Hi everyone,
Can someone tell me if any changes were made to the contact spotting distances or pixel dot colours from CLOD 4.312 and CLOD Blitz ?
1 year ago I was playing CLOD 4.312 in the UK on a 32 inch full HD TV, then I had to stop playing for a while to move to Spain and when I returned in January, Blitz had just been released so I got my hands on a 40 inch Sony Bravia Full HD TV.
With the 32 inch TV I had in the UK I could see distant contacts really well up to 13k. At 14k and 15k the contacts were visible but faint.
I hoped the 40 inch TV would be even better, but it's turned out to be slightly worse. Contacts are clear up to 11k, but 12k, 13k and 14k are barely visible.
Both TVs are full HD and I expected the contacts to be more visible on the 40 inch TV. I've tried all manner of AA settings, Reshade ON/OFF, Nvidia tweaks and all the TV settings, but I can't get the same visibility for distant contacts as I had with my old 32 inch TV.
I'm considering a new TV, but I never had the chance to play Blitz on my old TV so that's why I'm asking if any changes were made to the distant contacts between 4.312 and Blitz.
I'd appreciate your thoughts or suggestions
Prey
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