Hello All
We will be activating Version 4.53 on Steam. (should be up Friday February 16th)
Changes:
- Netcode improvements
- Addition of hi resolution cockpit gauges and instruments for all aircraft
- Added drag for Hurricane and Bf-110 bombracks
- Correct gunsights for British types
- Changes to AI gunner effectiveness (less effective)
- Fix to allow Vehicles to be driveable
- Fix to reduce the range at which active AI gunners are being drawn by the game engine... fps saving
- Some small changes to the Sounds
- Warmup time for carbureted aircraft has been reduced as a player convenience concession (for TF 5.0 we hope to have server settings to allow warm starts)
- Detonation time for German 20mm rounds has been corrected
Please note for those wanting to host servers:
The server will have a tendency to park cores... which will increase lag.
Changing the power options to "high performance", will improve performance considerably. Please check your server settings.
2nd note: Our Chief Coder is busy with Real Life concerns and does not have the time at the moment to address a few bugs... these will be fixed in a final version... but we wanted to get this out for the players.
- The driveable vehicles are now listed in the Quick Mission aircraft selection screen.
- There is some smoke in the cockpit when firing nose mount guns
- The AI gunners have been adjusted to suit Single Player preferences... we will be releasing an optional version later which will be tuned to Multiplayer preferences.
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