Frequency congestion seems to be an increasingly pervasive problem in the main "Allied Forces" TeamSpeak3 channel. It's always helpful to hear reports of Traffic, enemy contacts (with location and altitude, please) and current status like "time left to play". However, it gets old really fast when the radio is a non-stop (Play by play) report of some player's flying combat. Radio calls like "Pulling up... firing... hits... he's gonna turn right..." are really disruptive when a lot of people are in the game. Let your score speak for you. Brevity is clarity!

Some players are speaking as Command and Control elements on our radio channel designed for individual reports. If you want to play squadron commander, consider a "discrete" channel in TeamSpeak. Telling someone else what to do in a game like ours is more likely to alienate the subordinate player, unless you have an agreement on command and control resonsibilities with him. Be polite, not bossy.

Finally, if you ask someone for his location, altitude, etc., and he doesn't answer, don't keep calling him over and over. He's busy!