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Thread: Operation Steamworks

  1. #91
    ATAG Member ATAG_Highseas's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by Sir_Racha View Post
    Was the enigma code cracked in '40?
    I know it was cracked before it was permanently cracked (the germans added another thingummywut to it and it threw the allies off for a few years)
    I never really understood this whole code thing to be honest.

    My wife has just been using German for the past 20 years.

    In fact it's so effective my daughters started useing it really early on as well.

    I have no idea what the hell they are up to.


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  3. #92
    Supporting Member Baffin's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by 69th_Spiritus_Mortem View Post
    See a couple posts above. I'd like to do this but have zero time right now. We can make a bunch of sub missions that randomly get selected each mission run which changes the pickup and drop off points.
    Thanks for reading... I know that the earlier changes in the mission will require time and effort, but I was hoping the elimination of the Text Messages to the enemy could provide an easy, quick fix. No reply necessary... I'm sure that TFS will get to it when they are able.
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  4. #93
    Supporting Member DUI's Avatar
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    Re: Operation Steamworks

    Some days ago Lebano managed to get the agent back home safely. Escorting was great fun and excitement and seeing that other fellow pilots joined the escort as well.

    Here is a video of the mission from Lebano:


    Thanks for making this unusual mission, SM!

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  6. #94
    ATAG Member ATAG_Freya's Avatar
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    Re: Operation Steamworks

    Nice! I see the drop off messages aren't quite working correctly..

    And the soldiers are kind of .. short.

  7. #95
    Supporting Member DUI's Avatar
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    Re: Operation Steamworks

    Frankly, I did not realize. As far as I understood Lebano always was informed what to do.

    I completely forgot to express my gratitude to you as well, Freya.

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  9. #96
    Team Fusion ♣_Spiritus_♣'s Avatar
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    Re: Operation Steamworks

    Yup, lot of people helped with the script of that part.

    Will need to adjust some missions when 4.5 hits... the trees will make things much harder. They already make emergency landings much more fun and realistic now that you have to locate a good area to put down.

    I think the guys are in quicksand.

  10. #97
    Combat pilot JG4_Lebano's Avatar
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    Re: Operation Steamworks

    With the new patch 4.5 a lot has changed. In this mission it is impossible to pick up the agent anymore because of the ammount of trees.
    There is no playe to land with the 110...
    I had trees on maximum...

    Per Aspera ad Astra

  11. #98
    Supporting Member DRock's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by JG4_Lebano View Post
    With the new patch 4.5 a lot has changed. In this mission it is impossible to pick up the agent anymore because of the ammount of trees.
    There is no playe to land with the 110...
    I had trees on maximum...
    +1

    I was just flying this map, and had a flight over Axis spy pickup zone.

    "Good luck picking him up", was my comment to teammates.

  12. #99
    ATAG Member ATAG_Freya's Avatar
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    Re: Operation Steamworks

    I'll fix it - thats my bad! I sent the files in then remembered the map changes with trees etc. but just gimme a couple weeks! Drop bombs on the agent for now...he probly deserves it anyways.

    ~S~

  13. #100
    ATAG Member ATAG_Deacon's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by ATAG_Freya View Post
    I'll fix it - thats my bad! I sent the files in then remembered the map changes with trees etc. but just gimme a couple weeks! Drop bombs on the agent for now...he probly deserves it anyways.

    ~S~
    Better yet, take a Beaufighter and strafe the train he's on...
    Celer, Silens, Mortalis

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  15. #101
    Supporting Member DRock's Avatar
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    Re: Operation Steamworks

    Our Axis bombers have made a few attempts at the 'Downtown' London targets.

    We haven't been able to find the triggers yet. The two red zones have been hit in Westminster and Southwark.

    The Blue zone is our next target.



    Can we get more intel or recon photos of this target zone?

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  17. #102
    Team Fusion ♣_Spiritus_♣'s Avatar
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    Re: Operation Steamworks

    This is the photo I have with me now.

    https://theairtacticalassaultgroup.c...8&d=1469759452

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  19. #103
    Supporting Member DUI's Avatar
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    Re: Operation Steamworks

    Does someone know what the wind settings are on this map?

    I always thought that it is coming from the west with a strength of 2 m/s but after three high level attacks I am quite positive it is coming from east. Tab 7-3 says "090 2".

  20. #104
    ATAG Member ATAG_Freya's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by DUI View Post
    Does someone know what the wind settings are on this map?
    Code:
      WeatherIndex 1
      CloudsHeight 500
      BreezeActivity 5
      ThermalActivity 5
    [GlobalWind_0]
      Power 2.000 0.000 0.000
      BottomBound 0.00
      TopBound 1500.00
      GustPower 1
      GustAngle 0
    [GlobalWind_1]
      Power -0.782 4.938 0.000
      BottomBound 150.00
      TopBound 5000.00
      GustPower 5
      GustAngle 9
    I've made the update, and will send in shortly. Look for v45.31 in the briefing.

    Just a few things to note -

    -the pickup spots have changed, check sar info when HQ reports it has the information (~1 hour into mission?)

    -using SAR info menu selection - the location details are in there, I want to leave it up to the players to use that info to search out the landing strips so no screenies or extra detail will be submitted by me

    -Highly (very highly) suggest that the Blenheim and Stuka are the aircraft of choice for this operation. You can try in other types (Beau and any multicrew a/c EXCLUDING the tiger moth and its variants), but be warned - know how handle a STOL in whatever type you choose. The runways are tricky, short, and rough so taxi slow. I've done several circuits and bumps in the suggested a/c types, it is very possible to do - use patience.

    -the 'return agent to base' time limit was extended to 45min (from 35) so if the SAR aircraft is shot down, crashes on take-off, or otherwise finds its doom --> that doesn't mean the mission is lost! (but it sure won't help)

    -the boarding range (required minimum distance to the agent at pick-up point) is extended to 300m (from 200) so as to give you more room to turn around for take-off. Just remember you must be stopped within this range (suggest chocks-in, same as the previous version) in order for a successful retrieval of the agent.

    Have fun! Send any complaints to SM

    ~S~

  21. #105
    Supporting Member PanTast's Avatar
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    Re: Operation Steamworks

    Its online

    John Lydgate: “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

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  23. #106
    Novice Pilot Dostal's Avatar
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    Re: Operation Steamworks

    Hello everybody,

    if you want to pickup the agent in the french countryside with a Blenni,
    please be sure you don´t use your gunnery-position before!! If your
    mate jumps in the gunner.... same following failure:

    Don´t know why, but your gunnery position is occupied than.
    !The agent will NOT come on bord!
    (maybe your gunner will not stay in occupied france

    To the guys of ATAG: Is it possible, to describe this behaviour in the mission-documentation?
    Or to fix this "bug"?

    Best regards,
    FG28_Dostal_WS-P

  24. #107
    ATAG Member ATAG_kiwiflieger's Avatar
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    Re: Operation Steamworks

    Dostal, did you try leaving the gunner position by Alt+F2 to give it back to the AI before picking up the agent?


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  25. #108
    Supporting Member DRock's Avatar
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    Re: Operation Steamworks

    Landing zone for Blue Agent North of Ashford needs to be fixed or relocated.

    Taxiing to pickup is way too sketchy, and a complete disappointment when your plane flips over in a hole.


    It's not worth risking mission to pick Agent up.

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  27. #109
    Team Fusion ATAG_Noofy's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by ATAG_DRock View Post
    Landing zone for Blue Agent North of Ashford needs to be fixed or relocated.

    Taxiing to pickup is way too sketchy, and a complete disappointment when your plane flips over in a hole.


    It's not worth risking mission to pick Agent up.
    +1
    Taxiing on the ground is very lottery like.
    Tried in both Ju87 and Bf110.
    Landing OK. Taxiing not OK no matter how slow we go.
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  29. #110
    Manual Creation Group DerDa's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by ATAG_DRock View Post
    It's not worth risking mission to pick Agent up.
    Did you ask the agent's opinion to that?

    I don't know for the blue side, but landing on that little field, then turning and taxiing downward again is rather difficult in a Blennie as well and I always thought this was intended.

    It's just a shame that you cannot use a Beaufighter.

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  31. #111
    Supporting Member DRock's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by DerDa View Post
    Did you ask the agent's opinion to that?

    I don't know for the blue side, but landing on that little field, then turning and taxiing downward again is rather difficult in a Blennie as well and I always thought this was intended.

    It's just a shame that you cannot use a Beaufighter.
    I have no problems retrieving Red Agent with Blenheim.

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  33. #112
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    Re: Operation Steamworks

    I don't have time to adjust anything, but anyone who wants to can request the files from ATAG, I don't care if someone wants to change the areas or what type of planes can retrieve the agents. My initial plan was to have about 3 or 4 different sub-missions as options which would have different locations for the agent pickup, to keep both sides guessing rather than after playing the mission a few times everyone knows where those locations are.

  34. #113
    Supporting Member DRock's Avatar
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    Re: Operation Steamworks

    I’ve seen a few people pick the Blue agent with success.

    It looks like the trick is to taxi with a little speed to skip over potholes. Going slow causes the plane to flip over in the uneven grass.

    Bullet take offs are the key to getting off the ground with ease.

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  36. #114
    Team Fusion ATAG_Noofy's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by ATAG_DRock View Post
    I’ve seen a few people pick the Blue agent with success.

    It looks like the trick is to taxi with a little speed to skip over potholes. Going slow causes the plane to flip over in the uneven grass.

    Bullet take offs are the key to getting off the ground with ease.
    +1
    I confirm. Done it several times in a row once we know the trick.
    And also where exactly to land. Not where the markers are
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  37. #115
    Supporting Member Dazza's Avatar
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    Re: Operation Steamworks

    I've taken part in and witnessed a couple times recently the SAR RED agent failing to board the Blenheim, no matter how close the aircraft is parked. This includes attempting a variety of actions: engines shut down, magnetos off etc without success. These same participants have succeeded before, but not presently.

    Daz

  38. #116
    ATAG Member ATAG_JackMaxx's Avatar
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    Re: Operation Steamworks

    Quote Originally Posted by ATAG_Noofy View Post
    +1
    I confirm. Done it several times in a row once we know the trick.
    And also where exactly to land. Not where the markers are
    "shall we turn on the landing lights? No that's exactly what they would expect us to do" Airplane

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  40. #117
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    Re: Operation Steamworks

    Added .parts tobruk, so this will be in the rotation now with all new non-trop versions available for both sides.

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  42. #118
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    Re: Operation Steamworks

    Nice to see this post here and thanks for sharing this to us.

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