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Thread: Worth getting?

  1. #31
    ATAG Member ATAG_Highseas's Avatar
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    Re: Worth getting?

    Quote Originally Posted by 69th_Zeb View Post
    Highseas I added you as a friend so I could gift it before timezone change,
    Haha... saw tgat last night!.. and accepted yiur friendliness. Haha!


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  2. #32
    ATAG Member ATAG_Highseas's Avatar
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    Re: Worth getting?

    Quote Originally Posted by 69th_Zeb View Post
    Highseas I added you as a friend so I could gift it before timezone change, but alas, the time went past. And yeah, I've burned 12 hours on it in the last two days. Mostly trying interesting stuff in the mission editor. I saw this cool trigger that said, "explode" when you killed a single infantry dude. Let's just say I had to scale the "boom" value back a little when my chopper disappeared from sight.

    Boo, I was really surprised by the effects of vortex ring state (VRS). I never really noticed it when I tried the real thing, but I think it's because I had an instructor that put me in the right groove (to make it easier than it appeared). We also ran the twin pack Pratt PT6T-3, 1800 SHP vs 900-1100 SHP. Probably had more to do with having all that extra power. Just had to watch the torque and make sure we didn't noodle the driveshafts. haha

    Now I wish I had a bunch more vacation time to make peripherals and krap. hehe

    Nice !


    - ASUS ROG STRIX Z370-E - i7-8700k - ASUS RTX 2080 Ti ROG STRIX OC GAMING - 32GB Corsair Vengeance DDR4 3000MHz -
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    - Virpil T50 Mongoos with Warthog Grip plus Extension Set -
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    - HighseasPeripherals(tm) - Engine Switch Panel - Munitions Switch Panel - Throttle Quadrant Trim Box - Helicopter Collective - Analogue Brake Lever -

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  3. #33
    Ace AKA_Recon's Avatar
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    Re: Worth getting?

    I've been flying the Spitfire on Burning Skies - it is absolutely amazing!

    There is plenty of content for single player as well - I just downloaded several missions and they are very well done.

    DCS WW2 is really good, it's now just a matter of pilots coming onboard, as I'm sure many are initially intimidated. I would say it doesn't take long to get familiar with the aircraft, reminds me actually of my early days learning the CloD Spitfire startup procedure.

    The Spitfire in DCS is very clean and well done, and it flies very well. The Normany map is still WIP, but it's made great strides and they continue to add things to the WW2 Asset pack.

    Additionally there are active members in the community creating online wars that we used to have in CloD such as Storm of War. I just recently flew some missions escorting bombers across the channel.

    I believe the original question was on single player. There is a nice online search filter tool here.

    ie. single missions:
    https://www.digitalcombatsimulator.c..._filter=Filter

    There are campaigns available that are of high quality - maps, detailed briefings, etc..
    https://www.digitalcombatsimulator.c...hp?SHOWALL_1=1 .

    ie P-51D Charnwood Campaign by B&W Campaigns and Spitfire LF Mk. IX Operation Epsom Campaign by B&W Campaigns, etc...

    DCS WW2 reminds me of CloD - it's detailed, high quality and a step above some of the more basic combat flight sims such as BoX.

    All of this is just my opinion- but I've been amazed so far, and quite honestly, I think if more people tried it they would see what I'm talking about.

    Take a peak at this ,if this doesn't inspire you I don't know what will - I'm not sure what some others in this thread are dissing it for because it's clearly mouth dropping (and it's supports VR which is AMAZING).

    Last edited by AKA_Recon; Aug-11-2018 at 13:14.


    "My idea of flying is to have a group take off together, stick together, fight together, try to accomplish the mission together and hopefully all land together" - AKA_Recon

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  5. #34
    Supporting Member BOO's Avatar
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    Re: Worth getting?

    its all down to a personal take I guess. What may not bother one person. For instance 4 or 5 B17s falling to the guns of a single 109 in a single pass) bugz the hell out of me whilst the fully oprational cockpits are less important to me in a warbird but may be just the thing for someone else.

    I think the video does serve a prospective buyer in making a choice as it shows a lot of the good and the bad. If it enthralls you, go for it. If it doesnt,dont ( perhaps check out any vids of the Epsom campaign as well to get a feel for the GA element - just don't rely on the ED ones - those are understandably over polished promotional material which do not really reflect the actual in game experience IMHO)
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


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  6. #35
    Supporting Member 9./JG52 Kettarian_Fox's Avatar
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    Re: Worth getting?

    I will chip in for Huey as well. Glad you're loving it, Zeb!
    Pretty much the only module I fly nowadays, like once every month I fire it up and just mess with it going A to B or trying to land on an oil platform or smth. And whenever I do it is sheer joy! Wish I had more free time now, even beloved CLoD is limited to 1-2 sorties a week... It helps that Huey is dead simple - 17 actions total if you wanna get it going. Mi 8 somewhat scared me away with its switches, I have to be honest. Initially Huey was one of the main reasons I was going for a between the legs long stick setup I have now - vanilla Warthog sticktion and forces were a pain in the arse when controlling a helicopter, and boy was it worth it.

    In short - love DCS for helicopters. Sure it has a lot more to offer but sadly I don't have the time now

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  8. #36
    Supporting Member LuseKofte's Avatar
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    Re: Worth getting?

    The Huey is cute and so on, but the Mighty 8 take out a town

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  10. #37
    Supporting Member BOO's Avatar
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    Re: Worth getting?

    Quote Originally Posted by LuseKofte View Post
    The Huey is cute and so on, but the Mighty 8 take out a town
    See you were deploying Ghost Squad there - Elite soldiers who can walk though walls (and helicopters it appears). The vid sums up DCS helos quite nicely. A lot of nice stuff occasionally spoiled by an reasonable chance that something that was working wont after an update, some seriously underwhelming graphic effects (dust effect in cockpit, zero rotor downwash on the ground other than the afore mentioned crap dust effect,trees in load bay etc), under-finished rear crew positions (the Huey is also pretty poor if you look anywhere but outside) and bizarre AI animations (cant help but hum the bionic man theme when I see those soldiers move)

    On balance the good still wins by a long "chalk" (geddit?) though especially when you got heat on board
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


    " Better a thorn on the outside than a prick on the inside"

  11. #38
    ATAG Member ATAG_Highseas's Avatar
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    Re: Worth getting?

    Quote Originally Posted by 9./JG52 Kettarian_Fox View Post

    In short - love DCS for helicopters. Sure it has a lot more to offer but sadly I don't have the time now
    pretty much where i am at.

    Its brilliantly filling that heli-hole

    love it !


    - ASUS ROG STRIX Z370-E - i7-8700k - ASUS RTX 2080 Ti ROG STRIX OC GAMING - 32GB Corsair Vengeance DDR4 3000MHz -
    - CORSAIR 850W RMx Series PSU - Noctua NH-U14S CPU Cooler -
    - Virpil T50 Mongoos with Warthog Grip plus Extension Set -
    - TM Warthog Throttle -
    - Slaw Device 109 Cam Rudder Pedals -
    - HighseasPeripherals(tm) - Engine Switch Panel - Munitions Switch Panel - Throttle Quadrant Trim Box - Helicopter Collective - Analogue Brake Lever -

    (Operated by a 1972 Standard Issue Talking Monkey)

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  13. #39
    Team Fusion 69th_Zeb's Avatar
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    Re: Worth getting?

    Quote Originally Posted by ATAG_Highseas View Post

    Its brilliantly filling that heli-hole

    love it !
    I used to spend hours burrowed in the hel* hole, replacing actuators, flight control shtuff, and cleaning that sticky 5606 off of everything...including myself. I'm not sure if I could still fit in there.


    Attached Images Attached Images

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  15. #40
    Supporting Member LuseKofte's Avatar
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    Re: Worth getting?

    See you were deploying Ghost Squad there - Elite soldiers who can walk though walls (and helicopters it appears). The vid sums up DCS helos quite nicely. A lot of nice stuff occasionally spoiled by an reasonable chance that something that was working wont after an update, some seriously underwhelming graphic effects (dust effect in cockpit, zero rotor downwash on the ground other than the afore mentioned crap dust effect,trees in load bay etc), under-finished rear crew positions (the Huey is also pretty poor if you look anywhere but outside) and bizarre AI animations (cant help but hum the bionic man theme when I see those soldiers move)
    Well before it was even worse, flying campaign you need to deploy troops and when they ran into the chopper they wrecked it. You got seriously damaged for each one doing it, so you needed to remember where they was running towards and put the chopper on the other side. Because they tipped the chopper over if they ran into it.

    I tend to play with the cards given to me. I am very much so in DCS. Because there is no simulator close to simulate helicopter physics the way DCS does, and I am sure it is not realistic. I flown Helis in forward flight only, I never been allowed to go on hoover . But I find the 409 and 209 pretty much more stable in flight than the huey in game, The R 64 easier than the R 22 in game. But that is in careful maneuvering at altitude.
    So my patience for all other things that do not work in DCS is huge
    Last edited by LuseKofte; Aug-27-2018 at 14:36.

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  17. #41
    Supporting Member BOO's Avatar
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    Re: Worth getting?

    All the Huey talk made me dig it out again this extended weekend. I finally got over just mucking about in the free flight and set to learning it.

    One of the hardest things I found (a thing with DCS and its constant evolution) is finding relevant training material. The missions that ship with the module are basic in the extreme and, when it comes to the more advanced stuff it seems Belsimtek have "hardcored" quite a lot of the featured in the older tutorials out of the module (cargo cam replaced with a horrible in cockpit view, no nice auto pilot box just an ugly kneeboard etc). Other functions have also been added too. So its a steep and sometimes confusing learning curve even in a "simple" old box like the Huey.

    I found a few working user missions but again some assume a half decent knowledge of DCS in order to get them working - more research. But that's part of the fun I think (wasn't thinking that when I wiped all my controls with a mod but hey ho).Thankfully an active community also provided the mods to put back some of the "softie" features too.

    But im happy to have had the time - learning the navs and coms is rewarding (once I discovered that you need to bind a Radio button rather than simply opening the coms menu) and the more I play the more I find myself being astonished at just how much finesse ive gained in manoeuvring it in just 2 days.. Sadly some of the fun was lost due to a dodgy F7 key so I lost some important coms functions and I fell off the USS Carl Vinson more times than I landed on it (which is currently 0 BTW) but still....fun.

    Ive had the module for over 2 years and have never done anything more than the odd clumsy quick mission free flight. So finding a clever Vietnam themed multi-mission "Reflected's Huey Playground", strappin on some heat, altering the day to dusk and tuning into CCR and Hendrix on the in game VHF radio whilst snippets of original Vietnam radio chatter triggered here and there was genuinely immersive. And whilst I blasted and shot my way over the countryside with high amusement even transiting at low level with an almost sentient AI wingy was grin inducing. Love to tell you more but,... you weren't there maan - YOU WEREN'T THERE!!

    The only downside to the Huey seems to be some power issues - Im getting the impression that the huey wasnt overly powerful but wasnt quite as hamstrung as belsimtek have made it (more hardcore shenanigans?) -certainly it looks like itll take more skill than i have at present to lift slung cargo - even in a lightly loaded huey at 25 degree C (or is it F?) amibent temp i found only a couple of minutes of hovering melted the exhaust so hook ups need to be quick. Talking a heavy gunship out though is a fun managment experience as you work the transitions and keep the speed to save cooking the engine. Having the dudes you pick up actually appear in the back would be nice too as would not having them play ring a roses once youve mopped up the enemy and landed to save their bottoms.

    THe Huey was the first module i bought for DCS and i hated it. Now, with some time and effort invested i cant get enough of it.
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


    " Better a thorn on the outside than a prick on the inside"

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  19. #42
    Team Fusion 69th_Zeb's Avatar
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    Re: Worth getting?

    Yeh they might have it running a little hot, but it's an older model too.

    Last week I watched a Huey flying bambi bucket (full) in a tall hover and heard no blade slap whatsoever. And it was 90F outside too with a lot of smoke in the air.

    Pratt started growing turbine blades from a single crystal that could supposedly take more heat (failures instead), but they're always trying to stretch the heat envelope.
    A motion sim with VR would probably go a long way to make it "easier" to fly as well, as all the non-visual cues are absent.

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  21. #43
    Supporting Member BOO's Avatar
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    Re: Worth getting?

    Quote Originally Posted by 69th_Zeb View Post
    Yeh they might have it running a little hot, but it's an older model too.

    Last week I watched a Huey flying bambi bucket (full) in a tall hover and heard no blade slap whatsoever. And it was 90F outside too with a lot of smoke in the air.

    Pratt started growing turbine blades from a single crystal that could supposedly take more heat (failures instead), but they're always trying to stretch the heat envelope.
    A motion sim with VR would probably go a long way to make it "easier" to fly as well, as all the non-visual cues are absent.
    I cant get my head around the commercial logic of "Hey lets make what is hard almost impossible for a dude sat in front of his TV" that BST seem to have taken dropping the load camera. Those that didn't want it simply didn't have to use it. Thankfully someone kept an old lua file
    My Rig: Samsung 40" TV, Asus Z170 Pro Gaming Mobo, I5 6600K @ 4.4Ghz on a Coolermaster 212 Evo, MSI GTX1080 Gaming X, 16B Vengeance DDR4 RAM @3000Mhz, Couple of meh SSDs, Corsair 550W CX PSU, MFG Crosswinds, TM WH Throttle, Virpil Mongoose T50CM w/100mm extension, TIR5, EDtracker pro.


    " Better a thorn on the outside than a prick on the inside"

  22. #44
    Supporting Member LuseKofte's Avatar
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    Re: Worth getting?

    The only thing keeping me from COD is priority, and COD and DCS are similar in this way, learning prosess and a feeling of getting better , BOX series got a learning courve, but it ends at the top very fast, the only ongoing courve there is really how to improve tactics, and that is more relevant for those flying fighters. And I do not like them.
    So for now I spend my time in DCS

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