Hi,
I sample a skin camo colour as rgb and create a skin with that rgb mix and get a very different colour...why ?
I am beginning to think that CoD needs a varying rgb value for a certain colour to display it as author intends, as skins have not a uniform rgb green for e.g. rlm71 but upon closer inspection quite a few varying shaded of the green as individual pixels.
How is that mixed rgb value green created ?
The CoD palette chart has just solid rgb values yet skins feature the varied variety.
What tool am I missing having created a single rgb colour to turn it into a skin colour ? Some CoD colour scrambler tool perhaps that creates those subtle variations of green in what initially looks like a single rgb colour ?
The rgb values vary a few units at most as one moves a cursor over the green in an area devoid of grime and rivets.
see image
If I fly CheckMySix's Ju88 skin 4D+DC I get a pretty fair looking 70/71.
If I wish to create that colour as an RGB mix, I get the value by pipette, then also check that with blurring a chunk of the original, then also hover cursor over the colour and study the varying rgb values looking for the commonest set.
If I then create a skin with those rgb values as solid colour fills, it flies the colours very differently, yet blocks of the colour looked the same as the original skin in my photo prog. My rgb method is sound.
Does CoD need a speckled type of colour and not a block of same rgb value to work ?
There is something going on in CoD such that it just doesnt display a colour as expected.
I cant just sample a skin colour I like and use it.
I could have created hundreds of skins but for CoD not displaying the skin I create, even if I sample someones colours and use that rgb value., I get something different.
Another quirk clearly showing that CoD uses existence of one colour to alter another that sould have stayed the same. If I fly my colours on stbd wing of someones skin then their port wing displays different colours than before I altered the stbd wing, explain that one !!
CoD alters colour A if colour B is edited ! One cannot colour edit a skin if CoD does that.
If you have a nice rlm70 and alter rlm71 then rlm 70 changes ! Breaks all the laws of colour editing. The other sim I skinned for never did that.
Also one has to make sure a skin is selected in both the FMB list and also in Player Plane list before fly is clicked on else a different set of colours appear.
I wish to skin but this sees me in a tail chase, are others experiencing this CoD misbehaviour ?
BOBC
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