I would like to know how to communicate with CLOD game servers programatically. I know that it can be done as evidenced by the server list here on the forum. I did a search here (and also on the old IL2 forum which led me to this thread) but I cannot seem to find any details about it. Is this information available from a Steam API? Is there a hook for the game client that does this? If someone that knows can give me some guidance I would appreciate it, otherwise I am going to have to install Wireshark on my gaming PC to inspect the network traffic when I click on multiplayer in CLOD.
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