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Thread: TFS Update 05/26/2017: Patch 4.5 details

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    Team Fusion ♣_Spiritus_♣'s Avatar
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    TFS Update 05/26/2017: Patch 4.5 details

    As May comes to a close, TFS is pushing closer and closer to finishing up the next patch for the community. As things start to come together and testing begins, we wanted to reach out and give everyone somewhat of a "change log" of sorts about what to expect with 4.5. This list isn't everything nor is it finalized (see last week's post) with things possibly being added if time allows.

    The amount of work that has been done is impressive and the man hours involved countless. TFS sees 4.5 as what we hope will be a definitive and final version of the original Cliffs of Dover, with additional aircraft, bugfixes, and improvements which bring the game up to the level the original developers had hoped for.

    That said, here is a sample of what to expect with patch 4.5.

    CODE:

    - Complete rewrite of TFS mods to the source code.

    - Enabling DX11

    - Aircraft mirrors enabled

    CORRECTED BUGS:

    - Distant rivers looking like lakes

    - Flashing plexiglass from bombers, known as the “Christmas tree effect”.

    - Drained the three gigantic flooded water areas (#590) in France, aka known as "The Swimming Pools” @ AV02, BC16, BD14

    - Grandvillier Airdrome @ BC07 corrected to show all airfield hangers

    - Relly Norrante Fontes @ BF17 corrected to show all blast pens and Isbergues rail station.

    - Somewhere in France removed unconnected railway buffer.

    - Marquise West @ BA20 corrected to show 49 new objects, on airfield and nearby village.

    - Campagne Les Guines @ BB20 corrected to show all 64 objects instead of 2 at airfield.

    - East of St Tricat, German camp discovered and now showing.

    - Frethun, railway station discovered and now showing.

    - Spitfire I/IA/IIA cockpit fix for radiator lever. TFS_Spit_SS_05.jpg

    - Blenheim cockpit and bombardier cabin switches added. BlennySS_25.jpg BlennySS_27.jpg

    - Field modded Hurricane bomb switches added to cockpit.

    - Hurricane wooden trim wheel corrected

    EFFECTS: (Nearly all “particle effects” have been reworked, below are some)

    - Engine damage smokes

    - Exhaust flames

    - Oil leaks

    - Dust/Dirt

    - Muzzle flashes

    - Shell casings

    - Weapon smoke

    - Projectile impacts on all surfaces

    - Tracer effects

    - De Wilde impact flashes

    - Bomb/Artillery explosions

    - Vehicle explosions

    - Flak effects

    - Fuel fires

    - Fuel explosions

    - Aircraft crash explosions/fires

    - Environmental smoke

    - Chimney smoke

    - Ship wakes


    SOUND:

    - Sound catalogs being worked to hopefully provide great improvements for 4.5


    TERRAIN:

    -New English landscape.

    -New French landscape.

    - New shaders

    NEW FLYABLE AIRCRAFT:

    - Beaufighter 1F Dayfighter (early) and 1NF Nightfighter (early) with Hercules III engine (The Beaufighter 1C with Hercules IX will not appear until TF 5.0).

    - Bf-110C-6 anti-shipping and ground attack version, with 30mm cannon fuselage pod. WIP_04.jpg WIP_05.jpg

    - Bf-110C-4B, (early ground attack) with low altitude optimized DB601Aa engines.

    - Hurricane I Rotol Fighter-Bomber fitted with eight, 40 pound bombs. Note: This aircraft can be definitively confirmed to have been used in the Desert and from Malta... but so far there has been no confirmation it was used on the Channel Front. We decided to include it in TF 4.5 instead of TF 5.0 for two reasons... 1) It would probably be missed in all the excitement over the new aircraft in TF 5.0... (there will be a Fighter-Bomber version of the Hurri IIB in TF 5.0) and 2) It will give mission builders on the Channel map the opportunity to build campaigns with fighter-bombers on both sides. If users prefer not to include the aircraft, that is their choice. Hurry.png

    - Blenheim IV, IVF (Late) with twin Browning rear turret. Bomb load additions include eight, 40 pound fuselage mounted bombs. Blenheim IV also has the ability of caring at least 2, possibly 4 SBC’s in the main bay, each holding six 40 pound bombs. Blenny.png
    SBC.jpg

    - Armed Tiger Moths variants, one with four 25 lb bombs, one with wing-mount .303 Vickers, and one with cockpit mount Czech 7.92mm firing through prop. We included the version with the bombs because it was a historical BoB aircraft... a last resort to be used if the Germans landed. The other two are included because we believe players will enjoy the opportunity to dogfight with a biplane... we hope to see all Tiger Moth maps as short fun missions.

    https://www.youtube.com/watch?v=h6XSpOFWa0Q


    FM/DM FIXES:

    - Spitfire fire (or lack of) bug corrected

    - Re-mapped power physics .dll which corrects the engine bug, Spit MkIIA brakes/windmilling prop/restart, Tiger moth rudder trim, and numerous, numerous other corrections!


    MISCELLANEOUS:

    - Tom's Air Force Bases/Maps

    - New pilot uniforms and accessories

    SKINS:

    More than a handful of new skins for Channel aircraft. Here is one of the Beaufighter. (Reached my MB limit!)

    Skin 2.jpg

    Skin1 2.jpg
    Attached Images Attached Images
    Last edited by RAF74_Buzzsaw; Dec-04-2017 at 19:30.

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    Combat pilot BlueBirdX's Avatar
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    WOW
    Thanks a million, TF
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    Manual Creation Group Maru's Avatar
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Cant wait for this!!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    This is great news! Very much looking forward to TF 4.5 and its new content, features and bug fixes!

    The only thing missing to make this Friday update even better would have been an estimated release date. Say "two weeks"..?
    Last edited by DUI; May-26-2017 at 17:09.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Quote Originally Posted by DUI View Post
    an estimated release date.
    Need to ask?
    two weeks, for sure

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thanks for the update SM and what an update!

    The list of new things just gets better.

    Hurrie bombers, Bf110s with 30mm cannon, Blennies with many more bombs and the Beaufigher 1F & 1NF to name but a few.

    "Keeping the Dream Alive" is just about to be "Making the Dream Come True".

    Thanks to everyone at TFS for the hard work and dedication and for everything that you give to this community.

    o7
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Beaufighters early! Yes!

    Just finished up Andrew Thomas' Beaufighter Aces of WW2 to get amped up.

    Along the lines of the book, I noticed a large chunk of operations both in the channel and north Africa were night-time.
    Sooo....for 6.0 Wishes...if I may be so rude.
    Any chance we will see in the far distant future a brutal, unmarketable to the masses, hardcore mode that adds night radar ops (Beau/BF110s)? It would be rather sadistic, but with spectacular night-time explosions after hard work (accounts being quite dramatic), it might prove to be interesting.

    Some of the thoughts I had were:

    -Teaming up with GCI (Ground Control Intercept) stations
    -Flying scattered night-time IFR with steam gauges
    -Running an onboard AI (Air Intercept) radar.

    Maybe it has already been discussed. Anyways, don't want to push or anything.

    Very grateful for the hard work so far. No problem from my end if ya'll charge for the update either.

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    Supporting Member 9./JG52_Meyer's Avatar
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Great update many thanks, can't wait especially for the density bug to be fixed

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thank you so much!This must be the result of countless hours of work !

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Just amazing!! This content you are planning to include will change the way the current game and maps play out! I can't wait! Great update SM!
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    This is so amazing! Love the extra aircraft/variants in this free 4.5 version! Looking very forward to the beufighter, hurricane fighter/bomber, and Blenheim upgrades. Well done!


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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Waiting with bated breath!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Beaufighter and BF 110 C-6, awesome!! You TF guys are simply badass!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    This sounds really awesome!! Probably a dumb question, but I have seen talk of 5.0 - is that still something that is in the works, or is 4.5 going to be the final release for CLOD? If 5.0 is still a thing, what is the planned feature set for that release?

    Again, sorry if this is a dumb question that has been answered elsewhere.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thanks fellas....

    I'm going weak at the knees and I've started dribbling...

    Always a pleasure and an emotional experience when I read an update...

    Top Bananas!

    and thanks again fellas for your commitment and hard work...~S~

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Quote Originally Posted by Creep View Post
    This sounds really awesome!! Probably a dumb question, but I have seen talk of 5.0 - is that still something that is in the works, or is 4.5 going to be the final release for CLOD? If 5.0 is still a thing, what is the planned feature set for that release?

    Again, sorry if this is a dumb question that has been answered elsewhere.

    Sent from my A0001 using Tapatalk
    5.0 is coming later ,4.5 is to hold us over until 5.0 arrives.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    30 mm cannon..... this was my only true request.....as I said earlier.....it's inclusion will break the game,,,,,spits and hurries abound but not for long....all will fall to my glorious 30mm cannon.....or as i like to call it....the beaufighter disassembly device.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    This is all great .

    No Wellington in 4.5 though. I get that. Blennis and Beaus suit the BOB daytime and something to look forward to for 5.0.

    Just checking though -- it is still there somewhere isn't it?
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    I hope that tanks are made more difficult to destroy. At the moment, it's possible to destroy Matildas with the Bf-109 E-4's 20mms.
    Author of the Their Finest Hour, Their Greatest Challenge, Desert Hawks, Eagles over Tobruk, On Ne Passe Pas!, and Rising from the Ashes campaigns for Cliffs of Dover Blitz and Desert Wings - Tobruk.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Quote Originally Posted by Creep View Post
    This sounds really awesome!! Probably a dumb question, but I have seen talk of 5.0 - is that still something that is in the works, or is 4.5 going to be the final release for CLOD? If 5.0 is still a thing, what is the planned feature set for that release?

    Again, sorry if this is a dumb question that has been answered elsewhere.

    Sent from my A0001 using Tapatalk
    TF 4.5 is the re-working and re-issue of CLIFFS OF DOVER.

    TF 5.0 will introduce an entirely new Theater... North Africa 1940-1941... and it will update CoD to 1941.

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thank you so so much TFS!
    Not to sound ungrateful, any word on rain, lightning in the future?
    Either way, totally stoked about the update!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    I am in complete awe of TFS and what they are achieving on our behalf. Like everybody else, I am agog with excitement! Thanks, Guys!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Team Fusion Simulations does not disappoint.

    But then I knew this would be the case from a long time ago.

    Tally ho!!!

    Horrido!!!!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Finally fighter bombers for both sides! Christmas comes early this year!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thanks for the update SM and thanks to all at TFS past present and future for the hard work.

    Tiger moth dogfight maps??!! Blimey I might have to dust off the joystick and fly again just for that

    S!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    eeeekkk !!!!!!!!

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Quote Originally Posted by ATAG_Dave View Post
    I might have to dust off the joystick and fly again
    Damn straight Sonny Jim.

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    Get back in your plane dammit

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Awesomeness...

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    Re: TFS Update 05/26/2017: Patch 4.5 details

    Thanks SM and TFS, really looking forward to seeing all the fine work that's been put into 4.5.

    With DX11, maybe a VR patch? Flying BOS with the rift has made that sim so much more immersive, especially for offline campaigns (flying the excellent 190 "Butcher" right now and the Yak1 on order). Could also be another source of income creating these scripted offline campaigns just like 1C are doing.
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    Re: TFS Update 05/26/2017: Patch 4.5 details

    TY TFS very happy about all the new toys and it sounds like you guys are getting there fast now so glad for the community. I do have a question though, is vaporloc bug where an aircraft is obscured by a column of vapor at a certain point in a climb one of those particle fixes yet to come ? Again my sincere Thanks <S> Fatal
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