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Thread: A New Pilot's Guide to the Spitfire

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by III./ZG76_Ezzie View Post
    I think I can safely echo a lot of other people who fly this game by saying that overcoming the very steep learning curve is very satisfying and what keeps people coming back. Once u are ok with flying the aircraft the next steep learning curve is 'combat' but if you keep persevering , asking questions and thinking about what works and what doesn't you will find yourself making progress on this curve as well.

    Beware that for most players - there are a gifted few for whom this might not apply as much- that the combat curve is never ending and always challenging. And again I think this is what keeps people interested.

    Good luck and have fun!

    Ezzie
    Thanks Ezzie. I am still struggling to take off in the spitfire. I can make it to the correct end of the runway but cannot keep the plane straight on the take off run and end up crashing. I am glad of the advice I am getting from vets on here, think I am opening the throttle too quickly, THEN, when I have mastered taking off, I have to learn to land, so I am a long way off getting into combat. I have also been advised to maybe try the Hurricane as it is more stable and more forgiving of a beginners mistakes, so that may be worth a try

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by laserlight View Post
    Thanks Ezzie. I am still struggling to take off in the spitfire. I can make it to the correct end of the runway but cannot keep the plane straight on the take off run and end up crashing. I am glad of the advice I am getting from vets on here, think I am opening the throttle too quickly, THEN, when I have mastered taking off, I have to learn to land, so I am a long way off getting into combat. I have also been advised to maybe try the Hurricane as it is more stable and more forgiving of a beginners mistakes, so that may be worth a try
    Keep at it laser and it will work out.

    ive only ever flown the -110 in COD but the Hurricane was my one of my favourite fighters in the earlier versions of il-2 2 for the same reasons you listed. I wouldn't be put off by its lack of performance v the Spit and 109. Plenty of top notch hurricane pilots do very well on the server against the 109 - it's a matter of knowing the relative strengths and weaknesses of your machine and flying accordingly.

    Ezzie

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    Re: A New Pilot's Guide to the Spitfire

    Sea Hurricane.JPG

    Hurri Night.JPG

    And with the help of KEEFY, MAJOR SETBACK and Photoshop or GiMP there's a lot of fun to be had with the Hurricane skins (even if only you will see it in the ATAG server)
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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by III./ZG76_Ezzie View Post
    Keep at it laser and it will work out.

    ive only ever flown the -110 in COD but the Hurricane was my one of my favourite fighters in the earlier versions of il-2 2 for the same reasons you listed. I wouldn't be put off by its lack of performance v the Spit and 109. Plenty of top notch hurricane pilots do very well on the server against the 109 - it's a matter of knowing the relative strengths and weaknesses of your machine and flying accordingly.

    Ezzie
    I used to play il-2 forgotten battles, albeit offline and using the easier options such as external views, no blackouts/ redouts or stall/spin and I too flew the Hurricane there, (the mk 11c had awesome firepower), so I will try the spit a few more times seeing as I have started with that aircraft, but if I do not make more progress soon, I will give the Hurri a try

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by laserlight View Post
    I used to play il-2 forgotten battles, albeit offline and using the easier options such as external views, no blackouts/ redouts or stall/spin and I too flew the Hurricane there, (the mk 11c had awesome firepower), so I will try the spit a few more times seeing as I have started with that aircraft, but if I do not make more progress soon, I will give the Hurri a try
    Don't recall if you mentioned before...do you have rudder pedals? I found my ability to manuver and correct greatly increased when I went from a twist-stick to pedals.

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by Kendy for the State View Post
    Don't recall if you mentioned before...do you have rudder pedals? I found my ability to manuver and correct greatly increased when I went from a twist-stick to pedals.

    Sent from my SM-N900V using Tapatalk
    No Kendy, I don't have rudder pedals, just a joystick with twist grip. I have now also tried the Hurricane a couple of times too, but I am still crashing. As I slowly increase power, I can keep the plane straight for a while, but lose control at close to full power. I have downloaded into my game some basic, already lined up on the runway offline missions which were provided by a guy on a CLoD social media group for most of the aircraft types from both sides to just practice the taking off and landing, without wasting time with taxiing, which I have mastered, and I am hoping this helps before I jump online again

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    Re: A New Pilot's Guide to the Spitfire

    Ok, so I have mastered the take off and got a grip on navigation and setting the trims etc, so cruising around at 20,000 with 240mph is no issue. Where I am running into problems is in combat (quite a crucial thing). I am finding that my engine goes bang. I am avoiding any negative G forces, but think it may be something to do with the settings of the prop or engine? Obviously I am conscious whilst throwing the aircraft around that I need to keep my airspeed fairly healthy to avoid stalling in tight turns etc. Do I need to adjust the prop to avoid excessive loading on the engine? I find that I have to retire from dogfights, which leaves me a sitting duck or limping home.

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by mayhem marshy View Post
    Ok, so I have mastered the take off and got a grip on navigation and setting the trims etc, so cruising around at 20,000 with 240mph is no issue. Where I am running into problems is in combat (quite a crucial thing). I am finding that my engine goes bang. I am avoiding any negative G forces, but think it may be something to do with the settings of the prop or engine? Obviously I am conscious whilst throwing the aircraft around that I need to keep my airspeed fairly healthy to avoid stalling in tight turns etc. Do I need to adjust the prop to avoid excessive loading on the engine? I find that I have to retire from dogfights, which leaves me a sitting duck or limping home.
    Try to keep your engine RPM below 3000 or it will pop after a few seconds. Other than that just monitor your temps and if they start going up too high, open the rad up or back the throttle off to drop the boost levels.

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    Re: A New Pilot's Guide to the Spitfire

    Ok, I'll give it a try later this afternoon. My rpms are generally 26-27 and the water temperature doesn't appear overly hot? I'll try opening the radiator fully before engaging next time. Cheers for the advice...

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    Re: A New Pilot's Guide to the Spitfire

    Hi mayhem!

    You don't say what mark of 'Spitty' you are flying. The Mk1a (100 oct) and the Mklla are the most forgiving as far as engine management is concerned. If you are flying any the of the earlier types they need more input regarding CEM. The same goes for the Hurricane.

    We all have problems and even now after flying the sim for nearly twelve months I still forget to open my rads for engines start/take off and end up blowing my rads. It is all about practice and then more practice. However, do not forget the most important thing........HAVE FUN! The rest will come.

    See you up there.

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    Re: A New Pilot's Guide to the Spitfire

    In a 1a 100 Spit and 1 100 oct Hurri, if you have your prop and engine at 85 and 85 you can go all day on 100% throttle.

    Make sure they are both 100 at take off. Soon as you are up, drop them to above.

    Once you get the hang of things you can play around with those percentages.

    The one thing that will damage your engine is boost aka 110 throttle. Be very judicious with its use. Put that sucker on , particularly during a dogfight, and forget you have it on, due to excitement, adrenalin, panic, elation, the kids needing attention, the dog wants a scratch, you need a scratch etc, shortly there after one cooked chook.

    Water at 120 degree is a cooked chook. If your temp gets near that you probably forget your boost is on. Keep an eye on your water temp, and oil too.

    Boost is an important facet to get a bit more when you need it. But you simply have to remember it's on.

    I forget every now and then. It happens...

    I don't fly any of the other variants, so the numbers above are the best set and forget for the time being.

    Cheers,

    Pattle

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    Re: A New Pilot's Guide to the Spitfire

    "The Boost Control Cut-Out enables higher boost pressures. The use, in an emergency, of this high boost pressure is a definite overload condition on the engine and therefore all occasions on which it is essential to make use of this +12lb./sq.in. must be reported by the pilot and recorded in the engine log book so that the engineer officer may be able to assess the reduction in life between overhauls and the need for special inspections." Pilot's Notes



    Most pilots will go to any length to avoid paperwork! This feature only needs to be used in an emergency.
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    Re: A New Pilot's Guide to the Spitfire

    Excellent starting point! Thanks.

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    Re: A New Pilot's Guide to the Spitfire

    2800 RPM for 100 Oct Spits and Hurri's for cruising all day long. Doesnt matter how you get here (throttle Prop ratios) so long as you dont exceed 2800 for longer than 5 minutes. (never drop your rads unless you know what your doing)

    I use 110 Throttle (boost) 80 Prop and 100 Rad or 100 throttle, 85 Prop, 85 Rad for cruising. (Run until the tank is dry) (some use settings at 75. Doesnt matter, so long as your at 2800RPM)

    I use 100, 100, 100, for combat. (only in combat, once out of it, back to cruise *2800 RPM*

    For the chase, I use 100, 100, 50 (rad - never with the nose pitched up and never for longer than 3 minutes level or diving)

    Once you find a Good Cruise and Combat ratio for you. Then you can learn the best climb rate ratios etc. *Small steps *
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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by Baffin View Post
    "The Boost Control Cut-Out enables higher boost pressures. The use, in an emergency, of this high boost pressure is a definite overload condition on the engine and therefore all occasions on which it is essential to make use of this +12lb./sq.in. must be reported by the pilot and recorded in the engine log book so that the engineer officer may be able to assess the reduction in life between overhauls and the need for special inspections." Pilot's Notes



    Most pilots will go to any length to avoid paperwork! This feature only needs to be used in an emergency.


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    Re: A New Pilot's Guide to the Spitfire

    The Spitfire will always be able to outturn a 109, so turn with him all you want.

    ~

    If a 109 gets on your tail, TURN TURN TURN.

    On the condition the 109's speed is equal to (or perhaps lower than) my own, I found this advice to be of no use often enough

    109 pilots worth 2 cents will simply keep turning with you, simply because once below a certain airspeed, they'll have the advantage, their slats will enable them to outturn you and their superior engine power will
    also allow them to regain energy loss sooner and more
    I can't let go of the turn since that makes me a sitting duck, neither can I outdive or outclimb them
    At best I can try to pull a stall drop, which will only set me up for a boom and zoom engagement (in which a 109 running out of ammo could be considered a "victory" for me), or spiral down until I'm out of altitude if he does decide to follow
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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by BOO View Post
    I give all my second hand spitfires to Highseas.................."one careful owner, never raced....."
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    Re: A New Pilot's Guide to the Spitfire

    This thread has been very helpful for getting started in the Spitfire.

    Thanks!

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    Re: A New Pilot's Guide to the Spitfire

    found this really helpful copied it to word and printed it so I can keep it at my side ha. am totally new and am awful at the min.

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    Re: A New Pilot's Guide to the Spitfire

    Fantastic write up. Thanks very much.

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    Re: A New Pilot's Guide to the Spitfire

    Very nice set of tips. One point I keep struggling with and not really mentioned here is trimming the plane. I use the two big knobs on my X-55 throttle to trim the rudder and elevator


    I've given both knobs a s-like response curve with sufficient deadzone (the knobs have some play/hysteresis) as I've found the airplane really sensitive to trim levels. But still I have a lot of trouble getting the plane trimmed fully neutral with constant prop and pitch. Is it actually possible?

    Any suggestions which curves/sensitivity could work? Or is it better to assign a hat switch thus using discrete trim levels instead of constant levels on a axis?
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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by mca2 View Post
    Very nice set of tips. One point I keep struggling with and not really mentioned here is trimming the plane. I use the two big knobs on my X-55 throttle to trim the rudder and elevator


    I've given both knobs a s-like response curve with sufficient deadzone (the knobs have some play/hysteresis) as I've found the airplane really sensitive to trim levels. But still I have a lot of trouble getting the plane trimmed fully neutral with constant prop and pitch. Is it actually possible?

    Any suggestions which curves/sensitivity could work? Or is it better to assign a hat switch thus using discrete trim levels instead of constant levels on a axis?
    I'd suggest a HAT - thats what I use (TM Warthog - its even labelled for that!). Binding prop pitch to an axis is nice though so perhaps you could put that on your wheel? Each 'click' on trim on a HAT isn't too much so its easy to get the plane trimmed out so no hands level flight. If you plan on flying the Beaufighter then you might want to bind aileron trim as well - I've put it on the keyboard as only this plane uses it on the red team.
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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by mca2 View Post
    Very nice set of tips. One point I keep struggling with and not really mentioned here is trimming the plane. I use the two big knobs on my X-55 throttle to trim the rudder and elevator


    I've given both knobs a s-like response curve with sufficient deadzone (the knobs have some play/hysteresis) as I've found the airplane really sensitive to trim levels. But still I have a lot of trouble getting the plane trimmed fully neutral with constant prop and pitch. Is it actually possible?

    Any suggestions which curves/sensitivity could work? Or is it better to assign a hat switch thus using discrete trim levels instead of constant levels on a axis?

    By "knobs" do you mean the ones on the throttle or on the throttle base? Id venture the ones on the throttle would be more instinctive to use especially if they have a ratchet. If they are dodgy, consider the hat as Bouff says.

    Trim is variable - the only constant is the constant need to adjust it!!

    Speed, torque and pitch all have an effect (probably alt to given air density changes). Its best therefore not to set any curves but just have it 1:1.

    The aircraft are set to be trim natural at a certain cruising speed - this was done on the ground in RL so everything other than a certain speed and certain settings will require trim alteration away from the neutral.

    You can theoretically trim your aircraft to neutral and many do but you'll need a deft touch with the throttle, pitch and trim wheels to get it autopilot level for more than a minute or so. I'm happy if all the needles are pointing in the right direction and I'm not having to apply any pressure to the stick - reading the beano with both hands on the pages or wandering off for a wee -wee whilst flying a hurricane has never been something I could achieve.

    One other thing about trim is that its not just to level flight - Elevator trim can get you out of a death drive (where the game negates you pulling on the stick as it replicates the forces over the control surfaces) and can help you maintain a little more speed and avoid a stall or snap roll in a turn fight.

    Cheers

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    Re: A New Pilot's Guide to the Spitfire

    I had the trim mapped to the pots on the throttle itself. But these are quite wobbly. So I changed trim to the 2 pots on the base of the throttle and these are much more precise although I miss the center detent. But trimming is much easier now, and yes I have to change it whenever I change throttle or pitch. The top pot on the throttle is now mapped to the radiator.

    Furthermore I use the right throttle as throttle. and the left one for the prop pitch. Very easy combination. Only a set of rudders with toe brakes and i'm all set
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    Re: A New Pilot's Guide to the Spitfire

    Nice info, thanks!

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    Re: A New Pilot's Guide to the Spitfire

    i will check it

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    Re: A New Pilot's Guide to the Spitfire

    This is a massive help! thank you! Now if I could just keep an eye on my 6, while managing pressure, temperature, speed, rpm, altitude, heading and everything else...

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    Re: A New Pilot's Guide to the Spitfire

    don't sweat it, it comes with time, patience and practice.

    Soon you'll be killing everything.

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    Re: A New Pilot's Guide to the Spitfire

    Quote Originally Posted by bowmana View Post
    This is a massive help! thank you! Now if I could just keep an eye on my 6, while managing pressure, temperature, speed, rpm, altitude, heading and everything else...
    It's like learning to drive. What seems overwhelming at first you'll soon be doing unthinkingly.

  41. #60
    Student Pilot
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    Jan 2019
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    Re: A New Pilot's Guide to the Spitfire

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