Was just thinking about the eventual TF 5.0 release and I was wondering how it would be sold.
Obviously the patch will include the following:
1) "Base game" upgrades like textures, effects, FM and DM changes, and bug fixes.
2) New flyable aircraft such as the Wellington, the Bf 109 F, and the Spitfire Mk. V.
3) The Tobruk theatre.
Now, one could simply charge for the whole deal, but I think that would be a bit unfair as most of the servers would switch to TF5, then anyone who just buys the game for $10 on steam would also have to buy the whole patch to play multiplayer, let alone get access to the latest bug fixes. I'm sure that lots of players would be upset if even those were locked behind a pay wall. I think that the most logical path is that the bug fixes and "base game" upgrades should probably just come as a patch that will just automatically download through steam to whoever owns Cliffs of Dover.
However there's still the question of what will come with whatever is paid for. Battle of Stalingrad/Moscow/Kuban has a pretty good solution - what you pay for is the planes, and access to the new maps in singleplayer. However, in multiplayer all the theatres are available to everyone so you never get locked out of a server and the community doesn't get split. You can still only fly the planes you own though, so if you don't buy the pack you're stuck with the say TF 4.5 plane-set. (If this is the direction taken I guess a decision would have to be made for what planes would be paid for and which ones would be available for anyone who has the game.)
What would you guys prefer for a buying method? Something similar to this suggestion? Something like Rise of Flight where you pay a few bucks for each individual plane? Something totally different?
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