Originally Posted by
Spiritus_Mortem
EDIT: I think I figured it out. The new airfield logo needs to be as close as you can get it to the old, burnt in one, but just a hair off and closest to the actual "0" point. Same with the spawn, place it over the runway logo, closest to the spawn. The runway can be hid where ever.
I've got to say, Spiritus, I don't think this is correct. Have a look at this experiment I did at Oye Plage:
oye plage 02.jpg
The Spawn points are way outside the airfield boundaries (I have two airfields layered here, hence two spawn points). Even so, they are still closer to the "Airfield Points" that I've placed than to any other (including the grey default ones) airfield points.
Zooming in, the airfield points themselves (labelled airdrome0 and airdrome1, of course) are well separated from the default one which happens to be located on the runway. At this airfield, I've placed new runways directly over the existing textures:
oye plage 01.jpg
These spawning locations all work fine.
Originally Posted by
Spiritus_Mortem
When moving them around, be as zoomed in as you can and have those logos clickable... if that makes sense, I think I can no longer click on those object logos about three zoomed out from max zoom in...... So get to the most zoomed in you can be and still be able to click on the airfield logo/object, then move to right over the old, burnt grey one, then move it slightly closer to the "0" point
Super-annoyingly, the FMB seems to place airdrome points and airfield points and spawn points on different 3-dimensional "planes", so they seem to hover above the map! It's really annoying and you can't tell where things are unless you're zoomed in just right! See the "floating" airdrome points in my first pic above. Yet another Grrrr-Clod "feature".
Anyway, Spiritus, can you post any FMB screenies of airfields you're having trouble with, or perhaps the text of the .mis file? I'm not sure what you're trying to do, let alone why it isn't working!
Here's the .mis text for this version of Oye Plage, in case anyone wants to poke around with it:
Code:
[Airdromes]
airdrome0 296080.92 217324.13 1 1000 700 0
airdrome1 296763.00 217561.68 1 1000 700 0
[airdrome0_Runways]
296211.67 217400.04 -74.00 820.00 50.00 0
296514.95 217385.07 -157.00 1000.00 50.00 0
[airdrome0_Points]
296126.97 217736.93 19 17 15 13 11 9 7 5 3 1
296044.74 217774.31 2
296030.66 217814.19
296140.80 217770.81 4
296155.56 217814.83
296026.00 217764.53 6
296004.20 217803.59
296169.45 217761.65 8
296186.36 217803.15
296008.38 217754.39 10
295979.82 217787.50
296195.31 217752.11 12
296212.84 217791.95
295994.42 217735.22 14
295957.56 217764.15
296224.65 217742.29 16
296239.07 217781.26
295982.51 217715.08 18
295941.97 217739.22
296253.94 217734.60 20
296263.41 217775.63
[airdrome1_Runways]
296514.95 217385.07 -157.00 1000.00 50.00 0
296211.82 217399.87 -74.00 820.00 50.00 0
[airdrome1_Points]
296886.04 217547.54 17 15 13 11 9 7 5 3 1
297012.20 217565.84 2
297043.32 217512.85
296968.04 217541.35 4
296998.91 217495.10
296936.45 217517.26 6
296961.69 217475.98
296889.82 217509.03 8
296924.19 217456.69
296848.40 217494.26 10
296883.88 217433.40
296804.28 217469.51 12
296842.40 217412.34
296761.34 217436.14 14
296802.99 217386.56
296719.84 217405.79 16
296763.75 217361.14
296676.52 217380.52 18
296727.28 217330.12
[BirthPlace]
"Oye Plage North" 1 294752 217454 0 99 1 1 gb RAF_Fighter_1939 .
"Oye Plage East" 1 298752 217710 0 99 1 1 gb RAF_Fighter_1939 .
[BirthPlace0]
Aircraft.HurricaneMkI_100oct
[BirthPlace1]
Aircraft.HurricaneMkI_100oct
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