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Thread: Micro-stutters - Another option to test (for Nvidia users)

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    Ace Mysticpuma's Avatar
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    Micro-stutters - Another option to test (for Nvidia users)

    While working on Oculus support the following was noted:

    "A tiny update which might even help in other situations...
    I was suffering from "jumps" in the rift while moving my head with the latest Oculus runtime.
    Turns out that by disabling "Threaded Optimizations" on the nVidia CP, the jumps disappeared completely.

    Who knows if this setting could help other "micro stutters"."

    Nothing guaranteed.....just another option to give a try if you have them. Cheers, MP
    "The needs of the Flight Sim Community outweigh the needs of the one or the few"

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    Admin ATAG_Snapper's Avatar
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    Re: Micro-stutters - Another option to test (for Nvidia users)

    Thread "stickied".

    This is an easy tip to implement and evaluate for those with OR or Vive and experiencing microstutters. Further input & experiences welcome!


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    ATAG Member ATAG_Flare's Avatar
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    Re: Micro-stutters - Another option to test (for Nvidia users)

    Is there an equivalent for AMD?

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    ATAG Member ATAG_Headshot's Avatar
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    Re: Micro-stutters - Another option to test (for Nvidia users)

    Quote Originally Posted by ATAG_Flare View Post
    Is there an equivalent for AMD?
    Yup, go out and buy an NVIDIA card!
    Spec: Intel i9 11900k overclocked at 5.3 GHz, Asus Maximus XIII motherboard, 64 GB high speed DDR4 RAM, ROG Strix RTX 4090, M.2 HD, Thrustmaster Warthog HOTAS with center stick and extension, Saitek Pro Combat Rudder Pedals, Track IR 5 or HP Reverb G2, CH Throttle Quadrant, LG UltraGear 48GQ900 monitor.

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