No601_Swallow
Mar-14-2014, 03:33
Just wondering... What are the .cpp scripts, which are placeable objects in the AI section of the FMB Object Browser?
The only one I've come across is the anti-air one, which - as I understand it - in theory adds some sort of AI control to groups of flak to make them more accurate?
Does anyone use them? Do they work? Are they modable? Could a modified one - whisper it - run some sort of re-equipping script.... Or are they yet another "Ahhhh-CloD" moment?
Questions, questions...! :D
The only one I've come across is the anti-air one, which - as I understand it - in theory adds some sort of AI control to groups of flak to make them more accurate?
Does anyone use them? Do they work? Are they modable? Could a modified one - whisper it - run some sort of re-equipping script.... Or are they yet another "Ahhhh-CloD" moment?
Questions, questions...! :D