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View Full Version : A scripting Request



92 Sqn. Philstyle (QJ-P)
Jan-30-2014, 10:00
OK, this might be too tricky..

In 92 Sqn. (http://www.92-squadron.com/) we regularly used to play a game called "fox and hound". Many old IL2:1946 players will recall this game.
One person is designated as the "fox". They turn their smoke on -to make themselves visible- and everyone tries to kill them. Whoever got the final credit for their kill became the new "fox".. and on and on it went.

Obviously in CloD, this is no longer possible;
1. The game does not allow smoke for most aircraft
2. The game allocates multiple players to a kill, based on damage inflicted.


So, is there a scripted way to get something similar to IL2?
Here's my thinking;

1. The fox could be identified by the "icons" that the game uses. The game could put the word "fox" above the player who has been identified as the fox. (I guess first player to enter the server becomes the first fox)
2. When the fox de-spawns, the player who got the greatest portion of that kill becomes the fox. The mission now places the "fox" icon over that player, for all to see

Might something like this be possible?