just hope that Ilja pulled those guys that written the engine with him, one of the 3D modelers wrote on sukhoi that everything will be ok.
Maybe 1C owns the engine but those guys made it and they can call it differently and modify it to avoid lawsuits.


And Hooves please don't mention modern technology with that obsolete engine, DX9 , dumbed down cockpits and 3D models from the original ones
that they are just importing in that RoF engine.
That is ridiculous.


vranac, I didn't mention it, LOFT mentioned it, I quoted it. You tried to take his statement out of context to put out the idea that they arent improving upon cockpit visuals (which they are in fact doing) Have you looked at the Alpha screenshots of the cockpit? They look fantastic. Dx9 or not they are really doing some great visual work. The non clickable cockpits are not an engine limitation, but a design choice.

It is true that they are using models that were developed for BoM, but they are also making brand new models that had not been created yet. You wont be able to tell the difference between the two. All this is kinda moot. As having the model doesnt make it work, they have to integrate it into their engine, and tweek its performance to match what is most readily available in the way of facts. And honestly, do you really think that Digital Nature isn't a modern engine? Its FM and DM capabilities are top notch, just because they are choosing to go with Dx9 doesn't make it a dinosaur. In fact it will actually bring more players with lesser machines. Im willing to bet you couldn't tell the difference between the two.

What Id really like explore is a lesser known rumor that DCS has picked up a developer to complete out its WWII sim.

ATAG_Snapper
Jun-10-2013, 00:32
........What Id really like explore is a lesser known rumor that DCS has picked up a developer to complete out its WWII sim.

Hmmmm, that is VERY interesting!!! :thumbsup:

vranac
Jun-10-2013, 07:04
vranac, I didn't mention it, LOFT mentioned it, I quoted it. You tried to take his statement out of context to put out the idea that they arent improving upon cockpit visuals (which they are in fact doing) Have you looked at the Alpha screenshots of the cockpit? They look fantastic. Dx9 or not they are really doing some great visual work. The non clickable cockpits are not an engine limitation, but a design choice.

Hooves I can't understand that someone calls those cockpits fantastic.Do you fly CloD? I could understand that someone coming from old il2 1946 sees them that way.
I know very well what Loft is saying, probably better than you because I was reading his answeres on the Russian side of te forum.
They picked up some heavy flak there when they posted that 109 cockpit and lots of people were dissapointed.
Lofts answer was we don't have time and resources... ,optimisations...
Those cockptis that you saw, thats it.And if you dont see the difference I'm glad for you.

http://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://forum.il2sturmovik.su/topic/353-obsuzhdenie-17-j-chasti-dnevnikov-razrabotki/&usg=ALkJrhj_8zjIKnI3A4Z2vzu5BBAxeUvF0Q



Messer something a too unreal shabby ... This was not even on the Japanese who painted without priming.

Although the cabin is made great, and like the color of fall, but ...


And I think this cockpit looks the most incomplete of all that I had shown in the diaries. Even pictures of 3d Max somehow looked better. Perhaps because of the lighting in the pictures is simplified there are no shadows, textures are not finalized, etc.


I agree, the instruments appear to be flat.


The cockpit did not like.
The geometry is normal, but blurry textures, excess posharpannosti and flat scale devices, as if painted on the glass. I hope to release will be better.


Loft
Rata, on 24 May 2013 - 13:28, said:

Struck cloning textures on the pedals. Oh, and "podryukannost" certainly exceeds the limit.

Well it is, to write something for the sake, do not pay attention.


Criticism is normal. That is, here like the majority of all its gathered. This is not a PR materials are real diaries of development. We also see their shortcomings. Are not always able to do so as we would like, for reasons beyond the control of us, objective. And of course you should always compare with what is yet to compare Real time schedule in such projects with the reality of a utopia, too, that everyone understands, though not all are recognized.

http://www.dodaj.rs/f/n/Dc/3gBFqphK/1/lagg.jpg
http://i360.photobucket.com/albums/oo41/ka1ros/CloD/shot_20120629_122809.jpg~original

That one from Lagg isn't so bad, but 109 is terrible in my opinion.

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349
http://i360.photobucket.com/albums/oo41/ka1ros/CloD/G2.jpg~original

And about optimizations, thats nice, but this nice cockpits are not a problem for 100 $,EUR graphic card, and in 2014 it will be 50-70 gfx.
Are they optimizing for APU's ? They will be close in 2014.

Hooves
Jun-10-2013, 09:37
Hooves I can't understand that someone calls those cockpits fantastic.Do you fly CloD? I could understand that someone coming from old il2 1946 sees them that way.
I know very well what Loft is saying, probably better than you because I was reading his answeres on the Russian side of te forum.
They picked up some heavy flak there when they posted that 109 cockpit and lots of people were dissapointed.
Lofts answer was we don't have time and resources... ,optimisations...
Those cockptis that you saw, thats it.And if you dont see the difference I'm glad for you.



That one from Lagg isn't so bad, but 109 is terrible in my opinion.

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349
http://i360.photobucket.com/albums/oo41/ka1ros/CloD/G2.jpg~original

And about optimizations, thats nice, but this nice cockpits are not a problem for 100 $,EUR graphic card, and in 2014 it will be 50-70 gfx.
Are they optimizing for APU's ? They will be close in 2014.


LOl you are arguing semantics. Beauty is in the eye of the beholder, I actually thought the top 109 pic looks better. But isnt your argument that the new cockpits dont look any better than IL2 1946?? So shouldn't you be posting those comparisons?

Something like this
http://i352.photobucket.com/albums/r337/DerWustenfuchs/il2fb2009-11-1923-25-44-40.jpg
http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349

I would venture to say that BoS' look significantly better. On par with anything out today. Not to mention these 109 cockpit shots are ALPHA, and not taken in the world, but in a rendering environment.

Yes I do play CloD. And I do not believe CloD is the end all be all of Flight sims. It does some things very well and others actually terrible, if at all. This has been discussed at length here and will not get sucked into a VS. Argument. Its up to each person to determine what they like or dislike, I just hope that when you decide to quote someone, you do not do it out of context to fit your narrative. It just really takes the wind out of your posts and reveals your true bias. But if that's what you were going for then good job, you succeeded.

Dutch
Jun-10-2013, 09:49
What Id really like explore is a lesser known rumor that DCS has picked up a developer to complete out its WWII sim.

Not so much a rumour, as it was posted in DCS news when they released a new version a couple of months ago. I can't find the link unfortunately, but they announced that they had a new 'partner' with a huge amount of experience with WWII sims.

However, it may not be anyone we're thinking of. Although it might. Dunno. Did we really land on the moon?? :D

Hooves
Jun-10-2013, 11:06
Not so much a rumour, as it was posted in DCS news when they released a new version a couple of months ago. I can't find the link unfortunately, but they announced that they had a new 'partner' with a huge amount of experience with WWII sims.

However, it may not be anyone we're thinking of. Although it might. Dunno. Did we really land on the moon?? :D

I was somewhat hoping it was Ilya. He is a talented guy and I'm sure could add a crap ton of experience to the project. I just hope they hire a guy to do dedicated server support. Without that its just a study sim to lay coops in. But that editor is powerful and easy. If they can pull off a high end WWII experience, they have a customer in me for a long time to come! I believe their detail is second to none, even better than clod. And I really want to hit the skies in the 51 with more than 3 planes.

92 Sqn. Philstyle (QJ-P)
Jun-10-2013, 11:50
If they can pull off a high end WWII experience, they have a customer in me for a long time to come! I believe their detail is second to none, even better than clod. And I really want to hit the skies in the 51 with more than 3 planes.

Whilst I haven't actually flown DCS, I've seen enough youtube clips and heard enough to make me think that they're the only likely developer to be able to full this off.

If they had damage and ballistics modelling to match their flight models, as well as game-play features that we loved from Il2 (map/ mission types and the ease of use) then I think I'd be converted too....

ATAG_Slipstream
Jun-10-2013, 13:25
I was somewhat hoping it was Ilya. He is a talented guy and I'm sure could add a crap ton of experience to the project. I just hope they hire a guy to do dedicated server support. Without that its just a study sim to lay coops in. But that editor is powerful and easy. If they can pull off a high end WWII experience, they have a customer in me for a long time to come! I believe their detail is second to none, even better than clod. And I really want to hit the skies in the 51 with more than 3 planes.

DCS with Ilya and his team would be quite an incredible combination. He enjoys flight sims and is very talented so I'm sure he'll pop up again somewhere down the line.

vranac
Jun-10-2013, 13:58
LOl you are arguing semantics. Beauty is in the eye of the beholder, I actually thought the top 109 pic looks better. But isnt your argument that the new cockpits dont look any better than IL2 1946?? So shouldn't you be posting those comparisons?


I would venture to say that BoS' look significantly better. On par with anything out today. Not to mention these 109 cockpit shots are ALPHA, and not taken in the world, but in a rendering environment.

Yes I do play CloD. And I do not believe CloD is the end all be all of Flight sims. It does some things very well and others actually terrible, if at all. This has been discussed at length here and will not get sucked into a VS. Argument. Its up to each person to determine what they like or dislike, I just hope that when you decide to quote someone, you do not do it out of context to fit your narrative. It just really takes the wind out of your posts and reveals your true bias. But if that's what you were going for then good job, you succeeded.

First, you mistaken me with Sokol1 because he was quoting Loft, but he didn't pull anything out of context because I'm pretty shure he is much better informed than you.
He just pointed out that Loft was comparing "the new tech" with old il2.

Second, I didn't say that new cockpit is worse than ones in old il2, but the new one for 109 is much closer to old one than to original Clod cockpit.
I will put the view from the same angle for you.
http://forum.il2sturmovik.su/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=1851
http://i352.photobucket.com/albums/r337/DerWustenfuchs/il2fb2009-11-1923-25-44-40.jpg

I will quote Loft few more times for you with answeres to the specific questions.


Loft
FataLLex, on 24 May 2013 - 22:39, said:

The cabin is good of course, but the texture can be seen in some places that the WIP. And you can ask how many textures (and what format) to the cab go? 1x 4096x4096 + 1x 4096x4096 - on the instruments? And one more question if you can not expect the shadows in the cockpit of the quality of what is BOB?


At the cabin, yes,on the instruments size of the textures are lower. Do not expect it.

http://forum.il2sturmovik.su/topic/353-obsuzhdenie-17-j-chasti-dnevnikov-razrabotki/page-4#entry26063


Loft
carsmaster, on 26 May 2013 - 11:20, said:

It's a pity of course, that the developers have not yet responded to questions from page 5 post number 172.

I hoped you'll see it in an avalanche of discussion.

Another question is this:

Is there are now already possibility in the code of the game of including the use of high-resolution textures for the land, and cockpits.?

A simplified analogy is like in IL-2 to include the use of textures 1024 (now to be others, 4096).

Ie. option for the user to enable higher resolution if he has "hardware resources" for it.

It is assuming that it will be the next step in the development of the sim, it is necessary to create a texture, I know.

But now interested in the possibility of that in future options (if not running at the beginning)

Thanks for the reply.


No, there are several reasons, some technical, some logical. But doing something prozapas and just in case this is the most unprofessional of non-professional positions. There are the primary audience, the project is being done for them, there is some percent who have the PC wich cost one hundred thousand with samolepny joystick with 38 axles, someone who is more convenient to play upside down. All are not satisfied, so the emphasis on the core audience. This is the inheritance of the mods, they do not carry liability.

http://forum.il2sturmovik.su/topic/353-obsuzhdenie-17-j-chasti-dnevnikov-razrabotki/page-7#entry26258

Again like I said before in 2014. graphic chip from APU (Accelerated processing unit) will run this with ease.Now its very close already.
so only the technical reason remains, the engine doesnt support it.



Loft
Kaiten, on 28 May 2013 - 17:41, said:

Flight simulators in the essence of the genre have izobiliruyuschy invisible, illogical and unpredictable nuances for beginners...
I would ask for avoiding a formula "negative emotions - it's bad for the game." It sounds awful. At least here.


Here is how it should sound. We give people pleasure, and game entertainment. It does not matter whether it is realistic.

http://forum.il2sturmovik.su/topic/353-obsuzhdenie-17-j-chasti-dnevnikov-razrabotki/page-10#entry26458

Here I saw you mentioned DCS wich is on very high level in some aspects (procedures ,CEM..).What do you think about this answer from Loft?
And that they will not allow disabling automated assistants on the server side(auto rad,auto PP, autopilot)

And, yes I'm biased towards real new technologies and realisam, not towards importing models that have been made by another team
into obsolete engine, graphicaly and technicaly, engine that cant handle few ground targets and AIs with more than 50 pilots.

1lokos
Jun-10-2013, 14:25
http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349

Not to mention these 109 cockpit shots are ALPHA, and not taken in the world, but in a rendering environment.


This above perhaps are in rendering, but the "ugly (http://forum.il2sturmovik.net/topic/660-developer-diary-part-xvii/#entry11991)" ones from DD 17 are "in game":

http://forum.il2sturmovik.net/topic/660-developer-diary-part-xvii/#entry11999

IMO - They are OK for the proposal of "il-2 II". :thumbsup:

Sokol1

Hooves
Jun-10-2013, 14:57
@Vranac, you absolutely did take his quote out of context, you posted half the quote and it changed the entire meaning of the quote. I'm not making this up, as much as you want to think you didn't leave out a major portion that I already included in my previous post. Either way, As ive posted in many other forums. Clod did some AMAZING things, but many of you are not giving the Digital Nature engine its fair due. Its much more capable than you are giving it credit for. And honestly it looks great.

I understand disagreements but your vitriol is actually comedic. At the end of the day I will also come back to Clod for the BoB scenario, (until 1C/777 go there), but im not expecting much more from TF, as the source code isn't going to show up in their hands....EVER.

So arguing which is better is kinda of moot, dont you agree, That horse may have been faster in the corners but it died on the straight. Stabbing the new horse wont win yours the Derby.

On the subject of DCS P-51, for those that have not played it, its incredibly immersive. Its systems are as true to life as you can get in a PC "game", I think it lacks a little (in comparison to its other magnificence) in the DM area, but it surpasses everything on the market (past or near future). However it fails HARD in community catering, with no dedicated servers, and ridiculous small player numbers on a server, really clips this sims wings. Again if they can over come those, my money is safely in their bank account, even if it is pay per module. (far more expensive than pay for plane).

Dutch
Jun-10-2013, 15:07
Bloomin' 'eck Hooves, I only just bought the Huey. Now you're making me want to buy the P-51! I already have the A-10 and haven't really played either of 'em to any extent. Mostly because I just get shot down all the time, even in the 'easy' offline missions......

Hooves
Jun-10-2013, 15:29
Bloomin' 'eck Hooves, I only just bought the Huey. Now you're making me want to buy the P-51! I already have the A-10 and haven't really played either of 'em to any extent. Mostly because I just get shot down all the time, even in the 'easy' offline missions......


Well if just my words are encouraging you, watch some vids, its fun just to go through a real start sequence. and take off. Let alone get your first AI kill, (unfortunately that's all you'll be going up against) But its still a great thrill!

https://www.youtube.com/watch?v=PTvsyCsQP2U

I digress though, Im sure there is another thread in here on DCS

Dutch
Jun-10-2013, 15:50
Already downloading it now. Thanks a bunch, another $40 lighter. You're as bad as Skoshi n Injerin.....:D

vranac
Jun-10-2013, 16:05
@Vranac, you absolutely did take his quote out of context, you posted half the quote and it changed the entire meaning of the quote. I'm not making this up, as much as you want to think you didn't leave out a major portion that I already included in my previous post. Either way, As ive posted in many other forums. Clod did some AMAZING things, but many of you are not giving the Digital Nature engine its fair due. Its much more capable than you are giving it credit for. And honestly it looks great.

I understand disagreements but your vitriol is actually comedic. At the end of the day I will also come back to Clod for the BoB scenario, (until 1C/777 go there), but im not expecting much more from TF, as the source code isn't going to show up in their hands....EVER.

So arguing which is better is kinda of moot, dont you agree, That horse may have been faster in the corners but it died on the straight. Stabbing the new horse wont win yours the Derby.


You actually don't know what are you writing and who are you quoting.Just to remind you a bit.That was Sokol not me.

http://theairtacticalassaultgroup.com/forum/showthread.php?t=4436&p=47435&viewfull=1#post47435

Some of the people here and I hope most of them don't share your opinion, the bolded one.

Over and out and good luck to you :thumbsup:

ATAG_Slipstream
Jun-10-2013, 16:26
I understand disagreements but your vitriol is actually comedic. At the end of the day I will also come back to Clod for the BoB scenario, (until 1C/777 go there), but im not expecting much more from TF, as the source code isn't going to show up in their hands....EVER.


I don't think you're in a position to make that comment as you have no idea of Team Fusions internal operations.

Hooves
Jun-10-2013, 18:49
You actually don't know what are you writing and who are you quoting.Just to remind you a bit.That was Sokol not me.

http://theairtacticalassaultgroup.com/forum/showthread.php?t=4436&p=47435&viewfull=1#post47435

Some of the people here and I hope most of them don't share your opinion, the bolded one.

Over and out and good luck to you :thumbsup:

Well I apologize if I miss quoted the misquoter.......

And as for me playing Clod LOL, well you'll just have to check your six! But man I'm so glad your putting out such an inviting tone. Making ATAG look just AWESOME! I like how you speak for everyone too!

Hooves
Jun-10-2013, 18:50
I don't think you're in a position to make that comment as you have no idea of Team Fusions internal operations.


Ok, whatever you say. ;)

Dutch
Jun-10-2013, 18:54
Anyone care for a chocolate hobnob?

Royraiden
Jun-10-2013, 19:01
Some of us actually enjoy the pics/videos posted so please stop the fighting, this kind of behavior is what gets threads locked :(

Hooves
Jun-10-2013, 19:04
I'd be Happy to! :)


What, I do find interesting is that the cockpit in the 109 has different gauges in different places. Im not a 109 Driver so is this just a difference in the Version? IE: E-3 vs F-4 etc. ?

Chivas
Jun-10-2013, 19:19
I've seen people call the ROF game engine and the COD game engine antiquated. COD because its been in development for years, :goofy and ROF because its DX9 only, etc. None of them have valid arguments because neither game engine is finished, and they probably won't stop upgrading their game engines for many years. At the moment CODs game engine is far more complex, and can handle far more content online, but there is nothing stopping the ROF game engine from becoming more complex, and the missing source code won't stop modders from improving/adding to COD. Its highly unlikely the source code for COD will ever be officially released, but I would suggest there is a very good chance it will be leaked if it hasn't already, considering how things went down in the COD development. That said BOS should develop much quicker with a dedicated development group as apposed to a group of very talented modders with day jobs.

Hooves
Jun-10-2013, 20:06
SO here is an E-3 pit

http://s18.postimg.org/mhus8vv21/aces_2013_06_10_17_03_10_05.jpg (http://postimg.org/image/4rt3nuhh1/full/)


vs
http://i352.photobucket.com/albums/r337/DerWustenfuchs/il2fb2009-11-1923-25-44-40.jpg

vs

http://forum.il2sturmovik.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=349
http://i360.photobucket.com/albums/oo41/ka1ros/CloD/G2.jpg~original


LOL I just noticed that the description for this Forums section is "The Knife Through IL2COD's Back". And I was wondering why people weren't being very objective on the subject. Jesus lol

92 Sqn. Philstyle (QJ-P)
Jun-11-2013, 05:43
LOL I just noticed that the description for this Forums section is "The Knife Through IL2COD's Back". And I was wondering why people weren't being very objective on the subject. Jesus lol

There's only about 5 people contributing to the discussion anyways.... I think the appetite for commenting on these "in-progress" sims is pretty low, given how many years we've been burned and disappointed by various developers.

ATAG_Snapper
Jun-11-2013, 09:03
LOL I just noticed that the description for this Forums section is "The Knife Through IL2COD's Back". And I was wondering why people weren't being very objective on the subject. Jesus lol


This does NOT include, you, Hooves, but in the recent past we had a couple of dickheads who came to this forum section deriding TF's efforts as futile and illegal and were derisive of this forum, ATAG, Team Fusion, and the forum membership in general. They managed to get themselves banned for being directly abusive towards specific forum members, and it left a bitter taste in many of our mouths. I would expect if anyone did the same at another combat flight sim forum they rightly could expect the same.

The subtitle of this section which you have pointed out, is, in the opinion of this forum's admin, apt. Cliffs of Dover started with great promise after many long years of anticipation by each of us here. This quickly dissolved into bitter disappointment with its launch debacle, its poor alpha-state of missing/broken features, and two years of successive patches that broke as much as it fixed. Promises by its devs went out the door with Clod's abandonment and the simultaneous announcement of BoS. Only through the efforts of an unpaid, volunteer group called Team Fusion is the potential envisioned by its author now starting to be realized, despite the sneers of those who chose to see it fade into obscurity. So, yes, we wish Battle of Stalingrad well and hope it becomes a huge success. Many of us will be buying it. But many of us also have long memories.

As already pointed out, interest in this thread is limited. It's starting to go the way many threads in this section do. Thanks to all who contributed.