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Thread: Smoking Aircraft

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    Supporting Member SharkBait's Avatar
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    Smoking Aircraft

    Hello,

    I've searched through the forum to see if someone has brought this up already, but I didn't see anything after ~5 minutes of sifting through recent threads. Apologies if someone has raised this in writing, and I'm sure people are aware of this issue already.

    Issue
    I've come across a few instances in which aircraft (both friendly and enemy), which are in mint condition (not damaged), appear to trail smoke. The smoke has varied in intensity. Sometimes, as in a 109 I recently saw, it only appears out of one wing. In other instances, as in a hurricane I was battling, there was so much brown smoke that i thought the aircraft was on fire. (The fight ended badly for me, because my FPS would plummet every time I got near the hurricane... and my poor gunnery!)

    Unfortunately, I did not capture any videos / screen shots, but if I do next time, I'll be sure to post it.

    Related Issue?
    This may be related, but when I was flying in a 109 one day, I was told by a wing mate that one of my wheels was down. However, my controls indicated that both wheels were up (red lights), and my aerodynamics seemed perfectly fine, so we figured that may have been another graphical glitch.

    Just wanted to flag these quirks in the game I experienced. Much thanks to Team Fusion for an awesome overhaul of the game. Your work is certainly revitalizing the flight sim community and is a true example of passion and dedication.

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    ATAG Member ATAG_Ribbs's Avatar
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    Re: Smoking Aircraft

    I'm not sure if it's been brought forth officially..but I have seen it with varied aircraft. The first time was with a Blenni. I was flying blue at the time so it made him very easy to trail. It was coming off the entire wingspan..but wasn't super thick. Kind of like a light dusting. I have also seen it off fighters specifically a Hurricane and 109. (On both it was super thick and long trailing. It almost looked like a dirt brown color)Both seemed undamaged to the naked Eye..but not sure if they had some internal damage going on.
    Last edited by ATAG_Ribbs; Jan-17-2018 at 19:23.
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    Re: Smoking Aircraft

    It has been observed by TWC members as well. Interestingly it does not show up in a trackfile, only real time. (light white, black or brown smoke, not the Cache related thick white stuff).

    Perfectly healthy aircraft, sometimes straight after take off, sometimes at higher atitudes. Appears randomly but tends to stay with the affected aircraft for duration of flight. Again, not everyone can see it but more than one sometimes can.
    The affected pilot cannot see it behind the aircraft or in external view servers.
    https://imgur.com/VCUiXpY

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    Re: Smoking Aircraft

    Its been noted in another thread and some TFS members are aware of it but not sure if its been added to the bug tracker. Hopefully Artist may be able to advise if it has been added in due course.

    Ezzie

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    Re: Smoking Aircraft

    Is it the same effect?
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    Re: Smoking Aircraft

    Quote Originally Posted by III./ZG76_Ezzie View Post
    Its been noted in another thread and some TFS members are aware of it but not sure if its been added to the bug tracker. Hopefully Artist may be able to advise if it has been added in due course.

    Ezzie
    Artist saw it himself on Sunday morning. We were chasing a 109 until the map ended about 5 minutes later that dragged a thick trail of brown-black smoke without showing any other sign of being damaged.

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    Re: Smoking Aircraft

    Yep...I have witnessed this effect too..It can actually make it quite hard to see the enemy when you are close to firing...

    I think its a known bug
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    Re: Smoking Aircraft

    Quote Originally Posted by VO101_Mate View Post
    Is it the same effect?
    Looks like a bug in vortice trails (pulling max turns)?

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    Re: Smoking Aircraft

    This bug persists in version 4.56...


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    Re: Smoking Aircraft

    I seem to remember this from months ago but wasn't this related to dust on the ground? Not 100% positive but I am sure it was to do with the wheel animation being linked to the dust effect on take off. Somehow the wheel down or maybe the hydraulics being damaged being linked to the undercarriage triggered the dust effects. The longer it went on the more prolific the dust effect?

    Like I say, that's from memory from quite a while back?
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    Re: Smoking Aircraft

    Quote Originally Posted by Mysticpuma View Post
    I seem to remember this from months ago but wasn't this related to dust on the ground? Not 100% positive but I am sure it was to do with the wheel animation being linked to the dust effect on take off. Somehow the wheel down or maybe the hydraulics being damaged being linked to the undercarriage triggered the dust effects. The longer it went on the more prolific the dust effect?

    Like I say, that's from memory from quite a while back?
    Definitely a real thing. I'll try to remember to video it next time I see it. Also a big problem, sometimes a particular aircraft will be enveloped in a perpetual cloud of steam, much, much worse than if they were just venting. I've seen it on AI aircraft, as well as human-controlled aircraft. It makes hitting them almost impossible, as you can't tell where in the cloud the actual aircraft is located.
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    Re: Smoking Aircraft

    Do you have the track record?

    If yes, please send it to me via PM.

    Quote Originally Posted by Bonditaria View Post
    This bug persists in version 4.56...


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    Re: Smoking Aircraft

    Quote Originally Posted by xoriguer View Post
    Do you have the track record?

    If yes, please send it to me via PM.
    Done, sent two tracks, one with dust and one with snow:

    shot_20190914_231950.jpg


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    Re: Smoking Aircraft

    I have theory on why this bug happens.
    It is hardly to reproduce on purpose though.

    I count this bug to the "bubble range class" - client fails to receive stop commands outside of the clients bubble
    client does not receive data of foreign planes on the server outside of bubble range - possible reason is the netcode written to avoid unnecessary data traffic and server load.

    These bugs origin is similar to:
    1.) stuka sirene bug
    - distance of sound bubble - foreign player retracts dive flaps while outside of clients sound bubble, client does not receive "stop sirene sound" because he was outside of bubble).

    2.) engine sound of foreign aircraft keeps going when no airplane is around
    - client going to desktop, while the other plane flies away, client or user comes back to game, does not receive "stop exterior engine sound" of the plane flying away, because plane already left bubble
    - the client is unable to gain or process this network data while having game on the background

    3.) White smoke, actually water sliding effect explained below

    My thoughts on dirt/snow bug - client does not receive "stop dirt from sliding on the ground" because outside of effects bubble.

    When planes spawn in, the client may get initial data of a position for a vehicle, (plane/ship/car)
    They may slide into a certain position, when coming into "dot" visual bubble.
    (The thing with ships sliding from an initial position to current actual position when coming into the dot visual bubble).
    AI bombers or or foreign player aircrafts may slide with dirt into the initial position of spawning where data is send to the client, but being outside of visual bubble, client never receives "stop sliding dirt" from foreign vehicles.
    It sounds unlikely to me, very hard to find any other reasons of planes doing dirt while client leaves the bubble range at the same time, when the plane actually stops sliding...
    If you have any other idea how your client would see a foreign enemy aicraft or AI bombers doing dirt when they slide or spawn in (means you are nowhere near those planes when they would slide). Please tell us.

    "White Smoke" bug, is in my theory, the water version of ther dirt bug, instead of sliding over the ground, they slide over the water, client doesn't receive the stop command of "water sliding/splashing".
    In my book, the same as the dirt bug. Knowing that dirt bug only appeared recently, it is possible that sliding effect (just effect not the bug) doing dirt has been added since "Blitz", where dirt effects first appeared in the sky.

    I havn't checked if sliding had dirt effects before yet.
    I know for sure the "water effect bug" aka "White Smoke" existed before "Blitz"
    Last edited by Tibsun; Nov-19-2019 at 11:45.

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    TF Leadership RAF74_Buzzsaw's Avatar
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    Re: Smoking Aircraft

    We are aware of this bug and hope to fix it.

    Aircraft will also smoke from their exhausts at times if the engine is damaged... but that is normal and less noticeable.

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    ATAG Member ATAG_Ribbs's Avatar
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    Re: Smoking Aircraft

    Should even good clean running WWII aircraft still leave a faint hint of exhaust smoke? I feel they would.
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    Re: Smoking Aircraft

    Yes definitely, however at the moment its not worth the extra particles to show such a relatively slight effect.

    Quote Originally Posted by ATAG_Ribbs View Post
    Should even good clean running WWII aircraft still leave a faint hint of exhaust smoke? I feel they would.
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    Re: Smoking Aircraft

    Quote Originally Posted by ATAG_Ribbs View Post
    Should even good clean running WWII aircraft still leave a faint hint of exhaust smoke? I feel they would.
    I know what you mean but having attended Flying Legends multiple times this is not something I have noticed at all.
    I appreciate an engine at full revs may produce a thin veil but as Vino put, I can't see the result would be worth the effort. Just my thoughts, Mysticpuma.
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    Re: Smoking Aircraft

    IL-2: GB produces the effect with aircraft running at full revs which matches what I've read from various pilot reports, notably Hap Kennedy's recollections of enemy 109s and 190s with thin trails of black/brown smoke indicating that they're running max out.

    It's a nice detail, but not something that is a deal breaker for CLoD, I think.

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    Re: Smoking Aircraft

    Maybe I'm upstream but this bug is super cool at times...

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