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Kling
Oct-10-2013, 12:24
Check this link!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/619858#comments

I know its just pre Alpha but what concerns me is that he seems pretty happy about the look of it!!
I think its horrible and looks worse than CLOD when it was released!
Its waaaay too light green!
Im getting worried about this!

ATAG_Colander
Oct-10-2013, 12:26
From what I understand, that not only is pre-Alpha but is what you see in the terrain editor, not in the game.

Kling
Oct-10-2013, 12:36
From what I understand, that not only is pre-Alpha but is what you see in the terrain editor, not in the game.

I hope so beacuse it looks like the original landscape of European air war..
https://www.google.lu/search?q=european+air+war&safe=off&espv=210&es_sm=122&source=lnms&tbm=isch&sa=X&ei=X9dWUtCcCIrQtAaBq4HIBA&ved=0CAkQ_AUoAQ&biw=1920&bih=979&dpr=1#facrc=_&imgdii=_&imgrc=FVN6fAINclgeeM%3A%3Bv7WnJoGfk4oLhM%3Bhttp%25 3A%252F%252Fi2.listal.com%252Fimage%252F208313%252 F600full-european-air-war-screenshot.jpg%3Bhttp%253A%252F%252Fway2enjoy.com% 252Fjquery%252Fthreadpreview%252F1127777%3B600%3B4 50

RAF74_Buzzsaw
Oct-10-2013, 12:50
Check this link!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/619858#comments

I know its just pre Alpha but what concerns me is that he seems pretty happy about the look of it!!
I think its horrible and looks worse than CLOD when it was released!
Its waaaay too light green!
Im getting worried about this!

Patience grasshopper, patience.

ATAG_Headshot
Oct-10-2013, 13:10
I believe they also said previously that the terrain editor images do not have any of the effects from the atmosphere engine and shadows and the like which will all drastically change it in game.

ATAG_Bliss
Oct-10-2013, 13:20
Check this link!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/619858#comments

I know its just pre Alpha but what concerns me is that he seems pretty happy about the look of it!!
I think its horrible and looks worse than CLOD when it was released!
Its waaaay too light green!
Im getting worried about this!

As others have said, the terrain you are seeing is through the editor (essentially without any lighting etc.)

To give you an idea of what's possible with the upcoming EDGE engine, just check this out:

This is a video of a commercial product using EDGE, but it also has a shot of Normandy to give you an idea.


http://www.youtube.com/watch?v=FJLMDfBrEDI

Also this was just posted about the upcoming EDGE graphics engine for DCS


1- DirectX 11 / DirectX 11 Windows 8 based.
2- Can support up to four GPU (either SLI or CF).
3- Uses clip maps.
4- Two cloud layers can be created with options for none, cumulous, cumulous nimbus, and stratus.
5- Terrain shadow projection is supported.
6- World can be as large as the designer wishes them to be, it is more of a question of development time / map detail.
7- Option to project map on globe surface.

I think we'll be in for some happy times. As far as I know, this will be the 1st DX11 flight sim out there. DX11 is worlds apart from the Windows XP DX9 era. So I wouldn't worry to much.. I think EDGE will be a game changer for sure.

ATAG_Bliss
Oct-10-2013, 13:35
Also here's some shots they just released concerning the sky with upcoming EDGE.

The thing that has really impressed me is just the sheer amount of detail everywhere. The ground is alive. There's working streetlights, stoplights, buildings lights, vehicle traffic etc., and it's just full of atmosphere..

http://forums.eagle.ru/attachment.php?attachmentid=89226&d=1381338411

http://forums.eagle.ru/attachment.php?attachmentid=89227&d=1381338411

http://forums.eagle.ru/attachment.php?attachmentid=89228&d=1381338411

http://forums.eagle.ru/attachment.php?attachmentid=89229&d=1381338432

Kling
Oct-10-2013, 13:40
Bliss those shots are stunning!!
Im not doubting in the engine itself but more his choise of colour for the landscape, with or without shadows. The fields look the same green and ALL green. Where are the brown and yellow ones?!
Clod was released with Simpson colours so Luthier is fully capable of releasing another sim with similar colours. Thats what worries me.

ATAG_Bliss
Oct-10-2013, 13:45
Bliss those shots are stunning!!
Im not doubting in the engine itself but more his choise of colour for the landscape, with or without shadows. The fields look the same green and ALL green. Where are the brown and yellow ones?!
Clod was released with Simpson colours so Luthier is fully capable of releasing another sim with similar colours. Thats what worries me.

Oh I agree with you, but we all know CloD's release was very premature, I doubt they really had much free time to fine tune their color palette before it came out the door tbh.. There was just so many problems at launch..

Here's some more shots of EDGE btw:

http://forums.eagle.ru/attachment.php?attachmentid=89113&d=1381199792

http://forums.eagle.ru/attachment.php?attachmentid=89114&d=1381199792

http://forums.eagle.ru/attachment.php?attachmentid=89115&d=1381199792

RAF74_Buzzsaw
Oct-10-2013, 14:22
I am less concerned about the landscape of DCS than the multiplayer issues.

That is their biggest challenge in my opinion.

ATAG_Bliss
Oct-10-2013, 14:35
I am less concerned about the landscape of DCS than the multiplayer issues.

That is their biggest challenge in my opinion.

I agree completely. That is going to be a long road ahead IMO. But at least they acknowledge it and want the same type of netcode as IL2 etc. It's gonna be pretty hard to beat Clod/old IL2 in that regard.

ATAG_NakedSquirrel
Oct-10-2013, 16:04
I agree completely. That is going to be a long road ahead IMO. But at least they acknowledge it and want the same type of netcode as IL2 etc. It's gonna be pretty hard to beat Clod/old IL2 in that regard.

Dito. I hope Eagle Dynamics has some common sense inclination to push the issue as well, and perhaps give them resources since it's just as essential for the rest of DCS World.

Kling
Oct-16-2013, 17:25
Latest update
Landscape still looks like nothing that should come out in a game of 2014!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/630823#comments

This will be keep me away from this game unless the landscape colours get some realism.
Looks like the original maps from il21946 from 2001... brrrr

Dutch
Oct-16-2013, 18:22
Latest update
Landscape still looks like nothing that should come out in a game of 2014!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/630823#comments

This will be keep me away from this game unless the landscape colours get some realism.
Looks like the original maps from il21946 from 2001... brrrr

Kling me old chum. Which parts of the Kickstarter updates did you not read? The landscape you see is not even of 'Alpha' status. It's in the very early stages of development.

By all means, stay away. The game won't be available for at least another year.....

Kling
Oct-16-2013, 18:27
Kling me old chum. Which parts of the Kickstarter updates did you not read? The landscape you see is not even of 'Alpha' status. It's in the very early stages of development.

By all means, stay away. The game won't be available for at least another year.....

Thats why I said, 2014! ;)

No the point is that he seems proud of the look of the landscape! I would not post pictures like that if I were him.. Its scares more people away than the attracting I think.
The cliffs look really good however! The EDGE engine has great potential but the feeling for the colours are up to the developer! Look at the CLOD colours when it came out (landscape that is)

Mattias
Oct-16-2013, 18:33
Thats why I said, 2014! ;)

No the point is that he seems proud of the look of the landscape! I would not post pictures like that if I were him.. Its scares more people away than the attracting I think.
The cliffs look really good however! The EDGE engine has great potential but the feeling for the colours are up to the developer! Look at the CLOD colours when it came out (landscape that is)

:salute:

You do have a point there. It's still alpha but Clod did have the same colours back in the days so it's not a far fetch that Ilya prefers them that way :)

Dutch
Oct-16-2013, 18:57
No the point is that he seems proud of the look of the landscape!

It doesn't come across to me like that. He's showing everyone progress so far. That's a good thing. He's also asking for assistance regarding the flooding aspects at various stages during '44. No reason to give the bloke a hard time, he's being pretty up-front, which was one of the major complaints during the 'Cliffs' fiasco.

Seems whatever he does, there's always someone ready to criticize.

ATAG_Bliss
Oct-16-2013, 20:20
Latest update
Landscape still looks like nothing that should come out in a game of 2014!
http://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/posts/630823#comments

This will be keep me away from this game unless the landscape colours get some realism.
Looks like the original maps from il21946 from 2001... brrrr

Kling.

As Ilya has already pointed out earlier, those shots are taken from the editor. That's why you see no dynamic lighting whatsoever. I would hope it wouldn't look good that way. Have you not been following the updates or did you think those were supposed to be in game pictures?

Kling
Oct-17-2013, 03:15
Kling.

As Ilya has already pointed out earlier, those shots are taken from the editor. That's why you see no dynamic lighting whatsoever. I would hope it wouldn't look good that way. Have you not been following the updates or did you think those were supposed to be in game pictures?

I have been following the updates, sporadically i must admit as the game doesnt look so good(DCS)it never really got my intrest. And nowim seeing shots that look average at best. Even with dynamic lights those colours are horrible. Why is the ground all green to start with? What about yellowish and lightgreen fields? Surely the lack of dynamic lights cannot be responsable for that. And what about the neon green trees on the cliffs?
Im really hoping for DCSWW2 and I have trust in Luthiers intentions but not his choise of landscape colours!;)

PFT_Endy
Oct-17-2013, 04:25
Kling, it's been said multiple times that the shots show terrain without proper colouring, that's gonna come later in the development. That's why at first they were hesitant to show any screenshots as they knew it doesn't look all that well yet.

But from what you're saying you're not playing current DCS because you don't like the graphics? I'd like to see your reaction to Falcon BMS then (a pretty good sim as well by the way) heh.

ATAG_Slipstream
Oct-17-2013, 14:19
I have been following the updates, sporadically i must admit as the game doesnt look so good(DCS)it never really got my intrest. And nowim seeing shots that look average at best. Even with dynamic lights those colours are horrible. Why is the ground all green to start with? What about yellowish and lightgreen fields? Surely the lack of dynamic lights cannot be responsable for that. And what about the neon green trees on the cliffs?
Im really hoping for DCSWW2 and I have trust in Luthiers intentions but not his choise of landscape colours!;)

I think he has done a pretty good job considering the project was only announced a month ago and funded a few weeks ago. Its mean't to show the mesh detail more than textures. Like it says in the title its very WIP.

Tettric
Oct-17-2013, 14:48
I hope so beacuse it looks like the original landscape of European air war..
https://www.google.lu/search?q=european+air+war&safe=off&espv=210&es_sm=122&source=lnms&tbm=isch&sa=X&ei=X9dWUtCcCIrQtAaBq4HIBA&ved=0CAkQ_AUoAQ&biw=1920&bih=979&dpr=1#facrc=_&imgdii=_&imgrc=FVN6fAINclgeeM%3A%3Bv7WnJoGfk4oLhM%3Bhttp%25 3A%252F%252Fi2.listal.com%252Fimage%252F208313%252 F600full-european-air-war-screenshot.jpg%3Bhttp%253A%252F%252Fway2enjoy.com% 252Fjquery%252Fthreadpreview%252F1127777%3B600%3B4 50

Ahh European Air War, I remember it well!
I was 4 when my Dad first let me have a go with it and that was in 2001....

Kling
Oct-17-2013, 15:53
Kling, it's been said multiple times that the shots show terrain without proper colouring, that's gonna come later in the development. That's why at first they were hesitant to show any screenshots as they knew it doesn't look all that well yet.

But from what you're saying you're not playing current DCS because you don't like the graphics? I'd like to see your reaction to Falcon BMS then (a pretty good sim as well by the way) heh.

Falcon BMS.... pffff... jets... pfff :P

PFT_Endy
Oct-18-2013, 04:53
Falcon BMS.... pffff... jets... pfff :P

Hehe, well there's just a different kind of magic in them. Less dogfighting (unless in theatres with only semi-active radar and IR missiles, like battle for Sinai). Perhaps personal dogfighting skills matter less but teamwork is even more important and employing successful tactics to kill the other guys is very rewarding. Also, you have more toold for team play for your disposal, for example data link that allows you to see flight mates and their position, sharing radar contacts etc.

If you have not tried it it's loads of fun, especially in events like Battle for Sinai or Red Flag organized by Falcon Online community - these are 24/7 persistent campaigns, each lasting a few weeks, with players and AI on both sides helping the ground war for your troops, providing CAS, CAP etc.

It's a very different experience from WWII machines but definately worth a try as well.

ATAG_NakedSquirrel
Oct-19-2013, 15:10
Color saturation and hues are not difficult to change, you can edit large batches of texture files with Photoshop to tweak stuff like that. I wouldn't get bent out of shape over pre-alpha screenshots of terrain without any shading.

gavagai
Oct-19-2013, 17:45
Exactly. Luthier already said those are pre-color-correction.