=vit_unit=
Jun-09-2013, 13:33
Hello everyone.
We all love this game here. We are all waiting next TF patch. We all wish the Battle of Britain stay alive for years. We play it almost everyday.
It is not the secret the more the game is interesting, the more people play it. But now BoB is like huge training area with elements of war.
I do not understand scripts, I don't know how to make missions, but I have little experience of flying over Channel on ATAG server as fighter, as bomber (in all types). I have some thoughts how to make it more interesting. And by the way this idea is not belonging to me only...
The simplest mission is more reliable. I know that.
Let it be the same missions as we play every time but with some changes. Among existing targets there are all airbases as targets to destroy too. And airfield is collapsed not only by throwing the certain amount of bombs on it.
The conditions as follows:
1. All AA defense is burned
2. All buildings are leveled to the ground
3. All statics are eliminated
4. Radio tower is downed.
The result is that planes would not take off from destroyed bases (to the end of the mission or for 20-40 mins or something like that).
For example. Blue side has to destroy strategic points in England. For that purpose we need bombers and escort. If red side burns fighter and bomber fields, the blue side has less chances to win the map. And vice versa.
The same situation is with radio towers on the British coasts that make those radio report.
People want that all their actions effect on something. Not just patrolling, dog-fighting.
And one more... I've decided to write this post because we fought to the death over those fields, we organised many group operations as you might know. Hope that it was interesting for both sides
But there were no results at all except moral satisfaction or disappointment.
29993002300330003001
Cheers!
We all love this game here. We are all waiting next TF patch. We all wish the Battle of Britain stay alive for years. We play it almost everyday.
It is not the secret the more the game is interesting, the more people play it. But now BoB is like huge training area with elements of war.
I do not understand scripts, I don't know how to make missions, but I have little experience of flying over Channel on ATAG server as fighter, as bomber (in all types). I have some thoughts how to make it more interesting. And by the way this idea is not belonging to me only...
The simplest mission is more reliable. I know that.
Let it be the same missions as we play every time but with some changes. Among existing targets there are all airbases as targets to destroy too. And airfield is collapsed not only by throwing the certain amount of bombs on it.
The conditions as follows:
1. All AA defense is burned
2. All buildings are leveled to the ground
3. All statics are eliminated
4. Radio tower is downed.
The result is that planes would not take off from destroyed bases (to the end of the mission or for 20-40 mins or something like that).
For example. Blue side has to destroy strategic points in England. For that purpose we need bombers and escort. If red side burns fighter and bomber fields, the blue side has less chances to win the map. And vice versa.
The same situation is with radio towers on the British coasts that make those radio report.
People want that all their actions effect on something. Not just patrolling, dog-fighting.
And one more... I've decided to write this post because we fought to the death over those fields, we organised many group operations as you might know. Hope that it was interesting for both sides
But there were no results at all except moral satisfaction or disappointment.
29993002300330003001
Cheers!