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Badfinger, I recently downloaded and opened the mission file with no bad effect--computer is still fine. I am using Microsoft Security Essentials and scanned with any positive results.
But to the topic at hand.
I have tested this a bit and find that any sort of AA reduces the ability to see the most distant contacts. I tested DSR (nVidia) in that past, was pleased, but returned to test it more thoroughly. Its big advantage for me is that it greatly reduces all shimmering artifacts and it has a smoothing feature which applies AA more effectively than anything else I've seen. Unfortunately, it renders the most distant contacts nearly invisible and adds a twinkling effect to the more distant contacts.
My best results are simply running at 1080 with no AA.
I can't remember this thread..I must have been away or something...missed the radar...but what a great thread and OP by DUI....Excellent DUI..~S~
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.'' - Bertrand Russell1.618 - You know this number?My Turing machine :CPU: Intel Core i7 2700K 3.50GHz Sandybridge, Motherboard: Asus Maximus IV Extreme -Z Intel Z68 (Socket 1155) PCI-Express DDR3,
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ATAG_Lewis Youtube Channel
I have a 50 inch 1080p tv set at 1360x768 res. I can't see any of the planes.
Last edited by TWC_Pilotlight; Jul-19-2015 at 18:55. Reason: Edit: NM. Got it. I see 10 or 11 depending on how hard I stare.
Are you in the air when you spawn in pilotlight ?
It takes an airplane to bring out the worst in a pilot.((dB)) youTube Channel
Shamrock, have a look at the second post in this link http://theairtacticalassaultgroup.co...964#post151964
i have a 1080p ips 27' monitor
in the test i can see 12 contacts...
i have a gtx970 and i'm thinking to go g-sync and get a 2k monitor
looking at this right now...
144hz g-syinc 2k ips monitor
http://www.amazon.com/Acer-XB270HU-b...s=Acer+XB270HU
what i'm wondering...
will i be able to spot smaller dots with a higher resolution monitor???
any experience/suggestion in this regard???
Just a quick post indicating the difference of bigger monitors/screens vs smaller ones:
1: GTX960 with 40 inch tv monitor= 5 clearly visible planes plus 9 very clearly visible dots.Inspecting a bit closer another 2 dots visible.
2: GTX960 with 23 inch pc monitor= 5 clearly visible planes only.1 dot when inspecting closer.All other distant contacts (10) not visible in any case.
3: GTX980 with 24 Inch pc monitor= 5clearly visible planes plus 2-3 dots when inspecting closer.All other distant contacts (8) not visible in any case.
The above experiment conducted with NVIDIA DSR engaged and ClOD resolution setting @2880x1620 in all 3 occasions.
Settings in NVIDIA control panel similar in each case.
It seems that the big difference,especially in very high resolution settings (over 1920x1080) comes with bigger screens,not absolutely with stronger GPU's.Best combination would definitely be a powerful GPU (to nicely handle ultra high resolution settings and everything associated) with a big monitor (to aid in pixel aka contact spotting).
Reducing ClOD resolution settings back to its native 1920x1080, both GTX960 and GTX980 GPU's (case #2 & 3 from above) showed 5 clearly visible planes plus 5 clearly visible dots and another 2-3 more distant contacts when examined more closely and carefully.Reverting back to 2880x1620 and almost all contacts except the 5 closer planes were gone once more.The guy with the bigger screen maintained the same visual contacts no matter what his resolution setting was.
Cheers,
Nick.
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I tried this yesterday and couldn't see a bean....It took me an hour to figure out that my aircraft was airborne and should have been on the airstrip...Only when I saw the icons of the Spits below me did I figure so started the mission again and did this..
dB had the same issue...
Before starting the mission go into 'Custom'..then 'Realism Options'....and check All the 'Visual aides' and check 'Mission Take-Off and Landing'...
DUI.....Can you please add this to your initial post...I think its important to save them a lot of time if their mission is not setup like this when they spawn...
I'll PM you on this too....
Last edited by ATAG_Lewis; Mar-19-2016 at 12:50.
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.'' - Bertrand Russell1.618 - You know this number?My Turing machine :CPU: Intel Core i7 2700K 3.50GHz Sandybridge, Motherboard: Asus Maximus IV Extreme -Z Intel Z68 (Socket 1155) PCI-Express DDR3,
RAM: 8GB (2x4GB) DDR3 Dual Channel Kit, Graphics Card: Nvidia GeForce GTX 970 4096MB GDDR5, OS:Windows 10
Joystick: Microsoft Sidewinder II ForceFeedback Joystick, Throttle: CH Products Pro Throttle
ATAG_Lewis Youtube Channel
Thanks Lewis! This helpful information is added to the original post now!
Thanks DUI...~S~
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.'' - Bertrand Russell1.618 - You know this number?My Turing machine :CPU: Intel Core i7 2700K 3.50GHz Sandybridge, Motherboard: Asus Maximus IV Extreme -Z Intel Z68 (Socket 1155) PCI-Express DDR3,
RAM: 8GB (2x4GB) DDR3 Dual Channel Kit, Graphics Card: Nvidia GeForce GTX 970 4096MB GDDR5, OS:Windows 10
Joystick: Microsoft Sidewinder II ForceFeedback Joystick, Throttle: CH Products Pro Throttle
ATAG_Lewis Youtube Channel
This is a very useful thread. I could see 12 of them, and now 14, by bumping the sharping up a bit, anything over 80% starts looking bad elsewhere in the game though not sure if I can do any better with 1080p 27" monitor and GTX 660 Ti
I'd hazard a guess though a 40" 4K monitor rolled back to 1080 for the game might help, if not possibly the smaller pixels of the 4K screen might make the gauges and stuff smother looking.
One of these days I'm going to drag the case ot the 55" 4k TV to each other and look.
Thanks for posting.
Okey dokey...
Having messed about with A TV and reverted back to my monitor i thought I'd share this in regard to (some if not all?!) Asus screens.
Asus have a setting in the screen settings called "vividpixel"
I guess it's sharpness.... but Asus decided to make it sharpness(tm) and give is a stupid name.
Anyway...
I'm now running (after much messing about) with completely standard settings in the standard profile.
If I set vividpixel to 100% the contacts on the contact spotting mission are sharper. I don't think massively.... but.... they are definately a bit sharper.
If I come out of game and open up say Excel it looks horrid with a sort of faint line around each box... set vivid pixel to 0 and it looks nice again.
The standard setting is 25 by the way.
0% looks good for text baseed applications
100% seems to give the plane contacts that extra little "POP"
Can't see a way to switch easliy beteen these two settings.... but figured I' share none the less.
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I've been struggling with spotting so thought I'd do this test. Can see 11 contacts so clearly its me, just need to practice!
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Hi DUI. Please note the following thread in the official IL-2 forums: https://forum.il2sturmovik.com/topic...tting-mission/
As you can see BOO is asking for a working link for this mission of yours, "Contact Spotting". I tried myself the link you gave back in 2014 and, indeed, the original link is not working ( http://jagdgeschwader4.de/media/kune...t-spotting.zip ). Would you kindly update the link (or produce a new link) so that the the mission is again available? Thank you in advance!
Hi Kintaro,
there's an 'official' recent version by Team Fusion based on the work of DUI here: Team Fusion Simulations - Resources - Contact Spotting.
That's great Artist! Thank you mate.
There is another way to test contact spotting that I recently discovered, it is not as quick and easy as the 2 calibration missions we have but it is more accurate I believe. It entails going to the TWC Practice Server and flying around for a 5 to 10 minute time until a contact is spotted. That's it…. Done.
For those of you that want more details read on. The Practice Server has Icons turned on, so you will have to have them turned ON in your game as well. The icons can go out a long way on this server I am guessing 25 km, but only if you can see them, in other words I could not see the Icon Label until I could see the dot. Presently my system gives me contacts beginning at 18km and in and this is at the most open view setting. Granted the dot at 18km is very small and would not have been seen without the label but it is a reference. This is the second PC I have tested, the first was showing icons out to 22km. The interesting thing is that the Icon labels on both PC’s did not pop into view at these distances until I could see the tiny dot. I will be interested to hear from others about this icon detection behavior for them as I am not 100% sure I have it right.
The contacts are AI generated random missions, thous the need to spend some time flying. Use what ever contract spotting tools you have such as their Radar Map, watching and listening for the announcer calling out contacts, etc. Once you have a contact you can try to fly away from it while looking at the dot and the distance label.
For those of you that wonder why seeing a tiny dot at 18 km vs say 14 km is important it is because that same dot at 10km is bigger and brighter and will be seen easier IMO.
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Im content with noticing anything out to 8km to be honest. I can dot spot out to perhaps 10 or 12 km with a fair wind.
8km and a little care in everything else like energy and alt is good enough for me to decide if descretion is the better part of valour. It usually is. Im a lover not a fighter.
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theres a series of things to type in per the instuctions in thre birefing - following those I can see 14 with a strain, 12 with a squint and 10 with a glance. My question now is why do I see more with this console witchcraft? Will I see more if I do that in a MP server? Can I do that in a MP server? Was the milkman really my dad? Lots of questions.
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" Better a thorn on the outside than a prick on the inside"
Judging from your photo on the left, I'd say the Milkman was not your dad. Now back to contact spotting. The MP Dot Range settings that you enter only effects Single player, the max dot range on servers in Multiplayer is set at the server level. An example of this is that when I use the Contract Spotting Single Mission at home I can only see all 16 contracts using the higher magnification view settings, I have my Dot Range set to the max which I am told is 25. On some servers I can not see contracts at that distance, an example for me is the VCAF server, I have a had time seeing contacts on that server.
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As Little Bill said.
But also see Notes on IL2 Strumovik Cliffs of Dover, the chapter about the Console and the Server Administrator's Manual linked therein.
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