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EG14_Marcast
Oct-25-2013, 03:19
Anybody can tell me how it works? I tried to set the course in the same way as in German bombers, but every time I engage the AP the plane heads to the direction "0"....

AKA_Recon
Oct-25-2013, 06:48
It defaults to heading 0 you then have to change the course to the heading you want.

I tend to fly north to initialize it, then engage and use the adjustments to turn to the heading.

EG14_Marcast
Oct-25-2013, 10:27
It defaults to heading 0 you then have to change the course to the heading you want.

I tend to fly north to initialize it, then engage and use the adjustments to turn to the heading.

It doesn't seem so practical....it means that you have to fly for long time in AP, making important course corrections quite complicated. I think I prefer to set the gyro at 0 when I'm on my course, and then engage AP. But in this way you can only count on the compass to navigate, which is not easy to read. At this purpose, is it possible to have the current heading in a separate window? It appears just for a few seconds in quick missions.

Torric270
Oct-29-2013, 23:15
* Blenheim and BR.20 AP Guide:

Key bindings needed: course autopilot next mode; course autopilot adjust course left and adjust course right; directional gyro increase and decrease; [(BR.20) start motor compressor; stop motor compressor]

Simple mode: After takeoff, trim your plane on desired course for your climb. Hit autopilot next mode, you will get a read out that says mode: course. Your plane will start to turn, just hit your adjust course left/right keys until the plane is flying on the course you want. The AP default course is N so the farther away from N that you are the more turning that will initially be needed. This is mode 1 (course) you can climb, dive, fly level using elevator trim as it only controls the rudder. BR.20; for a more precise AP, start motor compressor to spool up the directional gyro (will shake the plane); known bug.

For mode 22 (level flight, level bombing) hit the autopilot next key and it will say mode 22 (). Now the autopilot will control rudder, elevator, and ailerons. The plane will most likely dive for a bit to help it level out so pick an altitude at least 300-500 meters above what altitude you want. The Blennie's nose will bounce up and down (known bug)

For both of these modes just use your course autopilot left/right keys to turn the plane. You can also use the directional gyro keys for smaller movements.

BR.20: Without the motor compressor on, the plane will drift more than other planes so it will need constant adustment.

For total correct navigation: BR.20: During startup turn on the motor compressor. Both: Turn the dirctional gyro to match the magnetic compass (You will have to continually match the gyro to the compass during flight)

Take off and pick your course, match gyro to magnetic compass, then hit autopilot next mode, then repeat the above steps.

For more info, check out the ju-88 flight manual (Autopilot) on wiki, it will all work the same except for not having a gauge for the autopilot course.