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TWC_SLAG
Jun-10-2013, 14:57
I have, on a few occasions, had an engine go completely off an aircraft I am shooting at. But, all I have ever seen happen is the plane slows down and starts descending. In RL, a plane in that condition would most likely have full power on the good engine, full opposite rudder for compensation, and a heck of a weight and balance problem with that engine missing. Also, below a certain speed (called VMC-minimum controllable airspeed), the plane would roll over into the dead engine, no matter what the pilot did.

Has anyone seen these flight characteristics in the game?

binky9

Kling
Jun-10-2013, 18:02
I have, on a few occasions, had an engine go completely off an aircraft I am shooting at. But, all I have ever seen happen is the plane slows down and starts descending. In RL, a plane in that condition would most likely have full power on the good engine, full opposite rudder for compensation, and a heck of a weight and balance problem with that engine missing. Also, below a certain speed (called VMC-minimum controllable airspeed), the plane would roll over into the dead engine, no matter what the pilot did.

Has anyone seen these flight characteristics in the game?

binky9

I dont think I have ever seen that in ANY flightsim unfortunately... :(
But agree that it would be great!

palker
Jun-11-2013, 06:05
I have flown blenheim with one engine shot of and i can tell you it is not as easy as it seems. I had to fly full power on the remaining engine and the aircraft was very difficult to control. I managed to RTB but it was a close call. You should try it yourself.
Also AI planes defy the laws of physics so you may have shot of engine from an AI plane.

TWC_SLAG
Jun-11-2013, 09:03
I have flown blenheim with one engine shot of and i can tell you it is not as easy as it seems. I had to fly full power on the remaining engine and the aircraft was very difficult to control. I managed to RTB but it was a close call. You should try it yourself.
Also AI planes defy the laws of physics so you may have shot of engine from an AI plane.

Yes. It was AI planes I was shooting at. In your RTB, did you have full power on the good engine as you landed, or did you glide in? Gliding in would have been the best approach (no pun intended). With full power, you should have rolled over as soon as you slowed down to below the VMC speed. I wonder what that speed is for a Blenheim?

Thanks,

binky9

rhinomonkey
Jun-11-2013, 13:34
Yes. It was AI planes I was shooting at. In your RTB, did you have full power on the good engine as you landed, or did you glide in? Gliding in would have been the best approach (no pun intended). With full power, you should have rolled over as soon as you slowed down to below the VMC speed. I wonder what that speed is for a Blenheim?

Thanks,

binky9

An other massive problem in real life with losing one engine is the drag produced by the dead engines prop. Basically if you cant fully feather the prop on the dead engine you are in trouble. I wonder if that is modelled in game? I suppose a good way to find out would be to fly a twin engine plane and cut the fuel to one engine.

palker
Jun-11-2013, 15:29
I only remember that it was not a smooth landing at all. As you can see in attachments.

TWC_SLAG
Jun-11-2013, 20:10
I only remember that it was not a smooth landing at all. As you can see in attachments.

Cool second shot.

Major Tom
Jun-26-2013, 13:52
I have, on a few occasions, had an engine go completely off an aircraft I am shooting at. But, all I have ever seen happen is the plane slows down and starts descending. In RL, a plane in that condition would most likely have full power on the good engine, full opposite rudder for compensation, and a heck of a weight and balance problem with that engine missing. Also, below a certain speed (called VMC-minimum controllable airspeed), the plane would roll over into the dead engine, no matter what the pilot did.

Has anyone seen these flight characteristics in the game?

binky9I have seen a blenheim get an engine shot up on approach to its own field by friendly AA guns, it then rolled over and crashed producing a very nice fireball. Also it happened to be from a bomber flight I was escorting. I made it to France and back with them just to have this happen. As an extra special reward I got a mission failed message after the event. I know the thread is getting dated but I just noticed it and I had to share that story.

LG1.Klein
Jun-26-2013, 14:22
An other massive problem in real life with losing one engine is the drag produced by the dead engines prop. Basically if you cant fully feather the prop on the dead engine you are in trouble. I wonder if that is modelled in game? I suppose a good way to find out would be to fly a twin engine plane and cut the fuel to one engine.

That is very much modelled. If I lose the governor and then loose the engine, thus not being able to feather the prop, I can pretty guarantee the fact that I will not be flying for long. Closing rads, feathering the prope, timing, and altitude are crucial to being able to make it home on one engine.

I don't know how much is modelled into the game but it sure as hell is a fight to keep her flying. On my final I'm generally gliding because of the violent swing associated with power on/off with just one good engine.