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Thread: Track IR and Star Citizen

  1. #1
    Veteran Combat pilot Berserker's Avatar
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    Track IR and Star Citizen

    Not sure if this has been asked previously, but how do you get Track IR working in Star Citizen (if you can).


    Motherboard: Gigabyte Ultra Durable GA-H97-HD3. CPU Intel i7-4790 @ 3.60 GHz
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    CH Products Joystick, Thrustmaster HOTAS Warthog throttle quadrant, Saiteck pedals.
    Trackir 5

  2. #2
    Combat pilot
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    Re: Track IR and Star Citizen

    No yet unfortunately, TrackIR does not work with SC...

  3. #3
    Ace Injerin's Avatar
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    Re: Track IR and Star Citizen

    Quote Originally Posted by philstyle View Post
    No yet unfortunately, TrackIR does not work with SC...
    Sure it does, it works great. It should work automatically upon launch. If it's off center from your neck lol, you need to un_tick THE X Y AND Z axis. Pm me if you need more help, at work at the moment.
    ANON6 - Tactical Group Play | CLOD - DCS SERIES - STAR CITIZEN - ARMA3 | www.anon6.com[/CENTER]

  4. #4
    Veteran Combat pilot Mudcat's Avatar
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    Re: Track IR and Star Citizen

    geez now i need to update my client So trackir yes, what about rudder pedals, sorry haven't paid attention to it in some time.

  5. #5
    Ace Injerin's Avatar
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    Re: Track IR and Star Citizen

    Trackir has worked for sometime now. When Arena Commander first launched you could script in your rudder pedals... So I have had the Trackir and rudder for some time now. Anyway rudder pedals and Trackir do work now without scripting. Just set your rudder pedals up in your hotas config screen in options like any other game. Will warn you tho, you need a minimal controller hookup, for some reason SC only sees a certain amount of controllers. So basically if you have a steering wheel, gamepad, MFD's ect hooked up it will discard certain controllers in which order windows see them ( this could be a problem with WIN). I usually have to unplug my MFD's and steering wheel leaving the Warthog throttle and stick and rudder pedals hooked up to bind correctly. I do believe this may be your issue Bezerker, if you have a throttle quadrant or other controllers hooked up, it will discard your TrackIR as a controller. I could be wrong but I think SC will only see 4 controllers ATM.

    this link will explain a bit.

    https://forums.robertsspaceindustrie...which-are-used
    Last edited by Injerin; Aug-13-2015 at 18:38.
    ANON6 - Tactical Group Play | CLOD - DCS SERIES - STAR CITIZEN - ARMA3 | www.anon6.com[/CENTER]

  6. #6
    Ace Injerin's Avatar
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    Re: Track IR and Star Citizen

    OK bezerker got it resolved, update your Trackir lol lol. we did it.


    ANON6 - Tactical Group Play | CLOD - DCS SERIES - STAR CITIZEN - ARMA3 | www.anon6.com[/CENTER]

  7. #7
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    Re: Track IR and Star Citizen

    Quote Originally Posted by ATAG_Injerin View Post
    OK bezerker got it resolved, update your Trackir lol lol. we did it.
    OK, glad TiR does work.
    My Launcher is well out of date, and mst recent patch will take 9 hours to Download!
    Might try and D/L this week some time...

  8. #8
    Novice Pilot MJDixon's Avatar
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    Re: Track IR and Star Citizen

    Quote Originally Posted by philstyle View Post
    9 hours to Download!
    9 hours? Luxury!



    M. J. Dixon

    19RAF Squad Leader

    Windows 10 Pro x64, i7-990x, EVGA GTX 1060 6GB, 24GB RAM, 1920 x 1080 24", Oculus Rift CV1, Nvidia Driver 511.79

  9. #9
    Veteran Combat pilot Mudcat's Avatar
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    Re: Track IR and Star Citizen

    Updated my launcher, glad I did. Downloaded at 29MB/s

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