Questions and answers on the future of il2 Great Battles.
Very good read
https://docs.google.com/document/d/1...rq4Zn68bA/edit
Questions and answers on the future of il2 Great Battles.
Very good read
https://docs.google.com/document/d/1...rq4Zn68bA/edit
Last edited by ATAG_((dB)); Aug-08-2018 at 08:30.
It takes an airplane to bring out the worst in a pilot.((dB)) youTube Channel
Thanks for posting ((dB)).
Interesting stuff.
o7
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I think the rendering part is very interesting for cliffs aswell.
I'd love to increase the physical rendering of planes further than 4-5k on my machine before they go into the "dots"
It is also especially important for those who are using 4k resolution and having troubles with those tiny "dots" beyond the range of 4-5k.
Last edited by Tibsun; Aug-08-2018 at 11:03.
Haven't read the AMA yet however if they increase plane visibility distances it will solve my biggest gripe with BoX series. Next stop - some cheesy FX, and cannon recoil (total lack of it)...
As for 4k I always thought that a simple and elegant solution in Cliffs would be to detect 4k res and use 4 pixels to make a "dot" instead of one. Obviously a workaround and would not work properly for intermediate resolutions between 4k and 1080, however should be rather easy to implement. Am I wrong?
It takes an airplane to bring out the worst in a pilot.((dB)) youTube Channel
I agree
It takes an airplane to bring out the worst in a pilot.((dB)) youTube Channel
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