View Full Version : Team VRC: F-100D HUN
Silver_Dragon
Sep-08-2013, 07:45
That addon make by 3rd Partie VRC can be free.
https://sphotos-a.xx.fbcdn.net/hphotos-ash3/1150232_627640080591217_1221294575_n.png
https://sphotos-a.xx.fbcdn.net/hphotos-ash3/1230088_627640057257886_1623441454_n.png
https://sphotos-a.xx.fbcdn.net/hphotos-ash4/1006073_627640067257885_1781502641_n.png
Tambien confirma hoy que le han autorizado a usar el sonido real del motor J-79
http://forums.eagle.ru/showpost.php?p=1851024&postcount=78
been given permission to post a little video demo for u guys on the f-100D external audios.
these are authentic Powerplant: 1 × Pratt & Whitney J57-turbojet audio samples for this model in DCS World.
video demo below which shows external audios .
http://www.youtube.com/watch?v=XpW7l9QXO-4
enjoy all.
Silver_Dragon
Nov-06-2013, 07:29
Team VRC: F-100D Update
http://forums.eagle.ru/showpost.php?p=1922872&postcount=99
Just wanted to give a quick update,
I started testing some methods to aid in building the cockpit, but nothing to really show as I was simply testing the functions in Max.
As for the External Model:
-I'm adjusting some Lighting, and Some Lighting Settings.
--Strobes, (only controlled by AI Right now) Are gone, and replaced with Rotating Red Beacons.
--Re-Positioned the Upper and Lower Red Beacons
--Deleted the NAV Light from the Top of the Vertical Tail (There isnt one there IRL).
--Afterburner is adjusted a lil, but not final.
--Started building the 3D meshes for the Landing Lights
Also, Right now, it's looking like I'll have little time to do massive 3d Construction/Changes,
So if the Team wants to, they can start looking for someone to take over the Cockpit Building,
As I Don't want to continue to delay work on systems and Stuff. ( I have some of the panels mostly done, and none of the TUB or Gauges. )
I can continue to re-vamp and work on the exterior, and hopefully have an AI w/ Damage Model Done this year (hopefully for the MIG-21), but Building A cockpit from scratch, Might take a Long time with available free time.
https://scontent-a.xx.fbcdn.net/hphotos-ash3/993433_662938040394754_1181244676_n.jpg
https://scontent-a.xx.fbcdn.net/hphotos-prn2/1422614_662938053728086_1390315247_n.jpg
https://scontent-a.xx.fbcdn.net/hphotos-prn1/996043_662938050394753_1737266768_n.jpg
Silver_Dragon
Nov-15-2013, 11:10
Morning TakeOff
http://youtu.be/HAyfbx8ukjM
Silver_Dragon
Apr-30-2014, 14:26
F-100D Update
http://forums.eagle.ru/showpost.php?p=2056029&postcount=125
Regarding the F-100D:
3D Cockpit:
Work on this has been pretty much minimal due to availible time for a while.
Other than Limited time, I also wanted to study and experiment with several methods to aid in building the cockpit.
Once Time allows I will begin using these methods in a trial basis in a separate 3D scene before moving them to the F-100D Cockpit Scene.
Like I've stated before, Cockpits arent my thing, I'm used to building external meshes. So I'm having to learn and re-evaluate things as I do them.
In December I had started re-building over the external shape, (side panels, floorboards etc),
The Methods I'm studying will be used to re-build the canopy frame, canopy, and adding details to the cockpit once it's basic shape is completed.
Once that's all done and Texturing is finished, I will resume work on the panels, switches, gauges, and their animations.
Once the cockpit is in a basic functional state (All gauges/switches animated and imported to DCS), It will be passed onto the system coders to integrate systems.
While Systems are being coded, I will continue to Building up the details in the cockpit and also resume external Mesh.
External Mesh:
Still havent 100% decided if I want to continue using the one we licensed or start dedicating the time to building up from scratch
(which I had started to reference using XSections in Max).
I've also been planning/working on Improved Afterburner Effects for Vietnam Era Afterburners, which I will move into testing sometime in the next 2 months.
AI Only/MIG-21 Adversary Release?:
I'd like to do it, If I can get time to finalize the external mesh and stuff, But it's not 100% my decision.
External mesh needs some work and I need to modify the Pylon Permissions some more, as well as Gear/SFM for AI.
If Anything I'll put whatever free time I have in the next few weeks on getting the External Module Ready for that just in case.
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