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Thread: DCS Normandy Map and WW2 Assets available May 26th!

  1. #61
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by ATAG_Snapper View Post
    Do the seagulls have collision modelled? ie birdstrikes?

    Are they.....shootable?

    (I can't believe I asked that!!!! )

    I winged one I'm sure but I let him go - DAMN! that might affect my stats!!
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by ATAG_Highseas View Post
    Sounds flocking amazing
    CloD has seagulls, and more importantly, Sheep.





    The birds do not have a collision model, neither do the woolly mammals.

    So whatever you might be thinking, you can't actually do anything to the Sheep, Highseas.



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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by Bonditaria View Post
    CloD has seagulls, and more importantly, Sheep.

    The birds do not have a collision model, neither do the woolly mammals.

    So whatever you might be thinking, you can't actually do anything to the Sheep, Highseas.


    Oleg's biggest blunder IMHO. Hopefully TF 7.5 will be able to restore the lost coding to the Sheep DM and it's A.I. behaviour

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Map is surprisingly well optimized for the level of detail in France. I'm getting a pretty solid 55 to 60 fps at 4k.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by Arthursmedley View Post
    Oleg's biggest blunder IMHO. Hopefully TF 7.5 will be able to restore the lost coding to the Sheep DM and it's A.I. behaviour
    If they can use the 109 AI model then finally we will see sheep acting like sheep!!
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by No.401_Wolverine View Post
    Map is surprisingly well optimized for the level of detail in France. I'm getting a pretty solid 55 to 60 fps at 4k.
    I think the messy release caused many to go "uh-ho" and it seems some of the settings have been upped too and there is ALWAYS a user reluctance to turn stuff down. It runs very nice for its new release status though if one is sensible. I think though it makes EDs recommended system specs pretty much the minimum.

    More RAM on order!
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Apart from the terribly slow download, and a minor acitivation issue the process went well.
    Skatezilla's app helped on the activation side, when I finally pointed it to the right directory.

    Other than that, it runs like butter and looks bloody marvelous.
    Some of the aircraft require some tlc still to enjoy the new lighting but that will come along shortly enough.
    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    I cannot start the damned thing, How I sometimes hate DCS crap. Well I knew I probably threw money out of the window buying those Normandy and asset shit.
    I probably just uninstall 20 andkeep 1,5 until they got something I bother messing with.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by LuseKofte View Post
    I cannot start the damned thing, How I sometimes hate DCS crap. Well I knew I probably threw money out of the window buying those Normandy and asset shit.
    I probably just uninstall 20 andkeep 1,5 until they got something I bother messing with.
    Maybe something that can help

    After I updated my game was hanging on startup on the DCS start page (the black splash screen with DCS in the middle)
    Tried a few times same story, but then realized what was happening was the updated Normandy modules in v2.1 wanted activation before going further, and the activation pop up box was not front and center but behind the DCS screen, if that makes sense.

    2 ways to fix, activate with Skatezillas dcs app, or run the game windowed at a lower res just to get the acitvation done when it pops up.
    I went with skates app.
    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by No.401_Wolverine View Post
    Map is surprisingly well optimized for the level of detail in France. I'm getting a pretty solid 55 to 60 fps at 4k.
    Cool. I've 35-40 over Canal, and no more than 20-25 over ground, 1920x1080
    Xeon X5650 2.67GHz x2 64GB GTX 680 4Gb Acer GN246HL 1920x1080 Win 7 64 / Win 10

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by Cassius View Post
    Cool. I've 35-40 over Canal, and no more than 20-25 over ground, 1920x1080
    I've got a GTX 1080ti in the box so that's probably helping.

    AI aircraft don't appear to know just yet how to deal with the hangars yet. In a test mission I set up my AI wingmen properly took off, flew with me, engaged enemies, and RTB'd (at least the one who survived). They land REALLY heavily on the runway (if it were a player aircraft, the gear struts would be through the wings) but it doesn't seem to affect them. After taxiing to a hangar, the AI wingman parked. When I tried to get him going again, he turned and drove right into the side of the hangar.

    I like the new ability to change your aircraft code on the fly through the rearm/refuel menu. That'll make mission designing for multiplayer co-ops where people want their own codes much much easier.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    If you guys want to try a mission you can download this one I made: https://www.digitalcombatsimulator.c...2145/index.php

    By default you're in a P-51 on escort duty but if you go into the mission editor you can select Colt 1 for ground attack P-51 duty, or Enfield 1 for Spitfire fighter duty. It's got briefings in-game and you should see a message when your team destroys the enemy tanks.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by No.401_Wolverine View Post
    I've got a GTX 1080ti in the box so that's probably helping.

    When I tried to get him going again, he turned and drove right into the side of the hangar.
    .
    Ah, AI suicide . . . . . apparently had enough the last flight.
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by No.401_Wolverine View Post
    I like the new ability to change your aircraft code on the fly through the rearm/refuel menu. That'll make mission designing for multiplayer co-ops where people want their own codes much much easier.
    YOU CAN DO THIS NOW?

    AWESOME!

    I'm so sick of seeing mission designers just place a whole bunch of spitfires with "01-0" as the code...

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Have a gander at this.

    So I tested a few things following some random posts on Eagle about performance and the like. I always knew Nevada ran very well and better than the default DCS.
    After the alpha and 2.1 alpha incorporation I was quite surprised. look at the vram/ram/cpu usage amongst the 3. V1.5 hardly uses anything but suffers. pre Alpha and 2.1 use more and max the gpu.

    Would be interested if anyone can confirm the gpu / memory / cpu usage with the std 1.5 versus pre alpha or alpha.

    See this
    Shows MSI afterburner hardware use for the 3 instals.
    qRypDtE.jpg
    Game settings for all versions (pretty identical)
    http://imgur.com/a/KAAyr



    Is my 1.5 instal borked?
    It may well be, its been through a few hard drive transfers and massaging over the years?
    Last edited by Vlerkies; May-31-2017 at 16:03.
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by ATAG_Flare View Post
    YOU CAN DO THIS NOW?

    AWESOME!

    I'm so sick of seeing mission designers just place a whole bunch of spitfires with "01-0" as the code...
    Yes, it's in the bottom right of the refuel/rearm menu once you bring it up.

    If you want your aircraft, for example, to be YO-X with serial number BW801, then enter
    YOXBW801 as the aircraft number and it'll change your markings accordingly.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by No.401_Wolverine View Post
    Yes, it's in the bottom right of the refuel/rearm menu once you bring it up.

    If you want your aircraft, for example, to be YO-X with serial number BW801, then enter
    YOXBW801 as the aircraft number and it'll change your markings accordingly.
    Awesome. I knew how to do it in the mission editor but this is great. Now we can recognise each other by markings like in IL2.

    If you ever see YO-Y you'll know who it is.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    DCS_2017_1.jpg DCS_2017_2.jpg

    No invasion stripes anymore!...

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    How is the new damage model or has that all been added in yet? This was my main problem with the ww2 planes in DCS so far.

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    I didn't test too much, but looks like same, least I felt that way...

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by PhoenixCNE View Post
    How is the new damage model or has that all been added in yet?
    That teased "new damaged model" is not finished/released... maybe in "more two years".

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  32. #82
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by Vlerkies View Post
    My experience with the alpha was msaa has a big hit, not so much aa.
    Also shadows, set the terrain object shadows to flat, all it does is stop them following undulating terrain.
    If people are struggling with performance on the Normandy map and haven't seen Wags post I'll repost it here:

    - If using Deferred Shading, you may wish to set your MSAA and Anisotropic values to zero, and instead enable these only through your graphics cards settings manager.
    see Wags full post here: https://forums.eagle.ru/showthread.php?t=188117

    Also, if you've had the alpha client on your machine before the Normandy map, you might try removing the contents of your metashader folder (located: C:\Users\xxxx\Saved Games\DCS.openalpha\metashaders). It seems to hold old shaders and I found my load times were faster after deleting the contents of metashader and allowing DCS to rebuild them again (this will happen the first time you load the game and the map). I'd recommend safety first, send them to your clean recycle bin and if you encounter issues you can always recover them straight afterwards (from the recycle bin). Seemed to work for me and a couple others I know. I'm pretty sure this will only work if you have old shaders in the folder from a pre alpha 2.1 install - so if you have a fresh alpha install don't bother with this. Here's a link to a post on the ED forums from others finding this useful https://forums.eagle.ru/showthread.php?t=188421

    [edit] I'm now also using reshade (https://reshade.me/) for DCS, tweeking brightness settings among others to improve the look of Normandy while they sort that out.
    Last edited by Bounder!; Jun-01-2017 at 14:56.
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Thx Bounder.
    Will do some housekeeping my side.
    For me though both the pre alpha and 2.1 seem to run like silk. Oddly, 1.5 seems to lag behind although still fine.

    It will be a great day in Africa (as we say here) or for that matter other less significant places like europe and the us to be friendly , when it is all merged into one install, coming soon to a theater near you!
    Actually cannot wait to delete everything once and for all and start afresh with a single install.
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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    https://forums.eagle.ru/showpost.php...9&postcount=90

    DCS is adding the flak and beach defences next week, followed by the new damage models in the near future, and some more AI units like the Ju-88, C-47, the SdKfz 234 Puma, and my favourite, the Sd.Kfz 251 Half-track.

    Sd.Kfz._251_R4.jpg

    SdKfz_2342_Puma-06.jpg

    More pictures here: https://www.digitalcombatsimulator.c...reenshots/572/

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    I'm really curious to see what this 6GB load is bringing....
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by ATAG_Flare View Post
    If you guys want to try a mission you can download this one I made: https://www.digitalcombatsimulator.c...2145/index.php

    By default you're in a P-51 on escort duty but if you go into the mission editor you can select Colt 1 for ground attack P-51 duty, or Enfield 1 for Spitfire fighter duty. It's got briefings in-game and you should see a message when your team destroys the enemy tanks.
    Thank you for this Flare!! Greatly appreciated!!
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


    " Better a thorn on the outside than a prick on the inside"

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Whats the policy on the Texture Templates? they seem very hit and miss in terms of what is available.
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


    " Better a thorn on the outside than a prick on the inside"

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by Boosterdog View Post
    Whats the policy on the Texture Templates? they seem very hit and miss in terms of what is available.
    Insert ? mark
    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Is 2.1.0.5677 the latest update?

    Mine didn't seem to go through the usual update screen since an update was announced, so just making sure.

    Thanks.
    "If you want to fly, give up everything that weighs you down"......

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    Re: DCS Normandy Map and WW2 Assets available May 26th!

    Quote Originally Posted by farley View Post
    Is 2.1.0.5677 the latest update?

    Mine didn't seem to go through the usual update screen since an update was announced, so just making sure.

    Thanks.
    Friday update took it to v2.1.0.6002

    You can also try run the updater from the version specific instal folder directly, just double click on it.
    DCS_updater.exe
    Last edited by Vlerkies; Jun-04-2017 at 10:09.
    http://theairtacticalassaultgroup.com/forum/image.php?type=sigpic&userid=4036&dateline=1382347  940

    If it's brown, shoot it down!

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