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Thread: AMA with Jason William on reddit

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    ATAG Member ATAG_((dB))'s Avatar
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    AMA with Jason William on reddit

    Questions and answers on the future of il2 Great Battles.

    Very good read

    https://docs.google.com/document/d/1...rq4Zn68bA/edit
    Last edited by ATAG_((dB)); Aug-08-2018 at 08:30.
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    Manual Creation Group ATAG_Vampire's Avatar
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    Re: AMA with Jason William on reddit

    Thanks for posting ((dB)).

    Interesting stuff.

    o7
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    Supporting Member Tibsun's Avatar
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    Re: AMA with Jason William on reddit

    I think the rendering part is very interesting for cliffs aswell.
    I'd love to increase the physical rendering of planes further than 4-5k on my machine before they go into the "dots"
    It is also especially important for those who are using 4k resolution and having troubles with those tiny "dots" beyond the range of 4-5k.
    Last edited by Tibsun; Aug-08-2018 at 11:03.

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    Supporting Member 9./JG52 Kettarian_Fox's Avatar
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    Re: AMA with Jason William on reddit

    Quote Originally Posted by Tibsun View Post
    I think the rendering part is very interesting for cliffs aswell.
    I'd love to increase the physical rendering of planes further than 4-5k on my machine before they go into the "dots"
    It is also especially important for those who are using 4k resolution and having troubles with those tiny "dots" beyond the range of 4-5k.
    Haven't read the AMA yet however if they increase plane visibility distances it will solve my biggest gripe with BoX series. Next stop - some cheesy FX, and cannon recoil (total lack of it)...

    As for 4k I always thought that a simple and elegant solution in Cliffs would be to detect 4k res and use 4 pixels to make a "dot" instead of one. Obviously a workaround and would not work properly for intermediate resolutions between 4k and 1080, however should be rather easy to implement. Am I wrong?

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    ATAG Member ATAG_((dB))'s Avatar
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    Re: AMA with Jason William on reddit

    Quote Originally Posted by 9./JG52 Kettarian_Fox View Post
    Haven't read the AMA yet however if they increase plane visibility distances it will solve my biggest gripe with BoX series. Next stop - some cheesy FX, and cannon recoil (total lack of it)...
    There is a recoil although not as hard as it should be but it's there, what you need to do is to select (tick) head shake in the camera setting. But it is my opinion that it should recoil more, especially the cannons.
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    Supporting Member 9./JG52 Kettarian_Fox's Avatar
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    Re: AMA with Jason William on reddit

    Quote Originally Posted by ATAG_((dB)) View Post
    There is a recoil although not as hard as it should be but it's there, what you need to do is to select (tick) head shake in the camera setting. But it is my opinion that it should recoil more, especially the cannons.
    I had no idea!

    However you shouldn't need to check anything for recoil to be there. I had a few instances of a single cannon malfunction in Cliffs, and if that happens... Well, shooting gets that much more interesting due to yaw

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    ATAG Member ATAG_((dB))'s Avatar
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    Re: AMA with Jason William on reddit

    I agree
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