First pic of Normandy WW2. A Spitfire Mk IX on a normandy advanced aerodrom, build with STM cover.
http://forums.eagle.ru/showpost.php?...70&postcount=5
Seconds before crash landing at new airfield.
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SMT cover
First pic of Normandy WW2. A Spitfire Mk IX on a normandy advanced aerodrom, build with STM cover.
http://forums.eagle.ru/showpost.php?...70&postcount=5
Seconds before crash landing at new airfield.
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SMT cover
New pic from normandy (WW2)
http://forums.eagle.ru/showpost.php?...6&postcount=26
By the way...
Have a nice weekend with DCS!
A interesting detail about Normandy. From April, 8 DCS: W Newsletter.
Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World).
New pic from Racoon on the ED forums:
And Racoon talk the HDR is near to integrate on DCS: W.
http://forums.eagle.ru/showpost.php?...&postcount=242
HDR is coming... and it looks amazing already!
New Racoon pic show HDR v2 on WW2, interesting light effects and shadow trees, that is not the final version.
http://forums.eagle.ru/showpost.php?...&postcount=259
Less "Maddox green" as was mentioned here. )))
Actually something like this: in the light of dying sun.
(WIP screen - image quality isn't final)
What are the chances we'll be getting a BoB scenario a few years down the line? Even if the map extends up to southern outskirts of london it would be viable. And with all the 3rd party devs supplying airplanes...
from a question about of AI units on WW2, Racoon show a Tiger II tank and get info about future news about them.
http://forums.eagle.ru/showpost.php?...&postcount=270
Spoiler of upcoming news (but not this Friday).
As example of new units quality.
Thank you Guys for the nice pics.....A Great Map will be coming.......anytime
HOLY MOLY.....
THX
Wolfskid
Racoon (Normandy WW2 team) search info about base radio communications from allied and Germans, with procedures, pyrotechnics, lights, brevity code and more to build realistic aerial base operations on WW2.
More info here:
http://forums.eagle.ru/showthread.php?t=170183
From ED Facebook, pic of WW2 Normandy Theater;
https://www.facebook.com/eagle.dynam...type=3&theater
An early, work-in-progress image from the Normandy map.
Happy Sunday!
Racoon, from WW2 Normandy team, confirm ED has plans on improve trains on WW2 scenery. Add trains as objets on the editor and logistic system on a future
http://forums.eagle.ru/showpost.php?...&postcount=433
I do understand importance of a trains for WWII scenarios. We have all major railroads in the Normandy map now. Big problem is that trains in DCS aren't objects for mission makers. So we should create this feature for sure.
http://forums.eagle.ru/showpost.php?...&postcount=437
Not bad if ED can improve a truck logistic system to improve WW2 and others war sceneries.There are two features actually:
- train as a object for missions;
- train as a transportation unit for warehouse-airfield supply system.
It takes time to make any of them.
New Normandy WW2 pics
Looks promising
"The needs of the Flight Sim Community outweigh the needs of the one or the few"
I'm liking that airfield look! This map looks like it'll be awesome.
Normandy WW2 new pics from DCS: World Newsletter
To be totally honest, that looks incredible!
The 4 fuel storage tanks in the fisrt pic look very blown out though, just being super critical.
If it's brown, shoot it down!
Exciting! But is it me, or do those airfields seem to stand out as rather too bold. Real life airfields tend to start blending in with the surroundings once you get a little distance from them. I suppose an airfield that had only just been completed would stand out as more of a fresh scar on the landscape though.
Not sure if these airfields are long established or just constructed.
Happy landings,
Talisman
WIP
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I got a i7 2,8 ghz 18 mb Ram and a gtx 680 with 1090 x something resolution. I fly in 2.0 Beta with no problems with pretty good settings, in 1,5 I have stutter if it is too dense with the same settings.
I feel it run well consider my old rig.
Racoon, Normady WW2 member.... incoming news about WW2.
https://forums.eagle.ru/showpost.php...&postcount=577
Early announcement of further news...
Thank you Silver_Drag for the Great Pic....
I CAN`T wait to fly this GREAT Sim....
KR
Wolfskid
Shame about the P-47. That was the main reason I invested in the Kickstarter
Nice pic and thanks for the update.
"The needs of the Flight Sim Community outweigh the needs of the one or the few"
P-47 has delayed by problems by AFM
It's a little more than that, unfortunately, due to the fact that all of Republic aircraft's papers were pretty much destroyed when the company was sold. There's simply hardly any real information available to make the kind of FM that is possible with the Spitfire, for example, which has LOADS of those old test documents around.
EDIT: Looks like some users on the boards have given the developers some promising leads for info, so that's encouraging!
Last edited by No.401_Wolverine; Sep-30-2016 at 15:11.
I have been following the developments at a distance. If I may ask, why would this data be so elusive seeing as though there are P-47's still flying today.
Are the Republic's company docs completely mia?
It's common for Axis aircraft to have a lack of 'acceptable' info, but on the allied side the documentary stuff was largely preserved.
Last edited by Vlerkies; Sep-30-2016 at 17:02.
If it's brown, shoot it down!
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