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Thread: ARMA 2 DayZ mod

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    ATAG Member ATAG_NakedSquirrel's Avatar
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    ARMA 2 DayZ mod

    Another zombie mod for ARMA 2, but this one is tits.

    Basically there are 30-40 servers running this Chenarus zombie mod. The game server you join keeps track of your location/gear, so when you leave the server it sends the info to a master server that keeps track of everyone's character info. This way, when you join another server, you spawn back in right where you left off.

    The concept of the game is that you have to go around Chenarus looking for food/water and ammo to shoot zombies with. You can either get supplies from shooting other players or looting zombie infested villages. Though if you start shooting people, your character changes from wearing a shirt and slacks to paramilitary camo (So you're easily identified as a player killer "bandit"). There's a lot more to it than this simple description, I guess you can gather supplies to build cars and all sorts of other stuff, but it takes coordination. It's worth a try if you have ARMA 2, and it's a lot of fun in small groups.


    HTML Code:
    http://www.dayzmod.com/

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    ATAG Member ATAG_Knuckles's Avatar
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    Re: ARMA 2 DayZ mod

    where is ARMA 2 in Clod ?????


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    Ace ChiefRedCloud's Avatar
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    Re: ARMA 2 DayZ mod

    Quote Originally Posted by ATAG_Knuckles View Post
    where is ARMA 2 in Clod ?????
    Isn't ArmA 2 in CloD where you attack with a tank or car? :pouting:

    But seriously, DayZ is only in the Alpha stage (there's that word alpha again) so be careful.
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    ATAG Member ATAG_Knuckles's Avatar
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    Re: ARMA 2 DayZ mod



    Asus Z390 MB, 32 GB Corsair RAM, 850 W Power Supply, Intel Core i7 9700K GeForce RTX 2080 Super 8 G and about a dozen squirrels running on a wheel that I sometimes forget to feed !

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    Ace ChiefRedCloud's Avatar
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    Re: ARMA 2 DayZ mod

    SERVING THE ROF AND BOS COMMUNITY

  6. #6
    Dutch
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    Re: ARMA 2 DayZ mod

    Sorry blokes, I lasted 1 minute and 44 secs watching that.

    The 'live feeling' of the environment is excellent, but ruined as soon as the gun instantly pops up. If they could animate the raising of the gun more slowly, it'd be very immersive, but the realism of the landscape is ruined by the cartoon nature of the gun and the thumb of the bloke you're supposed to be.

    Which reminds me, I still haven't finished 'Crysis'. :blush!:

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    Supporting Member Tvrdi's Avatar
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    Re: ARMA 2 DayZ mod

    DayZ mod is awesome when you play with your buddies...but its funny how this MOD increased ARMA2 sales by 500% LOL....



    Iron front 44 will be better with future patches Im sure...
    Last edited by Tvrdi; Jun-05-2012 at 06:32.

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    ATAG Member ATAG_Knuckles's Avatar
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    Re: ARMA 2 DayZ mod

    O.K. Gang I am mildly amused: mostly the guy on the coms that keeps screaming :hpyclp:


    Asus Z390 MB, 32 GB Corsair RAM, 850 W Power Supply, Intel Core i7 9700K GeForce RTX 2080 Super 8 G and about a dozen squirrels running on a wheel that I sometimes forget to feed !

  9. #9
    Novice Pilot
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    Re: ARMA 2 DayZ mod

    I watched the entire series of those vids a couple of days ago. The guy filming is one of the shack tactical members.

    They've been one of the most well known tactical shooter groups (much like a flight sim squad) since operation flashpoint and they can normally be found in ArmA 2 playing complex military scenarios (it's worth it watching some of his other videos that feature stock ArmA2 content). But in this case i guess it's more fun to run around and panic with a pack of zombies at your heel :angrymob:

    The videos get better as they progress, it's almost like a movie screenplay, with their group getting thinner and thinner. Plus, they are getting more cautious and organized as time goes on. Well worth a watch and i have to admit, it got me thinking of buying ArmA2 just to play the mod with a couple of friends.

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    ATAG Member ATAG_Knuckles's Avatar
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    Re: ARMA 2 DayZ mod

    I actually just bought it: I certainly prefer aircraft to ground stuff, but many ATAG are playing this until Clod gets its acts together


    Asus Z390 MB, 32 GB Corsair RAM, 850 W Power Supply, Intel Core i7 9700K GeForce RTX 2080 Super 8 G and about a dozen squirrels running on a wheel that I sometimes forget to feed !

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    Supporting Member Atreides's Avatar
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    Re: ARMA 2 DayZ mod

    Just installed Dayz. This video I found is almost exactly like my experience until now


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    Supporting Member III./ZG76_Keller's Avatar
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    Re: ARMA 2 DayZ mod

    Awesome video, right on the money!

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    Re: ARMA 2 DayZ mod

    Look familiar Keller? lol

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    Supporting Member III./ZG76_Keller's Avatar
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    Re: ARMA 2 DayZ mod

    Quote Originally Posted by ATAG_Doc View Post
    Look familiar Keller? lol

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    Supporting Member III./ZG76_Keller's Avatar
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    Re: ARMA 2 DayZ mod

    http://pc.gamespy.com/pc/arma-2/1225522p1.html


    Arma 2 Mod DayZ on "Borrowed Time" Could Become Paid Standalone Game By Christmas

    By Mike Sharkey | Jul 24, 2012
    Mod's creator seeks financial backers with understanding of DayZ's core.


    DayZ, the Arma 2 zombie survival mod that continues to keep Bohemia Interactive's three-year-old military shooter at the top of the Steam sales charts, is living on "borrowed time." Those are the words of designer Dean Hall, who says he won't be able to dedicate the time and effort needed to accommodate DayZ's nearly 1-million strong and growing community for much longer. In order to survive, it must evolve into a paid, standalone game, something Hall says he believes can happen within the next few months.

    In an interview with VG247, Hall said he is working to reach an agreement with Bohemia Interactive and has already received offers of investment to help make DayZ a standalone. But the clock is ticking.

    "We're really on borrowed time," Hall told VG247. "I want to see it become a standalone game, following the Minecraft model of a low price point, but that will only work if we say that everyone is going to pay, and in order for people to not feel ripped off we need to have a load of new content; so, things like base-building, tidying and cleaning up animations and add rag-doll physics and the like."

    Hall said that, with financial backing, he could add the required elements and make the DayZ transition in a few months and "certainly before Christmas." And his head appears to be in the right place about the entire thing. Hall said that investment offers he has received up to this point have been based on DayZ's huge player numbers and not an understanding of what makes the mod so special. In other words, Hall isn't selling out, and that's great news for DayZ fans that hope to see the mod not just survive, but evolve and grow.

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