Results 1 to 15 of 15

Thread: Loadout settings,

  1. #1
    Combat pilot
    Join Date
    Feb 2012
    Location
    Isle of Wight
    Posts
    222
    Post Thanks / Like
    Total Downloaded
    0

    Loadout settings,

    Has anyone got any tips for best load-outs on the Red aircraft?

    I have been experimenting with the ammo selections a little, and i'm now using armour piercing and incendiary rounds, but with tracer on two of the eight guns too. Am i right in thinking that the tracer rounds have no damage impact and are just there for show?

    Also, is there a way to figure out the firing rate of a particular weapon, so i can put a tracer round in every nth slot to give me an idea of how many seconds worth of ammo i have fired? Its a tad annoying to have to RTB when you're on the tail of an easy target but out of ammo!

    Thanks.

  2. #2
    Admin ATAG_Snapper's Avatar
    Join Date
    Nov 2011
    Location
    Kitchener, Ontario, Canada
    Posts
    11,638
    Post Thanks / Like
    Total Downloaded
    406.29 MB

    Re: Loadout settings,

    Hi Tonka!

    For loadouts I'm currently using, in each gunbelt, equal representation of DeWilde, AP, white incendiary tracer, and Ball #7.

    For convergences I put outermost guns at 250 yds (horizontal & vertical) and work down to 150 yds for the innermost pair. This seems to work best for my style of attacking bombers to best effect when closing on them. I set my gunsight for 250 yds and 60 foot wingspan.

    For 109's I simply bail out. :shocked:

    I set my residual loadout at "75" with some red tracer added to the regular loadout which gives me about 3 - 4 seconds notice of going winchester. In a perfect world I would break off my attack at the first sign of red tracer and head home with a bit of ammo left to defend myself. Reality check: I continue blazing away, red tracers and all, until I really AM outta ammo then scurry for home trying to look unimportant. :bgsmile:

  3. #3
    Combat pilot
    Join Date
    Feb 2012
    Location
    Isle of Wight
    Posts
    222
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Thanks Snapper!

    Some of that went over my head, i'm a noob remember!

    So Winchester? Is that code for out of ammo?

    I've just noticed the Residue bit in the loadout screen, i'm gonna have to read up on this a little i think!

    I haven't messed with the convergence yet, but i think i should now i'm finding myself on the tail of other planes more frequently.

    *Runs off to google and to find that IL2 manual i know i've got here somewhere*

  4. #4
    Admin ATAG_Snapper's Avatar
    Join Date
    Nov 2011
    Location
    Kitchener, Ontario, Canada
    Posts
    11,638
    Post Thanks / Like
    Total Downloaded
    406.29 MB

    Re: Loadout settings,

    "Winchester" = oh crap, I'm out of ammo

    "Bingo" = out of fuel

    "Fence in" = crossing enemy lines

    "Fence out" = crossing back into friendly/neutral lines

    "Gonna take a short break" = desperate need to urinate

    :bgsmile:

  5. #5
    Combat pilot
    Join Date
    Feb 2012
    Location
    Isle of Wight
    Posts
    222
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Got it, thanks.


  6. #6
    Dutch
    Guest

    Re: Loadout settings,

    Quote Originally Posted by Tonka View Post
    I have been experimenting with the ammo selections a little, and i'm now using armour piercing and incendiary rounds, but with tracer on two of the eight guns too. Am i right in thinking that the tracer rounds have no damage impact and are just there for show?

    Also, is there a way to figure out the firing rate of a particular weapon, so i can put a tracer round in every nth slot to give me an idea of how many seconds worth of ammo i have fired? Its a tad annoying to have to RTB when you're on the tail of an easy target but out of ammo!

    Thanks.
    Now I'm no expert, but the default loadouts are supposedly 'historically accurate', so firstly I'd look at convergence rather than loadout.

    I've tried some weird recommendations over the last 11 months, including 'well the vertical and horizontal are the wrong way around, so set horizontal at 600 and vertical at 150' which was bloody hopeless.

    I've settled on 150/150 for all eight guns, with 4 guns firing just DeWilde and 4 guns just AP. I can't see where I'm firing with no tracer, but if I trust the gunsight, this setup makes quite a mess of 'em.

    You'll soon get used to how long the ammo doesn't last. :uhoh
    Last edited by Dutch; Mar-05-2012 at 13:05. Reason: forogot it's nearly a year now!

  7. #7
    Veteran Combat pilot
    Join Date
    Dec 2011
    Posts
    269
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Gents,

    When flying red and setting convergence range, should we input the required range in yards or
    convert to mtrs and imput the range in mtrs? I have been converting yards to mts and putting
    in the range numbers in mtrs rather than yards. Should I be doing this? What do you do?
    Also, when flying with icons on, is the range to the aircraft in front given in mtrs or yards if you
    are flying red? Thoughts?

    By the way, great flying with you chaps on the ATAG server; long may it continue.

  8. #8
    Dutch
    Guest

    Re: Loadout settings,

    Quote Originally Posted by Talisman View Post
    When flying red and setting convergence range, should we input the required range in yards or
    convert to mtrs and imput the range in mtrs?
    I've used my own rough method, whereby I've assumed the units on the setting screen to be metres (150). Then when setting the ringsight I've added an inch per metre, (150/36=4.16 or 5yds for good luck) so set the ringsight at 155 ish.

    This might be unscientific, but it works for me! I generally find that the heat of combat rarely allows for such precise use of the sight anyway. I may even try using 75/75m in the settings screen and compensating with the wingspan dial to get even closer convergence. A 109 at 150m still looks like a matchstick to me!

    I never fly with icons on.

    All down to personal preference I suppose.
    Last edited by Dutch; Mar-06-2012 at 08:35. Reason: didn't answer icon bit.

  9. #9
    Combat pilot
    Join Date
    Feb 2012
    Location
    Isle of Wight
    Posts
    222
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Thanks for all the info chaps. Its all very useful, appreciate it thanks!


  10. #10
    ATAG Member ATAG_NakedSquirrel's Avatar
    Join Date
    Mar 2011
    Posts
    568
    Post Thanks / Like
    Total Downloaded
    184.7 KB

    Re: Loadout settings,

    My pref is to have tracer rounds in one of the outside guns. I set residue to the opposite outside gun with tracers. I mainly do that so that the enemy can't tell if I'm low on ammo. I wouldn't want an enemy to put 2 and 2 together if he saw my tracers change color and then me stop firing.

    Convergance I've been going back and forth between 150 and 200. It doesn't matter much in the Allied planes because you can actually set the gunsight to the wingspan of the plane you're attacking and the convergance of the guns (just move your mouse over the turn knobs below the gunsight)

    Basically set wingspan to ~30 and your convergance to 150 yards, then when the edges of your gunsight line up to the 109's wings, pull the trigger and wait for the PK message. I've never really worried about the difference in convergence between meters and yards. It doesn't really matter because you're usually shooting at moving targets anyways. A little bit of extra dispersion might help.

    For German planes... I just close my eyes and pull the trigger. It's impossible to keep that thing stable when you're shooting cannons.
    Last edited by ATAG_NakedSquirrel; Mar-06-2012 at 23:38.

  11. #11
    ATAG Member ATAG_Deacon's Avatar
    Join Date
    Oct 2011
    Location
    Heaven, I've already served my time in Hell!
    Posts
    1,494
    Post Thanks / Like
    Total Downloaded
    12.34 MB

    Re: Loadout settings,

    you can actually set the gunsight to the wingspan of the plane you're attacking and the convergance of the guns (just move your mouse over the turn knobs below the gunsight)

    I found it is actually faster to set the up/down + left/right arrow keys on the keyboard to adjust the convergence distance + wingspan instead of fumbling for the mouse...just my preference though. :hiding:
    Celer, Silens, Mortalis

  12. #12
    Student Pilot
    Join Date
    Mar 2013
    Posts
    5
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Bit of thread resurrection here, I've been searching for an answer to my question:

    Is there a way to set the gun sight range setting on the RAF kites permanently in the ini file or somewhere so I can set it at 200 yards for example and have it stay there so every time I get into my aircraft I don't have to reset the conv range to 200 on the gun sight? Once your gun convergence has been adjusted by the erks wouldn't you just match the setting on the gun sight in the cockpit and just leave it that way in RL?

    Thanks!

  13. #13
    Ace 1lokos's Avatar
    Join Date
    Jan 2012
    Posts
    5,323
    Post Thanks / Like
    Total Downloaded
    1.04 GB

    Re: Loadout settings,

    jocko417

    AFAIK, no.

    This info is save in a internal file (aircraft.ini?) not accessible for editing, as example Hurricane MkI:

    loadout Empty loadout Default Hook _Gun00 Gun Gun.Browning303MkII Reserve 300 Dispersion 1.1 deg ConvergenceH 370 yd ConvergenceV 370 yd Clip 300 ReloadTime 0 sec & Hook _Gun01 & Hook _Gun02 & Hook _Gun03 & Hook _Gun04 & Hook _Gun05 & Hook _Gun06 & Hook _Gun07
    370 yd = 338.328 meters (default convergence in GUI). A mistery why MG at least dont use the R.A.F "default" of 400 yds...

    Perhaps TF can edit this reducing for 200 ~250 yds...

    Ops! You are talking about Range and I about convergence...

    Sokol1
    Last edited by 1lokos; Aug-20-2013 at 18:07.

  14. #14
    Student Pilot
    Join Date
    Mar 2013
    Posts
    5
    Post Thanks / Like
    Total Downloaded
    0

    Re: Loadout settings,

    Yes, at least once you change your gun convergence in the Player's aircraft it will stay that way. My question was why do I always have to set the gunsight range to match the guns every time I start a mission, would be nice if it would default to whatever the gun convergence had been set to.

  15. #15
    Supporting Member ElGringo's Avatar
    Join Date
    Oct 2012
    Location
    Le Havre, France
    Posts
    253
    Post Thanks / Like
    Total Downloaded
    142.80 MB

    Re: Loadout settings,

    Look there

    http://theairtacticalassaultgroup.co...ead.php?t=5193

    EDIT: Lol same as Sokol1 talking bout convergences...
    Last edited by ElGringo; Aug-24-2013 at 06:05.
    Intel Core I9 9900kf, 32 GB DDR4 HyperX Predator @ 3200MHz, 2x Asus GTX 1080TI OC Strix, Asus WS Z390 PRO;
    Samsung 970 EVO Plus NVMe 500GB & 2x Sandisk Extreme Pro 480GB SSDs, Samsung Spinpoint F1 1TB HDD;
    27 inches Dell U2713HM 2560x1440;
    Thrustmaster Hotas Warthog with Sahaj 10 cm extension, MFG Crosswind V2, Logitech G13, Track-IR 5, Wheelstand Pro;
    Windows Seven x64

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •