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92 Sqn. Philstyle (QJ-P)
Feb-28-2014, 09:41
Hi all,

Does anyone here know how to make a spawn point that will allow me to spawn in a vehicle?

This code does not work;

[PARTS]
core.100
bob.100
[MAIN]
MAP Land$English_Channel_1940
BattleArea 8500 8500 350000 300000 10000
TIME 12
WeatherIndex 0
CloudsHeight 1000
BreezeActivity 10
ThermalActivity 10
[GlobalWind_0]
Power 3.000 0.000 0.000
BottomBound 0.00
TopBound 1500.00
GustPower 0
GustAngle 45
[splines]
[CustomChiefs]
[Chiefs]
0_Chief Armor.Matilda_2A gb
1_Chief Armor.Vickers_Mk_VIC gb
2_Chief Armor.Valentine_I gb
3_Chief Armor.Thorneycroft_Bison gb
4_Chief Armor.Breen_Carrier_Mk_I gb
5_Chief Armor.Guy_Mk_I gb
[0_Chief_Road]
246279.59 235587.41 38.40 0 2 4.17
246447.27 235602.67 38.40
[1_Chief_Road]
246262.20 235449.02 38.40 0 2 11.11
246410.92 235458.69 38.40
[2_Chief_Road]
246257.84 235476.08 38.40 0 2 4.72
246423.41 235498.28 38.40
[3_Chief_Road]
246248.48 235514.55 38.40 0 2 4.17
246428.52 235531.58 38.40
[4_Chief_Road]
246255.06 235539.52 38.40 0 2 5.56
246436.09 235552.08 38.40
[5_Chief_Road]
246265.23 235571.66 38.40 0 2 6.94
246426.70 235577.73 38.40
[Stationary]
[Buildings]
[BuildingsLinks]
[Airdromes]
airdrome0 246390.25 234923.41 1 500 500 0
[airdrome0_Points]
246405.95 234906.75 1
246404.40 234928.98 2
246395.94 234951.57
[FrontMarker]
FrontMarker0 273936.73 164967.59 2
FrontMarker1 198862.91 234975.04 1

[BirthPlace]
"RED COMMANDER ONLY" 1 246387 234927 0 5 0 0 . . .
[BirthPlace0]
Aircraft.DH82A
Armor.Matilda_2A

92 Sqn. Philstyle (QJ-P)
Feb-28-2014, 10:41
Sound like "armour" should be replaced with "tank"....
:doh:

Salmo
Mar-02-2014, 04:09
Now that's a clever little trick there Phil :thumbsup: Does it work?

Vencejo
Mar-10-2014, 13:50
A little bump...
dont work for me.

RAF74_Buzzsaw
Mar-10-2014, 15:53
You need to initially place a birthplace for aircraft spawn in Full Mission Builder, and use any single aircraft, I usually use the Tiger Moth for a British tank spawn or a Su-26 for a German. Place the spawn off a field... and remember what number spawn it is.

Then you need exit the game, and open the mission file. Then replace the Tiger Moth or Su-26 with whatever vehicle you want. (remembering that not all vehicles can be used, see TF 4.0 Read Me)

Use 'Tank' prefix before the name.


[BirthPlace32]
Tank.Vickers_Mk_VIC
[BirthPlace33]
Tank.Guy_Mk_IA
[BirthPlace34]
Tank.Bataille_B1_Bis
[BirthPlace35]
Tank.SdKfz_251_A
Tank.Pz_IVD
[BirthPlace36]
Tank.SdKfz_222
[BirthPlace37]
Tank.Pz_IIIF


You should place lots of vehicle spawns not just one, since players who abandon their tanks after spawn can easily block the spawn, same thing if one player spawns in just after another. Usually I place one spawn per tank type.

Remember if you re-open the mission in FMB after adding the tanks, to change anything, the game will change the text and will delete the tanks, so the manual text edit is the last thing you do before launching it as a dogfight mission.

Back up your edited mission file.

Vencejo
Mar-11-2014, 12:15
thanks for the reply
I followed the instructions but I not have vehicles available.
The dogfight mission is launched online, in both modes, out off any airfield (in the middle of London) but I have only aircraft available, when I add it in the mission file.
This is my test mission:

[PARTS]
core.100
bob.100
[MAIN]
MAP Land$English_Channel_1940
BattleArea 8200 160000 150000 105000 5000
TIME 12
WeatherIndex 0
CloudsHeight 1000
BreezeActivity 10
ThermalActivity 10
[GlobalWind_0]
Power 0.000 0.000 0.000
BottomBound 0.00
TopBound 10000.00
GustPower 1
GustAngle 44
[splines]
[CustomChiefs]
[Stationary]
[Buildings]
[BuildingsLinks]
[BirthPlace]
BirthPlace_0 2 146795 273462 0 1 1 0 . . .
[BirthPlace0]
Aircraft.Bf-110C-4-NJG
Tank.Vickers_Mk_VIC
Tank.Guy_Mk_IA
Tank.Bataille_B1_Bis
Tank.SdKfz_251_A
Tank.Pz_IVD
Tank.SdKfz_222
Tank.Pz_IIIF
Tank.Matilda_2A

I'm sure there is something stupid, but I can not know what is.
Any ideas, please?