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9./JG52 Hans Gruber
Dec-10-2013, 11:48
A semi-historic mission centered around the German operation Fall Rot (Case Red), the second phase in the conquest of France. The attack began on June 5, 1940 with an offensive on the Somme. The purpose of the mission is to explore a new part of the map as well as provide ground pounders a target rich environment. This is a mission where the Stuka is truly in its element. The aircraft set is roughly historic with some additions for gameplay. Although they were not historically involved in this phase of the Battle of France, Spitfire I (100 Octane) & Ia (100 Octane) variants are available from some airfields. The Br.20 is also available to red to supplement their medium bomber force. Blue AI bombers will spawn periodically to attack red targets in order to advance the mission. Mission length is 4 hours. Special thanks to ATAG_Bliss for scripting/hosting & 5./JG27 Vogler for support.

Blue briefing

Fall Rot v2.1

June 5, 1940 11:00

"Fall Gelb" ("Case Yellow") was huge success. The bulk of the BEF was trapped on the beaches of Dunkirk and forced to swim back across The Channel. The amount of material and equipment abandoned on the beaches is impossible to imagine. Now we turn our attention south and launch "Fall Rot" ("Case Red"), the drive on Paris. Smash the enemy air force and defensive positions so the panzers can move forward.

Jagd & Zerstörer Gruppen:

Peform frei jagds over the front lines & provide close escort to our bomber forces.


Stuka & Kampf Gruppen:

Destroy the Infantry positions near Dieppe (AW10.5), Amiens (BE09.4), & Rouen (AW05.5).
http://i153.photobucket.com/albums/s207/atp9697/th_Red_Inf_zpsa13dc53e.jpg (http://s153.photobucket.com/user/atp9697/media/Red_Inf_zpsa13dc53e.jpg.html)

Destroy the Armoured formation outside Poix-de-Picardie (BC08.5).
http://i153.photobucket.com/albums/s207/atp9697/th_Red_Tank_zpsdc96f0a4.jpg (http://s153.photobucket.com/user/atp9697/media/Red_Tank_zpsdc96f0a4.jpg.html)

Destroy the HQ & supply base at Le Havre (AP05.5).
http://i153.photobucket.com/albums/s207/atp9697/th_Red_CampC_zps3481fc8b.jpg (http://s153.photobucket.com/user/atp9697/media/Red_CampC_zps3481fc8b.jpg.html)

Destroy the airfields at Dieppe Saint-Aubin (AW09.7), Haute-Fontaine (BC06.5), Le Havre Octeville (AO05.9), Poix Nord (BC09.2), Creil (BG02.7), & Montdidier (BG07.6).

Red Briefing

Fall Rot v2.1

June 5, 1940 11:00

Operation Dynamo, the evacuation of the BEF from Dunkirk, is complete but the battle for France continues. The French army has formed defensive lines along the river Somme, ready to delay any German advance on Paris. RAF units still operating in France will do their best to support the defense.

Fighter Command:

Patrol the front lines for Luftwaffe fighter & bomber formations. Jerry has been using Abbeville & Amiens as a rally point. Spitfires have been operating from Le Havre (AO05.9), Haute-Fontaine (BC06.5), & Creil (BG02.7). Protect these bases at all costs. Failure to do so will result in the Spitfire squadrons being pulled back to England.

Bomber Command:

German panzer formations have begun massing near Abbeville (BB12.1) & Amiens (BF10.1).
http://i153.photobucket.com/albums/s207/atp9697/th_Blue_Tank_zpsb3743c58.jpg (http://s153.photobucket.com/user/atp9697/media/Blue_Tank_zpsb3743c58.jpg.html)

Infantry and supply columns have been spotted south of Arras (BI13.7) & west of Frevent (BE14.1).
http://i153.photobucket.com/albums/s207/atp9697/th_Blue_Inf_zpsa50f0354.jpg (http://s153.photobucket.com/user/atp9697/media/Blue_Inf_zpsa50f0354.jpg.html)

Luftwaffe bases at Abbeville (BB12.5), Ligescourt (BB14.3), Cramont/Yvrench (BC12.9), Barly (BE13.2), Achiet-Gravillers (BI12.1), & Arras Saint-Liger (BI13.3).

EG14_Marcast
Dec-10-2013, 12:12
It could really be a nice mission, to be fought in different places than the usual ones. I especially appreciate the recon photos that you have eclosed. What I like less is the british Br20; not only because unhistorical, but also in my opinion it doesn't add anything to the Blenheim, if not the possibility to carry a greater quantity of small bombs, but at the price of a much smaller handling and an unfitness at low level. Anyway, I'm eager to try this map :thumbsup:

9./JG52_J-HAT
Dec-10-2013, 12:55
Cool, Hans Gruber! I specially like the fact that the AI bombers go for real mission targets. That makes them worth escorting. I'm just not sure about the Br.20.

Is it in the rotation already? Looking forward to it.

ATAG_Bliss
Dec-14-2013, 15:08
This mission is now in the rotation! :thumbsup:

EG14_Marcast
Dec-15-2013, 05:30
Really a beautiful map, I enjoyed it a lot. Maybe 4 hrs are not enough for all those targets, I quitted after 2 hrs and there was a still lot left to do. I didn't understand well how the airfields are destroyed...We did Haute-Fontaine and Grandvilliers, but there were still some intact buildings on them.

AKA_Recon
Dec-15-2013, 08:08
looks like a good mission :thumbsup: looking forward to trying it out!

ATAG_Naz
Dec-15-2013, 11:36
I flew two red sorties today....really really enjoyed it.

Great to see a different area of the map...having to learn new landmarks again, relying on my compass again....great stuff.

The guys who were on comms all banded together to cooperate and it was great listening as a flight of Stukas began attacking the airfield at Dieppe.

Can't wait to fly it again. I haven't had a chance to see the other new missions yet but it's fantastic to see them in rotation. Thanks for all your work guys,

:salute:

Bear Pilot
Dec-15-2013, 14:48
I flew two red sorties today....really really enjoyed it.

Great to see a different area of the map...having to learn new landmarks again, relying on my compass again....great stuff.

The guys who were on comms all banded together to cooperate and it was great listening as a flight of Stukas began attacking the airfield at Dieppe.

Can't wait to fly it again. I haven't had a chance to see the other new missions yet but it's fantastic to see them in rotation. Thanks for all your work guys,

:salute:

+1

Cannot wait to play these!

Were these missions, or some similar to them, on the ACG server at some point over the past 6 months? I can't swear it but they sound similar.

:salute:

ATAG_EvangelusE
Dec-16-2013, 11:54
Some spawn points at Le Havre for the Spit MK1a 100oct cause 'flipping' during start - caused problems for a few Reds this morning. (I notice this also on the Spits v 109 server which uses Le Havre on one of its maps).

Vlerkies
Dec-19-2013, 11:34
Awesome map, flew a few hours yesterday, nice change to the cross channel lets go low over Hawkinge and get killed scenario. :-P

Flew the E1 the whole evening against Hurri's and Blennes, did not see any Spits and was quite grateful for that :D
Managed a low flight to Dieppe where I caused a little havoc around the airfield with a few airborne Blennies and a Hurri or 2 just getting off the ground. Rest of the evening they seemed to swarm up to Abbeville before we could head south.
Lots of action, all good fun.

Thanks

Cassius
Dec-23-2013, 05:55
Many thanks to all that the mission became available.

9./JG52 Hans Gruber
Dec-23-2013, 10:00
Many thanks to all that the mission became available.

Flashbacks of BoF? :)

Gromit
Dec-25-2013, 13:04
I am wondering why the B model 109 is available on French/Dunkirk maps as the service date seems to be July 1940?

9./JG52 Hans Gruber
Dec-25-2013, 15:42
I am wondering why the B model 109 is available on French/Dunkirk maps as the service date seems to be July 1940?

There are no fighter-bombers on this map.

DUI
Dec-29-2013, 21:12
Currently my favourite map! Nice combat area, nice targets, nice plane set. :thumbsup:

Cassius
Dec-31-2013, 04:58
Flashbacks of BoF? :)
Yes...It was a glorious battle
:salute:

9./JG52 Ziegler
Dec-31-2013, 06:24
Yes...It was a glorious battle
:salute:

+1 My fav :thumbsup:

Gromit
Dec-31-2013, 10:14
Great map, I spend a lot of my time map reading my way from one place to another!

SoW Reddog
Jan-05-2014, 08:03
Gruber, the hangers at Liegescourt are impossible to kill, the bloody things respawn within 5 minutes. It's impossible for a single Blenheim to take that target out seemingly. We just hit it with 2 blennies and it still doesn't go up!

If they are "repairing" then they're doing it FAR too quickly.

SoW Reddog
Jan-05-2014, 08:27
Scratch that, 3 blennies can't take out that target.

92 Sqn. Philstyle (QJ-P)
Jan-05-2014, 08:28
Just returned to Liegescourt with 3 blennies.

Bombs going off inside hangars and not destroying them.
Hangars repairing themselves between sorties.

9./JG52 Hans Gruber
Jan-05-2014, 09:14
Just returned to Liegescourt with 3 blennies.

Bombs going off inside hangars and not destroying them.
Hangars repairing themselves between sorties.

Thanks for the feedback. I somehow neglected to put the static target down at Ligescourt. :confused!: It would look like either of the targets below if it was there.
http://i153.photobucket.com/albums/s207/atp9697/th_Blue_Air_Small_zps23a2402c.jpg (http://s153.photobucket.com/user/atp9697/media/Blue_Air_Small_zps23a2402c.jpg.html) http://i153.photobucket.com/albums/s207/atp9697/th_Blue_Air_Large_zps166e9b6b.jpg (http://s153.photobucket.com/user/atp9697/media/Blue_Air_Large_zps166e9b6b.jpg.html)

I will include this fix in a future update. I am working on making it so when an airfield is destroyed the spawn point will go away as well.

As it is now reds can still win the map as not every target needs to be destroyed to win. Each side needs 50 points to win, the aifields are worth 5 pts ea, the other targets are worth 10.

Sorry for the confusion.

92 Sqn. Philstyle (QJ-P)
Jan-05-2014, 09:40
Briefing needs updating tool:

Target for allies at ARRAS is not at BI13.9, but actually BH13.9

cheers!

SoW Reddog
Jan-05-2014, 09:56
Even noting that 50pts wins the map, am I right in seeing that the Blues have to defend 60 pts worth of targets including :
2 armoured formations which only Blennies carrying 4 bombs at a time can destroy, or the Br20 which is certainly not a "core" strength of the Regular red flyers I'd expect and from what I've read one of the trickiest aircraft to fly ingame
1 target which doesn't even exist
1 target in completely the wrong grid square

while the reds have to defend 80pts worth of targets including only 1 armoured formation???

While I'm perfectly happy with asymmetric victory conditions, this seems a bit of a stretch too far for me. Apologies of course if I've misunderstood anything here.

9./JG52 Hans Gruber
Jan-05-2014, 11:47
I admit a mistake in the briefing for one target and another is missing. I can correct these errors easily and get that working as it should. However, I think you are oversimplifying the ground targets. Yes, there are fewer blue targets to destroy. However, they are considerably less robust than the red targets due to the capabilities of the red bombers. The red targets are smaller and closer to red airfields than the majority of the blue targets. The panzer targets are indeed tough nuts to crack but that is why the Br20 is available. It's the choice of the player to use it or not. The two infantry targets for red consist almost entirely of soft vehicles which could be destroyed by fighters alone. The airfield targets for blue are mostly the larger design requiring more objects to be destroyed. The defensive positions at Dieppe, Amiens, & Rouen are primarily hard targets requiring bombs to destroy, the Poix-de-Picardie armour has more hard vehicles than their panzer formation counterparts and the Le Havre HQ is a larger target than all of those combined. So it's not quite as cut & dry as counting how many targets each team has to defend, if you were even interested in defending them all, which the player is not even asked to do in the briefing. In terms of effort required to win the map I would argue it is very close.

SoW Reddog
Jan-05-2014, 12:04
Sorry Gruber, was a little frustrated earlier, having spent an hour bombing the wrong target repeatedly and getting slaughtered then a long sortie to arras only to find, or not find the target as it was, not where it should be and in doing so end up getting found by a fighter before being able to bomb. Such is war. Forgive the vent please.

EG14_Marcast
Jan-07-2014, 21:13
There is still something not clear to me....In the airfields do we have to destroy all the buildings that are shown in the briefing's pics or we need only to saturate that area with bombs? It seems that some airfields are destroyed also when some building are still there.

9./JG52 Hans Gruber
Jan-07-2014, 21:58
There is still something not clear to me....In the airfields do we have to destroy all the buildings that are shown in the briefing's pics or we need only to saturate that area with bombs? It seems that some airfields are destroyed also when some building are still there.

The targets are buildings & statics like the ones shown in the recon photos on the airfield. There might be hard coded building (hangars) around the edges of the airfield but they are not part of the target. Look for what is shown in the photos (control tower, hangars, workshops, fuel storage, trucks, parked aircraft) lined up close to the runways.

There is an error at Ligescourt which I will correct soon.

EG14_Marcast
Jan-08-2014, 03:49
.... Look for what is shown in the photos (control tower, hangars, workshops, fuel storage, trucks, parked aircraft) lined up close to the runways.


Yes, I understood that the target are the buildings close to the runways….what I mean is that one of last nights the airfields (at least Haute-Fontaine, if I remember) were given as destroyed with still some of those buildings sane, so I thought it was a saturation zone like the Portsmouth harbor in Kanalkampf….but yesterday I dropped two Ju88 full loads in the Poix Nord buildings’ area (not aiming to the single buildings) without any result...

DUI
Jan-08-2014, 10:00
I am quite positive that you have to hit the buildings and equipment but that you only have to destroy a certain percentage of the target to achieve the goal. Or in other words you do not have to hit the last truck on this airfield - the same for the other targets.

92 Sqn. Philstyle (QJ-P)
Jan-08-2014, 10:04
I am quite positive that you have to hit the buildings and equipment but that you only have to destroy a certain percentage of the target to achieve the goal. Or in other words you do not have to hit the last truck on this airfield - the same for the other targets.

Correct.

EG14_Marcast
Jan-08-2014, 11:04
I am quite positive that you have to hit the buildings and equipment but that you only have to destroy a certain percentage of the target to achieve the goal. Or in other words you do not have to hit the last truck on this airfield - the same for the other targets.

Everything's clear now, thanks :thumbsup:

9./JG52 Hans Gruber
Jan-12-2014, 21:22
v2.0 has been submitted to ATAG.

Changelog:

- Ligescourt target fixed.
- Incorrect grid references corrected in briefings.
- Additional airfield targets for red added at Barly (BE13.2) & Arras Saint-Liger (BI13.3).
- When airfield targets are destroyed the spawn point at the airfield will now be removed as well. This creates an interesting new approach to the mission as both sides can effectively push the opposing air force away from the front. For example, it is possible for red to eliminate all Bf 109 spawns south of Tramecourt and for blue to push the Spitfires spawns to the rear. Special thanks to 92 Sqn. Reddog for providing the code to make this work.

The briefing in the OP has been updated. Please report any problems you find.

:salute:

ATAG_Ribbs
Jan-12-2014, 21:58
Very Nice Hans! S! :salute:

EG14_Marcast
Jan-21-2014, 03:24
This map is a paradise for bomber pilots; a lot of targets and good navigation practice. I love it :thumbsup:

LuseKofte
Jan-21-2014, 03:29
Yes this map is my favorite, I cannot think of one thing I would change in it.

It really give us Bomberpilots room to operate in. We can choose targets all over the map and it is not easy to find us

EG14_Marcast
Jan-21-2014, 05:32
......... and it is not easy to find us

Eh, I would like I could say that.....but actually this is maybe the only map where I never returned to base :)

LuseKofte
Jan-21-2014, 05:54
Yoiu know I use you as bait, then I fly another way and voilla I am not shot down

EG14_Marcast
Jan-21-2014, 06:53
Yoiu know I use you as bait, then I fly another way and voilla I am not shot down

:doh:

9./JG52_J-HAT
Jan-21-2014, 17:49
Hahahaha Jaeger!

Last time I played, the Spitfires got our AI bombers heading to Le Havre. The ones that survived turned before droppping.

Edit: not Dieppe, but Le Havre.

9./JG52 Hans Gruber
Mar-07-2014, 23:45
v2.1 changelog:

- Removed Br.20 from mission.
- All airfield targets are now area bombing targets & will show a % destroyed message when a bomb explodes within the airfield perimeter.
- Opened some spawn points up at Le Havre.
- Updated despawn script to remove fire effect. Abandoned planes will no longer jettison canopies.
- Removal of AI flights to test server stability.
- Added windsocks on main runways to each spawn.

LuseKofte
Mar-08-2014, 12:21
This map I think is my favorite, I like to go bomb LeHavre but if I am short of time I can find something closer. Wonderful mission this . Many thanks for your effort. I just want to inform you it is highly appreciated

Chuck_Owl
Mar-08-2014, 12:28
A bug Roblex and I found in the map.

http://theairtacticalassaultgroup.com/forum/showthread.php?t=9052&p=99866

9./JG52 Hans Gruber
Mar-08-2014, 13:22
A bug Roblex and I found in the map.

http://theairtacticalassaultgroup.com/forum/showthread.php?t=9052&p=99866

As indicated in the changelog I opened up some more spawn points at Le Havre. Until 4.2 is released you will probably spawn inside a small hangar at Le Havre and Dieppe. The Spitfire & Hurricane do not rotate when their engine starts like the 109 so this should not be a problem. Just hold brakes when the engine starts and taxi straight out. When 4.2 is released the hangars are removed.

EG14_Marcast
Mar-12-2014, 10:57
v2.1 changelog:

- Removed Br.20 from mission.
- All airfield targets are now area bombing targets & will show a % destroyed message when a bomb explodes within the airfield perimeter.
- Opened some spawn points up at Le Havre.
- Updated despawn script to remove fire effect. Abandoned planes will no longer jettison canopies.
- Removal of AI flights to test server stability.
- Added windsocks on main runways to each spawn.

I tried the new version last night and I'd say that you succeded in making better something that was already very good. Airfields as area targets facilitate altitude bombing, made more challenging by the increased amount of low clouds. No nostalgy of AI raids as there was a good amount of human bombers on both sides to feed the fighters.

:thumbsup::thumbsup::thumbsup:

ATAG_EvangelusE
Mar-20-2014, 08:02
Bad MK1a Spit spawn points at Le Havre (see vid). Plane flips, explodes and player killed.

The Mk1a was only available at Le Havre, previously it was also avaialble at a second base (can't remember the name) but south of Montdidier ( which was reliable regards Spawn points).



http://www.youtube.com/watch?v=sggg475xMhU

9./JG52 Hans Gruber
Mar-23-2014, 11:09
v2.2 changelog:

- Added a 4 m/s (8 knot) wind from the SW.
- Added a wind sock at every spawn point in line with the way the boards will face. The wind sock indicates the start of the runway.
- Added an air raid siren at every spawn point.
- Blocked off bad spawn points at Le Havre.

Gromit
Mar-24-2014, 13:09
Hans can you have a look at the AAA defences at Poix Nord, they are currently situated in a field with a woods between them and the airfield, so you can't defend the field with Bofors at present!

Thanks

Gromit

9./JG52 Hans Gruber
Mar-24-2014, 15:39
I admit I did not consider humans using the guns. I moved the AAA into the tree lines to protect them from being destroyed as the AI see through the trees. For the time being my only advise is to turn off forests in graphics options if you want to man the guns.

ATAG_EvangelusE
Apr-13-2014, 11:15
Is re-fuel/re-arm enabled on this mission, if yes, is it only available at selected spawn bases?

Dutch
Apr-13-2014, 16:56
Hiya chaps. I was flying this mission the other day, and was killed twice on spawning by friendly 'bofors'. As far as I can recall it was at two different bases, too. Has friendly AAA somehow been captured by the enemy? :D

9./JG52 Hans Gruber
Apr-13-2014, 17:13
Is re-fuel/re-arm enabled on this mission, if yes, is it only available at selected spawn bases?

<rr is server based and needs to be updated to work with 4.312. I'm sure it's on Colander's to-do list.

9./JG52 Hans Gruber
Apr-18-2014, 09:12
v2.3 changelog:
- Added Frontlines script by LG1_Vogler.
- Reviewed AAA placement.
- Add light MG AA defenses to all spawn points (Zwillingssockel36).

ATAG_Lolsav
Apr-18-2014, 09:16
Hoping im posting on the correct map thread - The "battle of france" map, right?

Recently ive noticed this map crashes after 10 minutes into flight. It has happen 2 nights in a row. First i tought it was a coincidence, but from chat on TS seems to be frequent. Any clue on whats going on?

9./JG52 Hans Gruber
Apr-18-2014, 09:24
Hoping im posting on the correct map thread - The "battle of france" map, right?

Recently ive noticed this map crashes after 10 minutes into flight. It has happen 2 nights in a row. First i tought it was a coincidence, but from chat on TS seems to be frequent. Any clue on whats going on?

What time? A hard crash where the server restarts? How many players on at the time?

I've noticed Steam has gone done several nights this week (~2100 EST) which would kill the server.

ATAG_Septic
Apr-18-2014, 09:28
Hi Chaps,

I suspected Steam for last night's crash. I had problems seeing any servers and re-connecting to Steam for a few minutes after the crash.

Septic.

EG14_Marcast
Apr-18-2014, 09:39
Hi Chaps,

I suspected Steam for last night's crash. I had problems seeing any servers and re-connecting to Steam for a few minutes after the crash.

Septic.

Yes, also on Wednesday night it was a Steam crash. They happened at different time (around 1.00 CET Wednesday, 2.00 CET yesterday), but both about at 10/15 min. from the beginning of Fall Rot.

ATAG_Lolsav
Apr-18-2014, 10:51
The time its as Marcast says. I also tought it was steam at start, but evry other server was up. On both nights.

EG14_Marcast
Apr-18-2014, 11:53
The time its as Marcast says. I also tought it was steam at start, but evry other server was up. On both nights.

On my pc I was getting the message "no server found". I checked the site http://www.issteamdown.com/ and Steam was down, on both nights. Strange that it happened at the same point of the same map, but maybe it's really a coincidence.

ATAG_Lolsav
Apr-18-2014, 14:26
Lets just keep a close eye on this one. I hope it was episodic and it wont repeat again.